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	<title>Minecraft:Protection - Revision history</title>
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		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{For}}&lt;br /&gt;
{{Infobox enchantment&lt;br /&gt;
| versionAdded = {{Verlink|Beta 1.9 Prerelease 3}}&lt;br /&gt;
| dateAdded = October 6, 2011&lt;br /&gt;
| maxlevel = IV&lt;br /&gt;
| primaryitems = {{ItemSprite|Helmet|link=Helmet}}{{ItemSprite|Chestplate|link=Chestplate}}{{ItemSprite|Leggings|link=Leggings}}{{ItemSprite|Boots|link=Boots}}{{ItemSprite|Turtle Shell|link=Turtle Shell}}&lt;br /&gt;
| weight = 10&lt;br /&gt;
| id = protection&lt;br /&gt;
| incompat =&lt;br /&gt;
* [[Minecraft:Blast Protection]]&lt;br /&gt;
* [[Minecraft:Fire Protection]]&lt;br /&gt;
* [[Minecraft:Projectile Protection]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Protection&amp;#039;&amp;#039;&amp;#039; is an [[Minecraft:enchantment]] applied to [[Minecraft:armor]] that adds bonus damage reduction.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
Protection can be obtained from [[Minecraft:enchanting table]]s, drops from mobs that have spawned in a [[Minecraft:raid]],{{only|bedrock}} books obtained by [[Minecraft:fishing]], [[Minecraft:monster room]] chests, librarian [[Minecraft:villager]]s, on [[Minecraft:armor]] dropped by various [[Minecraft:mob]]s, and non-village [[Minecraft:structure]] loot.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Protection reduces the damage taken from all sources except for damage caused by [[Minecraft:hunger]], a [[Minecraft:warden]]&amp;#039;s sonic boom attack, the [[Minecraft:void]] or the {{cmd|kill}} command.  This enchantment is capable of reducing damage from sources that normally ignore the user&amp;#039;s [[Minecraft:armor]] value, such as falling or magical damage from [[Minecraft:status effect]]s. &lt;br /&gt;
&lt;br /&gt;
The formula for damage reduction is {{cd|&amp;#039;&amp;#039;level&amp;#039;&amp;#039; × 4%}}, up to a maximum 16% reduction on a single item with Protection IV. If all items are enchanted with Protection IV this gives 64% general damage reduction. The upper limit for damage reduction is capped at 80% (see [[Minecraft:Armor#Enchantments|armor enchantments]]). It can only be achieved for specific damage types with [[Minecraft:Fire Protection]], [[Minecraft:Feather Falling]], [[Minecraft:Blast Protection]], and [[Minecraft:Projectile Protection]]. As each Specific damage reduction is 2x as effective as Protection.&amp;lt;br&amp;gt; &lt;br /&gt;
You can achieve 80% with:&amp;lt;br&amp;gt; &lt;br /&gt;
3x Protection IV + 1 Specific Protection IV, giving you 48% general protection + 80% specific protection&amp;lt;br&amp;gt; &lt;br /&gt;
2x Protection IV + 2 Specific Protection IV, giving you 32% general protection + 80% specific protection&amp;lt;br&amp;gt; &lt;br /&gt;
1 Protection IV + 2 Specific Protection IV + Another Specific Protection IV, giving you 16% general protection + 80% specific protection + 48% another specific protection.&lt;br /&gt;
&lt;br /&gt;
Unlike the [[Minecraft:Blast Protection]] and [[Minecraft:Fire Protection]] enchantments, Protection offers no side effects outside of damage reduction.&lt;br /&gt;
&lt;br /&gt;
The protection enchantment is applied after the armor&amp;#039;s damage reduction.&lt;br /&gt;
&lt;br /&gt;
If applied on wearable items that can&amp;#039;t get the enchantment normally, such as a pair of [[Minecraft:elytra]] (using commands or an anvil in [[Minecraft:Creative]] mode), the enchantment works as usual.&lt;br /&gt;
&lt;br /&gt;
== Incompatibilities ==&lt;br /&gt;
Protection, [[Minecraft:Blast Protection]], [[Minecraft:Fire Protection]], and [[Minecraft:Projectile Protection]] are mutually exclusive. Attempting to combine these enchantments with an [[Minecraft:anvil]] deletes the enchantment in the upgrade slot and replaces it with the enchantment in the sacrifice slot. However, if [[Minecraft:commands]] are used to force two or more of these enchantments on the same item, the effects stack. But when the total of the [[Minecraft:Armor#Enchantments|enchantment protection factor]] provided by the protection enchantments surpasses 20, the rest of these enchantments will no longer directly reduce the damage.&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{edition|java}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=java&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|nameid=protection&lt;br /&gt;
|displayname=Protection&lt;br /&gt;
|translationtype=enchantment&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{edition|bedrock}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|shownumericids=1&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|nameid=protection&lt;br /&gt;
|displayname=Protection&lt;br /&gt;
|id=0&lt;br /&gt;
|translationkey=enchantment.protect.all&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{for|old protection calculations|Armor/Old}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 4|Added Protection. Its formula is {{cd|(4 × &amp;#039;&amp;#039;level&amp;#039;&amp;#039;²)%}}.}}&lt;br /&gt;
|{{HistoryLine||1.9|dev=15w36a|Protection enchantments have been nerfed: their bonuses are now linear instead of quadratic; changed from {{cd|(4 × &amp;#039;&amp;#039;level&amp;#039;&amp;#039;²)%}} to {{cd|(4 × &amp;#039;&amp;#039;level&amp;#039;&amp;#039;)%}}.}}&lt;br /&gt;
|{{HistoryLine||1.14|dev=19w02a|Protection enchantments are no longer mutually exclusive.}}&lt;br /&gt;
|{{HistoryLine|||dev=19w08a|Protection enchantment is now functional for horses when added to horse armor in creative mode.}}&lt;br /&gt;
|{{HistoryLine||1.14.3|dev=Pre-Release 2|Protection enchantments are now once again mutually exclusive.}}&lt;br /&gt;
|{{HistoryLine||1.19|dev=Pre-release 3|The [[Minecraft:warden]]&amp;#039;s sonic boom attacks now ignore this enchantment.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|pocket alpha}}&lt;br /&gt;
|{{HistoryLine||v0.12.1|dev=build 1|Added Protection, which currently increases damage reduction by 5% per level using the formula is {{cd|(5 × &amp;#039;&amp;#039;level&amp;#039;&amp;#039;)%}}.}}&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.18.30|dev=Preview 1.18.30.21|Protection has been nerfed to match &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039;, now increasing damage reduction by 4% per level using the formula {{cd|(4 × &amp;#039;&amp;#039;level&amp;#039;&amp;#039;²)%}}.&lt;br /&gt;
|The Protection enchantment now reduces damage from magic attacks such as [[Minecraft:Instant Damage]], [[Minecraft:Poison]] and [[Minecraft:Wither (effect)|Wither]], matching &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039;.&amp;lt;ref&amp;gt;{{bug|MCPE-40651|||Fixed}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Legacy Console Edition ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU7|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added Protection.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;New Nintendo 3DS Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|3ds}}&lt;br /&gt;
|{{HistoryLine||0.1.0|Added Protection.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
{{Issue list|-spawn|-Projectile|-Blast|-protect}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox enchantments}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Schutz]]&lt;br /&gt;
[[Minecraft:es:Protección]]&lt;br /&gt;
[[Minecraft:fr:Protection]]&lt;br /&gt;
[[Minecraft:ja:ダメージ軽減]]&lt;br /&gt;
[[Minecraft:pt:Proteção]]&lt;br /&gt;
[[Minecraft:th:ทนดาเมจ]]&lt;br /&gt;
[[Minecraft:zh:保护]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
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