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		<title>imported&gt;Anachronist: Undo revision 3479701 by Yekulten (talk) - shared feature factoids are disallowed by MCW:TRIVIA</title>
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		<updated>2026-03-17T00:26:33Z</updated>

		<summary type="html">&lt;p&gt;Undo revision &lt;a href=&quot;/wiki/Special:Diff/3479701&quot; title=&quot;Special:Diff/3479701&quot;&gt;3479701&lt;/a&gt; by &lt;a href=&quot;/wiki/Special:Contributions/Yekulten&quot; title=&quot;Special:Contributions/Yekulten&quot;&gt;Yekulten&lt;/a&gt; (&lt;a href=&quot;/index.php?title=User_talk:Yekulten&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:Yekulten (page does not exist)&quot;&gt;talk&lt;/a&gt;) - shared feature factoids are disallowed by &lt;a href=&quot;/index.php?title=MCW:TRIVIA&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;MCW:TRIVIA (page does not exist)&quot;&gt;MCW:TRIVIA&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox block&lt;br /&gt;
| image = Player Head.png&lt;br /&gt;
| invimage = Player Head&lt;br /&gt;
| transparent = Yes&lt;br /&gt;
| light = No&lt;br /&gt;
| tool = any&lt;br /&gt;
| renewable = No&lt;br /&gt;
| stackable = Yes (64)&lt;br /&gt;
| flammable = No&lt;br /&gt;
| lavasusceptible = No&lt;br /&gt;
| waterloggable = {{jebe|No|Yes}}&lt;br /&gt;
| rarity = Uncommon&lt;br /&gt;
}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;player head&amp;#039;&amp;#039;&amp;#039; is a [[Minecraft:block]] based on the [[Minecraft:head]] of a [[Minecraft:player]]&amp;#039;s [[Minecraft:skin]] ([[Minecraft:Steve]] by default). Player heads cannot be obtained in [[Minecraft:Survival]].&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
The player head can be obtained only by using [[Minecraft:Creative inventory]], {{control|picking block}} or executing {{cmd|give}}.&lt;br /&gt;
=== Breaking ===&lt;br /&gt;
No tool can accelerate the breaking process of player head.&amp;lt;ref&amp;gt;{{bug|MC-192905||Heads &amp;amp; Skulls have no assigned tool}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{breaking row|horizontal=1|Player Head}}&lt;br /&gt;
&lt;br /&gt;
Player head drops itself when it&amp;#039;s destroyed.&lt;br /&gt;
&lt;br /&gt;
When destroyed by an [[Minecraft:explosion]], the player head always drops as an item.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
=== Decoration ===&lt;br /&gt;
Player heads can be oriented in 16 different directions when placed on top of a block, and in 4 directions when placed on the sides of blocks, similar to signs. They can be placed either on top of or beside blocks by shift-clicking.&lt;br /&gt;
&lt;br /&gt;
=== Wearing ===&lt;br /&gt;
The player can wear player heads, similarly to [[Minecraft:pumpkin]]s or helmets. This overlays the second layer of the player&amp;#039;s [[Minecraft:skin]].&lt;br /&gt;
&lt;br /&gt;
=== Dispensers ===&lt;br /&gt;
A [[Minecraft:dispenser]] can equip a player head on a [[Minecraft:player]], [[Minecraft:mob]], or [[Minecraft:Armor Stand|armor stand]] with an empty helmet slot, within the block the dispenser is facing.&lt;br /&gt;
&lt;br /&gt;
=== Enchantments ===&lt;br /&gt;
Player heads can receive the following [[Minecraft:enchantment]]s, but only through an [[Minecraft:anvil]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable col-2-center col-3-right&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Name&lt;br /&gt;
!Max level&lt;br /&gt;
![[Minecraft:Enchanting|Method]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Curse of Binding]]&lt;br /&gt;
|I&lt;br /&gt;
|{{BlockLink|Anvil}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Curse of Vanishing]]&lt;br /&gt;
|I&lt;br /&gt;
|{{BlockLink|Anvil}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Piston interactivity ===&lt;br /&gt;
Player head is destroyed when the [[Minecraft:piston]] tries to push it. It can&amp;#039;t be pulled by the [[Minecraft:sticky piston]].&lt;br /&gt;
== Player skins ==&lt;br /&gt;
{{exclusive|java|section=1}}&lt;br /&gt;
Player heads can be given [[Minecraft:Chunk format#Entity Format|NBT data]] so that they appear with the skin of any &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039; account. This means if a player knows that a specific account has a head that is desired to display, the NBT data can be edited to make it appear. Commonly, this kind of head is called a custom head.&lt;br /&gt;
&lt;br /&gt;
The command to give the player a head with the skin of another player is {{cmd|1=give @s minecraft:player_head[minecraft:profile={name:PlayerName}]}}. This command will give a dynamic player head, which will update when the player updates their skin. A static player head instead saves the skin of the player from the time it was created, meaning if the player changes their skin, the head still displays the original texture.&amp;lt;ref&amp;gt;{{tweet|Dinnerbone|464414369452142592|Skulls are a snapshot of the skin as it was made; just change your skin, make a skull, and change your skin back. That&amp;#039;s intended behaviour.|May 8, 2014}}&amp;lt;/ref&amp;gt; The command to get a static player is twofold: first type {{cmd|1=fetchprofile name PlayerName}}, then click on the &amp;quot;Give Item&amp;quot; option to give yourself a static player head of the player named.&lt;br /&gt;
&lt;br /&gt;
Note that it is therefore necessary to be connected to the internet to load the texture of a skin, whatever the property used.&lt;br /&gt;
When they are loaded for the first time by the client, the skins textures are cached in {{code|[[Minecraft:.minecraft]]\assets\skins\(subfolders)\(files)}}.&lt;br /&gt;
If the client does not have access to the internet when it first loads, the player&amp;#039;s head displays a regular head (Steve&amp;#039;s skin) which is also cached.&lt;br /&gt;
Afterward, even if the client reconnects to the internet, in order to display the skin correctly, it is necessary to clear the cache manually by deleting the recently created files in {{code|[[Minecraft:.minecraft]]\assets\skins\(subfolder)}}, then restarting the game.&lt;br /&gt;
&lt;br /&gt;
=== Marc&amp;#039;s Head Format ===&lt;br /&gt;
[[File:Allmobheads.png|thumb|right|All of the MHF mob heads.]]&lt;br /&gt;
&lt;br /&gt;
{{exclusive|Java|section=1}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:Marc Watson]] created a number of accounts with specific skins so map makers could use common player heads without the risk of someone changing their skins.&amp;lt;ref&amp;gt;{{reddit|1m0itx/twitter_marc_irl_mapmakers_would_it_be_useful|cc4m1cq|I&amp;#039;m here to make it so that people don&amp;#039;t have to worry about having a consistent account whose skin might change.|Marc_IRL|September 9, 2013}}&amp;lt;/ref&amp;gt; Nowadays, since heads do not update the skin if a player changes their skin, this is not something map-makers need to worry about, though these skins are still useful. These accounts have names in the format &amp;lt;code&amp;gt;MHF_&amp;lt;&amp;#039;&amp;#039;name&amp;#039;&amp;#039;&amp;gt;&amp;lt;/code&amp;gt;, for example &amp;lt;code&amp;gt;MHF_PigZombie&amp;lt;/code&amp;gt; is the name of a &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039; user with a [[Minecraft:zombified piglin]] head. MHF stands for &amp;quot;Marc&amp;#039;s Head Format&amp;quot;.&amp;lt;ref&amp;gt;{{tweet|Marc_IRL|377453670410891264|head format. I needed to pick a prefix that was short and not already taken by other usernames.|September 10, 2013}}&amp;lt;/ref&amp;gt; There are also a few blocks and &amp;quot;bonus&amp;quot; heads, for more variety. These player heads have not been updated in compliance with the [[Minecraft:Texture Update]], and are outdated.&lt;br /&gt;
&lt;br /&gt;
Because these are names of player accounts, these player heads are obtained or placed using the &amp;lt;code&amp;gt;minecraft:profile&amp;lt;/code&amp;gt; component, for instance: {{cmd|1=/give @s minecraft:player_head[minecraft:profile=MHF_&amp;lt;name&amp;gt;]}}.&lt;br /&gt;
&lt;br /&gt;
The following names/heads have been made available:&amp;lt;ref&amp;gt;{{tweet|Marc_IRL|542330244473311232|For those following the MHF list, I have presents for you. Full list of accounts I&amp;#039;ve made: http://pastebin.com/5mug6EBu|December 9, 2014}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
DO NOT add ANY skull to this list without citing a reliable source proving that it is made by Mojang!&lt;br /&gt;
&lt;br /&gt;
In particular:&lt;br /&gt;
* MHF_Apple, MHF_Wither and MHF_Tree are not made by Mojang, see {{tweet|Marc_IRL|542599419678707714}} and {{tweet|Marc_IRL|590522239616954369}}&lt;br /&gt;
* MHF_Guardian is unofficial, see http://redd.it/3439u0&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
;Mobs&lt;br /&gt;
&amp;lt;div class=&amp;quot;list-style-none&amp;quot; style=&amp;quot;-moz-column-width:15em;-webkit-column-width:15em;column-width:15em&amp;quot;&amp;gt;&lt;br /&gt;
* {{InvSprite|MHF Alex}} MHF_Alex&lt;br /&gt;
* {{InvSprite|MHF Blaze}} MHF_Blaze&lt;br /&gt;
* {{InvSprite|MHF CaveSpider}} MHF_CaveSpider&lt;br /&gt;
* {{InvSprite|MHF Chicken}} MHF_Chicken&lt;br /&gt;
* {{InvSprite|MHF Cow}} MHF_Cow&lt;br /&gt;
* {{InvSprite|MHF Creeper}} MHF_Creeper&lt;br /&gt;
* {{InvSprite|MHF Enderman}} MHF_Enderman&lt;br /&gt;
* {{InvSprite|MHF Ghast}} MHF_Ghast&lt;br /&gt;
* {{InvSprite|MHF Golem}} MHF_Golem&lt;br /&gt;
* {{InvSprite|MHF Herobrine}} MHF_Herobrine&lt;br /&gt;
* {{InvSprite|MHF LavaSlime}} MHF_LavaSlime&lt;br /&gt;
* {{InvSprite|MHF MushroomCow}} MHF_MushroomCow&lt;br /&gt;
* {{InvSprite|MHF Ocelot}} MHF_Ocelot&lt;br /&gt;
* {{InvSprite|MHF Pig}} MHF_Pig&lt;br /&gt;
* {{InvSprite|MHF PigZombie}} MHF_PigZombie&lt;br /&gt;
* {{InvSprite|MHF Sheep}} MHF_Sheep&lt;br /&gt;
* {{InvSprite|MHF Skeleton}} MHF_Skeleton&lt;br /&gt;
* {{InvSprite|MHF Slime}} MHF_Slime&lt;br /&gt;
* {{InvSprite|MHF Spider}} MHF_Spider&lt;br /&gt;
* {{InvSprite|MHF Squid}} MHF_Squid&lt;br /&gt;
* {{InvSprite|Player Head}} MHF_Steve&lt;br /&gt;
* {{InvSprite|MHF Villager}} MHF_Villager&lt;br /&gt;
* {{InvSprite|MHF WSkeleton}} MHF_WSkeleton&lt;br /&gt;
* {{InvSprite|MHF Zombie}} MHF_Zombie&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Blocks&lt;br /&gt;
&amp;lt;div class=&amp;quot;list-style-none&amp;quot; style=&amp;quot;-moz-column-width:15em;-webkit-column-width:15em;column-width:15em&amp;quot;&amp;gt;&lt;br /&gt;
* {{InvSprite|MHF Cactus}} MHF_Cactus&lt;br /&gt;
* {{InvSprite|MHF Cake}} MHF_Cake&lt;br /&gt;
* {{InvSprite|MHF Chest}} MHF_Chest&lt;br /&gt;
* {{InvSprite|MHF CoconutB}} MHF_CoconutB&lt;br /&gt;
* {{InvSprite|MHF CoconutG}} MHF_CoconutG&lt;br /&gt;
* {{InvSprite|MHF Melon}} MHF_Melon&lt;br /&gt;
* {{InvSprite|MHF OakLog}} MHF_OakLog&lt;br /&gt;
* {{InvSprite|MHF Present1}} MHF_Present1&lt;br /&gt;
* {{InvSprite|MHF Present2}} MHF_Present2&lt;br /&gt;
* {{InvSprite|MHF Pumpkin}} MHF_Pumpkin&lt;br /&gt;
* {{InvSprite|MHF TNT}} MHF_TNT&lt;br /&gt;
* {{InvSprite|MHF TNT2}} MHF_TNT2&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Bonus&lt;br /&gt;
&amp;lt;div class=&amp;quot;list-style-none&amp;quot; style=&amp;quot;-moz-column-width:15em;-webkit-column-width:15em;column-width:15em&amp;quot;&amp;gt;&lt;br /&gt;
* {{InvSprite|MHF ArrowUp}} MHF_ArrowUp&lt;br /&gt;
* {{InvSprite|MHF ArrowDown}} MHF_ArrowDown&lt;br /&gt;
* {{InvSprite|MHF ArrowLeft}} MHF_ArrowLeft&lt;br /&gt;
* {{InvSprite|MHF ArrowRight}} MHF_ArrowRight&lt;br /&gt;
* {{InvSprite|MHF Exclamation}} MHF_Exclamation&lt;br /&gt;
* {{InvSprite|MHF Question}} MHF_Question&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
=== Generic ===&lt;br /&gt;
{{Sound table/Block/Stone}}&lt;br /&gt;
&lt;br /&gt;
=== Unique ===&lt;br /&gt;
{{Edition|Java}}:&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = java&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound =Equip generic1.ogg&lt;br /&gt;
|sound2=Equip generic2.ogg&lt;br /&gt;
|sound3=Equip generic3.ogg&lt;br /&gt;
|sound4=Equip generic4.ogg&lt;br /&gt;
|sound5=Equip generic5.ogg&lt;br /&gt;
|sound6=Equip generic6.ogg&lt;br /&gt;
|subtitle=Gear equips&lt;br /&gt;
|source=player&lt;br /&gt;
|description=When a player head is equipped&lt;br /&gt;
|id=item.armor.equip_generic&lt;br /&gt;
|translationkey=subtitles.item.armor.equip&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0&lt;br /&gt;
| distance = 16&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Edition|Bedrock}}:&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = bedrock&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
| sound =Equip generic1.ogg&lt;br /&gt;
|sound2=Equip generic2.ogg&lt;br /&gt;
|sound3=Equip generic3.ogg&lt;br /&gt;
|sound4=Equip generic4.ogg&lt;br /&gt;
|sound5=Equip generic5.ogg&lt;br /&gt;
|sound6=Equip generic6.ogg&lt;br /&gt;
|source=player&lt;br /&gt;
|description=When a player head is equipped&lt;br /&gt;
|id=armor.equip_generic&lt;br /&gt;
|volume=1.0&lt;br /&gt;
| pitch = 1.0&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{edition|java}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=java&lt;br /&gt;
|showforms=y&lt;br /&gt;
|showitemtags=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Player Head&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=player_head&lt;br /&gt;
|itemtags=skulls}}&lt;br /&gt;
{{ID table&lt;br /&gt;
|displayname=Player Wall Head&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=player_wall_head&lt;br /&gt;
|form=block&lt;br /&gt;
|foot=1}}&lt;br /&gt;
{{ID table&lt;br /&gt;
|displayname=Block entity&lt;br /&gt;
|spritename=player-head&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=skull&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{edition|bedrock}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|showaliasids=y&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Player Head&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=player_head&lt;br /&gt;
|aliasid=skull / 3&lt;br /&gt;
|id=-967&lt;br /&gt;
|translationkey=item.skull.char.name&lt;br /&gt;
|foot=1}}&lt;br /&gt;
{{ID table&lt;br /&gt;
|notnamespaced=y&lt;br /&gt;
|displayname=Block entity&lt;br /&gt;
|spritename=player-head&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=Skull&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
=== Item data ===&lt;br /&gt;
{{JE}}:&lt;br /&gt;
{{see also|Data component format}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;treeview&amp;quot;&amp;gt;&lt;br /&gt;
* {{nbt|compound|components}}: the item&amp;#039;s &amp;#039;&amp;#039;&amp;#039;components&amp;#039;&amp;#039;&amp;#039; tag.&lt;br /&gt;
{{:Data component format/custom_name}}&lt;br /&gt;
{{:Data component format/note_block_sound}}&lt;br /&gt;
{{:Data component format/profile}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Block states ===&lt;br /&gt;
{{see also|Block states}}&lt;br /&gt;
&lt;br /&gt;
{{#lst:Head|block states}}&lt;br /&gt;
&lt;br /&gt;
=== Block data ===&lt;br /&gt;
A player head has a block entity associated with it that holds additional data about the block.&lt;br /&gt;
&lt;br /&gt;
{{el|java}}:&lt;br /&gt;
{{see also|Block entity format}}&lt;br /&gt;
{{#lst:Head|block data}}&lt;br /&gt;
&lt;br /&gt;
{{el|bedrock}}:&lt;br /&gt;
: See [[Minecraft:Bedrock Edition level format/Block entity format]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{See asset history|type=block}}&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.4.2|dev=12w36a|[[File:Player Head (S) JE1.png|32px]][[File:Player Head (item) JE1.png|32px]] Added heads, obtainable only from the [[Minecraft:Creative inventory]].}}&lt;br /&gt;
|{{HistoryLine|||dev=12w37a|[[File:Player Head (item) JE1 BE1.png|32px]] Changed item textures.&lt;br /&gt;
|Added as a hidden and disabled feature, player heads can now have the [[Minecraft:skin]] of a specific [[Minecraft:player]]. A line in the language file implies that there either used to be, or in a future update, the possibility of obtaining a specific player&amp;#039;s head.&amp;lt;ref name=&amp;quot;en_US 12w21&amp;quot;&amp;gt;Snapshot 12w37a {{cd|lang/en_US.lang}}: &amp;lt;code&amp;gt;item.skull.player.name=%s&amp;#039;s Head&amp;lt;/code&amp;gt;&amp;lt;/ref&amp;gt; &lt;br /&gt;
|Heads do not [[Minecraft:drop]] in vanilla, but mapmakers/modders/etc. can make them by adding an [[Minecraft:NBT format|NBT]] string tag &amp;lt;code&amp;gt;{&amp;quot;SkullOwner&amp;quot;:&amp;quot;&amp;#039;&amp;#039;player_name&amp;#039;&amp;#039;&amp;quot;}&amp;lt;/code&amp;gt; on the skull [[Minecraft:item]]s.&amp;lt;ref name=&amp;quot;playerheads&amp;quot;&amp;gt;{{reddit|zxn7u/its_apparently_my_cakeday_so_lets_cash_in_this}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine||November 7, 2012|link=https://www.reddit.com/r/minecraftsuggestions/comments/12qtbz/killing_other_players_with_a_sword_should_drop/c6xqpym/?context=3|[[Minecraft:Jeb]] states that the official opinion is that &amp;quot;&amp;amp;#91;dropping&amp;amp;#93; player heads &amp;amp;#91;on player kills&amp;amp;#93; are a bit too gory for &amp;#039;&amp;#039;[[Minecraft:Minecraft]]&amp;#039;&amp;#039;, so it&amp;#039;s better suited for a plugin or mod.&amp;quot;}}&lt;br /&gt;
|{{HistoryLine||1.4.6|dev=12w49a|A head can now be used to [[Minecraft:craft]] a [[Minecraft:firework star]] with [[Minecraft:creeper]]-face effect.}}&lt;br /&gt;
|{{HistoryLine||1.7.2|dev=13w36a|Custom heads can now be obtained without third party programs via {{cmd|give}}.}}&lt;br /&gt;
|{{HistoryLine||1.8|dev=14w03a|Heads now show the [[Minecraft:skin]]&amp;#039;s hat layer (this also works when a [[Minecraft:mob]]/player wears the head).}}&lt;br /&gt;
|{{HistoryLine|||dev=14w29a|Heads now display a cracking animation.}}&lt;br /&gt;
|{{HistoryLine|||dev=14w30a|[[File:Player Head (item) JE2.png|32px]] Heads in [[Minecraft:inventories]] and held by mobs/players now display as [[Minecraft:block]]s. &lt;br /&gt;
|Heads worn by [[Minecraft:mob]]s and [[Minecraft:player]]s are now displayed on the armor layer. Previously, the head replaced the mob/player&amp;#039;s head texture; the hat layer appeared over the player head.}}&lt;br /&gt;
|{{HistoryLine||1.8.4|dev=release|For security reasons, custom heads can now have textures only from [[Minecraft:mojang.com]] and [[Minecraft:minecraft.net]].}}&lt;br /&gt;
|{{HistoryLine||1.9|dev=15w31a|Heads now appear larger in the [[Minecraft:inventory]].}}&lt;br /&gt;
|{{HistoryLine|||dev=15w39a|[[Minecraft:Dispenser]]s can now equip heads onto [[Minecraft:player]]s, [[Minecraft:mob]]s, and [[Minecraft:armor stand]]s.}}&lt;br /&gt;
|{{HistoryLine|||dev=15w49a|Heads no longer turn red when the player or mob takes damage.&amp;lt;ref&amp;gt;{{bug|MC-85756}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=17w47a|Renamed &amp;quot;Head&amp;quot; to &amp;quot;Player Head&amp;quot;.|Player heads now play a sound when placed.&lt;br /&gt;
|Player heads can no longer be placed inside entities.&amp;lt;ref&amp;gt;{{bug|MC-2208}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine|||dev=18w21a|The rarity of player heads has been changed from &amp;quot;Common&amp;quot; to &amp;quot;Uncommon&amp;quot;.}}&lt;br /&gt;
|{{HistoryLine||1.19.3|dev=22w45a|[[File:Player Head (S) JE2.png|32px]] The texture of the player head has been changed.}}&lt;br /&gt;
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w03a|Player heads can now be placed on top of note blocks without sneaking.}}&lt;br /&gt;
|{{HistoryLine||1.19.4|dev=23w05a|Player heads can now be swapped with other pieces of headgear in the &amp;#039;&amp;#039;head&amp;#039;&amp;#039; [[Minecraft:inventory]] slot by {{ctrl|using}} them.&amp;lt;ref&amp;gt;{{bug|MC-216270|||Fixed}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|pocket alpha}}&lt;br /&gt;
|{{HistoryLine||v0.12.1|dev=build 1|[[File:Player Head (item) JE1 BE1.png|32px]] Added heads. &lt;br /&gt;
|They use the [[Minecraft:Java]] textures prior to [[Minecraft:14w30a]].}} &lt;br /&gt;
|{{HistoryLine||v0.14.0|dev=build 1|Heads can now be worn as armor.}}&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|Heads can now be used to craft [[Minecraft:firework star]]s.}}&lt;br /&gt;
|{{HistoryLine|||dev=beta 1.2.0.11|[[File:Head (item) BE2.png|32px]] Heads in [[Minecraft:inventories]] and when held by mobs/players now display as [[Minecraft:block]]s.}}&lt;br /&gt;
|{{HistoryLine||1.19.60|exp=Next Major Update|dev=Preview 1.19.60.25|Heads can now be placed on top of note blocks without sneaking.}}&lt;br /&gt;
|{{HistoryLine||1.21.30|dev=Preview 1.21.30.22|Changed name from &amp;quot;Head&amp;quot; to &amp;quot;Player Head&amp;quot; to match {{JE}}.}}&lt;br /&gt;
|{{HistoryLine|||dev=Preview 1.21.30.21|The rarity of player heads has been changed from &amp;quot;Common&amp;quot; to &amp;quot;Uncommon&amp;quot; to match {{JE}}.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Legacy Console Edition ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU12|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Player Head (item) JE1 BE1.png|32px]] Added player heads to the [[Minecraft:Creative inventory]].}}&lt;br /&gt;
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|A player head can now be used to [[Minecraft:craft]] a [[Minecraft:firework star]] with [[Minecraft:creeper]]-face effect.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU34|xbone=CU22|ps3=1.25|psvita=1.25|ps4=1.25|wiiu=Patch 4|Player heads can now be swapped with other pieces of headgear in the &amp;#039;&amp;#039;head&amp;#039;&amp;#039; [[Minecraft:inventory]] slot by {{ctrl|using}} them.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU49|xbone=CU39|ps3=1.42|psvita=1.42|ps4=1.42|wiiu=Patch 18|switch=1.0.1|Player heads are now held the same way as on &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; in first person.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;New Nintendo 3DS Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|new 3ds}}&lt;br /&gt;
|{{HistoryLine||0.1.0|[[File:Player Head (item) JE1 BE1.png|32px]] Added player heads.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Data history ===&lt;br /&gt;
==== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ====&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.20.5|dev=24w10a|Now stores item name in &amp;lt;code&amp;gt;custom_name&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
|NBT tag {{cd|SkullOwner}} and {{cd|ExtraType}} is replaced with &amp;lt;code&amp;gt;profile&amp;lt;/code&amp;gt; to keep a consistent format with the item component form.}}&lt;br /&gt;
|{{HistoryLine||1.21.9|dev=25w34a|The {{cd|profile}} field has been changed to match {{cd|minecraft:profile}} component. That means that it also becomes immutable and is resolved only when necessary.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ====&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.21.40|dev=Preview 1.21.40.20|The separate and direct item forms of the &amp;lt;code&amp;gt;skull&amp;lt;/code&amp;gt; block ID have been merged and its [[Minecraft:Bedrock Edition data values|data values]] have been split up into their own IDs.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
{{Issue list}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* When [[Minecraft:breaking]] a player head, the particle effect of breaking it is the same as [[Minecraft:soul sand]].&lt;br /&gt;
* Despite there being a default Steve head, heads for the other protagonist skins cannot be obtained without using custom names.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Playerheads.png|A picture of player heads, including some Mojang characters.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Development images ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Minecart with chest and head thing.png|Notch&amp;#039;s head in a [[Minecraft:minecart with chest]].&lt;br /&gt;
PauseUnpause&amp;#039;s Head 1.png|First image of held heads rendering as blocks.&lt;br /&gt;
PauseUnpause&amp;#039;s Head 2.png|Second image of held heads rendering as blocks.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox blocks|Creative}}&lt;br /&gt;
{{Navbox combat|armor}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Utility blocks]]&lt;br /&gt;
[[Category:Block entities]]&lt;br /&gt;
[[Category:Creative or commands only blocks]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:es:Cabeza#Jugador]]&lt;br /&gt;
[[Minecraft:ko:플레이어 머리]]&lt;br /&gt;
[[Minecraft:pt:Cabeça de Jogador]]&lt;br /&gt;
[[Minecraft:zh:玩家的头]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Anachronist</name></author>
	</entry>
</feed>