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		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox block&lt;br /&gt;
|title=Respawn Anchor&lt;br /&gt;
|group=0 charges&lt;br /&gt;
|1-1=Respawn Anchor Charges 0.png&lt;br /&gt;
|group2=1 charge&lt;br /&gt;
|2-1=Respawn Anchor Charges 1.gif&lt;br /&gt;
|group3=2 charges&lt;br /&gt;
|3-1=Respawn Anchor Charges 2.gif&lt;br /&gt;
|group4=3 charges&lt;br /&gt;
|4-1=Respawn Anchor Charges 3.gif&lt;br /&gt;
|group5=4 charges&lt;br /&gt;
|5-1=Respawn Anchor Charges 4.gif&lt;br /&gt;
|transparent=No&lt;br /&gt;
|light=&amp;#039;&amp;#039;&amp;#039;Charge 1, 2, 3, 4:&amp;#039;&amp;#039;&amp;#039; Yes (3, 7, 11, 15)&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Not Charged:&amp;#039;&amp;#039;&amp;#039; No&lt;br /&gt;
|tool=Diamond Pickaxe&lt;br /&gt;
|renewable=Yes&lt;br /&gt;
|stackable=Yes (64)&lt;br /&gt;
|flammable=No&lt;br /&gt;
|lavasusceptible=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;respawn anchor&amp;#039;&amp;#039;&amp;#039; is a [[Minecraft:block]] that allows the [[Minecraft:player]] to set their [[Minecraft:spawn point]] in [[Minecraft:the Nether]]. It will only work if fueled using [[Minecraft:glowstone]] blocks.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
=== Breaking ===&lt;br /&gt;
The suitable tool to break a respawn anchor is a [[Minecraft:pickaxe]]. A respawn anchor needs to be broken using a [[Minecraft:diamond pickaxe]] or better, otherwise the breaking time will increase and the block drops nothing.&lt;br /&gt;
{{breaking row|horizontal=1|Respawn Anchor|Pickaxe|Diamond}}&lt;br /&gt;
A respawn anchor drops itself when destroyed, but resets glowstone charges back to 0 when broken.&lt;br /&gt;
&lt;br /&gt;
=== Crafting ===&lt;br /&gt;
While the ingredients to craft a respawn anchor are all native to the Nether, they are also obtainable in the Overworld: [[Minecraft:glowstone]] can be obtained from [[Minecraft:trading]] with [[Minecraft:villager]]s or [[Minecraft:wandering trader]]s, or crafted from [[Minecraft:glowstone dust]] dropped by [[Minecraft:witch]]es; crying obsidian can be found in [[Minecraft:ruined portal]]s.&lt;br /&gt;
&lt;br /&gt;
{{Crafting&lt;br /&gt;
|A1= Crying Obsidian&lt;br /&gt;
|B1= Crying Obsidian&lt;br /&gt;
|C1= Crying Obsidian&lt;br /&gt;
|A2= Glowstone&lt;br /&gt;
|B2= Glowstone&lt;br /&gt;
|C2= Glowstone&lt;br /&gt;
|A3= Crying Obsidian&lt;br /&gt;
|B3= Crying Obsidian&lt;br /&gt;
|C3= Crying Obsidian&lt;br /&gt;
|Output= Respawn Anchor&lt;br /&gt;
|type= Decoration block&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Like [[Minecraft:obsidian]] and [[Minecraft:crying obsidian]], the respawn anchor can&amp;#039;t be destroyed by the [[Minecraft:ender dragon]].&lt;br /&gt;
&lt;br /&gt;
=== Respawning ===&lt;br /&gt;
[[File:Respawn anchor logic3.png|alt=|thumb|308x308px|Tile priority in where the anchor looks to respawn the player (with 1 being the highest). The minimum area required to be valid is 1×2×1. Respawn attempts are made per column for layer1 and layer2, layer3 is used when attempts for all columns fail for layer1 and layer2; e.g. column1-layer2 has priority over column2-layer1, and column8-layer1 has priority over column1-layer3.]]&lt;br /&gt;
The respawn anchor is used to respawn in the Nether, even if the player leaves the Nether. Once the block is charged, it can be {{control|used}} to set the player&amp;#039;s respawn location.&lt;br /&gt;
&lt;br /&gt;
;Charging&lt;br /&gt;
When crafted, a respawn anchor has no (zero) charge and can&amp;#039;t yet be used until charged. &amp;#039;&amp;#039;{{Control|Using}}&amp;#039;&amp;#039; a [[Minecraft:glowstone]] block (not [[Minecraft:glowstone dust]]) on it adds a charge. The anchor accepts up to 4 charges, and the charge level is indicated by a dial on the side of the block.&lt;br /&gt;
&lt;br /&gt;
The first charge makes the respawn anchor glow with a light level of 3. Each glowstone after the first increases the light level by 4, up to a maximum of 15.&lt;br /&gt;
&lt;br /&gt;
;Setting respawn&lt;br /&gt;
To set the player&amp;#039;s spawn location to the respawn anchor they must {{control|use}} it, just like one does with a bed. The anchor must at least have one charge, and it must be in the Nether. A confirmation appears when the player&amp;#039;s respawn location is set. Other players can also set their spawn point to the same respawn anchor. Each respawn uses up one charge, even if used by another player.&lt;br /&gt;
&lt;br /&gt;
Using a charged anchor overrides any other spawn location the player might have had, as with a bed. The respawn anchor does not serve as a backup spawn point to a missing or obstructed bed.&lt;br /&gt;
&lt;br /&gt;
;Respawn upon player death&lt;br /&gt;
Upon death, the player respawns next to the anchor, and it loses one charge. If a player&amp;#039;s respawn anchor is destroyed, if its charges have been exhausted, or if the area around it is made unsuitable for respawning, a message appears saying &amp;quot;You have no home bed or charged Respawn Anchor, or it was obstructed&amp;quot;, and the player respawns at the world spawn point. Returning through an [[Minecraft:End Portal (block)|End portal]] is not considered a respawn, and does not use any charges.&lt;br /&gt;
&lt;br /&gt;
A respawn anchor can be shared among several players. When shared, remaining charges are shared as well.&lt;br /&gt;
In [[Minecraft:Hardcore]] mode, the respawn anchor does not resurrect the player, but may still teleport them and consume charges.&lt;br /&gt;
&lt;br /&gt;
=== Exploding ===&lt;br /&gt;
If the player attempts to set their [[Minecraft:World spawn#Individual spawn|spawn]] at a charged respawn anchor in the [[Minecraft:Overworld]], [[Minecraft:the End]], or [[Minecraft:custom dimension]]s in which they are disabled, the block [[Minecraft:explode]]s (and is destroyed) similar to when a [[Minecraft:bed]] is used in the Nether or the End. The explosion has a power of 5 and sets fire to surrounding blocks.&lt;br /&gt;
&lt;br /&gt;
Upon death from a respawn anchor explosion, the [[Minecraft:death messages|message]] &amp;quot;&amp;#039;&amp;#039;&amp;#039;(Player) was killed by &amp;lt;span class=&amp;quot;minetip&amp;quot; title=MCPE-28723&amp;gt;{{bug|MCPE-28723|[Intentional Game Design]}}&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;&amp;quot; appears. {{IN|bedrock}}, respawn anchor explosions can be disabled by setting the [[Minecraft:Game rule|gamerule]] &amp;lt;code&amp;gt;respawnBlocksExplode&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; which can be done with the following command: {{cmd|gamerule respawnBlocksExplode}}; this still does not permit respawn anchors to be used in invalid dimensions.&lt;br /&gt;
&lt;br /&gt;
=== Redstone component ===&lt;br /&gt;
When charged, a [[Minecraft:redstone comparator]] gives a signal depending on the number of charges: 3 for one charge, 7 for two charges, 11 for three charges, 15 for four charges. An empty anchor gives a signal of 0.&lt;br /&gt;
&lt;br /&gt;
The respawn anchor can also be charged with a [[Minecraft:dispenser]] containing glowstone.&lt;br /&gt;
&lt;br /&gt;
=== Hoglins ===&lt;br /&gt;
[[Minecraft:Hoglin]]s run away from respawn anchors, regardless of charge.&lt;br /&gt;
&lt;br /&gt;
=== Note blocks ===&lt;br /&gt;
Respawn anchors can be placed under [[Minecraft:note block]]s to produce the &amp;quot;bass drum&amp;quot; sound.&lt;br /&gt;
&lt;br /&gt;
=== Piston interactivity ===&lt;br /&gt;
Respawn anchors cannot be pushed or pulled by [[Minecraft:piston]]s or [[Minecraft:sticky piston]]s.&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
=== Generic ===&lt;br /&gt;
{{Edition|Java}}:&lt;br /&gt;
{{Sound table/Block/Stone/JE}}&lt;br /&gt;
{{Edition|Bedrock}}:&lt;br /&gt;
{{Sound table/Block/Metal/BE}}&lt;br /&gt;
&lt;br /&gt;
=== Unique ===&lt;br /&gt;
{{edition|java}}&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = java&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound =Respawn anchor charge1.ogg&lt;br /&gt;
|sound2=Respawn anchor charge2.ogg&lt;br /&gt;
|sound3=Respawn anchor charge3.ogg&lt;br /&gt;
|subtitle=Respawn anchor is charged&lt;br /&gt;
|source=block&lt;br /&gt;
|description=When a respawn anchor is charged using glowstone&lt;br /&gt;
|id=block.respawn_anchor.charge&lt;br /&gt;
|translationkey=subtitles.block.respawn_anchor.charge&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Respawn anchor deplete1.ogg&lt;br /&gt;
|sound2=Respawn anchor deplete2.ogg&lt;br /&gt;
|subtitle=Respawn anchor depletes&lt;br /&gt;
|source=block&lt;br /&gt;
|description=When a player respawns in the Nether&lt;br /&gt;
|id=block.respawn_anchor.deplete&lt;br /&gt;
|translationkey=subtitles.block.respawn_anchor.deplete&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Respawn anchor set spawn1.ogg&lt;br /&gt;
|sound2=Respawn anchor set spawn2.ogg&lt;br /&gt;
|sound3=Respawn anchor set spawn3.ogg&lt;br /&gt;
|subtitle=Respawn anchor sets spawn&lt;br /&gt;
|source=block&lt;br /&gt;
|description=When a player&amp;#039;s spawn is set using a respawn anchor&lt;br /&gt;
|id=block.respawn_anchor.set_spawn&lt;br /&gt;
|translationkey=subtitles.block.respawn_anchor.set_spawn&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Respawn anchor ambient1.ogg&lt;br /&gt;
|sound2=Respawn anchor ambient2.ogg&lt;br /&gt;
|sound3=Respawn anchor ambient3.ogg&lt;br /&gt;
|subtitle=Respawn Anchor whooshes&lt;br /&gt;
|source=block&lt;br /&gt;
|description=Randomly&amp;lt;ref name=noambient group=sound&amp;gt;{{bug|MC-184066}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|id=block.respawn_anchor.ambient&lt;br /&gt;
|translationkey=subtitles.block.portal.ambient&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0&lt;br /&gt;
|distance=7}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Explosion1.ogg&lt;br /&gt;
|sound2=Explosion2.ogg&lt;br /&gt;
|sound3=Explosion3.ogg&lt;br /&gt;
|sound4=Explosion4.ogg&lt;br /&gt;
|subtitle=Explosion&lt;br /&gt;
|source=block&lt;br /&gt;
|description=When a player attempts to set their spawn while not in the Nether&lt;br /&gt;
|id=entity.generic.explode&lt;br /&gt;
|translationkey=subtitles.entity.generic.explode&lt;br /&gt;
|volume=4.0&lt;br /&gt;
|pitch=0.56-0.84&lt;br /&gt;
| distance = 16&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{edition|bedrock}}:&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = bedrock&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
| sound =Respawn anchor charge1.ogg&lt;br /&gt;
|sound2=Respawn anchor charge2.ogg&lt;br /&gt;
|sound3=Respawn anchor charge3.ogg&lt;br /&gt;
|source=block&lt;br /&gt;
|description=When a respawn anchor is charged using glowstone&lt;br /&gt;
|id=respawn_anchor.charge&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.8-1.2}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Respawn anchor deplete1.ogg&lt;br /&gt;
|sound2=Respawn anchor deplete2.ogg&lt;br /&gt;
|source=block&lt;br /&gt;
|description=When a player respawns in the Nether &amp;lt;ref group=sound&amp;gt;{{Bug|MCPE-79640||When respawning with the respawn anchor, the deplete sounds doesn&amp;#039;t play when you died far away from it}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|id=respawn_anchor.deplete&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.8-1.2}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Respawn anchor set spawn1.ogg&lt;br /&gt;
|sound2=Respawn anchor set spawn2.ogg&lt;br /&gt;
|sound3=Respawn anchor set spawn3.ogg&lt;br /&gt;
|source=block&lt;br /&gt;
|description=When a player&amp;#039;s spawn is set using a respawn anchor&lt;br /&gt;
|id=respawn_anchor.set_spawn&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.8-1.2}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Respawn anchor ambient1.ogg&lt;br /&gt;
|sound2=Respawn anchor ambient2.ogg&lt;br /&gt;
|sound3=Respawn anchor ambient3.ogg&lt;br /&gt;
|source=block&lt;br /&gt;
|description=&amp;#039;&amp;#039;Unused sound event&amp;#039;&amp;#039; &amp;lt;ref group=sound&amp;gt;{{Bug|MCPE-136484}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|id=respawn_anchor.ambient&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.8-1.2}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Explosion1.ogg&lt;br /&gt;
|sound2=Explosion2.ogg&lt;br /&gt;
|sound3=Explosion3.ogg&lt;br /&gt;
|sound4=Explosion4.ogg&lt;br /&gt;
|source=block&lt;br /&gt;
|description=When a player attempts to set their spawn while not in the Nether&lt;br /&gt;
|id=random.explode&lt;br /&gt;
|volume=4.0&lt;br /&gt;
| pitch = 1.0&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{JE}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=java&lt;br /&gt;
|showblocktags=y&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Respawn Anchor&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=respawn_anchor&lt;br /&gt;
|blocktags=dragon_immune, hoglin_repellents&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{BE}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Respawn Anchor&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=respawn_anchor&lt;br /&gt;
|id=527&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
=== Block states ===&lt;br /&gt;
{{see also|Block states}}&lt;br /&gt;
&lt;br /&gt;
{{JE}}:&lt;br /&gt;
{{bst|charges|0|0,1,2,3,4|How many charges the Respawn Anchor has left.|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{BE}}:&lt;br /&gt;
{{bst|showaux=1|bits=0x1,0x2,0x4|respawn_anchor_charge|0|0,1,2,3,4|How many charges the Respawn Anchor has left.|foot=1}}&lt;br /&gt;
&lt;br /&gt;
== Advancements ==&lt;br /&gt;
{{load advancements|Not Quite &amp;quot;Nine&amp;quot; Lives}}&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{yt|r_DMol6gg7s}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== Development ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine||February 23, 2011|link={{tweet|jeb_|40350003591380992}}|[[Minecraft:Jeb]] states he would like to add [[Minecraft:crying obsidian]] as a [[Minecraft:block]].}}&lt;br /&gt;
|{{HistoryLine||March 30, 2011|link={{tweet|jeb_|52994778224275456}}|Jeb states that crying obsidian would act as a way of setting a [[Minecraft:World spawn#Individual spawn|respawn]] point. The idea would later be discarded in favor of [[Minecraft:bed]]s.&amp;lt;ref&amp;gt;{{tweet|jeb_|140410431394160640|@Bobinti It was a set respawn point project, before we added beds}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
}}&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{info needed section|Were there any texture changes in 26.1 and did these affect the way that respawn anchors actually look?}}&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.16|dev=20w12a|[[File:Respawn Anchor (0) JE1.png|32px]] [[File:Respawn Anchor Charges 1 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 2 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 3 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 4 JE1 BE1.gif|32px]] Added the respawn anchor.}}&lt;br /&gt;
|{{HistoryLine|||dev=20w13a|The respawn anchor can now be charged with a [[Minecraft:dispenser]].&lt;br /&gt;
|Respawn anchor can no longer be destroyed by the [[Minecraft:ender dragon]].&lt;br /&gt;
|Respawn anchors no longer consume charges when going into the [[Minecraft:exit portal]].&amp;lt;ref&amp;gt;{{bug|MC-175210}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine|||dev=20w20a|The Not Quite &amp;quot;Nine&amp;quot; Lives [[Minecraft:advancement]] has been added, which is completed by charging up a respawn anchor to the maximum level.}}&lt;br /&gt;
|{{HistoryLine||1.16.2|dev=20w30a|Respawn anchors now prioritize cardinal directions over corners.}}&lt;br /&gt;
|{{HistoryLine||1.19.3|dev=22w43a|Respawn anchor explosions can now be properly [[Minecraft:blocking|blocked]] by [[Minecraft:shield]]s.&amp;lt;ref&amp;gt;{{bug|MC-200006}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine||1.21|dev=24w20a|Respawn anchors consume charges when going into the [[Minecraft:exit portal]] again.&amp;lt;ref&amp;gt;{{bug|MC-273427}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine||1.21.2|dev=24w33a|Respawn anchors no longer consume charges when going into the [[Minecraft:exit portal]].}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.16.0|dev=beta 1.16.0.57|[[File:Respawn Anchor (0) JE1.png|32px]] [[File:Respawn Anchor Charges 1 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 2 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 3 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 4 JE1 BE1.gif|32px]] Added the respawn anchor.}}&lt;br /&gt;
|{{HistoryLine|||dev=beta 1.16.0.63|Respawn anchors can now be charged in the [[Minecraft:Overworld]] without them [[Minecraft:exploding]].&amp;lt;ref&amp;gt;{{bug|MCPE-69044}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|A [[Minecraft:sound]] now plays when a respawn anchor charge is depleted.&lt;br /&gt;
|[[Minecraft:Block]]s can now be placed to respawn anchors with no charges without them exploding.&lt;br /&gt;
|Respawn anchors now require a diamond or netherite [[Minecraft:pickaxe]] in order to be [[Minecraft:breaking|mined]].&amp;lt;ref&amp;gt;{{bug|MCPE-72102}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|The [[Minecraft:Silk Touch]] enchantment now works on respawn anchors.}}&lt;br /&gt;
|{{HistoryLine||1.19.20|dev=Preview 1.19.20.22|Respawn anchors can no longer be destroyed by the [[Minecraft:ender dragon]].}}&lt;br /&gt;
|{{HistoryLine||1.19.60|dev=Preview 1.19.60.23|Respawn anchors no longer keep their charges when broken by a tool enchanted with Silk Touch.}}&lt;br /&gt;
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Increased the blast resistance of respawn anchors from 720 to 1,200.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
{{Issue list}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The respawn anchor&amp;#039;s ambient sound is in fact the nether portal&amp;#039;s ambient sound played backward.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Explosion comparasion.png|An explosion comparison between (from left to right) the respawn anchor, a charged [[Minecraft:creeper]], [[Minecraft:TNT]], and a creeper.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mojang images ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Respawn Anchor Crafting.jpg|Crafting a respawn anchor.&lt;br /&gt;
Crying Obsidian and Respawn Anchor.jpeg|Respawn anchors in the Nether.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Utility blocks]]&lt;br /&gt;
[[Category:Player-built structures]]&lt;br /&gt;
[[Category:Manufactured blocks]]&lt;br /&gt;
[[Category:Nether blocks]]&lt;br /&gt;
[[Category:Light sources]]&lt;br /&gt;
[[Category:Readable by comparators]]&lt;br /&gt;
[[Category:Hazardous blocks]]&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox blocks|Utility}}&lt;br /&gt;
{{Navbox combat|general}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Seelenanker]]&lt;br /&gt;
[[Minecraft:es:Nexo de reaparición]]&lt;br /&gt;
[[Minecraft:fr:Ancre de réapparition]]&lt;br /&gt;
[[Minecraft:it:Ancora della rinascita]]&lt;br /&gt;
[[Minecraft:ja:リスポーンアンカー]]&lt;br /&gt;
[[Minecraft:ko:리스폰 정박기]]&lt;br /&gt;
[[Minecraft:pl:Kotwica odrodzenia]]&lt;br /&gt;
[[Minecraft:pt:Âncora de Renascimento]]&lt;br /&gt;
[[Minecraft:ru:Якорь возрождения]]&lt;br /&gt;
[[Minecraft:th:หลักจุดเกิด]]&lt;br /&gt;
[[Minecraft:uk:Якір відродження]]&lt;br /&gt;
[[Minecraft:zh:重生锚]]&lt;/div&gt;</summary>
		<author><name>~2026-AcaciaEndermanBedrock5908</name></author>
	</entry>
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