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		<title>SyncBot: Sync: new page from Minecraft</title>
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		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox biome&lt;br /&gt;
| title = Mushroom Fields&lt;br /&gt;
| group = Regular&lt;br /&gt;
| 1-1 = Mushroom Fields.png&lt;br /&gt;
| 1-1size = 500px&lt;br /&gt;
| group2 = Vibrant Visuals&lt;br /&gt;
| 2-1 = Mushroom Fields Vibrant Visuals.png&lt;br /&gt;
| 2-1size = 500px&lt;br /&gt;
| downfall = 1.0&lt;br /&gt;
| precipitation = Yes&lt;br /&gt;
| temperature = 0.9&lt;br /&gt;
| grasscolor = #55C93F&lt;br /&gt;
| foliagecolor = #2BBB0F&lt;br /&gt;
| dryfoliagecolor = #A36246&lt;br /&gt;
| watercolor = {{color|#3F76E4}}{{only|java|short=y}}&amp;lt;br&amp;gt;{{color|#8A8997}}{{only|bedrock|short=y}}&lt;br /&gt;
| features = {{EnvLink|Huge Mushroom|Huge Mushrooms}}&lt;br /&gt;
| blocks = {{BlockLink|Mycelium}}&amp;lt;br&amp;gt;{{BlockLink|Mushroom Blocks|link=Mushroom Block}}&amp;lt;br&amp;gt;{{BlockLink|Mushrooms}}&amp;lt;br&amp;gt;{{BlockLink|Sugar Cane}}&amp;lt;ref name=bug&amp;gt;{{bug|MC-226683}}&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;{{BlockLink|Short Grass}}&amp;lt;ref name=bug/&amp;gt;{{BlockLink|Firefly Bush}}&amp;lt;ref name=bug/&amp;gt;&lt;br /&gt;
|atmospherics = Mushroom Island&lt;br /&gt;
|lighting = Mushroom Island&lt;br /&gt;
|volumetric = Mushroom Island&lt;br /&gt;
|colorgrading = Default&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mushroom fields&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;mushroom islands&amp;#039;&amp;#039;&amp;#039; are rare [[Minecraft:biome]]s which always generate as islands surrounded by [[Minecraft:deep ocean]]s. They are the only place in the game where [[Minecraft:mycelium]] and [[Minecraft:mooshroom]]s are found, and have the special property that no hostile mobs normally spawn in them.&lt;br /&gt;
[[File:Screenshot (972).png|thumb|Mooshrooms on a cliff]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Mushroom fields make up about 0.15% of the Overworld&amp;#039;s area. They generate in areas where the [[Minecraft:continentalness]] values are the lowest, meaning they almost always generate as islands very far away from major landmasses, and are bordered by deep ocean biomes (which have the second-lowest continentalness values) of any temperature. The islands have the occasional tendency to be close to one another, resulting in multiple mushroom fields separated by only a few hundred blocks. It is nearly impossible for the player to spawn in the mushroom fields biome, unless there is no other spawnable biome within 1024 blocks.&lt;br /&gt;
&lt;br /&gt;
The mushroom fields generate in usually flat islands and have [[Minecraft:mycelium]] instead of [[Minecraft:grass block]]s on the surface. Grass blocks that are placed by the player in this biome take on a bright green color, similar to the grass found in [[Minecraft:jungle]]s. A large amount of brown and red [[Minecraft:mushroom]]s cover the land. It is one of the only biomes, along with [[Minecraft:swamp]]s{{only|bedrock}} and [[Minecraft:dark forest]]s, where [[Minecraft:huge mushroom]]s generate naturally. [[Minecraft:Sugar cane]] and [[Minecraft:grass]] sometimes generate by the ocean.&amp;lt;ref name=bug/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The huge mushrooms generate with a density high enough to be a reliable source of [[Minecraft:mushroom block]]s, but low enough not to significantly obstruct vision. Here, mushrooms can grow in full sunlight. [[Minecraft:Water]] is a light gray color {{in|bedrock}}.&lt;br /&gt;
&lt;br /&gt;
Mushroom fields are the only biome where [[Minecraft:mooshroom]]s naturally spawn. Red mooshrooms, [[Minecraft:bat]]s{{only|java|short=1}}, and [[Minecraft:glow squid]]s are the only mobs that spawn naturally in this biome; this also applies in [[Minecraft:cave]]s, [[Minecraft:mineshaft]]s, and other underground structures, meaning the biome is mostly safe both above and below ground.&lt;br /&gt;
&lt;br /&gt;
However, [[Minecraft:monster spawner]]s found in mineshafts, [[Minecraft:monster room]]s, or [[Minecraft:stronghold]]s continue to spawn mobs, [[Minecraft:raid]]s can still spawn [[Minecraft:illager]]s, [[Minecraft:drowned]] may rarely enter the biome from the surrounding deep ocean at [[Minecraft:night]], [[Minecraft:creaking heart]]s can still spawn [[Minecraft:creaking]]s, and [[Minecraft:wandering trader]]s along with [[Minecraft:trader llama]]s can still spawn here. Additionally, [[Minecraft:lightning]] strikes can transform red mooshrooms into brown mooshrooms or vice versa. If the player has not slept in three nights, [[Minecraft:phantom]]s spawn in the biome as well{{Only|Java|short=JE}}&amp;lt;ref&amp;gt;{{bug|MC-126778}}&amp;lt;/ref&amp;gt;. Also, [[Minecraft:lush caves]] can sometimes generate underground, allowing for monsters to spawn naturally.&lt;br /&gt;
&lt;br /&gt;
Mushroom fields have a unique [[Minecraft:sky]] color with [[Minecraft:Vibrant Visuals]], which is yellow at the horizon and purple at zenith. Mushroom fields also have a bright purple tinted [[Minecraft:fog]] effect underwater and slightly stronger volumetric fog than other biomes.&lt;br /&gt;
&amp;lt;!-- Tutorial information below – Move to a page on Tutorial/Mushroom fields survival when created:&lt;br /&gt;
&lt;br /&gt;
This biome is one of the toughest for survival if one does not bring resources, especially because of the extreme rarity and non-renewability of [[Minecraft:wood]], with [[Minecraft:mineshaft]]s or [[Minecraft:shipwreck]]s being the only sources. Once the first seven [[Minecraft:planks]] blocks are gathered however, [[Minecraft:food]] is relatively easy to collect, as mooshrooms produce [[Minecraft:mushroom stew]] anytime the player right-clicks them with a [[Minecraft:bowl]]. Lack of mobs has both beneficial and harmful consequences, as while players never have to worry about being attacked by hostile mobs at night, it also means a player cannot obtain any mob-related resources unless [[Minecraft:dungeon]]s happen to generate underground, and even if they generate, almost most resources are still unobtainable, and some of them are crucial for survival. As the biome is usually surrounded by water, the [[Minecraft:player]] can still obtain food from killing [[Minecraft:fish]] or fishing or farming [[Minecraft:kelp]] and smelting it into [[Minecraft:dried kelp]], and are able to use shipwrecks to obtain [[Minecraft:planks]]. An unprepared [[Minecraft:player]] must face the danger of not being able to make a [[Minecraft:bed]] to sleep or making [[Minecraft:bow]]s and [[Minecraft:arrow]]s to fight. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobs ==&lt;br /&gt;
The following mobs naturally spawn here:&lt;br /&gt;
&lt;br /&gt;
{{Spawn table&lt;br /&gt;
|edition=java&lt;br /&gt;
|ambient=&lt;br /&gt;
{{Spawn row|Bat|weight=10|size=8}}&lt;br /&gt;
|underground=&lt;br /&gt;
{{Spawn row|Glow Squid|weight=10|size=4-6}}&lt;br /&gt;
|creature=&lt;br /&gt;
{{Spawn row|Mooshroom|weight=8|size=4-8}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Spawn table&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|creature=&lt;br /&gt;
{{Spawn row|Glow Squid|weight=10|size=2-4}}&lt;br /&gt;
{{Spawn row|Mooshroom|weight=8|size=4-8}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{edition|java}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=java&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Mushroom Fields&lt;br /&gt;
|spritetype=biome&lt;br /&gt;
|nameid=mushroom_fields&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{edition|bedrock}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|displayname=[No displayed name]&lt;br /&gt;
|spritetype=biome&lt;br /&gt;
|spritename=mushroom-fields&lt;br /&gt;
|nameid=mushroom_island&lt;br /&gt;
|id=14&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
{{load achievements|Adventuring Time}}&lt;br /&gt;
&lt;br /&gt;
== Advancements ==&lt;br /&gt;
{{load advancements|Adventuring Time}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== Mention ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine||July 1, 2011|link=https://www.reddit.com/r/Minecraft/comments/ie7j5/notch_shares_a_new_18_photo_via_google/c23116p/|[[Minecraft:Notch]] mentions the idea of a biome where huge mushrooms generate naturally.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|Added Mushroom Island.}}&lt;br /&gt;
|{{HistoryLine||1.7.2|dev=13w36a|With ocean biomes becoming much smaller, mushroom island biomes have become much rarer.&lt;br /&gt;
|Mushroom island is now required for the new &amp;quot;Adventuring Time&amp;quot; [[Minecraft:achievement/Java Edition|achievement]].}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=18w16a|Renamed &amp;quot;MushroomIsland&amp;quot; to &amp;quot;Mushroom Island&amp;quot;.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w19a|Renamed &amp;quot;Mushroom Island&amp;quot; to &amp;quot;Mushroom Fields&amp;quot;.}}&lt;br /&gt;
|{{HistoryLine||1.17|dev=Pre-release 1|[[Minecraft:Sugar cane]] and [[Minecraft:Short Grass|grass]] now generate in mushroom fields.&amp;lt;ref name=bug/&amp;gt;}}&lt;br /&gt;
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|It&amp;#039;s no longer possible for mushroom fields to generate connected to other land biomes.}}&lt;br /&gt;
|{{HistoryLine|||dev=experimental snapshot 5|Mushroom fields have been tweaked to better match the shapes of islands.}}&lt;br /&gt;
|{{HistoryLine|||dev=21w42a|It is no longer possible to spawn in mushroom fields.}}&lt;br /&gt;
|{{HistoryLine||1.20|dev=23w17a|&amp;quot;A Familiar Room&amp;quot; can now be played in mushroom fields.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|pocket alpha}}&lt;br /&gt;
|{{HistoryLine||v0.9.0|dev=build 1|Almost all biomes as of [[Minecraft:Java Edition 1.7.2]] have been added, including Mushroom islands.}}&lt;br /&gt;
|{{HistoryLine||v0.11.0|Due to a bug, the game now fails to load chunks with mushroom island biomes.}}&lt;br /&gt;
|{{HistoryLine||v0.12.1|dev=build 2|Fixed the above bug.}}&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.23|[[Minecraft:Mushroom]]s now generate in larger patches.}}&lt;br /&gt;
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added purple atmospherics, color grading, fog, and lighting to mushroom fields in [[Minecraft:Vibrant Visuals]].}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Legacy Console Edition ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU7|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added Mushroom islands.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Data history ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=pre5|Changed the ID from {{code|mushroom_island}} to {{code|mushroom_fields}}.}}&lt;br /&gt;
|{{HistoryLine||1.18|dev=21w37a|Prior to the removal of numerical biome IDs, this biome&amp;#039;s numerical ID was 14.}}&lt;br /&gt;
|{{HistoryLine||1.19|dev=22w11a|Added {{cd|#without_zombie_sieges}} tag created to replace the hard-coded check for [[Minecraft:mushroom fields]] biome.}}&lt;br /&gt;
|{{HistoryLine||1.21.9|dev=25w36a|Removed the [[Minecraft:Vegetation#Others|pumpkin patch feature]] from the mushroom fields [[Minecraft:biome definition]] file. In default worlds, it failed to generate because it specifies placement on [[Minecraft:grass block]]s only.&amp;lt;ref&amp;gt;{{bug|MC-278435||Mushroom Fields biome doesn&amp;#039;t generate pumpkin patches despite being specified in vanilla datapack|Fixed}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Issues==&lt;br /&gt;
{{issue list|Mushroom Fields|Mushroom Island}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Surrounded by ice.png|A mushroom fields biome in a [[Minecraft:Frozen Ocean|frozen ocean]] in &amp;#039;&amp;#039;[[Minecraft:Java Edition]]&amp;#039;&amp;#039;.&lt;br /&gt;
File:Azalea in mushroom fields.png|An [[Minecraft:azalea tree]] in mushroom fields.&lt;br /&gt;
File:Mushroom Fields cave.png|A [[Minecraft:cheese cave]] in a mushroom fields biome.&lt;br /&gt;
File:Vibrant Visuals mushroom fields sky.png|The sky in mushroom fields with [[Minecraft:Vibrant Visuals]].&lt;br /&gt;
File:Mushroom Fields BE.png|Mushroom fields in &amp;#039;&amp;#039;[[Minecraft:Bedrock Edition]]&amp;#039;&amp;#039;.&lt;br /&gt;
File:Huge Mushroom Fields.png|An extremely large mushroom fields biome.&lt;br /&gt;
File:MF Cave.png|[[Minecraft:Efe]] staring down into a [[Minecraft:cave]] in a mushroom field.&lt;br /&gt;
File:Mushroom Canyon.png|[[Minecraft:Makena]] gazing out of a hole.&lt;br /&gt;
File:Mushroom Island seed template.png|The Mushroom Island [[Minecraft:Seed Templates|seed template]] thumbnail.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Historical screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Minimushroomisland.png|alt=A small mushroom island.|A small mushroom island with three [[Minecraft:Mooshroom|mooshrooms]] and three brown [[Minecraft:Mushroom|mushrooms]].&lt;br /&gt;
File:Mushroom Island Biome.png|The view of the mushroom fields biome atop the huge mushroom.&lt;br /&gt;
File:BiomeConnection.png|A mushroom field biome connecting with a [[Minecraft:giant tree taiga]] biome in [[Minecraft:Java Edition 1.17]].&lt;br /&gt;
File:Shroom Beach.png|A mushroom biome connected to a [[Minecraft:forest]] biome in [[Minecraft:Java Edition 1.16.2]].&lt;br /&gt;
File:Pocket Edition Mushroom Island.jpg|A mushroom biome in &amp;#039;&amp;#039;[[Minecraft:Pocket Edition]]&amp;#039;&amp;#039;.&lt;br /&gt;
File:Mushroom Fields single biome pre-1.18.png|A mushroom fields [[Minecraft:single biome]] world before [[Minecraft:1.18]].&lt;br /&gt;
File:Mooshroom Biome (Not Island).png|alt=Mushroom Fields can also not be islands and rather connect to other biomes.|The rare occurrence of mushroom fields connected to a [[Minecraft:Frozen River|frozen river]] and [[Minecraft:Snowy Plains|snowy plains]].&lt;br /&gt;
File:Glitchy Mushroom Fields.png|alt=Forest, ruined portal, and mushroom field glitching out.|A &amp;quot;chunk cliff&amp;quot; containing a [[Minecraft:Birch Forest|birch forest]], [[Minecraft:Ruined Portal|ruined portal]], and mushroom fields.&lt;br /&gt;
File:Village in mushroom fields.png|A [[Minecraft:village]] reaching into mushroom fields.&lt;br /&gt;
File:Mushroom Fields sunset pre-1.18.png|Sunset in mushroom fields.&lt;br /&gt;
File:Mushroom Fields frozen ocean pre-1.18.png|A mushroom fields surrounded by a frozen ocean and connecting to a [[Minecraft:savanna]] in [[Minecraft:Bedrock Edition 1.13.0]]. Note the village in the background.&lt;br /&gt;
File:Mushroom Fields badlands pre-1.18.png|Mushroom fields with [[Minecraft:badlands]] in the distance.&lt;br /&gt;
File:Mushroom Fields RTX.png|Mushroom fields with [[Minecraft:ray tracing]].&lt;br /&gt;
File:Moldy Mycelium.png|[[Minecraft:Grass blocks]] generated in a [[Minecraft:carver cave]] in mushroom fields.&lt;br /&gt;
File:Mushroom Fields frozen ocean BE.png|Mushroom fields surrounded by a frozen ocean in &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; before [[Minecraft:Bedrock Edition 1.21.100|1.21.100]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* {{BiomeLink|Plains}}&lt;br /&gt;
* {{BiomeLink|Forest}}&lt;br /&gt;
* {{BiomeLink|Ocean}}&lt;br /&gt;
* {{BiomeLink|River}}&lt;br /&gt;
* {{BiomeLink|Beach}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
*{{Mcnet|around-block-mushroom-fields|Around the Block: Mushroom Fields|August 19, 2021|Duncan Geere}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox biomes|overworld}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Pilzland]]&lt;br /&gt;
[[Minecraft:es:Campo de champiñones]]&lt;br /&gt;
[[Minecraft:fr:Champs de champignons]]&lt;br /&gt;
[[Minecraft:it:Campi fungosi]]&lt;br /&gt;
[[Minecraft:ja:キノコ島]]&lt;br /&gt;
[[Minecraft:ko:버섯 들판]]&lt;br /&gt;
[[Minecraft:lzh:蕈野]]&lt;br /&gt;
[[Minecraft:pt:Campo de cogumelos]]&lt;br /&gt;
[[Minecraft:ru:Грибные поля]]&lt;br /&gt;
[[Minecraft:th:ทุ่งเห็ด]]&lt;br /&gt;
[[Minecraft:uk:Грибні поля]]&lt;br /&gt;
[[Minecraft:zh:蘑菇岛]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
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