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	<title>Minecraft:Short Grass - Revision history</title>
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	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>imported&gt;Aloi4 at 22:29, 31 March 2026</title>
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		<updated>2026-03-31T22:29:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{For||Grass}}&lt;br /&gt;
{{Infobox block&lt;br /&gt;
| image = Short Grass.png&lt;br /&gt;
| invimage = Short Grass&lt;br /&gt;
| extratext = [[#Color|View all renders]]&lt;br /&gt;
| transparent = Yes&lt;br /&gt;
| light = No&lt;br /&gt;
| tool = Shears&lt;br /&gt;
| renewable = Yes&lt;br /&gt;
| stackable = Yes (64)&lt;br /&gt;
| flammable = Yes (60)&lt;br /&gt;
| lavasusceptible = Yes&lt;br /&gt;
| mapcolor = &lt;br /&gt;
{{jebe|{{Map color|Leaves}}|[[File:Grasscolor.png|link=|12px|middle]] ([[#Color|Grass tint]])}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Short grass&amp;#039;&amp;#039;&amp;#039; is a non-solid plant [[Minecraft:block]] that may drop [[Minecraft:wheat seeds]] when broken. Its color is [[Minecraft:biome]]-dependent, and matches the color of [[Minecraft:grass block]]s.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
=== Breaking ===&lt;br /&gt;
When [[Minecraft:Breaking|broken]] normally, short grass has a 12.5% chance of dropping 1 unit of [[Minecraft:wheat seeds]] when destroyed. This is affected by the [[Minecraft:Fortune]] enchantment, dropping 1-3, 1-5, or 1-7 wheat seeds respectively with Fortune I, II, and III.&lt;br /&gt;
&lt;br /&gt;
Short grass can be obtained as an item by destroying it with [[Minecraft:shears]]. [[Minecraft:Tall grass]] also drops two units of short grass when broken using shears.&lt;br /&gt;
&lt;br /&gt;
Placing any block on short grass breaks the grass, and it does not drop anything.&lt;br /&gt;
{{breaking row|horizontal=1|Short Grass|Shears=1}}&lt;br /&gt;
&lt;br /&gt;
=== Natural generation ===&lt;br /&gt;
[[File:Tall Grass Height.jpg|thumb|Height variation of short grass {{in|be}}]]&lt;br /&gt;
Short grass generates in the form of [[Minecraft:random patch]]es, on [[Minecraft:grass block]]s in most biomes with grassy soil, like [[Minecraft:plains]] or [[Minecraft:forest]]s.&lt;br /&gt;
&lt;br /&gt;
[[File:Grass farm at a woodland mansion.png|thumb|264px|Short grass in a woodland mansion.]]&lt;br /&gt;
Short grass may generate on top of [[Minecraft:farmland]] in the &amp;quot;wheat farm&amp;quot; room of [[Minecraft:woodland mansion]]s in place of [[Minecraft:wheat crops]].&lt;br /&gt;
&lt;br /&gt;
{{Block distribution}}&lt;br /&gt;
&lt;br /&gt;
=== Generated loot ===&lt;br /&gt;
{{LootChestItem|short-grass}}&lt;br /&gt;
&lt;br /&gt;
=== Post-generation ===&lt;br /&gt;
[[Minecraft:Bone meal]] can be used on a grass block or [[Minecraft:moss block]] to grow short grass.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
=== Placement ===&lt;br /&gt;
Short grass can be placed on [[Minecraft:grass block]]s, [[Minecraft:podzol]], [[Minecraft:mycelium]], [[Minecraft:dirt]], [[Minecraft:coarse dirt]], [[Minecraft:rooted dirt]], [[Minecraft:mud]], [[Minecraft:muddy mangrove roots]], [[Minecraft:moss block]]s, [[Minecraft:pale moss block]]s and [[Minecraft:farmland]].&lt;br /&gt;
[[File:Short grass placeable on.png|thumb|All the blocks that short grass can be placed on.]]&lt;br /&gt;
&lt;br /&gt;
=== Grazing ===&lt;br /&gt;
When a [[Minecraft:sheep]] eats short grass, the block is destroyed, and a [[Minecraft:shear]]ed sheep regrows its [[Minecraft:wool]]. Baby sheep graze grass much more often than adults and mature 1 minute faster when grazing.&lt;br /&gt;
&lt;br /&gt;
=== Composting ===&lt;br /&gt;
Placing short grass into a [[Minecraft:composter]] has a 30% chance of raising the compost level by 1.&lt;br /&gt;
&lt;br /&gt;
=== Bone meal ===&lt;br /&gt;
[[Minecraft:Bone meal]] can be used on short grass to create [[Minecraft:tall grass]].&lt;br /&gt;
&lt;br /&gt;
== Color ==&lt;br /&gt;
The coloration of grass plants is dependent on the [[Minecraft:biome]] they are in. A short grass block always uses the color set to its location, regardless of how it was placed or of its source. This affects the side and top of the block.&lt;br /&gt;
&lt;br /&gt;
{{IN|BE}}, biome colors also appear on [[Minecraft:Map|maps]].&amp;lt;ref&amp;gt;{{Cite bug|MC|130658|Grass/foliage colors on maps still use the colors from Alpha v1.1.2_01 and earlier / do not change color with biomes|June 2, 2018}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Item ===&lt;br /&gt;
{{IN|Java}}, grass items use biome color with temperature 0.5, downfall 1.0, and as a result is colored {{color|#7cbd6b}}. {{IN|BE}}, this color is coded in the item&amp;#039;s texture.&lt;br /&gt;
&lt;br /&gt;
=== Biome colors ===&lt;br /&gt;
These values are generated by the biome dyeing algorithm. See [[Minecraft:biome colors]] for more information.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot; data-description=&amp;quot;Java edition biome colors&amp;quot;&lt;br /&gt;
!Biome&lt;br /&gt;
!Color &lt;br /&gt;
!Block&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Badlands}}&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |{{color|#90814D}}&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |[[File:Badlands_Grass.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Eroded Badlands}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Wooded Badlands}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Badlands Plateau}}{{only|be|short=1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Modified Badlands Plateau}}{{only|be|short=1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Modified Wooded Badlands Plateau}}{{only|be|short=1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Cherry Grove}}&lt;br /&gt;
|{{color|#B6DB61}}&lt;br /&gt;
| [[File:Cherry_Grove_Grass.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Desert}}&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; |{{color|#BFB755}}&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; | [[File:Desert_Grass.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Savanna}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Savanna Plateau}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Windswept Savanna}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Nether Wastes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Soul Sand Valley}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Crimson Forest}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Warped Forest}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Basalt Deltas}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Desert Hills}}{{only|be|short=1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Desert Lakes}}{{only|be|short=1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Shattered Savanna Plateau}}{{only|be|short=1}}&lt;br /&gt;
|{{Color|#82C245}}&lt;br /&gt;
| [[File:Windswept_Savanna_Grass.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Stony Peaks}}&lt;br /&gt;
|{{color|#9ABE4B}}&lt;br /&gt;
| [[File:Stony_Peaks_Grass.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Jungle}}&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |{{color|#59C93C}}&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[File:Jungle_Grass.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Bamboo Jungle}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Jungle Hills}}{{only|be|short=1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Modified Jungle}}{{only|be|short=1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Bamboo Jungle Hills}}{{only|be|short=1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Sparse Jungle}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{color|#64C73F}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[File:Sparse_Jungle_Grass.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Modified Jungle Edge}}{{only|be|short=1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Lush Caves}}{{only|be|short=1}}&lt;br /&gt;
|{{Color|#B9B75B}}&lt;br /&gt;
| [[File:Lush_Caves_Grass.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Mushroom Fields}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{color|#55C93F}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Mushroom_Fields_Grass.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Mushroom Field Shore}}{{only|be|short=1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Swamp}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{color|#6A7039}}&amp;lt;ref name=&amp;quot;warm2&amp;quot; group=&amp;quot;n&amp;quot;&amp;gt;Above -0.1 temperature.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[File:Swamp Grass.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{BiomeLink|Mangrove Swamp}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{color|#4C763C}}&amp;lt;ref name=&amp;quot;cold2&amp;quot; group=&amp;quot;n&amp;quot;&amp;gt;Below -0.1 temperature.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[File:Swamp Grass (Cold).png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Swamp Hills}}{{only|be|short=1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Plains}}&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |{{color|#91BD59}}&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | [[File:Plains_Grass.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Sunflower Plains}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Beach}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Dripstone Caves}}{{only|je|short=1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Deep Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Sulfur Caves}}{{upcoming|Chaos Cubed}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Forest}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |{{color|#79C05A}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[File:Forest_Grass.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Flower Forest}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Wooded Hills}}{{only|be|short=1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Tall Birch Hills}}{{only|be|short=1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Dark Forest}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{color|#507A32}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Dark_Forest_Grass.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Dark Forest Hills}}{{only|be|short=1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Pale Garden}}&lt;br /&gt;
|{{color|#878D76}}&lt;br /&gt;
|[[File:Pale_Garden_Grass.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Birch Forest}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{color|#88BB67}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[File:Birch_Forest_Grass.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Old Growth Birch Forest}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Birch Forest Hills}}{{only|be|short=1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Ocean}}&lt;br /&gt;
| rowspan=&amp;quot;17&amp;quot; |{{color|#8EB971}}&lt;br /&gt;
| rowspan=&amp;quot;17&amp;quot; |[[File:Grass.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Deep Ocean}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Warm Ocean}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Deep Warm Ocean}}{{only|be|short=1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Lukewarm Ocean}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Deep Lukewarm Ocean}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Cold Ocean}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Deep Cold Ocean}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Deep Frozen Ocean}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|River}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Lush Caves}}{{only|je|short=1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|The End}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Small End Islands}}{{only|je|short=1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|End Barrens}}{{only|je|short=1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|End Midlands}}{{only|je|short=1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|End Highlands}}{{only|je|short=1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|The Void}}{{only|je|short=1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Meadow}}{{only|je|short=1}}&lt;br /&gt;
|{{color|#83BB6D}}&lt;br /&gt;
|[[File:Meadow_Grass.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Meadow}}{{only|be|short=1}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |{{color|#86B87F}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[File:Old_Growth_Pine_Taiga_Grass.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Old Growth Pine Taiga}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Giant Tree Taiga Hills}}{{only|be|short=1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Giant Spruce Taiga Hills}}{{only|be|short=1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Taiga}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |{{color|#86B783}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[File:Taiga_Grass.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Old Growth Spruce Taiga}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Taiga Hills}}{{only|be|short=1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Taiga Mountains}}{{only|be|short=1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Dripstone Caves}}{{only|be|short=1}}&lt;br /&gt;
|{{Color|#8DB58A}}&lt;br /&gt;
|[[File:Dripstone_Caves_Grass.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Windswept Hills}}&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |{{color|#8AB689}}&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |[[File:Windswept_Hills_Grass.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Windswept Gravelly Hills}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Windswept Forest}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Stony Shore}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Gravelly Mountains+|id=modified-gravelly-mountains}}{{only|be|short=1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Mountain Edge}}{{only|be|short=1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Snowy Beach}}&lt;br /&gt;
|{{color|#83B593}}&lt;br /&gt;
|[[File:Snowy_Beach_Grass.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Snowy Plains}}&lt;br /&gt;
| rowspan=&amp;quot;13&amp;quot; |{{color|#80B497}}&lt;br /&gt;
| rowspan=&amp;quot;13&amp;quot; |[[File:Snowy_Plains_Grass.png|32px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Ice Spikes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Snowy Taiga}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Frozen Ocean}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Frozen River}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Grove}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Snowy Slopes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Frozen Peaks}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Jagged Peaks}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Snowy Mountains}}{{only|be|short=1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Legacy Frozen Ocean}}{{only|be|short=1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Snowy Taiga Hills}}{{only|be|short=1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{BiomeLink|Snowy Taiga Mountains}}{{only|be|short=1}}&lt;br /&gt;
|}&lt;br /&gt;
{{reflist|group=n}}&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
{{Sound table/Block/Grass}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{JE}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=java&lt;br /&gt;
|showblocktags=y&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Short Grass&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=short_grass&lt;br /&gt;
|blocktags=enchantment_power_transmitter, replaceable, replaceable_by_trees&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{BE}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|showaliasids=y&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Short Grass&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=short_grass&lt;br /&gt;
|aliasid=tallgrass / 0&lt;br /&gt;
|translationkey=tile.tallgrass.grass.name&lt;br /&gt;
|id=31&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java beta}}&lt;br /&gt;
|{{HistoryLine||1.6|dev=Test Build 3|[[File:Grass JE1.png|32px]] Added grass.&amp;lt;ref name=&amp;quot;GrassAdditions&amp;quot;&amp;gt;https://web.archive.org/web/0/http://notch.tumblr.com/post/5775170768/the-changelist-for-1-6&amp;lt;/ref&amp;gt;&lt;br /&gt;
|[[File:Grass (item) JE1.png|32px]] The item form, unobtainable by normal means, has no name, does not have a [[Minecraft:tint]] applied, and places shrubs instead of grass even if its damage value is 1 as expected.}}&lt;br /&gt;
|{{HistoryLine||1.6.6|[[Minecraft:Bone meal]] can now be used to instantly grow grass on grass blocks.}}&lt;br /&gt;
|{{HistoryLine||1.8|dev=Pre-release|Grass can now be harvested with [[Minecraft:shears]], allowing for its legitimate acquisition.&lt;br /&gt;
|[[File:Grass (item) JE2.png|32px]] The item now appears with the correct sprite in the inventory, and is also tinted with {{color|#7cbd6b}}.&lt;br /&gt;
|The grass item (damage{{=}}1) now places grass instead of shrubs.}}&lt;br /&gt;
|{{HistoryLine|||dev=Pre-release 2 ;)|The item is now called &amp;quot;Grass&amp;quot; in the inventory.}}&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 6|[[File:Grass (item) JE3.png|32px]] The tint used for grass as an item has changed to {{color|#48b518}}.&lt;br /&gt;
|Grass is now available in the [[Minecraft:Creative inventory]].}}&lt;br /&gt;
|{{HistoryLine||1.1|dev=11w49a|Grass can now be grazed on by [[Minecraft:sheep]], destroying it.}}&lt;br /&gt;
|{{HistoryLine||1.2.1|dev=12w05a|Placing a [[Minecraft:block]] while selecting grass now overwrite the grass, similar to [[Minecraft:snow]]. Previously, grass had to be [[Minecraft:breaking|broken]] to place blocks in that space.}}&lt;br /&gt;
|{{HistoryLine||1.4.2|dev=12w38a|The [[Minecraft:sound]]s used for grass-type blocks have been changed.}}&lt;br /&gt;
|{{HistoryLine||1.4.4|dev=1.4.3|Grass no longer appears grayscale when held in third person.}}&lt;br /&gt;
|{{HistoryLine||1.8|dev=14w07a|[[File:Grass JE2 BE2.png|32px]] The texture planes and pixels of grass are now completely square.}}&lt;br /&gt;
|{{HistoryLine|||dev=14w17a|[[File:Grass JE3.png|32px]] The texture planes and pixels of grass are now stretched and rectangular again.}}&lt;br /&gt;
|{{HistoryLine|||dev=14w25a|[[File:Grass JE4.png|32px]] The texture for grass has been made slightly brighter. However, this version also applies directional shading to cross models, making grass appear darker as a result.}}&lt;br /&gt;
|{{HistoryLine|||dev=14w31a|[[File:Grass JE5.png|32px]] Crosses are no longer subject to directional shading.&amp;lt;ref name=&amp;quot;DSFix&amp;quot;&amp;gt;{{bug|MC-57159||2d rendered objects (Tall Grass, Plants, Fire, etc) are darker on one side|Fixed}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine||1.14|dev=18w43a|[[File:Grass JE6.png|32px]] The texture of grass has been changed.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w49a|Grass items can now be found in [[Minecraft:chest]]s in [[Minecraft:savanna]] village houses.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w50a|[[File:Grass JE7 BE5.png|32px]] The texture of grass has been changed.}}&lt;br /&gt;
|{{HistoryLine|||dev=19w03a|Placing grass into the new [[Minecraft:composter]] now has a 10% chance of raising the compost level by 1.}}&lt;br /&gt;
|{{HistoryLine|||dev=19w05a|Grass now has a 30% chance of increasing the compost level in a composter by 1.}}&lt;br /&gt;
|{{HistoryLine||1.17|dev=pre1|Grass now generates in mushroom fields.&amp;lt;ref&amp;gt;{{bug|MC-226683||Sugar cane and grass generate in Mushroom Fields biome}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine||1.20.3|dev=pre1|&amp;quot;Grass&amp;quot; has been renamed to &amp;quot;Short Grass&amp;quot;.}}&lt;br /&gt;
|{{HistoryLine||1.21.5|dev=25w02a|Short grass now generates slightly sparser in [[Minecraft:meadow]]s.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|pocket alpha}}&lt;br /&gt;
|{{HistoryLine||v0.4.0|[[File:Grass BE1.png|32px]] Added grass. Only obtainable through inventory editors.}}&lt;br /&gt;
|{{HistoryLine||v0.5.0|Grass now drops [[Minecraft:wheat seeds|seeds]], despite remaining unobtainable.}}&lt;br /&gt;
|{{HistoryLine||September 1, 2013|link={{tweet|Aron_Nieminen|374184235667849216}}|[[Minecraft:Aron Nieminen]] shows grass to generate naturally.}}&lt;br /&gt;
|{{HistoryLine||v0.8.0|dev=build 1|[[File:Grass JE2 BE2.png|32px]] The [[Minecraft:tint]] and model of grass has been changed.&lt;br /&gt;
|Grass is now available in the creative inventory.}}&lt;br /&gt;
|{{HistoryLine|||dev=build 5|[[Minecraft:Bone meal]] can now be used to instantly grow grass on grass blocks.}}&lt;br /&gt;
|{{HistoryLine||v0.9.0|dev=build 1|Grass now generates naturally.&lt;br /&gt;
|The tint of grass now changes depending on the biome.&lt;br /&gt;
|[[File:Grass BE3.png|32px]] The grass texture has been brightened.}}&lt;br /&gt;
|{{HistoryLine|||dev=build 3|Bone meal can now be applied to grass to create double tallgrass.}}&lt;br /&gt;
|{{HistoryLine||v0.11.0|dev=build 14|Grass now has a random height.}}&lt;br /&gt;
|{{HistoryLine||v0.12.1|dev=build 1|Grass can now be [[Minecraft:snowlogged]].}}&lt;br /&gt;
|{{HistoryLine||v0.14.0|dev=build 3|The hitbox no longer occupies an entire block.}}&lt;br /&gt;
|{{HistoryLine||v0.15.0|dev=build 1|The texture is now 44×44, instead of 16×16. Whether this results in any visible changes in-game is unknown.}}&lt;br /&gt;
|{{HistoryLine|||dev=?|Worlds now generate less grass.&amp;lt;ref name=&amp;quot;WorldBug&amp;quot;&amp;gt;{{bug|MCPE-141364||World generates less grass compared to Java Edition|Fixed}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Grass BE4.png|32px]] [[File:Grass Carried BE.png|32px]] The texture of grass has been changed.}}&lt;br /&gt;
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Grass can now be used to fill a [[Minecraft:composter]].&lt;br /&gt;
|Grass can now be found in [[Minecraft:savanna]] village house chests.}}&lt;br /&gt;
|{{HistoryLine||1.21.30|dev=Preview 1.21.30.22|Changed name from &amp;quot;Grass&amp;quot; to &amp;quot;Short Grass&amp;quot; to match {{JE}}.}}&lt;br /&gt;
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.21|[[File:Grass JE7 BE5.png|32px]]Short grass no longer appears mirrored when viewed from certain angles.&amp;lt;ref&amp;gt;{{bug|MCPE-40646||Cross models are displayed wrongly from east and west sides|Fixed}}&amp;lt;/ref&amp;gt;}} &lt;br /&gt;
|{{HistoryLine|||dev=Preview 1.21.60.23|Short grass now generates more frequently and in larger amounts in [[Minecraft:plains]], [[Minecraft:savanna]]s, [[Minecraft:meadow]]s, and [[Minecraft:sparse jungle]]s.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Legacy Console Edition ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=1.66.0016.0|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Grass JE1.png|32px]] Added tall grass.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU7|&amp;quot;Tall Grass&amp;quot; has been renamed to &amp;quot;Grass Block&amp;quot;.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU12|Grass can now be directly overwritten by placed blocks, like snow and water can, rather than having to be broken beforehand.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|&amp;quot;Grass Block&amp;quot; has been renamed back to &amp;quot;Tall Grass&amp;quot;.}}&lt;br /&gt;
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Grass JE6.png|32px]]{{verify|Was this exact texture/model used?}} The texture of grass has been changed.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;New Nintendo 3DS Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|new 3ds}}&lt;br /&gt;
|{{HistoryLine||0.1.0|[[File:Grass JE1.png|32px]] Added grass.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Data history ===&lt;br /&gt;
==== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ====&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=17w47a|The different [[Minecraft:block states]] for the &amp;lt;code&amp;gt;tallgrass&amp;lt;/code&amp;gt; ID have now been split up into their own IDs.&lt;br /&gt;
|&amp;quot;Grass&amp;quot; now has a new ID: &amp;lt;code&amp;gt;grass&amp;lt;/code&amp;gt;.&lt;br /&gt;
|Prior to [[Minecraft:1.13/Flattening|&amp;#039;&amp;#039;The Flattening&amp;#039;&amp;#039;]], the block&amp;#039;s numeral ID was 31, with metadata 1.}}&lt;br /&gt;
|{{HistoryLine||1.17|dev=21w19a|&amp;lt;code&amp;gt;minecraft:grass&amp;lt;/code&amp;gt; has been added to the newly-implemented &amp;lt;code&amp;gt;#minecraft:mineable/axe&amp;lt;/code&amp;gt; [[Minecraft:block tag]]. This, however, has no effect in-game, since the block breaks instantly anyway regardless of tool used or active effects.{{check the code|Prior to this version, assigned tools were presumably hardcoded; was short grass also coded to have axes as their &amp;quot;preferred&amp;quot; tool before this version?}}}}&lt;br /&gt;
|{{HistoryLine||1.20.3|dev=Pre-Release 1|The ID of &amp;quot;Grass&amp;quot;, now &amp;quot;Short Grass&amp;quot;, has been changed from &amp;lt;code&amp;gt;grass&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;short_grass&amp;lt;/code&amp;gt;.}}&lt;br /&gt;
|{{HistoryLine||1.21.5|dev=25w10a|&amp;lt;code&amp;gt;minecraft:short_grass&amp;lt;/code&amp;gt; has been removed from the block tags &amp;lt;code&amp;gt;#minecraft:mineable/axe&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;#minecraft:sword_efficient&amp;lt;/code&amp;gt;.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ====&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.21.0|dev=Preview 1.21.0.20|The different [[Minecraft:block states]] for the &amp;lt;code&amp;gt;tallgrass&amp;lt;/code&amp;gt; ID have now been split up into their own IDs.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
{{issue list|Short Grass|Grass}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Short grass cannot be directly set on [[Minecraft:fire]] from [[Minecraft:lightning]]. However, fire from nearby blocks can spread to it. The top of short grass can be lit but it does not burn this way.&lt;br /&gt;
*Short grass is slightly offset from the block it is sitting on (as seen in the second screenshot). This causes fields of short grass to appear more contiguous.&lt;br /&gt;
** This offset is solely determined by x and z [[Minecraft:coordinates]], regardless of [[Minecraft:dimension]] or [[Minecraft:world seed]]. Based on this feature, it is possible to calculate the coordinates where a screenshot is taken, if the screenshot includes enough short grass.&lt;br /&gt;
**This can sometimes cause short grass to clip horizontally or vertically through block corners.&amp;lt;ref&amp;gt;{{bug|MC-63199||Grass shows through block|WAI}}&amp;lt;br&amp;gt;{{bug|MC-19005||tall grass texture goes through blocks|WF}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Short grass can appear in caves on dirt, even if there&amp;#039;s no light source nearby.&lt;br /&gt;
*Using bone meal on a grass block in a spawn-protected area on a [[Minecraft:server]] still produces grass and flowers.&lt;br /&gt;
*The original texture for short grass was based on the grass texture from an early version of one of Notch&amp;#039;s games, [https://s3.amazonaws.com/ld48/index.html Prelude Of The Chambered].&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Fancy Jungle.png|Short grass and ferns.&lt;br /&gt;
Tall Grass Offset.png|Short grass appears slightly offset from a [[Minecraft:grass block]].&lt;br /&gt;
Tall grass.png|Short grass growing in an [[Minecraft:mineshaft]].&lt;br /&gt;
Tall grass on sand.png|Short grass that generated on sand.&lt;br /&gt;
Grass in house.png|Short grass that generated inside a village house.&lt;br /&gt;
Grass in Stone.png|Short grass generated on stone, due to a lava lake replacing the dirt.&lt;br /&gt;
Grass Near Lava.png|Short grass generated near an underground lava lake.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Development ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
TallGrass (reupload).jpg|The first image of grass.&lt;br /&gt;
Pocket Edition Tallgrass.jpg|The first image of grass to generate naturally {{in|PE}}.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[Minecraft:Shrub]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox blocks|vegetation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Plants]]&lt;br /&gt;
[[Category:Natural blocks]]&lt;br /&gt;
[[Category:Generated structure blocks]]&lt;br /&gt;
[[Category:Non-solid blocks]]&lt;br /&gt;
[[Category:Flammable blocks]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:cs:Tráva]]&lt;br /&gt;
[[Minecraft:de:Gras]]&lt;br /&gt;
[[Minecraft:es:Hierba corta]]&lt;br /&gt;
[[Minecraft:fr:Herbes courtes]]&lt;br /&gt;
[[Minecraft:it:Erba bassa]]&lt;br /&gt;
[[Minecraft:ja:草]]&lt;br /&gt;
[[Minecraft:ko:키 작은 잔디]]&lt;br /&gt;
[[Minecraft:nl:Hoog gras]]&lt;br /&gt;
[[Minecraft:pt:Grama Baixa]]&lt;br /&gt;
[[Minecraft:ru:Трава]]&lt;br /&gt;
[[Minecraft:uk:Низька трава]]&lt;br /&gt;
[[Minecraft:zh:矮草丛]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Aloi4</name></author>
	</entry>
</feed>