<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3ARain</id>
	<title>Minecraft:Rain - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3ARain"/>
	<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Rain&amp;action=history"/>
	<updated>2026-04-29T22:59:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Rain&amp;diff=102715&amp;oldid=prev</id>
		<title>SyncBot: Sync: new page from Minecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Rain&amp;diff=102715&amp;oldid=prev"/>
		<updated>2026-04-29T11:08:28Z</updated>

		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Rainy Forest.png|thumb|Rain in a [[forest]]]]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Rain&amp;#039;&amp;#039;&amp;#039; is a type of [[Minecraft:weather]] that occurs occasionally in &amp;#039;&amp;#039;[[Minecraft:Minecraft]]&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
== Behavior ==&lt;br /&gt;
&lt;br /&gt;
Rain is a somewhat common, temporary, and global occurrence&amp;lt;ref&amp;gt;{{tweet|notch|55984678875836416|It&amp;#039;s temporal and global|April 7, 2011}}&amp;lt;/ref&amp;gt; that can happen randomly at any time within the [[Minecraft:Overworld]]. In colder [[Minecraft:biomes]], and at higher [[Minecraft:altitude]]s, it [[Minecraft:Snowfall|snows]] instead, specifically when the [[Minecraft:temperature]] drops below 0.15. No rain occurs in [[Minecraft:Biome#Arid-land biomes|dry biomes]] such as [[Minecraft:desert]]s and [[Minecraft:savanna]]s, as well as in other [[Minecraft:dimension]]s. In all biomes, rainfall occurs between Y=256 and Y=356, where it transitions into snowfall.&lt;br /&gt;
&lt;br /&gt;
The average rainfall lasts 0.5–1 [[Minecraft:Daylight cycle#Conversions|&amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039; day]], and there is a 0.5–7.5 day delay between rains. Rain has a small chance to worsen into a [[Minecraft:thunderstorm]].&lt;br /&gt;
&lt;br /&gt;
Rainy weather always clears at sunrise after sleeping in a [[Minecraft:bed]]. Otherwise, it stops after a random duration of time.&lt;br /&gt;
&lt;br /&gt;
== Effects ==&lt;br /&gt;
[[File:Rain Vibrant Visuals.png|thumb|Rainfall with Vibrant Visuals, which appears similarly to classic graphics in &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039;.]]&lt;br /&gt;
[[File:Rain Fog.png|thumb|A heavy rain obscuring the distance]]&lt;br /&gt;
[[File:Afterglow of the Sun.png|thumb|right|The sun is not visible during rain although the sunrise afterglow is visible.]]&lt;br /&gt;
&lt;br /&gt;
Rainfalls darken the world, causing the [[Minecraft:light]] from the [[Minecraft:sun]] to decrease by 3, bringing it to light level 12 in full daylight. [[Minecraft:Moon]]light, however, is not reduced, and remains at light level 4. {{IN|je}}, the [[Minecraft:sky]] darkens in all biomes with different colors (see {{Slink|Sky|Colors}} for a full list). {{IN|be}}, the sky or [[Minecraft:atmospherics]] turn to {{Color|rgb(103, 103, 103)}} in all biomes, except dry biomes with [[Minecraft:Vibrant Visuals]]. [[Minecraft:Fog]] grows in density, decreasing view distance by 30%, and is colored in classic graphics {{Color|#666666}} ({{Color|#403C44}} in [[Minecraft:pale gardens]]).&lt;br /&gt;
&lt;br /&gt;
Celestial bodies (the [[Minecraft:sun]], [[Minecraft:moon]], and [[Minecraft:stars]]) are no longer visible.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20160604072213/https://twitter.com/notch/status/55982751265988610 &amp;quot;You can&amp;#039;t see sun/moon/stars while it&amp;#039;s raining, and days are one level darker.&amp;quot;] - [https://twitter.com/notch @notch] on Twitter, April 7, 2011 &amp;lt;small&amp;gt;(Archived)&amp;lt;/small&amp;gt;&amp;lt;/ref&amp;gt; In &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039;, the sun and moon are still visible in biomes with no rain, but [[Minecraft:stars]] aren&amp;#039;t. [[Minecraft:Clouds]] darken from white to gray (95% {{Color|rgb(191, 191, 191)}} blended with regular colors in &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039;). Although the sun is not visible during rain, the glow associated with sunrise and sunset is still visible,{{Only|je|short=1}} or mie scattering with Vibrant Visuals.&lt;br /&gt;
&lt;br /&gt;
Rain extinguishes [[Minecraft:fire]]s (including [[Minecraft:Flame|flaming arrows]]&amp;lt;ref&amp;gt;{{tweet|notch|55977565839564800|I&amp;#039;m not making it solidify lava, as that would ruin all surface lava structures when the first rain hits. But it does put out fires.|April 7, 2011}}&amp;lt;/ref&amp;gt;), although it does not extinguish lit [[Minecraft:campfire]]s or fires on [[Minecraft:netherrack]] or [[Minecraft:magma block]]s.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20160604072638/https://twitter.com/notch/status/56265234951831552 &amp;quot;it will not!&amp;quot;] - [https://twitter.com/notch @notch] on Twitter, April 8, 2011 &amp;lt;small&amp;gt;(Archived)&amp;lt;/small&amp;gt;&amp;lt;/ref&amp;gt; Rain does not [[Minecraft:obsidian|solidify]] [[Minecraft:lava]], and does not empty [[Minecraft:lava cauldron]]s. [[Minecraft:Mob]]s on fire are quenched on contact with rain, preventing [[Minecraft:skeleton]]s, [[Minecraft:stray]]s, [[Minecraft:zombie]]s, [[Minecraft:zombie villager]]s, [[Minecraft:drowned]], and [[Minecraft:phantom]]s from burning during the day. During rain, [[Minecraft:drowned]] can leave bodies of water when chasing a target, as if it were night time. [[Minecraft:Endermen]] and [[Minecraft:snow golem]]s may die due to their weakness to water; they take damage at a rate of {{hp|1}} per half second. Endermen teleport randomly until they find a dry place. [[Minecraft:Blaze]]s and [[Minecraft:strider]]s that are in the [[Minecraft:Overworld]] also take damage on contact with rain.&lt;br /&gt;
&lt;br /&gt;
Other effects caused by rain:&lt;br /&gt;
&lt;br /&gt;
* While [[Minecraft:fishing]], there is a shorter wait time on average to get a bite during rain.&amp;lt;ref&amp;gt;{{tweet|notch|55981125994156032|Higher odds of catching fish while raining.. Good one. :D I&amp;#039;ll try making it fill small holes with water, but it might be annoying.. brb|April 7, 2011}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Minecraft:Wolves]] shake themselves dry if they are not moving (certain versions only).&lt;br /&gt;
* [[Minecraft:Farmland]] becomes hydrated if it is not already.&amp;lt;ref&amp;gt;{{tweet|notch|55972362432151552|Wolves get wet in the rain. Crops will get watered. Anything else it should affect?|April 7, 2011}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Rain fills up [[Minecraft:cauldron]]s with [[Minecraft:water]], albeit slowly.&lt;br /&gt;
* [[Minecraft:Trident]]s enchanted with [[Minecraft:Riptide]] can be used on land.&lt;br /&gt;
* Tridents enchanted with [[Minecraft:Channeling]] call down lightning when thrown at a lightning rod in {{BE}}, while in {{JE}} that requires the occurrence of a [[Minecraft:thunderstorm]].&lt;br /&gt;
* Tridents with the [[Minecraft:Impaling]] enchantment deal more damage to entities in rain.{{only|bedrock}}&lt;br /&gt;
* [[Minecraft:Villager]]s enter houses and stop their daily schedule.{{only|BE}}&lt;br /&gt;
* [[Minecraft:Bee]]s that are outside return to their hives.&lt;br /&gt;
* Players are granted the [[Minecraft:Conduit Power]] status effect when within a [[Minecraft:conduit]]&amp;#039;s range without having to be in the same body of water.&lt;br /&gt;
* [[Minecraft:Axolotl]]s and [[Minecraft:dolphin]]s can survive outside of water.&lt;br /&gt;
&lt;br /&gt;
=== Rain particles ===&lt;br /&gt;
&lt;br /&gt;
Rain [[Minecraft:particles]] create small water particles and make a noise when they hit a block, and this noise can be heard at any point within 16 blocks. {{IN|java}}, these particles can be disabled by setting particles to &amp;quot;Minimal&amp;quot; in the [[Minecraft:video settings]] menu. Although rain particles are visible just in the immediate vicinity, their effects occur within all loaded areas. Raindrops fall only in the two middle lines of a block, thus do not visibly fall directly onto the [[Minecraft:player]]. At Y=-64 and below, rain does not generate particles and the associated sound event.&lt;br /&gt;
&lt;br /&gt;
{{IN|bedrock}}, rain can fall slightly tilted. In &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; rain always falls straight down.&lt;br /&gt;
&lt;br /&gt;
On the border of a snowy biome and rainy biome, rainfall gradually transforms into snowfall up to eight blocks from the border in &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039;. On the border of a rainy biome and a dry biome, rain particles gradually decrease in density and the sky brightens. This also happens when the biomes border each other in vertical direction, and has no influence on gameplay. In &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039;, no transition between biomes exists at all and the border between types of precipitation is visible on the edge of single blocks.&lt;br /&gt;
&lt;br /&gt;
=== List of blocks that let rain go through ===&lt;br /&gt;
{| class=&amp;quot;sortable wikitable collapsible&amp;quot;&lt;br /&gt;
![[Minecraft:Block]]&lt;br /&gt;
!Can let rain go through?&amp;lt;ref name=&amp;quot;:1&amp;quot; group=&amp;quot;note&amp;quot;&amp;gt;Also works for [[Minecraft:snowfall]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Buttons}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Heavy Core}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Saplings}}&amp;lt;br&amp;gt;{{BlockLink|Bamboo sapling}}&amp;lt;br&amp;gt;{{BlockLink|Mangrove propagule}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockSprite|Crimson Fungus}} {{BlockSprite|Warped Fungus}} [[Minecraft:Nether Fungus]]&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Candle}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockSprite|Carpets}} {{BlockSprite|Moss Carpet}} [[Minecraft:Carpet]]s&amp;lt;ref name=&amp;quot;:2&amp;quot; group=&amp;quot;note&amp;quot;&amp;gt;{{bug|MC-203542||Rain can pass through carpets}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Air]]&amp;lt;br&amp;gt;[[Minecraft:Cave air]]&amp;lt;br&amp;gt;[[Minecraft:Void air]]&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockSprite|Azalea}} {{BlockSprite|Flowering Azalea}} [[Minecraft:Azalea]]&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Heads}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Flowers}}&amp;lt;br&amp;gt;{{BlockSprite|Sunflower}} [[Minecraft:Flower|Tall flower]]s&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Fire}}&amp;lt;br&amp;gt;{{BlockLink|Soul fire}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Mushrooms}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|link=Nether Portal (block)|Nether portal}}&amp;lt;br&amp;gt;{{BlockLink|link=End Portal (block)|End portal}}&amp;lt;br&amp;gt;{{BlockLink|link=End Gateway (block)|End gateway}} &lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Short grass}}&amp;lt;br&amp;gt;{{BlockLink|Tall grass}}&amp;lt;br&amp;gt;{{BlockLink|Fern}}&amp;lt;br&amp;gt;{{BlockLink|Large fern}}&amp;lt;br&amp;gt;{{BlockLink|Bush}}&amp;lt;br&amp;gt;{{BlockLink|Firefly Bush}}&amp;lt;br&amp;gt;{{BlockLink|Short Dry Grass}}&amp;lt;br&amp;gt;{{BlockLink|Tall Dry Grass}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Crimson roots}}&amp;lt;br&amp;gt;{{BlockLink|Warped roots}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Nether sprouts}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|link=Wheat Seeds|Wheat}}&amp;lt;br&amp;gt;{{BlockLink|Carrots}}&amp;lt;br&amp;gt;{{BlockLink|Potatoes}}&amp;lt;br&amp;gt;{{BlockLink|Beetroots}}&amp;lt;br&amp;gt;{{BlockLink|Melon stem}}&amp;lt;br&amp;gt;{{BlockLink|Pumpkin stem}}&amp;lt;br&amp;gt;{{BlockLink|Attached melon stem}}&amp;lt;br&amp;gt;{{BlockLink|Attached pumpkin stem}}&amp;lt;br&amp;gt;{{BlockLink|Nether wart}}&amp;lt;br&amp;gt;{{BlockLink|Torchflower crop}}&amp;lt;br&amp;gt;{{BlockLink|Pitcher crop}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockSprite|Torch}} {{BlockSprite|Soul Torch}} [[Minecraft:Torch]]&amp;lt;br&amp;gt;{{BlockLink|Redstone torch}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Flower pot}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Redstone dust}}&amp;lt;br&amp;gt;{{BlockLink|Redstone repeater}}&amp;lt;br&amp;gt;{{BlockLink|Redstone comparator}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Tripwire}}&amp;lt;br&amp;gt;{{BlockLink|Tripwire hook}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Lever}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Powder snow}}&amp;lt;ref name=&amp;quot;:3&amp;quot; group=&amp;quot;note&amp;quot;&amp;gt;{{bug|MC-205442||When it rains/snows on powder snow, it appears to fall through it}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Snow}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Coral}}&amp;lt;br&amp;gt;{{BlockLink|Coral fans}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Small dripleaf}}&amp;lt;br&amp;gt;{{BlockLink|Big dripleaf}}&amp;lt;ref name=&amp;quot;:4&amp;quot; group=&amp;quot;note&amp;quot;&amp;gt;{{bug|MC-226976||Rain and snow can pass through untilted big dripleaf}}&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;{{BlockLink|link=Big Dripleaf|Big dripleaf stem}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Vines}}&amp;lt;br&amp;gt;{{BlockLink|Cave vines}}&amp;lt;br&amp;gt;{{BlockLink|Weeping vines}}&amp;lt;br&amp;gt;{{BlockLink|Twisting vines}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Ladder}}&amp;lt;br&amp;gt;{{BlockLink|Scaffolding}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Chorus flower}}&amp;lt;ref name=&amp;quot;:5&amp;quot; group=&amp;quot;note&amp;quot;&amp;gt;{{bug|MC-259109||Rain/snow go through chorus flower and chorus plant}}&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;{{BlockLink|link=Chorus Plant (block)|Chorus plant}}&amp;lt;ref name=&amp;quot;:5&amp;quot; group=&amp;quot;note&amp;quot;/&amp;gt;&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Cobweb}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Cocoa}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Dead bush}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|End rod}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Glow lichen}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Hanging roots}}&amp;lt;br&amp;gt;{{BlockLink|Pale Hanging Moss}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Lily pad}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Sea pickle}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Spore blossom}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Cactus Flower}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Sugar cane}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Sweet berry bush}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Turtle egg}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|link=Light Block|Light}}&amp;lt;br&amp;gt;{{BlockLink|Structure void}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Frogspawn}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Pink petals}}&amp;lt;br&amp;gt;{{BlockLink|Leaf Litter}}&amp;lt;br&amp;gt;{{BlockLink|Wildflowers}}&lt;br /&gt;
| {{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{BlockLink|Barrier}} || {{tc|yes|Yes}}{{only|BE|short=1}}&amp;lt;ref name=&amp;quot;:6&amp;quot; group=&amp;quot;note&amp;quot;&amp;gt;{{bug|MCPE-38138||Rain goes through barrier blocks|Won&amp;#039;t Fix}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{tc|no}}{{only|JE|short=1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|id=oak sign|Signs|Sign}}&amp;lt;br&amp;gt;{{BlockLink|id=oak Hanging Sign|Hanging Signs|Hanging Sign}}&amp;lt;br&amp;gt;{{BlockSprite|all-banners}} [[Minecraft:Banner]]&lt;br /&gt;
| {{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Doors|Door}}&amp;lt;br&amp;gt;{{BlockLink|Trapdoors|Trapdoor}}&amp;lt;ref name=&amp;quot;:7&amp;quot; group=&amp;quot;note&amp;quot;&amp;gt;{{bug|MC-50555||Rain doesn&amp;#039;t fall through open trapdoors|WAI}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
| {{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Fences|Fence}}&amp;lt;br&amp;gt;{{BlockLink|id=oak fence gate|Fence Gates|Fence gate}}&lt;br /&gt;
| {{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Pressure Plates|Pressure plate}}&lt;br /&gt;
| {{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|all-stained-glass-panes|Glass pane|link=Glass Pane}}&lt;br /&gt;
| {{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Iron bars}}&lt;br /&gt;
| {{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Sculk vein}}&amp;lt;ref name=&amp;quot;:8&amp;quot; group=&amp;quot;note&amp;quot;&amp;gt;{{bug|MC-258779||Rain doesn&amp;#039;t go through sculk veins}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
| {{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Dead coral}}&amp;lt;ref name=&amp;quot;:9&amp;quot; group=&amp;quot;note&amp;quot;&amp;gt;{{bug|MC-248299||Rain/Snow go through coral but not go through dead coral}}&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;{{BlockLink|Dead Coral Fans|Dead coral fan}}&amp;lt;ref name=&amp;quot;:9&amp;quot; group=&amp;quot;note&amp;quot;/&amp;gt;&amp;lt;br&amp;gt;and other blocks...&lt;br /&gt;
| {{tc|no}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references group=&amp;quot;note&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = java&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
| sound =Rain1.ogg&lt;br /&gt;
|sound2=Rain2.ogg&lt;br /&gt;
|sound3=Rain3.ogg&lt;br /&gt;
|sound4=Rain4.ogg&lt;br /&gt;
|sound5=Rain5.ogg&lt;br /&gt;
|sound6=Rain6.ogg&lt;br /&gt;
|sound7=Rain7.ogg&lt;br /&gt;
|sound8=Rain8.ogg&lt;br /&gt;
|subtitle=Rain falls&lt;br /&gt;
|source=weather&lt;br /&gt;
|description=When rain is falling on a block&lt;br /&gt;
|id=weather.rain&lt;br /&gt;
|translationkey=subtitles.weather.rain&lt;br /&gt;
|volume=0.2&lt;br /&gt;
|pitch=1.0&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Rain1.ogg&lt;br /&gt;
|sound2=Rain2.ogg&lt;br /&gt;
|sound3=Rain3.ogg&lt;br /&gt;
|sound4=Rain4.ogg&lt;br /&gt;
|subtitle=Rain falls&lt;br /&gt;
|source=weather&lt;br /&gt;
|description=When rain is falling on a block less than two blocks above the player&amp;#039;s eye level, and rain is not falling on the player&lt;br /&gt;
|id=weather.rain.above&lt;br /&gt;
|translationkey=subtitles.weather.rain&lt;br /&gt;
|volume=0.1&lt;br /&gt;
|pitch=0.5&lt;br /&gt;
| distance = 16&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{edition|bedrock}}&lt;br /&gt;
{{SoundTable&lt;br /&gt;
|type=bedrock&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Rain1 JE1 BE1.ogg&lt;br /&gt;
|sound2=Rain2 JE1 BE1.ogg&lt;br /&gt;
|sound3=Rain3 JE1 BE1.ogg&lt;br /&gt;
|sound4=Rain4 JE1 BE1.ogg&lt;br /&gt;
|source=weather&lt;br /&gt;
|description=When rain is falling on a block&lt;br /&gt;
|id=ambient.weather.rain&lt;br /&gt;
|volume=0.02&lt;br /&gt;
|pitch=1.0}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|source=weather&lt;br /&gt;
|description=When rain is falling on a block less than two blocks above the player&amp;#039;s eye level, and rain is not falling on the player &lt;br /&gt;
|id=ambient.weather.rain&lt;br /&gt;
|volume=0.02&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== Development ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine||October 22, 2009|link=https://web.archive.org/web/20110302153232/http://notch.tumblr.com/post/220243988/half-sized-blocks-all-dirt-tiles-so-it-kinda|Rain is showcased.}}&lt;br /&gt;
|{{HistoryLine||October 22, 2009|link=https://web.archive.org/web/20100822072901/https://notch.tumblr.com/post/220248282/thinner-rain-and-yeah-it-gets-stopped-by|Rain is shown to be made thinner.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java classic}}&lt;br /&gt;
|{{HistoryLine||0.26 SURVIVAL TEST|Rain is introduced purely for cosmetic purposes. The mechanics are simple, only testing if there is a block above to shelter the rain. It can now be toggled on and off with the {{key|F5}} key.}}&lt;br /&gt;
|{{HistoryLine|java indev}}&lt;br /&gt;
|{{HistoryLine||20100212-1210|{{key|F5}} no longer toggles rain.}}&lt;br /&gt;
|{{HistoryLine|java infdev}}&lt;br /&gt;
|{{HistoryLine||20100413-1951|{{key|F5}} once again toggles rain. As it also toggles third person by this point, rain is visible only while in third person.&lt;br /&gt;
|The rain effects are broken, as only the splash particles appear, and they are always located at sea level.}}&lt;br /&gt;
|{{HistoryLine|java alpha}}&lt;br /&gt;
|{{HistoryLine||v1.0.4|Rain splash particles once again appear on top of the highest block, instead of always at sea level.}}&lt;br /&gt;
|{{HistoryLine||v1.0.5|{{key|F5}} no longer toggles rain.}}|{{HistoryLine|java beta}}&lt;br /&gt;
|{{HistoryLine||1.5|dev=April 08, 2011|slink={{ytl|qy882ILYJMM}}|Rain and falling snow are implemented after a teaser video was released.&lt;br /&gt;
|Rain now has sounds.}}&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.3.1|dev=12w22a|Rain now fills [[Minecraft:cauldron]]s with water.}}&lt;br /&gt;
|{{HistoryLine||1.7.2|dev=13w36a|Rain now becomes snow in some biomes above certain [[Minecraft:altitude]]s.}}&lt;br /&gt;
|{{HistoryLine||1.9|dev=16w04a|Rain sounds are updated (previously {{sound||rain1 JE1 BE1.ogg}}{{sound||rain2 JE1 BE1.ogg}}{{sound||rain3 JE1 BE1.ogg}}{{sound||rain4 JE1 BE1.ogg}}). They now sound more ambient/quieter and &amp;#039;realistic&amp;#039;.}}&lt;br /&gt;
|{{HistoryLine||1.18|dev=21w44a|[[Minecraft:Sleeping]] now only resets the weather cycle during rain or a thunderstorm.&amp;lt;ref&amp;gt;{{bug|MC-63340||Sleeping always resets time until rain|Fixed}}&amp;lt;/ref&amp;gt; Therefore, sleeping frequently no longer prevents rain or a thunderstorm from happening.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|pocket alpha}}|{{HistoryLine||v0.12.1|dev=build 1|Added rain.}}|{{HistoryLine|||dev=build 9|Rain is now visible from underwater.&lt;br /&gt;
|Rain now should cause less lag.}}|{{HistoryLine|pocket}}|{{HistoryLine||1.0.0|dev=alpha 1.0.0.0|Rain can now be skipped by sleeping.}}&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.21.100|dev=Preview 1.21.100.21|Added unique atmospherics for rainfall with [[Minecraft:Vibrant Visuals]].}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Legacy Console Edition ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added rain.}}|{{HistoryLine||xbox=TU3|Improved rain.{{verify|Not much information provided, changelog lists &amp;quot;snow &amp;amp; rain improvements&amp;quot;}}}}|{{HistoryLine||xbox=TU4|Rain will no longer go through blocks, and it will no longer rain indoors.}}|{{HistoryLine||xbox=TU5|Improved the rain edges when looking up in rain.}}|{{HistoryLine||xbox=TU14|ps3=1.04|Rain now fills [[Minecraft:cauldron]]s with water.}}|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Rain sounds are updated (previously {{sound||rain1 JE1 BE1.ogg}}{{sound||rain2 JE1 BE1.ogg}}{{sound||rain3 JE1 BE1.ogg}}{{sound||rain4 JE1 BE1.ogg}}). They now sound more ambient/quieter and &amp;#039;realistic&amp;#039;.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
&lt;br /&gt;
{{Issue list}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Rain falls more slowly than the player.&lt;br /&gt;
*Rain still falls above the clouds. Notch explains that the gray above the clouds during a storm is another layer of clouds and the origin of the rain.&amp;lt;ref&amp;gt;{{tweet|notch|130230769347067905|there&amp;#039;s another layer of clouds above the low one! That&amp;#039;s why the sky turns gray.|October 29, 2011}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Midnight rain.png|Rain at [[Minecraft:midnight]], which makes the weather effects less visible but darkens the environment more.&lt;br /&gt;
File:Dry rain.png|A [[Minecraft:desert]] during rain. The only differences with clear weather are slightly different sky and cloud colors, and denser [[Minecraft:fog]].&lt;br /&gt;
File:Dry midnight rain.png|Rain at midnight in a dry biome. The [[Minecraft:stars]] are noticably missing.&lt;br /&gt;
File:Rain snow transition Vibrant Visuals.png|The transition between snowfall and rainfall {{In|be}}&lt;br /&gt;
File:Rain dry transition.png|The transition between rainfall and no precipitation in &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039;&lt;br /&gt;
File:Badlands Rain.png|The border between rainfall and no precipitation {{In|je}}&lt;br /&gt;
File:Rain and Snow.jpg|The border between rainfall and snowfall in &amp;#039;&amp;#039;Java Editio&amp;#039;&amp;#039;n&lt;br /&gt;
File:All weather transitions.png|The occurence of all three weather types visible at once, rain, snow, and clear weather&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Historical screenshots ====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Rain.png|Rain in [[Minecraft:Java Edition Classic]]&lt;br /&gt;
File:Underwater Rain.png|An early bug showed rain particles underwater. This was fixed in [[Minecraft:Alpha v1.0.4]].&lt;br /&gt;
File:Void Rain.png|Rain in &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; used to be able to fall one block into the [[Minecraft:void]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox environment}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Regen]]&lt;br /&gt;
[[Minecraft:es:Lluvia]]&lt;br /&gt;
[[Minecraft:fr:Pluie]]&lt;br /&gt;
[[Minecraft:it:Pioggia]]&lt;br /&gt;
[[Minecraft:ja:降雨]]&lt;br /&gt;
[[Minecraft:ko:비]]&lt;br /&gt;
[[Minecraft:nl:Regen]]&lt;br /&gt;
[[Minecraft:pl:Deszcz]]&lt;br /&gt;
[[Minecraft:pt:Chuva]]&lt;br /&gt;
[[Minecraft:ru:Погода#Дождь]]&lt;br /&gt;
[[Minecraft:zh:降雨]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
</feed>