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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3APoint_of_Interest_format</id>
	<title>Minecraft:Point of Interest format - Revision history</title>
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	<updated>2026-10-23T22:40:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Point_of_Interest_format&amp;diff=182182&amp;oldid=prev</id>
		<title>SyncBot: Sync: new page from Minecraft</title>
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		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{exclusive|java}}&lt;br /&gt;
&lt;br /&gt;
Point of Interests are stored in the poi folder of respective dimension folders. It is stored like &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039; [[Minecraft:Anvil format]] files, which are named in the form &amp;lt;code&amp;gt;r.x.z.mca&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Folder structure ==&lt;br /&gt;
{| data-description=&amp;quot;List&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;toccolours treeview&amp;quot;&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;(world save directory)&amp;#039;&amp;#039;&lt;br /&gt;
**dimensions&lt;br /&gt;
***minecraft&lt;br /&gt;
****overworld&lt;br /&gt;
*****poi&lt;br /&gt;
******r.x.z.mca&lt;br /&gt;
****the_nether&lt;br /&gt;
*****poi&lt;br /&gt;
******r.x.z.mca&lt;br /&gt;
****the_end&lt;br /&gt;
*****poi&lt;br /&gt;
******r.x.z.mca&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== NBT structure ==&lt;br /&gt;
Every [[Minecraft:point of interest]] is an unnamed {{nbt|compound}} compound contained in the Records list of a chunk file.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;treeview&amp;quot;&amp;gt;&lt;br /&gt;
* {{nbt|compound}} The root tag.&lt;br /&gt;
** {{nbt|int|DataVersion}}: Version of the chunk data.&lt;br /&gt;
** {{nbt|compound|Sections}}: All chunk sections. One chunk section is an area of 16×16×16 blocks.&lt;br /&gt;
*** {{nbt|compound|&amp;lt;&amp;#039;&amp;#039;section&amp;#039;&amp;#039;&amp;gt;}}&amp;lt;ref name=&amp;quot;section naming&amp;quot;&amp;gt;&amp;quot;&amp;lt;&amp;#039;&amp;#039;section&amp;#039;&amp;#039;&amp;gt;&amp;quot; is a variable which is equal to the chunk sections Y value. i.e: &amp;quot;0&amp;quot;&amp;lt;/ref&amp;gt;: A section of a chunk holding point of interest data related to that section.&lt;br /&gt;
**** {{nbt|byte|Valid}}: 1 or 0 (true/false) - Most often true. If the value is false, the entries in &amp;lt;code&amp;gt;Records&amp;lt;/code&amp;gt; are removed and the value is set back to true when the chunk is loaded the next time.&lt;br /&gt;
**** {{nbt|list|Records}}: A list of all point of interest blocks in the section.&lt;br /&gt;
***** {{nbt|compound}}: A point of interest block.&lt;br /&gt;
****** {{nbt|string|type}}: Defines what type of point of interest this is. It is always one of the following: {{cd|d=or|minecraft:armorer|minecraft:bee_nest|minecraft:beehive|minecraft:butcher|minecraft:cartographer|minecraft:cleric|minecraft:farmer|minecraft:fisherman|minecraft:fletcher|minecraft:home|minecraft:leatherworker|minecraft:librarian|minecraft:lightning_rod|minecraft:lodestone|minecraft:mason|minecraft:meeting|minecraft:nether_portal|minecraft:shepherd|minecraft:toolsmith|minecraft:weaponsmith|minecraft:test_instance}}.&lt;br /&gt;
****** {{nbt|int|free_tickets}}: The number of entities that can claim this point of interest block. Value decreases / increases by 1 for each entity that claims / loses the point of interest block.&lt;br /&gt;
****** {{nbt|int array|pos}}: The point of interest blocks position in the world.&lt;br /&gt;
******* {{nbt|int}}: X coordinate.&lt;br /&gt;
******* {{nbt|int}}: Y coordinate.&lt;br /&gt;
******* {{nbt|int}}: Z coordinate.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.14|dev=19w11a|Added point of interest system. Valid point of interest types for this version are:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;minecraft:armorer&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;minecraft:butcher&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;minecraft:cartographer&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;minecraft:cleric&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;minecraft:farmer&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;minecraft:fisherman&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;minecraft:fletcher&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;minecraft:home&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;minecraft:leatherworker&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;minecraft:librarian&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;minecraft:mason&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;minecraft:meeting&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;minecraft:shepherd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;minecraft:toolsmith&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;minecraft:weaponsmith&amp;lt;/code&amp;gt;.}}&lt;br /&gt;
|{{HistoryLine|||dev=1.14 Pre-Release 1|Changed the point of interest format. Renamed the &amp;lt;code&amp;gt;&amp;lt;&amp;#039;&amp;#039;section&amp;#039;&amp;#039;&amp;gt;&amp;lt;/code&amp;gt;&amp;lt;ref name=&amp;quot;section naming&amp;quot;/&amp;gt; list to &amp;lt;code&amp;gt;Records&amp;lt;/code&amp;gt; and moved it into a TAG_Compound named &amp;lt;code&amp;gt;&amp;lt;&amp;#039;&amp;#039;section&amp;#039;&amp;#039;&amp;gt;&amp;lt;/code&amp;gt;&amp;lt;ref name=&amp;quot;section naming&amp;quot;/&amp;gt; instead along with a &amp;lt;code&amp;gt;Valid&amp;lt;/code&amp;gt; TAG_Byte, which is in a &amp;lt;code&amp;gt;Sections&amp;lt;/code&amp;gt; TAG_Compound itself, and added &amp;lt;code&amp;gt;DataVersion&amp;lt;/code&amp;gt; to the root compound.}}&lt;br /&gt;
|{{HistoryLine||1.15|dev=19w34a|Added point of interest types &amp;lt;code&amp;gt;minecraft:bee_nest&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;minecraft:bee_hive&amp;lt;/code&amp;gt;.}}&lt;br /&gt;
|{{HistoryLine|||dev=19w36a|Added point of interest type &amp;lt;code&amp;gt;minecraft:nether_portal&amp;lt;/code&amp;gt;.}}&lt;br /&gt;
|{{HistoryLine|||dev=19w41a|Renamed point of interest type &amp;lt;code&amp;gt;minecraft:bee_hive&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;minecraft:beehive&amp;lt;/code&amp;gt;.}}&lt;br /&gt;
|{{HistoryLine||1.16|dev=20w13a|Added point of interest type &amp;lt;code&amp;gt;minecraft:lodestone&amp;lt;/code&amp;gt;.}}&lt;br /&gt;
|{{HistoryLine||1.17|dev=20w45a|Added point of interest type &amp;lt;code&amp;gt;minecraft:lightning_rod&amp;lt;/code&amp;gt;.}}&lt;br /&gt;
|{{HistoryLine||1.21.6|dev=25w16a|Added point of interest type &amp;lt;code&amp;gt;minecraft:test_instance&amp;lt;/code&amp;gt;.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Java Edition technical|general}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Zielpunktdaten]]&lt;br /&gt;
[[Minecraft:fr:Format de point d&amp;#039;intérêt]]&lt;br /&gt;
[[Minecraft:zh:兴趣点存储格式]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
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