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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox person&lt;br /&gt;
|title          = Ryan Holtz&lt;br /&gt;
|image          = Ryan Holtz.png&lt;br /&gt;
|imagesize      = &lt;br /&gt;
|real_name      = Ryan Alexander Holtz&amp;lt;ref name=&amp;quot;Bat Country&amp;quot;&amp;gt;https://web.archive.org/web/20131112124927/http://www.batcountryentertainment.com/team.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
|date_of_birth  = {{Birth date and age|1985|8|5|mf=yes}}&lt;br /&gt;
|occupation     = Game developer&lt;br /&gt;
|nationality    = American&amp;lt;ref&amp;gt;{{tweet|TheMogMiner|398542243470249984|@Pyroarcher99 American, born and raised|November 7, 2013}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|languages      = English, French&amp;lt;ref&amp;gt;{{tweet|TheMogMiner|398308159422349313|I like being the de facto francophone Mojangster. Everyone poked fun at me for taking French instead of Spanish, now who has the last laugh?|November 6, 2013}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|website        = * [https://web.archive.org/web/20150625010657/http://polygonal-moogle.com/ &amp;quot;Mog&amp;#039;s Musings&amp;quot;]&amp;lt;ref&amp;gt;{{tweet|TheMogMiner|470558490009042944|Yay, my new site is up! http://polygonal-moogle.com/uncategorized/on-sweden/ …|May 25, 2014}}&amp;lt;/ref&amp;gt; &amp;lt;small&amp;gt;(defunct)&amp;lt;/small&amp;gt;&lt;br /&gt;
* [https://www.furaffinity.net/user/themogminer/ Fur Affinity]&lt;br /&gt;
|known_for      = [https://www.youtube.com/watch?v=qF5PLvn4sTw Colored lighting video]&amp;lt;br&amp;gt; Transparency fixes&amp;lt;ref&amp;gt;{{tweet|TheMogMiner|402805287771308032|Hooray: http://i.imgur.com/SYqd70E.png  Hooray again: http://i.imgur.com/fsZKAqe.png  Hooray (two in one!): http://i.imgur.com/KgSuIge.png|November 19, 2013}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{tweet|jeb|413984532191526912|Last screenshot of the year, a bouncy block that wasn&amp;#039;t possible before @TheMogMiner&amp;#039;s transparency render fix: http://i.imgur.com/kl66PIp.png|December 20, 2013}}&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt; World customization&amp;lt;ref&amp;gt;{{tweet|TheMogMiner|458568711926841344|I made a thing!|April 22, 2014}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{tweet|TheMogMiner|458620414424801280|Just a quick update, you folks asked for the ability to select a specific biome, so I went and did that too:|April 22, 2014}}&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt; {{bug|MC-9553|Fixed particle rendering}}&amp;lt;ref&amp;gt;{{tweet|TheMogMiner|461449095211913217|A hint about one of the bugs I fixed for this week&amp;#039;s snapshot, which should make people happy: http://i.imgur.com/t218sP5.png|April 30, 2014}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{tweet|TheMogMiner|461450147827027968|@iTouchMasterPro Almost! Just particles for now. :D|April 30, 2014}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|wiki_name      = &lt;br /&gt;
|forum_name     = UltraMoogleMan&lt;br /&gt;
|reddit         = TheMogMiner&lt;br /&gt;
|twitter        = TheMogMiner&lt;br /&gt;
|youtube        = [https://www.youtube.com/@ryanholtz7382 ryanholtz7382]&lt;br /&gt;
|minecraft_name = TheMogMiner&lt;br /&gt;
|bug_tracker    = TheMoogle&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Ryan Holtz&amp;#039;&amp;#039;&amp;#039; is a former game developer at [[Minecraft:Mojang Studios]] who worked on the rendering engine of &amp;#039;&amp;#039;[[Minecraft:Minecraft]]&amp;#039;&amp;#039;. His employment at Mojang was announced on November 2, 2013 at the &amp;quot;Future of Minecraft&amp;quot; panel at [[Minecraft:MINECON 2013]].&amp;lt;ref name=panel&amp;gt;https://www.youtube.com/watch?v=ttBSiK01Mdg&amp;amp;t=26m34s&amp;lt;/ref&amp;gt; His first day at the Mojang office was November 18, 2013.&amp;lt;ref&amp;gt;{{tweet|TheMogMiner|413398742042042369|Woo, just realized it&amp;#039;s the one-month anniversary of me starting here (my first technical day was 18 November)! Wooooooo!|December 18, 2013}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
Holtz is from [[Minecraft:wikipedia:Buffalo, New York|Buffalo, New York]].&amp;lt;ref&amp;gt;{{tweet|TheMogMiner|464379763432632320|@MikeSloanCreate Buffalo NY, just bordering Canada. Lake effect snow equals 1m or more of snow every winter. Hardens you up real fast.|May 8, 2014}}&amp;lt;/ref&amp;gt; In his early teens, he was diagnosed with autism. He says he &amp;quot;technically [has] &amp;quot;Autism Level 1&amp;quot; according to the [[Minecraft:wikipedia:DSM-5|DSM-V]], which is the new name for [[Minecraft:wikipedia:Asperger syndrome|Asperger&amp;#039;s]].&amp;quot;&amp;lt;ref&amp;gt;{{tweet|TheMogMiner|397753085965402112|@Blingdaddy1 Technically I have &amp;quot;Autism Level 1&amp;quot; according to the DSM-V, which is the new name for Asperger&amp;#039;s. Diagnosed in 1998.|November 5, 2013}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Holtz is a graduate of [[Minecraft:wikipedia:East Tennessee State University|East Tennessee State University]] in computer science,&amp;lt;ref name=&amp;quot;Bat Country&amp;quot; /&amp;gt; who has been involved in the video game industry since 2005.&amp;lt;ref name=panel /&amp;gt; He started his career at [[Minecraft:wikipedia:EA Tiburon|EA Tiburon]] working on [[Minecraft:wikipedia:Superman Returns (video game)|&amp;#039;&amp;#039;Superman Returns&amp;#039;&amp;#039;]], then later for [[Minecraft:wikipedia:Activision|Activision]] at [[Minecraft:wikipedia:Vicarious Visions|Vicarious Visions]] working on the [[Minecraft:wikipedia:Guitar Hero|&amp;#039;&amp;#039;Guitar Hero&amp;#039;&amp;#039;]] series.&amp;lt;ref name=&amp;quot;Bat Country&amp;quot; /&amp;gt;&amp;lt;ref&amp;gt;{{tweet|TheMogMiner|460823023978037249|@PoiPoiChen By contrast, I know way too much about Aerosmith, having worked on Guitar Hero: Aerosmith Wii. :D|April 28, 2014}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Holtz is well known for his Minecraft mods, which he posted on the [[Minecraft:Minecraft Forum]]s under the name [https://www.minecraftforum.net/members/UltraMoogleMan UltraMoogleMan].&amp;lt;ref name=panel /&amp;gt;&amp;lt;ref&amp;gt;{{tweet|TheMogMiner|398953802227023872|@Mogswamp I&amp;#039;ve gone as UltraMoogleMan longer than many Minecraft players have been alive, dawg|November 8, 2013}}&amp;lt;/ref&amp;gt; His modding led to talks with [[Minecraft:Markus Persson]] about the implications of increasing Minecraft&amp;#039;s then world height of 128.&amp;lt;ref&amp;gt;https://web.archive.org/web/0/http://notch.tumblr.com/post/7799649091/sharing-an-interesting-email&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On January 29, 2015, Holtz announced on his Twitter page if anyone knew of any game studios in Stockholm that are hiring.&amp;lt;ref&amp;gt;{{tweet|TheMogMiner|560802300848254977|So, anyone know of any game studios in Stockholm that are hiring? :)|January 29, 2015}}&amp;lt;/ref&amp;gt; While the tweet did not make it clear whether or not this was the truth or simply a joke, the [https://help.mojang.com/customer/portal/articles/331367-employees employees page] on the Mojang Support website no longer stated him as a game developer. &lt;br /&gt;
&lt;br /&gt;
On February 8, 2015, Mojang confirmed Holtz is no longer an employee,&amp;lt;ref&amp;gt;{{tweet|mojangsupport|564375736660684800|@MushirMickeyJoe This is correct. ^OZ|February 8, 2015}}&amp;lt;/ref&amp;gt; but did not release a formal announcement about it.&lt;br /&gt;
&lt;br /&gt;
On April 1, 2015, Holtz announced that he was hired by [[Minecraft:King]] to help develop &amp;#039;&amp;#039;{{w|Candy Crush Soda Saga}}&amp;#039;&amp;#039;.&amp;lt;ref&amp;gt;{{tweet|themogminer|583145143986962433|Loving it here at @King_Games on the Candy Crush Soda Saga team! Game on!|March 31, 2015}}&amp;lt;/ref&amp;gt; Due to the coincidental timing of the announcement, he confirmed that it was not an April Fools&amp;#039; joke the next day.&amp;lt;ref&amp;gt;{{tweet|themogminer|583530449915531265|You know what the funny thing is, my tweet yesterday actually wasn&amp;#039;t an April Fool&amp;#039;s joke, but people thought it was. :)|April 2, 2015}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Work on &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039; ==&lt;br /&gt;
Holtz designed and implemented [[Minecraft:rabbit]]s, although the design was later heavily modified in [[Minecraft:Tiny Takeover]]. He also added the old [[Minecraft:Old Customized|Customized]] world type, which was an adaptation of his mod Wedge.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Holtz&amp;#039;s Minecraft skin is a [https://finalfantasywiki.com/wiki/Moogle moogle] from the [[Minecraft:wikipedia:Final Fantasy|&amp;#039;&amp;#039;Final Fantasy&amp;#039;&amp;#039;]] game series.&amp;lt;ref&amp;gt;{{tweet|TheMogMiner|397921639427756032|@Idkartist3D Final Fantasy moogle|November 5, 2013}}&amp;lt;/ref&amp;gt; Holtz says &amp;quot;[He&amp;#039;s] been considering making a custom player renderer just for [his] model so [he] can have proper moogle wings, similar to [[Minecraft:Nathan Adams|Nathan]]&amp;#039;s model being upside-down, but [he] just can&amp;#039;t seem to find the time.&amp;quot;&amp;lt;ref&amp;gt;{{reddit|23ci42|i_play_on_the_same_server_as_themogminer_and_this/cgwegld|Nah, giving ourselves special weapons or diamonds or whatnot wouldn&amp;#039;t really be good for the community. I&amp;#039;ve been considering making a custom player renderer just for my model so I can have proper moogle wings, similar to Nathan&amp;#039;s model being upside-down, but I just can&amp;#039;t seem to find the time. Plus I&amp;#039;m pretty happy with the existing moogle skin I found.|April 19, 2014}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Holtz has played the trombone.&amp;lt;ref&amp;gt;{{tweet|themogminer|548850051649650688|I played trombone in school from 4th grade through university, and this never fails to bring a tear to my eye|December 27, 2014}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Ryan Holtz twitter.jpg|Holtz&amp;#039;s Twitter avatar&lt;br /&gt;
TheMogMiner 1.jpg|Holtz showing his skin&lt;br /&gt;
TheMogMiner 2.jpg|Holtz showing his cape&lt;br /&gt;
12million-copy.jpg|TheMogMiner with some other developers&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox employees|former}}&lt;br /&gt;
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[[Minecraft:de:Ryan Holtz]]&lt;br /&gt;
[[Minecraft:es:Ryan Holtz]]&lt;br /&gt;
[[Minecraft:fr:Ryan Holtz]]&lt;br /&gt;
[[Minecraft:it:Ryan Holtz]]&lt;br /&gt;
[[Minecraft:ja:Ryan Holtz]]&lt;br /&gt;
[[Minecraft:nl:Ryan Holtz]]&lt;br /&gt;
[[Minecraft:pl:Ryan Holtz]]&lt;br /&gt;
[[Minecraft:pt:Ryan Holtz]]&lt;br /&gt;
[[Minecraft:ru:Райан Хольц]]&lt;br /&gt;
[[Minecraft:zh:Ryan Holtz]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
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