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	<title>Minecraft:Slot - Revision history</title>
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	<updated>2026-04-09T06:14:40Z</updated>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Slot&amp;diff=50860&amp;oldid=prev</id>
		<title>imported&gt;BDJP007301 at 19:16, 24 March 2026</title>
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		<updated>2026-03-24T19:16:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Update|A lot has changed with slots since this page was actually majorly updated, example: the offhand slot for players is no longer the -106th slot of the inventory, it&amp;#039;s now located in the &amp;quot;equipment.offhand&amp;quot; NBT tag, and the page also contains a lot of incorrect info in general.}}&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;slot&amp;#039;&amp;#039;&amp;#039; is a location in the data of a block entity or entity that an item stack can be placed in.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ==&lt;br /&gt;
A slot is defined by its &amp;#039;&amp;#039;&amp;#039;slot index&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; data-description=&amp;quot;Slot Index&amp;quot;&lt;br /&gt;
!Slot index&lt;br /&gt;
!Used by&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|0-53&lt;br /&gt;
|General inventories&lt;br /&gt;
|Different containers have different ranges for the slot number:&lt;br /&gt;
* [[Minecraft:Item]]s, [[Minecraft:item frame]]s, [[Minecraft:Display|item displays]], [[Minecraft:arrow]]s, [[Minecraft:trident]]s, [[Minecraft:spectral arrow]]s, [[Minecraft:fireball]]s, and [[Minecraft:small fireball]]s: 0.&lt;br /&gt;
* [[Minecraft:Barrel]]s, [[Minecraft:chest]]s, [[Minecraft:dispenser]]s, [[Minecraft:dropper]]s, [[Minecraft:hopper]]s, [[Minecraft:shulker box]]es and [[Minecraft:trapped chest]]s are numbered 0 for the top-left slot and then increase first horizontally, then vertically (so, for example, a chest&amp;#039;s top row slots are numbered 0 to 8 from left to right). Double chests and double trapped chests are treated as two single container blocks.&lt;br /&gt;
* A [[Minecraft:brewing stand]]&amp;#039;s bottom slots are numbered 0 to 2 from left to right, its top slot is 3 and the fuel slot is 4.&lt;br /&gt;
* A [[Minecraft:furnace]]&amp;#039;s slots are numbered 0 for the input slot, 1 for the fuel slot, and 2 for the output slot.&lt;br /&gt;
* [[Minecraft:Player]]s: 0-35&lt;br /&gt;
* [[Minecraft:Minecart with chest|Minecarts with chests]]: 0-26&lt;br /&gt;
* [[Minecraft:Minecart with Hopper|Minecarts with hoppers]]: 0-4&lt;br /&gt;
|-&lt;br /&gt;
|98-103&lt;br /&gt;
|[[Minecraft:Mobs]], [[Minecraft:player]]s, and [[Minecraft:armor stand]]s (all living entities support these slots although not all mobs show or make use of the items),&lt;br /&gt;
|&lt;br /&gt;
*Head armor slot: 103&lt;br /&gt;
*Chest armor slot: 102&lt;br /&gt;
*Leg armor slot: 101&lt;br /&gt;
*Feet armor slot: 100&lt;br /&gt;
*Mainhand: 98&lt;br /&gt;
*Offhand: 99&lt;br /&gt;
|-&lt;br /&gt;
|105&lt;br /&gt;
|[[Minecraft:Mobs]], [[Minecraft:player]]s, and [[Minecraft:armor stand]]s (all living entities support these slots although not all mobs show or make use of the items)&lt;br /&gt;
|Slot for [[Minecraft:wolf armor]] on [[Minecraft:wolf]], [[Minecraft:horse armor]] on [[Minecraft:horse]]&lt;br /&gt;
|-&lt;br /&gt;
|106&lt;br /&gt;
|[[Minecraft:Mobs]], [[Minecraft:player]]s, and [[Minecraft:armor stand]]s (all living entities support these slots although not all mobs show or make use of the items)&lt;br /&gt;
|Slot for [[Minecraft:saddle]] on [[Minecraft:horse]] and [[Minecraft:pig]], [[Minecraft:carpet]] on [[Minecraft:llama]], [[Minecraft:harness]] on [[Minecraft:happy ghast]]&lt;br /&gt;
|-&lt;br /&gt;
|200-226&lt;br /&gt;
|[[Minecraft:Player]]s&lt;br /&gt;
|Slots in ender chest&lt;br /&gt;
|-&lt;br /&gt;
|300-307&lt;br /&gt;
|[[Minecraft:Villager]]s, [[Minecraft:wandering trader]]s, [[Minecraft:pillager]]s&lt;br /&gt;
|Their inventory&lt;br /&gt;
|-&lt;br /&gt;
|400&lt;br /&gt;
|[[Minecraft:Horse]]s, [[Minecraft:donkey]]s, [[Minecraft:mule]]s, [[Minecraft:llama]]s&lt;br /&gt;
|Slot for saddle item&lt;br /&gt;
|-&lt;br /&gt;
|499&lt;br /&gt;
|Chested [[Minecraft:donkey]]s, [[Minecraft:llama]]s, [[Minecraft:mule]]s&lt;br /&gt;
|Slot for the chest item of [[Minecraft:Donkey]]s, [[Minecraft:llama]]s, [[Minecraft:mule]]s.&lt;br /&gt;
|-&lt;br /&gt;
|499&lt;br /&gt;
|[[Minecraft:Player]]s&lt;br /&gt;
|Slot for the item held by a player in GUI screens. Not available in creative mode.&amp;lt;ref&amp;gt;[https://www.minecraft.net/en-us/article/minecraft-snapshot-24w10a#:~:text=Note%3A%20this%20information%20is%20not%20available%20in%20creative%20mode 24w10a] — Note: this information is not available in creative mode&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|500-503&lt;br /&gt;
|[[Minecraft:Player]]s&lt;br /&gt;
|Crafting slots in inventory screen&lt;br /&gt;
|-&lt;br /&gt;
|500-514&lt;br /&gt;
|Chested [[Minecraft:donkey]]s, [[Minecraft:llama]]s, [[Minecraft:mule]]s&lt;br /&gt;
|Slots in their chests.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Command argument ===&lt;br /&gt;
In commands, a slot should be referred by a string name instead of its index. The string name is mapped to its index when executing command.&lt;br /&gt;
&lt;br /&gt;
A string name of slot consists of &amp;#039;&amp;#039;&amp;#039;slot type&amp;#039;&amp;#039;&amp;#039; and optional &amp;#039;&amp;#039;&amp;#039;slot number&amp;#039;&amp;#039;&amp;#039;, in the format of &amp;lt;code&amp;gt;&amp;lt;slot_type&amp;gt;&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;&amp;lt;slot_type&amp;gt;.&amp;lt;slot_number&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; data-description=&amp;quot;Slot mapping&amp;quot;&lt;br /&gt;
!Slot string name&lt;br /&gt;
!Valid &amp;#039;&amp;#039;slot number&amp;#039;&amp;#039;&lt;br /&gt;
!Mapped index&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;contents&amp;lt;/code&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;container.&amp;lt;slot_number&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0-53&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0-53&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;hotbar.&amp;lt;slot_number&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0-8&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0-8&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;inventory.&amp;lt;slot_number&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0-26&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|9-35&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;enderchest.&amp;lt;slot_number&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0-26&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|200-226&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;horse.&amp;lt;slot_number&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0-14&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|500-514&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;weapon&amp;lt;/code&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|98&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;weapon.mainhand&amp;lt;/code&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|98&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;weapon.offhand&amp;lt;/code&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|99&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;armor.head&amp;lt;/code&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|103&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;armor.chest&amp;lt;/code&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|102&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;armor.legs&amp;lt;/code&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|101&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;armor.feet&amp;lt;/code&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|100&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;armor.body&amp;lt;/code&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|105&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;horse.saddle&amp;lt;/code&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|400&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;horse.chest&amp;lt;/code&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|499&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;player.cursor&amp;lt;/code&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|499&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;player.crafting.&amp;lt;slot_number&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0-3&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|500-503&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{cmd|execute if items}} command also supports wildcarded slot names:&lt;br /&gt;
* &amp;lt;code&amp;gt;container.*&amp;lt;/code&amp;gt;: contains &amp;lt;code&amp;gt;container.0&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;container.53&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;hotbar.*&amp;lt;/code&amp;gt;: contains &amp;lt;code&amp;gt;hotbar.0&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;hotbar.8&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;inventory.*&amp;lt;/code&amp;gt;: contains &amp;lt;code&amp;gt;inventory.0&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;inventory.26&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;enderchest.*&amp;lt;/code&amp;gt;: contains &amp;lt;code&amp;gt;enderchest.0&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;enderchest.26&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;horse.*&amp;lt;/code&amp;gt;: contains &amp;lt;code&amp;gt;horse.0&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;horse.14&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;weapon.*&amp;lt;/code&amp;gt;: contains {{cd|d=and|weapon.mainhand|weapon.offhand}}.&lt;br /&gt;
* &amp;lt;code&amp;gt;armor.*&amp;lt;/code&amp;gt;: contains {{cd|d=and|armor.head|armor.chest|armor.legs|armor.feet|armor.body}}.&lt;br /&gt;
* &amp;lt;code&amp;gt;player.crafting.*&amp;lt;/code&amp;gt;: contains &amp;lt;code&amp;gt;player.crafting.0&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;player.crafting.3&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ==&lt;br /&gt;
&lt;br /&gt;
=== Command argument ===&lt;br /&gt;
In commands, a slot is referred by two arguments: &amp;#039;&amp;#039;&amp;#039;slot type&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;slot number&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;For a block&amp;#039;&amp;#039;&amp;#039;, its slot type is &amp;lt;code&amp;gt;slot.container&amp;lt;/code&amp;gt;.&lt;br /&gt;
:* [[Minecraft:Barrel]]s, [[Minecraft:chest]]s, [[Minecraft:dispenser]]s, [[Minecraft:dropper]]s, [[Minecraft:hopper]]s, [[Minecraft:shulker box]]es and [[Minecraft:trapped chest]]s are numbered 0 for the top-left slot and then increase first horizontally, then vertically (so, for example, a chest&amp;#039;s top row slots are numbered 0 to 8 from left to right). Double chests and double trapped chests are treated as two single container blocks.&lt;br /&gt;
:* A [[Minecraft:brewing stand]]&amp;#039;s bottom slots are numbered 0 to 2 from left to right, its top slot is 3 and the fuel slot is 4.&lt;br /&gt;
:* A [[Minecraft:furnace]]&amp;#039;s slots are numbered 0 for the input slot, 1 for the fuel slot, and 2 for the output slot.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;For entities&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot; data-description=&amp;quot;Slot information&amp;quot;&lt;br /&gt;
!Slot Type&lt;br /&gt;
!Slot Numbers&lt;br /&gt;
!Restrictions&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;slot.weapon.mainhand&amp;lt;/code&amp;gt;&lt;br /&gt;
|any number (0 in &amp;lt;code&amp;gt;hasitem&amp;lt;/code&amp;gt; [[Minecraft:target selector|selector]])&lt;br /&gt;
|rowspan=6|[[Minecraft:Mob]]s only (including [[Minecraft:armor stand]]s and [[Minecraft:player]]s) (although not all mobs show or make use of the items)&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:Wolf]] uses &amp;lt;code&amp;gt;slot.armor.chest&amp;lt;/code&amp;gt; slot for [[Minecraft:wolf armor]].&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;slot.weapon.offhand&amp;lt;/code&amp;gt;&lt;br /&gt;
|any number (0 in &amp;lt;code&amp;gt;hasitem&amp;lt;/code&amp;gt; selector)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;slot.armor.head&amp;lt;/code&amp;gt;&lt;br /&gt;
|any number (0 in &amp;lt;code&amp;gt;hasitem&amp;lt;/code&amp;gt; selector)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;slot.armor.chest&amp;lt;/code&amp;gt;&lt;br /&gt;
|any number (0 in &amp;lt;code&amp;gt;hasitem&amp;lt;/code&amp;gt; selector)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;slot.armor.legs&amp;lt;/code&amp;gt;&lt;br /&gt;
|any number (0 in &amp;lt;code&amp;gt;hasitem&amp;lt;/code&amp;gt; selector)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;slot.armor.feet&amp;lt;/code&amp;gt;&lt;br /&gt;
|any number (0 in &amp;lt;code&amp;gt;hasitem&amp;lt;/code&amp;gt; selector)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;slot.hotbar&amp;lt;/code&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0–8&lt;br /&gt;
|[[Minecraft:Player]]s only&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;slot.inventory&amp;lt;/code&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0–&amp;#039;&amp;#039;the size of the inventory minus 1&amp;#039;&amp;#039;&lt;br /&gt;
|Entities with &amp;lt;code&amp;gt;minecraft:inventory&amp;lt;/code&amp;gt; component only&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;slot.enderchest&amp;lt;/code&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0–26&lt;br /&gt;
|[[Minecraft:Player]]s only&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;slot.saddle&amp;lt;/code&amp;gt;&lt;br /&gt;
|any number (0 in &amp;lt;code&amp;gt;hasitem&amp;lt;/code&amp;gt; selector)&lt;br /&gt;
|[[Minecraft:Horse]]s, [[Minecraft:donkey]]s, [[Minecraft:mule]]s, only; item in it must be a [[Minecraft:saddle]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;slot.armor&amp;lt;/code&amp;gt;&lt;br /&gt;
|any number (0 in &amp;lt;code&amp;gt;hasitem&amp;lt;/code&amp;gt; selector)&lt;br /&gt;
|[[Minecraft:Horse]]s only; item in it must be a [[Minecraft:horse armor]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;slot.chest&amp;lt;/code&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 0–&amp;#039;&amp;#039;the size of the chest minus 1&amp;#039;&amp;#039;&lt;br /&gt;
|Chested donkeys, mules and llamas only&lt;br /&gt;
&lt;br /&gt;
There&amp;#039;s a bug in {{cmd|replaceitem}} and {{cmd|loot}}. The slot numbers for the two commands are -1–&amp;#039;&amp;#039;the size of the chest minus 2&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;slot.equippable&amp;lt;/code&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0–&amp;#039;&amp;#039;the number of equippable slots minus 1&amp;#039;&amp;#039;&lt;br /&gt;
|Entities with &amp;lt;code&amp;gt;minecraft:equippable&amp;lt;/code&amp;gt; component only. Note that these slots refer to slots in &amp;lt;code&amp;gt;minecraft:inventory&amp;lt;/code&amp;gt; component.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Unsupported&amp;#039;&amp;#039;&amp;#039; in {{cmd|replaceitem}} and {{cmd|loot}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Slots of vanilla entities ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;#039;sortable wikitable collapsible&amp;#039;&lt;br /&gt;
!Name&lt;br /&gt;
!Entity ID&lt;br /&gt;
!slot&amp;lt;br&amp;gt;.inventory&lt;br /&gt;
!slot&amp;lt;br&amp;gt;.weapon&amp;lt;br&amp;gt;.mainhand&lt;br /&gt;
!slot&amp;lt;br&amp;gt;.weapon&amp;lt;br&amp;gt;.offhand&lt;br /&gt;
!slot&amp;lt;br&amp;gt;.equippable&lt;br /&gt;
!slot&amp;lt;br&amp;gt;.armor&lt;br /&gt;
!slot&amp;lt;br&amp;gt;.saddle&lt;br /&gt;
!slot&amp;lt;br&amp;gt;.chest&lt;br /&gt;
!slot&amp;lt;br&amp;gt;.enderchest&lt;br /&gt;
!slot&amp;lt;br&amp;gt;.hotbar&lt;br /&gt;
|-&lt;br /&gt;
|{{EntityLink|Allay}}&lt;br /&gt;
|{{cd|allay}}&lt;br /&gt;
|{{tc|yes|1}}&lt;br /&gt;
|{{tc|yes|1}}&lt;br /&gt;
|{{tc|partial|1, unused}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
|{{EntityLink|id=oak boat with chest|Boat with Chest}}&lt;br /&gt;
|{{cd|boat_chest}}&lt;br /&gt;
|{{tc|yes|27}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
|{{EntityLink|Camel}}&lt;br /&gt;
|{{cd|camel}}&lt;br /&gt;
|{{tc|yes|1}}&lt;br /&gt;
|{{tc|partial|1, unused}}&lt;br /&gt;
|{{tc|partial|1, unused}}&lt;br /&gt;
|{{tc|yes|1 (refers to the slot of slot.saddle)}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|yes|refers to slot 0 in slot.inventory}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
|{{EntityLink|Donkey}}&lt;br /&gt;
|{{cd|donkey}}&lt;br /&gt;
|{{tc|yes|16 &amp;lt;small&amp;gt;(When tamed)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|{{tc|partial|1, unused}}&lt;br /&gt;
|{{tc|partial|1, unused}}&lt;br /&gt;
|{{tc|yes|1 (refers to the slot of slot.saddle)}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|yes|refers to slot 0 in slot.inventory &amp;lt;small&amp;gt;(When tamed)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|{{tc|yes|15 (refers to slot 1–15 in slot.inventory&amp;lt;ref name=&amp;quot;slot-chest&amp;quot;&amp;gt;There&amp;#039;s a bug in {{cmd|replaceitem}} and {{cmd|loot}}. The slot numbers of &amp;lt;code&amp;gt;slot.chest&amp;lt;/code&amp;gt; for the two commands are -1–13, referring to slot 0–14 in slot.inventory&amp;lt;/ref&amp;gt;) &amp;lt;small&amp;gt;(When tamed and chested)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
|{{EntityLink|Drowned}}&lt;br /&gt;
|{{cd|drowned}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|yes|1}}&lt;br /&gt;
|{{tc|yes|1}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
|{{EntityLink|Fox}}&lt;br /&gt;
|{{cd|fox}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|yes|1}}&lt;br /&gt;
|{{tc|partial|1, unused}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
|{{EntityLink|Horse}}&lt;br /&gt;
|{{cd|horse}}&lt;br /&gt;
|{{tc|yes|2 &amp;lt;small&amp;gt;(When tamed)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|{{tc|partial|1, unused}}&lt;br /&gt;
|{{tc|partial|1, unused}}&lt;br /&gt;
|{{tc|yes|2 (slot 0 refers to slot.saddle, 1 refers to slot.armor)}}&lt;br /&gt;
|{{tc|yes|refers to slot 1 in slot.inventory &amp;lt;small&amp;gt;(When tamed)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|{{tc|yes|refers to slot 0 in slot.inventory &amp;lt;small&amp;gt;(When tamed)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
|{{EntityLink|Husk}}&lt;br /&gt;
|{{cd|husk}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|yes|1}}&lt;br /&gt;
|{{tc|yes|1}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
|{{EntityLink|Llama}}&lt;br /&gt;
|{{cd|llama}}&lt;br /&gt;
|{{tc|yes|16 &amp;lt;small&amp;gt;(When tamed)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|{{tc|partial|1, unused}}&lt;br /&gt;
|{{tc|partial|1, unused}}&lt;br /&gt;
|{{tc|yes|1 (refers to slot 0 in slot.inventory)}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|yes|N (refers to slot 1–N in slot.inventory; N is the size of the chest&amp;lt;ref&amp;gt;There&amp;#039;s a bug in {{cmd|replaceitem}} and {{cmd|loot}}. The slot numbers of &amp;lt;code&amp;gt;slot.chest&amp;lt;/code&amp;gt; for the two commands are -1–(N-2), referring to slot 0–(N-1) in slot.inventory&amp;lt;/ref&amp;gt;)&amp;lt;small&amp;gt;(When tamed and chested)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
|{{EntityLink|Minecart with Chest}}&lt;br /&gt;
|{{cd|chest_minecart}}&lt;br /&gt;
|{{tc|yes|27}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
|{{EntityLink|Minecart with Hopper}}&lt;br /&gt;
|{{cd|hopper_minecart}}&lt;br /&gt;
|{{tc|yes|5}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
|{{EntityLink|Mule}}&lt;br /&gt;
|{{cd|mule}}&lt;br /&gt;
|{{tc|yes|16 &amp;lt;small&amp;gt;(When tamed)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|{{tc|partial|1, unused}}&lt;br /&gt;
|{{tc|partial|1, unused}}&lt;br /&gt;
|{{tc|yes|1 (refers to the slot of slot.saddle)}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|yes|refers to slot 0 in slot.inventory &amp;lt;small&amp;gt;(When tamed)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|{{tc|yes|15 (refers to slot 1–15 in slot.inventory&amp;lt;ref name=&amp;quot;slot-chest&amp;quot;/&amp;gt;) &amp;lt;small&amp;gt;(When tamed and chested)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
|{{EntityLink|Panda}}&lt;br /&gt;
|{{cd|panda}}&lt;br /&gt;
|{{tc|yes|1}}&lt;br /&gt;
|{{tc|yes|1}}&lt;br /&gt;
|{{tc|partial|1, unused}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
|{{EntityLink|Piglin}}&lt;br /&gt;
|{{cd|piglin}}&lt;br /&gt;
|{{tc|yes|8}}&lt;br /&gt;
|{{tc|yes|1}}&lt;br /&gt;
|{{tc|yes|1}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
|{{EntityLink|Piglin Brute}}&lt;br /&gt;
|{{cd|piglin_brute}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|yes|1}}&lt;br /&gt;
|{{tc|yes|1}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
|{{EntityLink|Player}}&lt;br /&gt;
|{{cd|player}}&lt;br /&gt;
|{{tc|yes|27}}&lt;br /&gt;
|{{tc|yes|1 from slot.hotbar}}&lt;br /&gt;
|{{tc|yes|1}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|yes|27}}&lt;br /&gt;
|{{tc|yes|9}}&lt;br /&gt;
|-&lt;br /&gt;
|{{EntityLink|Skeleton}}&lt;br /&gt;
|{{cd|skeleton}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|yes|1}}&lt;br /&gt;
|{{tc|yes|1}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
|{{EntityLink|Stray}}&lt;br /&gt;
|{{cd|stray}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|yes|1}}&lt;br /&gt;
|{{tc|yes|1}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
|{{EntityLink|Villager}}&lt;br /&gt;
|{{cd|villager}}&lt;br /&gt;
|{{tc|yes|8}}&lt;br /&gt;
|{{tc|yes|1}}&lt;br /&gt;
|{{tc|partial|1, unused}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
|{{EntityLink|Zombie}}&lt;br /&gt;
|{{cd|zombie}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|yes|1}}&lt;br /&gt;
|{{tc|yes|1}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
|{{EntityLink|Zombie Villager}}&lt;br /&gt;
|{{cd|zombie_villager}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|yes|1}}&lt;br /&gt;
|{{tc|yes|1}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|-&lt;br /&gt;
|{{EntityLink|Happy Ghast}}&lt;br /&gt;
|{{Cd|happy_ghast}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|partial|1, unused}}&lt;br /&gt;
|{{tc|partial|1, unused}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|yes|1, used for harness}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{info needed section|Did pigs and striders ever gain a saddle slot, or happy ghasts a harness slot?}}&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.20.5|dev=24w05a|Replaced &amp;lt;code&amp;gt;horse.armor&amp;lt;/code&amp;gt; (401) slot argument with &amp;lt;code&amp;gt;armor.body&amp;lt;/code&amp;gt; (105), applicable now to all mobs.}}&lt;br /&gt;
|{{HistoryLine|||dev=24w10a|Added &amp;lt;code&amp;gt;item_slots&amp;lt;/code&amp;gt; [[Minecraft:argument type]] for wildcarded slot name.&lt;br /&gt;
|Added &amp;lt;code&amp;gt;player.cursor&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;player.crafting.&amp;lt;slot_number&amp;gt;&amp;lt;/code&amp;gt; slot name.}}&lt;br /&gt;
|{{HistoryLine|||dev=24w11a|Added &amp;lt;code&amp;gt;contents&amp;lt;/code&amp;gt; slot name for single-slot containers like items and item frames.}}&lt;br /&gt;
|{{HistoryLine|||dev=pre1|Fixed &amp;lt;code&amp;gt;contents&amp;lt;/code&amp;gt; slot not working for shot arrows, tridents, spectral arrows, fireballs, and small fireballs.&amp;lt;ref&amp;gt;{{bug|MC-270119|||fixed}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.21.20|dev=Preview 1.21.10.20|Added &amp;lt;code&amp;gt;slot.armor.body&amp;lt;/code&amp;gt; slot name.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*{{cmd|item}}&lt;br /&gt;
*{{cmd|replaceitem}}&lt;br /&gt;
*{{cmd|loot}}&lt;br /&gt;
*[[Minecraft:Target selector]]&lt;br /&gt;
*[[Minecraft:Argument types]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox commands}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Commands]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Inventarplatz]]&lt;br /&gt;
[[Minecraft:ja:スロット]]&lt;br /&gt;
[[Minecraft:pt:Espaço]]&lt;br /&gt;
[[Minecraft:zh:槽位]]&lt;/div&gt;</summary>
		<author><name>imported&gt;BDJP007301</name></author>
	</entry>
</feed>