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	<title>Minecraft:Sky dimension - Revision history</title>
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	<updated>2026-04-09T08:51:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Sky_dimension&amp;diff=50856&amp;oldid=prev</id>
		<title>imported&gt;NmF: /* Trivia */ remove trivia that makes no sense</title>
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		<updated>2026-01-05T14:39:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Trivia: &lt;/span&gt; remove trivia that makes no sense&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Outdated|edition=java|The Sky Dimension was revised to create The End.}}&lt;br /&gt;
&lt;br /&gt;
[[File:Sky Dimension 1.jpg|thumb|300px|An early screenshot of the Sky Dimension.]]&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Sky Dimension&amp;#039;&amp;#039;&amp;#039;, or simply the &amp;quot;&amp;#039;&amp;#039;&amp;#039;Sky&amp;#039;&amp;#039;&amp;#039;&amp;quot;, was a planned [[Minecraft::Category:Dimensions|dimension]] in &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039;, intended to be the opposite of [[Minecraft:the Nether]]. Using [[Minecraft:data pack]]s, a player can generate a partial recreation of the original concept.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
In [[Minecraft:Indev]], there was a [[Minecraft:Indev map settings#Level type|map type]] called &amp;quot;Floating&amp;quot;. It generated floating islands full of terrain based on the [[Minecraft:Indev map settings#Level themes|World Theme]].&lt;br /&gt;
&lt;br /&gt;
The Sky Dimension was first announced when Notch tweeted a picture of the dimension. It was probably made to be like a &amp;quot;heaven&amp;quot;, because [[Minecraft:the Nether]] was considered to be like a hell. The Sky Dimension was not completely confirmed until Notch released an update via Twitter stating: &amp;quot;And because PC Gamer made such a big deal of the Sky Dimension, I guess I&amp;#039;ll have to finish it. Consider it confirmed.&amp;quot;&amp;lt;ref&amp;gt;{{tweet|notch|71249283520802817|And because PC Gamer made such a big deal of the sky dimension, I guess I&amp;#039;ll have to finish it. Consider it confirmed.|May 19, 2011}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In a live webcast on the Swedish gaming site &amp;#039;&amp;#039;feber.se&amp;#039;&amp;#039; [[Minecraft:Notch]] revealed that the Sky Dimension would &amp;quot;probably be a dream world&amp;quot; and that when &amp;quot;you go to [[Minecraft:bed]] there is a certain chance that you get dragged into the dream world instead. Then you will be able to do it on purpose later on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Sky Dimension was originally planned for the [[Minecraft:Adventure Update]], but Notch put it on hold until the Nether was more fun.&amp;lt;ref&amp;gt;{{ytl|KavmNrLtdso|t=186s}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It didn&amp;#039;t work so well because of how light is calculated,&amp;quot; [[Minecraft:Jeb]] explained. &amp;quot;The Sky Dimension originally had this top down light that the Overworld has, so you get like shadows in caves and such. But performance wise, it didn&amp;#039;t work - it was extremely slow. So we removed the sun – now everything is evenly lit unless you&amp;#039;ve got a torch.&amp;quot;&amp;lt;ref&amp;gt;{{Mcnet|block-week-end-stone|Block of the Week: End Stone|May 5, 2017|Marsh Davies}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And so the original concept of the Sky Dimension was later rebranded as &amp;quot;[[Minecraft:The End]]&amp;quot;,&amp;lt;ref&amp;gt;{{tweet|jeb|124201530856452096|@JPwanabe It has been rebranded to be The End realm|October 12, 2011}}&amp;lt;/ref&amp;gt; a dark place fittingly referred to as the &amp;quot;end of the game&amp;quot;, home to the [[Minecraft:endermen]] and the [[Minecraft:ender dragon]], and a total conversion of the original idea.&lt;br /&gt;
&lt;br /&gt;
Notch tweeted much later that a different &amp;quot;Skylands&amp;quot; dimension probably was still in the making. This version, completely separate from the End, was set to replace the original idea.&amp;lt;ref&amp;gt;{{tweet|notch|134609813299671040|@MBishop10 Probably, yes. :D I love the idea. The Ether mod does it great, try it.|November 10, 2011}}&amp;lt;/ref&amp;gt; However, [[Minecraft:Jeb]] later stated that returning the Sky Dimension was not planned and therefore is unlikely to be done.&amp;lt;ref name=&amp;quot;JebUnplannedJuly2012&amp;quot;&amp;gt;{{tweet|jeb|219758430276173824|@Sims_Doc @Dinnerbone No we don&amp;#039;t plan to return the Sky Dimension|July 2, 2012}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{tweet|Dinnerbone|220109988100710400|@Tyren9 We have no plans to revisit the skylands|July 3, 2012}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For almost seven years until the release of [[Minecraft:Java Edition 1.13]], [[Minecraft:The End (biome)|the End&amp;#039;s biome]] nomenclature remained as the last vestige of the scrapped Sky Dimension idea. Until [[Minecraft:Java Edition 1.8|1.8]], the only biome present in the End at the time was called &amp;quot;Sky&amp;quot;; the [[Minecraft:resource location]] for the biome remained &amp;lt;code&amp;gt;minecraft:sky&amp;lt;/code&amp;gt; until [[Minecraft:Java Edition 1.13-pre5|1.13-pre5]]. Even the new biomes added for the End in [[Minecraft:18w06a]] initially used &amp;lt;code&amp;gt;minecraft:sky_islands_*&amp;lt;/code&amp;gt; resource locations during development, before being changed to refer to the End instead.&lt;br /&gt;
&lt;br /&gt;
[[File:Floating Islands custom dimension.png|thumb|300px|A custom Overworld-like dimension with the &amp;lt;code&amp;gt;minecraft:floating_islands&amp;lt;/code&amp;gt; noise settings and the End&amp;#039;s height parameters, superficially similar to the original Sky Dimension.]]&lt;br /&gt;
From [[Minecraft:Java Edition]] 1.13 to [[Minecraft:Java Edition 1.17.1|1.17.1]], it was possible to partially recreate the Sky Dimension through the [[Minecraft:Buffet]] world type. This was done by choosing the &amp;quot;Floating Islands&amp;quot; world generation option (world type after [[Minecraft:Java Edition 1.16|1.16]]) and picking any Overworld biome (any type of Forest, Plains, Swamp, or Jungle) as the World Terrain option. This created a partial recreation of what the Sky dimension might have looked like. However, the “Floating Islands” world type was removed in [[Minecraft:Java Edition 1.18|1.18]].&lt;br /&gt;
&lt;br /&gt;
Since [[Minecraft:Java Edition 1.16.2]], after the [[Minecraft:Nether Update]], it is possible to create a [[Minecraft:data pack]] that adds a [[Minecraft:custom dimension]] set to use the &amp;lt;code&amp;gt;minecraft:floating_islands&amp;lt;/code&amp;gt; [[Minecraft:Custom world generation#Noise settings|noise settings]] or a custom set of noise settings that generates floating terrain. Since [[Minecraft:cloud]]s are hard-coded to a specific range of [[Minecraft:altitude]]s (between 192 and 196 as of present day), custom noise and dimension settings can be set to generate terrain above them (&amp;lt;code&amp;gt;minecraft:floating_islands&amp;lt;/code&amp;gt; uses the same altitude settings as the End). This is the current and only in-game way to recreate what the Sky Dimension could have looked like, even more so after the removal of the &amp;quot;Floating Islands&amp;quot; world type in [[Minecraft:Java Edition 1.18|1.18]]. &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
== Mod-enabled version ==&lt;br /&gt;
[[File:Sky dimension vanilla client modded server.png|thumb|300px|Unmodified clients do not contain a way to access the Sky Dimension, but show its [[Effect (dimension)|dimension effect]] when loading terrain with a dimension of &amp;quot;1&amp;quot; when connected to a [[Minecraft:mod]]ified server]]&lt;br /&gt;
Code for a prototype of the Sky Dimension exists in versions from [[Minecraft:Java Edition Beta 1.6|Beta 1.6]] to [[Minecraft:Java Edition Beta 1.9 Prerelease 3|Beta 1.9 Prerelease 3]]. Essentially, the only thing preventing it from being fully functional is the absence of a means of generating it and getting there. By [[Minecraft:mod]]ifying the game, it is possible to access this unfinished version of the Sky Dimension.&lt;br /&gt;
&lt;br /&gt;
The Sky Dimension can be accessed by modifying the following compiled Java class files in [[Minecraft:Client.jar|minecraft.jar]]: {{cd|wr.class}} in [[Minecraft:Java Edition Beta 1.6.6|Beta 1.6.6]], {{cd|xa.class}} in [[Minecraft:Java Edition Beta 1.7.3|Beta 1.7.3]], and {{cd|acz.class}} in [[Minecraft:Java Edition Beta 1.8.1|Beta 1.8.1]].&lt;br /&gt;
&lt;br /&gt;
In this version of the Sky Dimension, the buildup of the world blocks-wise is very much like the [[Minecraft:Overworld]], but it is always midday and it does not [[Minecraft:rain]] or [[Minecraft:Snowfall|snow]] (though cloud cover does appear as if it were raining). Like in the Overworld, there are [[Minecraft:oak trees]], [[Minecraft:flowers]], [[Minecraft:spring]]s, [[Minecraft:lakes]], and [[Minecraft:caves]], and one can also find [[Minecraft:pumpkins]], [[Minecraft:mushrooms]], [[Minecraft:dungeon]]s, [[Minecraft:iron]], [[Minecraft:coal]], and [[Minecraft:gold]]. Although uncommon, it is also possible to find [[Minecraft:sugar cane]], [[Minecraft:redstone]], [[Minecraft:lapis lazuli]], and more rarely [[Minecraft:diamond]]. The only mobs that spawn in the Sky Dimension are [[Minecraft:chicken]]s; no other mobs (including hostile ones and [[Minecraft:squid]]) spawn, except for monsters spawned by [[Minecraft:monster spawner]]s in [[Minecraft:monster room]]s. [[Minecraft:Snow]] generates on surfaces above a certain altitude, similarly to mountain biomes; however, there is no weather in the Sky Dimension, so snow is not renewable. Below the islands of the Sky Dimension is nothing but the [[Minecraft:Void]] and a layer of [[Minecraft:clouds]].&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
[[File:SkylandsError.png|thumb|World corruption on singleplayer.]]&lt;br /&gt;
Originally, the Sky Dimension was hidden within the region 0 (Overworld) code. However, starting in [[Minecraft:Java Edition Beta 1.9 Prerelease 3|Beta 1.9 Prerelease 3]], it was given its own region: Region 2, with Region 1 being the Nether. However, Sky Dimension chunks stopped spawning within its region, they would generate in the Overworld on Multiplayer servers. If a world with Sky Dimension chunks is brought from [[Minecraft:multiplayer]] to [[Minecraft:singleplayer]], the area of the chunks are &amp;#039;&amp;#039;always&amp;#039;&amp;#039; [[Minecraft:Biomes#Plains|Plains]] [[Minecraft:Biomes|biome]], even if snow generated naturally on the ground.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The Sky Dimension is an inversion of [[Minecraft:The Nether]], where as the latter is basically a large cave with monsters and a massive open space within, the former are peaceful floating islands spawn surrounded by open space. The Nether may also be thought of as being a hell with The Sky Dimension being a heaven; although the hazards present in each dimension are similar, falling from the sky dimension is just as lethal as falling from a cliff into the lava ocean in the Nether.&lt;br /&gt;
* [[Minecraft:Far Lands]] do generate in the Sky Dimension, but the way they generate looks completely different to the [[Minecraft:Overworld]] Far Lands.&amp;lt;ref&amp;gt;https://web.archive.org/web/20150921203954/http://imgur.com//iaTfXQ5&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://web.archive.org/web/20230508014949/https://imgur.com/t4s25qE&amp;lt;/ref&amp;gt;&lt;br /&gt;
* A sky dimension is also present in &amp;#039;&amp;#039;[[Minecraft:Minicraft]]&amp;#039;&amp;#039;, a 2D &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039;-inspired game also created by Notch.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
The first released screenshots of the Sky Dimension:&amp;lt;ref&amp;gt;[https://web.archive.org/web/20221206050920/https://imgur.com/a/cvsYW Gallery on imgur]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Sky Dimension 1.jpg&lt;br /&gt;
Sky Dimension 2.jpg&lt;br /&gt;
Sky Dimension 3.jpg&lt;br /&gt;
Sky Dimension 4.png&lt;br /&gt;
Sky Dimension 5.jpg&lt;br /&gt;
Sky Dimension 6.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
The Sky Dimension [[Minecraft:Far Lands (Java Edition)|Far Lands]]:&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Sky Dimension Far Lands Edge.jpg|The edge of the Sky Dimension Far Lands.&lt;br /&gt;
Sky Dimension Far Lands Corner.jpg|The corner of the Sky Dimension Far Lands.&lt;br /&gt;
Sky dimension farlands.png|At the top of the Sky Dimension Far Lands.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==	&lt;br /&gt;
* {{EnvLink|The Nether}}&lt;br /&gt;
* {{EnvLink|Overworld}}&lt;br /&gt;
* {{EnvLink|The Void}}&lt;br /&gt;
* {{EnvLink|The End}}&lt;br /&gt;
* [[Minecraft:Biome]]s&lt;br /&gt;
* {{EnvLink|Far Lands}}&lt;br /&gt;
* [[Minecraft:Amplified]]	&lt;br /&gt;
* [[Minecraft:Custom]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://www.youtube.com/watch?v=BWDlLjZqPjE Notch&amp;#039;s Sky Dimension in Beta 1.6.4]&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox biomes|Other}}&lt;br /&gt;
{{Navbox version history}}&lt;br /&gt;
{{Navbox environment}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dimensions|S]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Himmelsdimension]]&lt;br /&gt;
[[Minecraft:es:Dimensión del cielo]]&lt;br /&gt;
[[Minecraft:fr:Dimension céleste]]&lt;br /&gt;
[[Minecraft:hu:Java Edition megemlített tartalmak/Égi dimenzió]]&lt;br /&gt;
[[Minecraft:ja:スカイディメンション]]&lt;br /&gt;
[[Minecraft:nl:Javaeditie genoemde functies/Luchtdimensie]]&lt;br /&gt;
[[Minecraft:pl:Podniebny wymiar]]&lt;br /&gt;
[[Minecraft:pt:Dimensão do céu]]&lt;br /&gt;
[[Minecraft:ru:Небесный мир]]&lt;br /&gt;
[[Minecraft:uk:Небесний світ]]&lt;br /&gt;
[[Minecraft:zh:天域]]&lt;/div&gt;</summary>
		<author><name>imported&gt;NmF</name></author>
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