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	<title>Minecraft:Modified Badlands Plateau - Revision history</title>
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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{For|the removed regular variant|Badlands Plateau}}&lt;br /&gt;
{{For||Badlands (disambiguation)}}&lt;br /&gt;
{{Removed feature|edition=JE}}&lt;br /&gt;
{{Unobtainable|edition=BE}}{{Infobox biome&lt;br /&gt;
| title = Modified Badlands Plateau&lt;br /&gt;
| image = Modified Badlands Plateau.png&lt;br /&gt;
| type = Dry/Warm&lt;br /&gt;
| rarity = Rare&lt;br /&gt;
| temperature = 2.0&lt;br /&gt;
| downfall = 0.0&lt;br /&gt;
| precipitation = No&lt;br /&gt;
| grasscolor = #90814D&lt;br /&gt;
| foliagecolor = #9E814D&lt;br /&gt;
| dryfoliagecolor = #9E814D&lt;br /&gt;
| watercolor = {{color|#3F76E4}}{{only|java|short=y}}&amp;lt;br&amp;gt;{{color|#44AFF5}}{{only|bedrock|short=y}}&lt;br /&gt;
| structures = {{EnvLink|Badlands mineshaft}}&lt;br /&gt;
| blocks = {{BlockLink|Red Sand}}&amp;lt;br&amp;gt;{{BlockLink|Terracotta}}&amp;lt;br&amp;gt;{{BlockLink|Stained Terracotta}}&amp;lt;br&amp;gt;{{BlockLink|Cactus}}&amp;lt;br&amp;gt;{{BlockLink|Dead Bush}}&amp;lt;br&amp;gt;{{BlockLink|Gold Ore}}&lt;br /&gt;
|atmospherics = Mesa&lt;br /&gt;
|lighting = Warmish&lt;br /&gt;
|volumetric = Default&lt;br /&gt;
|colorgrading = Mesa&lt;br /&gt;
}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;modified badlands plateau&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;mesa plateau mutated&amp;#039;&amp;#039;&amp;#039; was a rare variant of the badlands that no longer generates since [[Minecraft:Caves &amp;amp; Cliffs: Part II]], and was removed in &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The modified badlands plateau featured smaller plateaus and somewhat harsher terrain than the badlands plateau, mimicking large plateaus that have weathered more over time. Because of the more variable elevation of the plateaus, more colors of [[Minecraft:Stained Terracotta|stained terracotta]] were exposed. [[Minecraft:Eroded badlands]] replaced the usual thin desert border that this biome variant shared with other biomes. The modified badlands plateau was the second rarest biome in &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039;, after the [[Minecraft:Modified Jungle Edge|modified jungle edge]], and was only present in about 1/5 of the badlands biomes, and almost always (98% chance) came with an eroded badlands bordering the edges and modified wooded badlands plateaus surrounding it at the center.&lt;br /&gt;
&lt;br /&gt;
With [[Minecraft:Vibrant Visuals]], modified badlands plateaus have unique atmospherics, the sky is tinted turquoise-green at daytime and much brighter during the night, while the daytime horizon is tinted brown. Moonlight is more vibrant blue, and the warm color grading tints the environment more yellow, although color saturation is slightly lower.&lt;br /&gt;
&lt;br /&gt;
== Mobs ==&lt;br /&gt;
Modified badlands plateaus used the same mob spawning chances as badlands.&lt;br /&gt;
&lt;br /&gt;
The following mobs spawned naturally here:&lt;br /&gt;
&lt;br /&gt;
{{Spawn table&lt;br /&gt;
|edition=java&lt;br /&gt;
|hostile=&lt;br /&gt;
{{Spawn row|Spider |weight=100 |size=4}}&lt;br /&gt;
{{Spawn row|Zombie |weight=95 |size=4}}&lt;br /&gt;
{{Spawn row|Zombie Villager |weight=5 |size=1}}&lt;br /&gt;
{{Spawn row|Skeleton |weight=100 |size=4}}&lt;br /&gt;
{{Spawn row|Creeper |weight=100 |size=4}}&lt;br /&gt;
{{Spawn row|Slime |weight=100 |size=4 |note=Spawn attempt succeeds only in slime chunks.}}&lt;br /&gt;
{{Spawn row|Enderman |weight=10 |size=1-4}}&lt;br /&gt;
{{Spawn row|Witch |weight=5 |size=1}}&lt;br /&gt;
|ambient=&lt;br /&gt;
{{Spawn row|Bat |weight=10 |size=8}}&lt;br /&gt;
|ignoreusage=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Spawn table&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|hostile=&lt;br /&gt;
{{Spawn row|Spider |weight=100 |size=1}}&lt;br /&gt;
{{Spawn row|Zombie |weight=95 |size=2-4}}&lt;br /&gt;
{{Spawn row|Zombie Villager |weight=5 |size=2-4}}&lt;br /&gt;
{{Spawn row|Skeleton |weight=80 |size=1-2}}&lt;br /&gt;
{{Spawn row|Creeper |weight=100 |size=1}}&lt;br /&gt;
{{Spawn row|Slime |weight=100 |size=1 |note=Spawn attempt succeeds only in slime chunks.}}&lt;br /&gt;
{{Spawn row|Enderman |weight=10 |size=1-2}}&lt;br /&gt;
{{Spawn row|Witch |weight=5 |size=1}}&lt;br /&gt;
|ignoreusage=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{edition|bedrock}}:{{ID table|shownumericids=y|displayname=[No displayed name]|spritetype=biome|spritename=Modified Badlands Plateau|nameid=mesa_plateau_mutated|id=167|foot=1}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.7.2|dev=13w36a|Added mesa plateau M, along with its variants, many other biomes, and the temperature system.&lt;br /&gt;
|Each 48-bit world seed generated 64 layers of terracotta that repeated every 64 blocks on the Y-axis, for use in generating terracotta layers in mesa biomes.}}&lt;br /&gt;
|{{HistoryLine|||dev=13w37a|Slightly changed mesa biome generation to appear more layered.}}&lt;br /&gt;
|{{HistoryLine|||dev=13w39a|[[Minecraft:Red sand]] now generates in mesa biomes and their variants.}}&lt;br /&gt;
|{{HistoryLine||1.10|dev=16w20a|[[Minecraft:Mineshaft]]s can now generate on the surface in mesa biomes, using [[Minecraft:dark oak planks]] and [[Minecraft:fence]]s rather than oak.&lt;br /&gt;
|In mesa biomes, [[Minecraft:hardened clay]] no longer generates more than 15 blocks deep, if the mesa is more than 15 blocks above sea level. &lt;br /&gt;
|The normal 2 blobs of [[Minecraft:gold ore]] below Y{{=}}32 in mesas now attempt to generate 20 blobs at elevations between 32 and 79. &lt;br /&gt;
|Mesas can now generate [[Minecraft:dark oak]] [[Minecraft:mineshaft]]s above ground.}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=18w16a|Renamed &amp;quot;Mesa Plateau M&amp;quot; to &amp;quot;Mutated Mesa Plateau&amp;quot;.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w19a|Renamed &amp;quot;Mutated Mesa Plateau&amp;quot; to &amp;quot;Modified Badlands Plateau&amp;quot;.}}&lt;br /&gt;
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|Modified badlands plateau no longer generates naturally.}}&lt;br /&gt;
|{{HistoryLine|||dev=21w40a|Removed modified badlands plateau.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|pocket alpha}}&lt;br /&gt;
|{{HistoryLine||v0.9.0|dev=build 1|Mesa plateau mutated biome added, along with many other biomes.}}&lt;br /&gt;
|{{HistoryLine||v0.10.0|dev=build 1|Mesa biomes now have [[Minecraft:gold ore]] at every elevation.&lt;br /&gt;
|Mesas can now generate [[Minecraft:mineshaft]]s on the surface.}}&lt;br /&gt;
|{{HistoryLine||v0.15.0|dev=build 1|[[Minecraft:Hardened clay]] no longer generates more than 15 blocks deep, if the mesa is more than 15 blocks above sea level.}}&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.18.0|dev=beta 1.18.0.22|Mesa plateau mutated no longer generates.}}&lt;br /&gt;
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added unique atmospherics and color grading, and warmish lighting to modified badlands plateaus with [[Minecraft:Vibrant Visuals]].}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Legacy Console Edition ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Added mesa biomes, along with many other biomes.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|[[Minecraft:Mineshaft]]s can now generate on the surface in mesa biomes, using [[Minecraft:dark oak planks]] and [[Minecraft:fence]]s rather than [[Minecraft:oak]].}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;New Nintendo 3DS Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|3ds}}&lt;br /&gt;
|{{HistoryLine||0.1.0|Added mesa biomes.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Data history ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=pre5|Changed the ID &amp;lt;code&amp;gt;mutated_mesa_clear_rock&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;modified_badlands_plateau&amp;lt;/code&amp;gt;.}}&lt;br /&gt;
|{{HistoryLine||1.18|dev=21w37a|Prior to the removal of numerical biome IDs, this biome&amp;#039;s numerical ID was 167.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Ridgebiome.jpg|The first image of the mesa, tweeted by [[Minecraft:Jeb]].&lt;br /&gt;
File:Modified Badlands Plateau river.png|A modified badlands plateau&lt;br /&gt;
File:Modified Badlands Plateau pools.png|A modified badlands plateau with [[Minecraft:Eroded Badlands|eroded badlands]] on the background&lt;br /&gt;
File:Modified Badlands Plateau single biome.png|A modified badlands plateau [[Minecraft:single biome]] world.&lt;br /&gt;
File:Mesa Plateau M.png|A modified badlands plateau before [[Minecraft:Red Sand|red sand]] was added.&lt;br /&gt;
File:Modified Badlands Plateau RTX.png|A modified badlands plateau with [[Minecraft:ray tracing]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* {{BiomeLink|Badlands Plateau}}&lt;br /&gt;
* {{BiomeLink|Eroded Badlands}}&lt;br /&gt;
* {{BiomeLink|Badlands}}&lt;br /&gt;
* {{BiomeLink|Modified Wooded Badlands Plateau}}&lt;br /&gt;
* {{BlockLink|Terracotta}}&lt;br /&gt;
* [[Minecraft:Biome/Before 1.18]]&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox biomes|other}}&lt;br /&gt;
{{Navbox unused features}}&lt;br /&gt;
[[Category:Unobtainable]]&lt;br /&gt;
[[Category:Unused biomes]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:pt:Planalto de terras áridas (variante)]]&lt;br /&gt;
[[Minecraft:zh:恶地高原变种]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
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