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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3AMonster_%28entity%29</id>
	<title>Minecraft:Monster (entity) - Revision history</title>
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	<updated>2026-04-16T15:32:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Monster_(entity)&amp;diff=90306&amp;oldid=prev</id>
		<title>SyncBot: Sync: new page from Minecraft</title>
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		<updated>2026-04-15T11:13:01Z</updated>

		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{about|the removed hostile mob|mobs that are mainly hostile to the player|Monster|the removed passive mob with an identical appearance|Mob (entity)|the controllable character|Player|AI-driven game entities in general|Mob}}&lt;br /&gt;
{{Outdated|edition=Java|never=y}}&lt;br /&gt;
{{Infobox entity&lt;br /&gt;
| title = Monster&lt;br /&gt;
| image = Steve JE3 BE1.png&lt;br /&gt;
| behavior = Hostile&lt;br /&gt;
| health = {{hp|20}}&lt;br /&gt;
| mobtype = {{EntityLink|Monster}}&lt;br /&gt;
| damage = Easy: {{hp|1}}&amp;lt;br&amp;gt;Normal: {{hp|2}}&amp;lt;br&amp;gt;Hard: {{hp|3}}&lt;br /&gt;
}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;monster&amp;#039;&amp;#039;&amp;#039; entity was an unused [[Minecraft:hostile mob]] that looks identical to the [[Minecraft:player]] with the default &amp;quot;[[Minecraft:Steve]]&amp;quot; [[Minecraft:skin]].&lt;br /&gt;
&lt;br /&gt;
== Spawning ==&lt;br /&gt;
Monsters were only spawnable using mods and map editors, but otherwise were not available in vanilla &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
== Drops ==&lt;br /&gt;
Monsters did not [[Minecraft:drop]] anything when they [[Minecraft:die]]d.&lt;br /&gt;
&lt;br /&gt;
== Behavior ==&lt;br /&gt;
Monsters shared the same AI as [[Minecraft:zombie]]s and would walk towards and attack the [[Minecraft:player]], dealing the same damage to the player as the player does with their fist. Strangely, they did not use the punching [[Minecraft:animation]] that a normal player would use; they would only run into the player like a [[Minecraft:zombie]] would.&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{ID table&lt;br /&gt;
|spritetype=entity&lt;br /&gt;
|shownumericids=1&lt;br /&gt;
|notnamespaced=1&lt;br /&gt;
|spritename=steve&lt;br /&gt;
|displayname=Monster&lt;br /&gt;
|id=49&lt;br /&gt;
|nameid=Monster&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|translationkey=entity.Monster.name&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java infdev}}&lt;br /&gt;
|{{HistoryLine||20100316|Added monsters.}}&lt;br /&gt;
|{{HistoryLine||20100607|[[File:Steve JE3 BE1.png|x53px]] Monsters now use the player model. Before this version, they were invisible.}}&lt;br /&gt;
|{{HistoryLine|java alpha}}&lt;br /&gt;
|{{HistoryLine||v1.0.9|Before this version, the walking animation for the [[Minecraft:player]] and the monster was the same; the player and the monster would swing their arms wildly to their sides while walking.&amp;lt;ref&amp;gt;Can be seen in the {{ytl|TcCv21AqvWw|Zombie Town}} by Notch, which features the mobs.&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine|java beta}}&lt;br /&gt;
|{{HistoryLine||1.8|dev=Pre-release|The &amp;quot;Removed Herobrine&amp;quot; message has been mentioned again in the Beta 1.8 changelog, where the main code responsible for monster had been removed{{Verify}}, resulting in the ability to hack the monster into the game with spawn [[Minecraft:commands]] or [[Minecraft:monster spawner]]s no longer being available.}}&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.8|dev=14w06a|The remaining AI of monsters has been removed.}}&lt;br /&gt;
|{{HistoryLine||1.11|dev=16w32a|The [[Minecraft:entity]] ID &amp;lt;code&amp;gt;Monster&amp;lt;/code&amp;gt; as well as the corresponding network ID &amp;lt;code&amp;gt;49&amp;lt;/code&amp;gt; for monsters have been removed.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Monsters, when spawned, may head to the left for half a second, before turning around to attack the player. [[Minecraft:Zombified piglin]]s may also do this on occasion.{{verify|Does this still happen?}}&lt;br /&gt;
* If a monster spawner with monster is placed in [[Minecraft:Java Edition Beta 1.8]] or later, it appears blank and no monsters spawn.&lt;br /&gt;
* Coding for monsters was still present until [[Minecraft:Java Edition 1.8]]. Only the monster model was removed in &amp;#039;&amp;#039;Beta&amp;#039;&amp;#039; 1.8.&lt;br /&gt;
* It is unknown if monsters existed in [[Minecraft:Xbox 360 Edition]] (in versions before TU5, that were based on &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; Beta 1.7.3 and earlier).&lt;br /&gt;
* Monsters use the old [[Minecraft:player]] model, so they are actually slightly taller than the player.&lt;br /&gt;
* Despite being taller than the player, monsters looked up at the player when chasing them. This is because their actual hit-box and eye height were shorter than the player&amp;#039;s hit-box and eye height.&lt;br /&gt;
* Notch also used the name &amp;quot;monster&amp;quot; for the green moboids in his unfinished game: [[Minecraft:Legend of the Chambered]].&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Monsters chasing the player.png|Monsters chasing the player.&lt;br /&gt;
Dying Monster.png|Dying monster.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Minecraft:Character]] – mobs (in general) or mobs that have names given to them.&lt;br /&gt;
* {{EntityLink|Villager}} – Human-like mobs that move around their village.&lt;br /&gt;
* {{EntityLink|Player}} – the &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039; character that is controllable, with the same model as monsters.&lt;br /&gt;
* [[Minecraft:Mob]] – any entity in &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039; that has the ability to move around, such as monsters or animals.&lt;br /&gt;
* [[Minecraft:Java Edition removed features]] – features that have been in &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; but were later removed.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox entities|unimplemented}}&lt;br /&gt;
{{Navbox removed features}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Removed mobs]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:cs:Člověk]]&lt;br /&gt;
[[Minecraft:de:Mensch]]&lt;br /&gt;
[[Minecraft:es:Monstruo (entidad)]]&lt;br /&gt;
[[Minecraft:fr:Humain]]&lt;br /&gt;
[[Minecraft:hu:Ember]]&lt;br /&gt;
[[Minecraft:ja:Monster]]&lt;br /&gt;
[[Minecraft:ko:사람]]&lt;br /&gt;
[[Minecraft:lzh:怪物]]&lt;br /&gt;
[[Minecraft:nl:Mens]]&lt;br /&gt;
[[Minecraft:pl:Człowiek]]&lt;br /&gt;
[[Minecraft:pt:Monstro (entidade)]]&lt;br /&gt;
[[Minecraft:ru:Монстр (сущность)]]&lt;br /&gt;
[[Minecraft:uk:Монстр (сутність)]]&lt;br /&gt;
[[Minecraft:zh:怪物（已移除实体）]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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