<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3AParticle_format</id>
	<title>Minecraft:Particle format - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3AParticle_format"/>
	<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Particle_format&amp;action=history"/>
	<updated>2026-08-03T09:12:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Particle_format&amp;diff=175397&amp;oldid=prev</id>
		<title>SyncBot: Sync: new page from Minecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Particle_format&amp;diff=175397&amp;oldid=prev"/>
		<updated>2026-08-01T11:11:03Z</updated>

		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{exclusive|java}}&lt;br /&gt;
When [[Minecraft:Particles (Java Edition)|particles]] are spawned using the {{cmd|particle}} command, by [[Minecraft:Biome definition|biomes]] or [[Minecraft:Enchantment definition|enchantments]], they can be configured using [[Minecraft:NBT]] or [[Minecraft:JSON]] data.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
When referenced from a [[Minecraft:custom biome|biome]] or [[Minecraft:custom enchantment|enchantment]] definition, a particle is defined using:&lt;br /&gt;
&amp;lt;div class=treeview&amp;gt;&lt;br /&gt;
* {{nbt|compound}}: The particle object&amp;lt;section begin=&amp;quot;json format&amp;quot; /&amp;gt;&lt;br /&gt;
** {{nbt|string|type}}: The id of the particle type, see [[Minecraft:Particles (Java Edition)]] for valid options&lt;br /&gt;
** Additional fields based on the type, {{#ifeq:{{PAGENAME}}|Particle format|[[#Configurations of particle types|see below]]|see {{slink|Particle format|Configurations of particle types}}}}&amp;lt;section end=&amp;quot;json format&amp;quot; /&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Configurations of particle types ==&lt;br /&gt;
Some particle types have configurations that need to be specified. These types and the configuration fields are:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=treeview&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;block&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;block_crumble&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;block_marker&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;dust_pillar&amp;#039;&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;&amp;#039;falling_dust&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** {{nbt|compound|block_state}}: Contains the block state used for the particle.&lt;br /&gt;
*** {{nbt inherit/block_state}}&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Alternative syntax:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** {{nbt|string|block_state}}: The [[Minecraft:resource location]] of the block to use.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=treeview&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;dragon_breath&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** {{nbt|float|power}}: Optional, defaults to {{cd|1.0}} &amp;amp;mdash; Scaling of the velocity after randomness.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=treeview&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;dust&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** {{nbt|int}}{{nbt|list|color}}: Three floats representing the red, green, and blue components of the dust color. Each value must be between 0 and 1. Can alternatively be an rgb packed integer.&lt;br /&gt;
** {{nbt|float|scale}}: Controls the size scale multiplier and lifetime multiplier of the particle. The particle&amp;#039;s lifetime is a random integer from 8 to 40 game ticks, then multiplied by this scale value, with a minimum of 0.01 and a maximum of 4.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=treeview&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;dust_color_transition&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** {{nbt|list|from_color}}: Three floats representing the red, green, and blue components of the start color. Each should be from 0 to 1. If any color value is less than 0 or higher than 1, the particle color has undefined behavior.&lt;br /&gt;
** {{nbt|list|to_color}}: Three floats representing the red, green, and blue components of the end color. Each should be from 0 to 1. If any color value is less than 0 or higher than 1, the particle color has undefined behavior.&lt;br /&gt;
** {{nbt|float|scale}}: Controls the size scale multiplier and lifetime multiplier of the particle. The particle&amp;#039;s lifetime is a random integer from 8 to 40 game ticks, then multiplied by this scale value, with a minimum of 0.01 and a maximum of 4.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=treeview&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;effect&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;instant_effect&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** {{nbt|float|power}}: Optional, defaults to {{cd|1.0}} &amp;amp;mdash; Scaling of the velocity after randomness.&lt;br /&gt;
** {{nbt|list}}{{nbt|int|color}}: Optional, defaults to white &amp;amp;mdash; {{nbt color}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=treeview&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;entity_effect&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** {{nbt|list}}{{nbt|int|color}}: {{nbt color|alpha=1}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- when 1.21.9 is released, merge with entity_effect above --&amp;gt;&lt;br /&gt;
&amp;lt;div class=treeview&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;flash&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** {{nbt|list}}{{nbt|int|color}}: {{nbt color|alpha=1}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=treeview&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;item&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** {{nbt|compound|item}}: Contains the item data used for the particle.&lt;br /&gt;
*** {{nbt inherit/itemnocount}}&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Alternative syntax:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** {{nbt|string|item}}: The [[Minecraft:resource location]] of the item to use.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=treeview&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;sculk_charge&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** {{nbt|float|roll}}: The angle the particle displays at in {{w|Radian|radians}}.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=treeview&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;shriek&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** {{nbt|int|delay}}: The delay in ticks.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=treeview&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;trail&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** {{nbt|list|target}}: The coordinates the trail particles will go to.&lt;br /&gt;
** {{nbt|int|color}}: The particle color, as an RGB integer.&lt;br /&gt;
** {{nbt|int|duration}}: The number of ticks the particle will take to travel to the target.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=treeview&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;vibration&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** {{nbt|compound|destination}}: The destination.&lt;br /&gt;
*** {{nbt|string|type}}: Must be &amp;lt;code&amp;gt;block&amp;lt;/code&amp;gt;.&lt;br /&gt;
*** {{nbt|list|pos}}: The block position.&lt;br /&gt;
**** {{nbt|int}}: X&lt;br /&gt;
**** {{nbt|int}}: Y&lt;br /&gt;
**** {{nbt|int}}: Z&lt;br /&gt;
** {{nbt|int|arrival_in_ticks}}: The duration of the move.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All other types don&amp;#039;t have any configuration.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.20.5|dev=24w14a|Added particle types {{cd|dust_pillar|infested|item_cobweb|ominous_spawning|raid_omen|small_gust|trial_omen|trial_spawner_detection_ominous|d=and}}.}}&lt;br /&gt;
|{{HistoryLine|||dev=pre1|Particle options in SNBT format are now used in the {{cmd|particle}} command.&lt;br /&gt;
|Changes to &amp;lt;code&amp;gt;item&amp;lt;/code&amp;gt; particle: renamed &amp;lt;code&amp;gt;value&amp;lt;/code&amp;gt; field to &amp;lt;code&amp;gt;item&amp;lt;/code&amp;gt;, now also allows a string item ID as shorthand.&lt;br /&gt;
|Changes to &amp;lt;code&amp;gt;block&amp;lt;/code&amp;gt; particle: renamed &amp;lt;code&amp;gt;value&amp;lt;/code&amp;gt; field to &amp;lt;code&amp;gt;block_state&amp;lt;/code&amp;gt;, now also allows a string block ID as shorthand.&lt;br /&gt;
|Changes to &amp;lt;code&amp;gt;entity_effect&amp;lt;/code&amp;gt; particle: renamed &amp;lt;code&amp;gt;value&amp;lt;/code&amp;gt; field to &amp;lt;code&amp;gt;color&amp;lt;/code&amp;gt;, now also allows a list of 4 floats.&lt;br /&gt;
|Changes to &amp;lt;code&amp;gt;dust_color_transition&amp;lt;/code&amp;gt; particle: renamed &amp;lt;code&amp;gt;fromColor&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;from_color&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;toColor&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;to_color&amp;lt;/code&amp;gt;.}}&lt;br /&gt;
|{{HistoryLine||1.21.4|Added particle types {{cd|block_crumble}} and {{cd|trail}}.}}&lt;br /&gt;
|{{HistoryLine||1.21.5|dev=25w04a|The particle type {{cd|tinted_leaves}} now has a parameter: {{cd|color}}}}&lt;br /&gt;
|{{HistoryLine||1.21.9|dev=25w36a|{{cd|dragon_breath}} now optionally takes a {{cd|power}} parameter, which is multiplied onto its initial velocity, after all randomness.&lt;br /&gt;
|{{cd|instant_effect}} and {{cd|effect}} now optionally take {{cd|power}} and {{cd|color}} parameters.&lt;br /&gt;
|{{cd|flash}} now requires a {{cd|color}} parameter.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Minecraft:Biome definition]]&lt;br /&gt;
* [[Minecraft:Enchantment definition]]&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Java Edition technical|general}}&lt;br /&gt;
{{Navbox particles}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Partikeldaten]]&lt;br /&gt;
[[Minecraft:fr:Format de particule]]&lt;br /&gt;
[[Minecraft:ko:입자 형식]]&lt;br /&gt;
[[Minecraft:pt:Formato de partícula]]&lt;br /&gt;
[[Minecraft:uk:Формат частинок]]&lt;br /&gt;
[[Minecraft:zh:粒子数据格式]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
</feed>