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	<title>Minecraft:Small Fireball - Revision history</title>
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		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{About|the fireball fired by blazes|similar uses|Fireball (disambiguation)}}&lt;br /&gt;
{{Infobox entity&lt;br /&gt;
| image = Fire Charge.png&lt;br /&gt;
| imagesize = 75px&lt;br /&gt;
| size = Height: 0.3125 blocks&amp;lt;br&amp;gt;Width: 0.3125 blocks&lt;br /&gt;
| networkid = &amp;#039;&amp;#039;&amp;#039;[[Minecraft:JE]]&amp;#039;&amp;#039;&amp;#039;: 64&lt;br /&gt;
}}&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;small fireball&amp;#039;&amp;#039;&amp;#039; is a [[Minecraft:fire charge]] launched as a [[Minecraft:projectile]] that deals burning [[Minecraft:damage]] and can start [[Minecraft:fire]]s. They are used by [[Minecraft:blaze]]s as their ranged attack, and cannot be thrown by hand.&lt;br /&gt;
&lt;br /&gt;
== Behavior ==&lt;br /&gt;
[[Minecraft:Blaze]]s shoot small fireballs in volleys of three at a time as their ranged attack. When a fire charge is fired from a dispenser, it also shoots a small fireball.&lt;br /&gt;
&lt;br /&gt;
Small fireballs, when fired either by dispensers or blazes, fly in a straight line through the air. There is a random offset in a small fireball&amp;#039;s trajectory due to a &amp;#039;cone&amp;#039; of spread, which can cause small fireballs to miss their target or hit something else.{{Needs testing|Exact details of cone of spread and inaccuracy needed.}}&lt;br /&gt;
&lt;br /&gt;
Fireballs shot from dispensers start out stationary and accelerate, while fireballs shot by blazes maintain the same speed.&lt;br /&gt;
&lt;br /&gt;
A small fireball flies indefinitely until it hits a block or an entity, even if it is outside the player&amp;#039;s render distance.&lt;br /&gt;
&lt;br /&gt;
If a small fireball hits a block, [[Minecraft:fire]] is placed at that location if possible. It produces no [[Minecraft:Explosion|explosive]] effect. Small fireballs can light [[Minecraft:campfire]]s and [[Minecraft:nether portal]]s and can prime [[Minecraft:minecarts with TNT]].&lt;br /&gt;
&lt;br /&gt;
If it hits an [[Minecraft:entity]] that is not immune to fire and does not have the [[Minecraft:Fire Resistance]] effect, the entity takes {{hp|5}} of projectile damage regardless of [[Minecraft:difficulty]] level. The target is set on fire for 5 seconds, which does an additional {{hp|4}} fire damage over time; it can deal up to {{hp|9}} damage from these combined effects.&lt;br /&gt;
&lt;br /&gt;
A small fireball cannot be deflected by melee attacks or arrows, unlike regular [[Minecraft:fireball]]s. However, it can be blocked by [[Minecraft:shield]]s, which prevents the player from being damaged and catching fire.&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
{{Edition|Java}}:&amp;lt;br&amp;gt;&lt;br /&gt;
Small fireballs use the Friendly Creatures sound category for [[Minecraft:Sound#Entity-dependent categories|entity-dependent sound events]].&lt;br /&gt;
&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = java&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
| sound =Ghast fireball4.ogg&lt;br /&gt;
|subtitle=Blaze shoots&lt;br /&gt;
|source=hostile&lt;br /&gt;
|description=When a small fireball is fired from a dispenser or a blaze&lt;br /&gt;
|id=entity.blaze.shoot&lt;br /&gt;
|translationkey=subtitles.entity.blaze.shoot&lt;br /&gt;
|volume=2.0&lt;br /&gt;
|pitch=0.8 – 1.2&lt;br /&gt;
| distance = 32&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Edition|Bedrock}}:&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = bedrock&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
| sound =Ghast fireball4.ogg&lt;br /&gt;
|source=hostile&lt;br /&gt;
|description=When a small fireball is fired from a dispenser or a blaze&lt;br /&gt;
|id=mob.blaze.shoot&lt;br /&gt;
|volume=3.0&lt;br /&gt;
| pitch = 0.8-1.2&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{edition|java}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=java&lt;br /&gt;
|showentitytags=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Small Fireball&lt;br /&gt;
|spritetype=entity&lt;br /&gt;
|nameid=small_fireball&lt;br /&gt;
|entitytags=impact_projectiles&lt;br /&gt;
|foot=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{edition|bedrock}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Small Fireball&lt;br /&gt;
|spritetype=entity&lt;br /&gt;
|nameid=small_fireball&lt;br /&gt;
|id=94&lt;br /&gt;
|foot=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Entity data ===&lt;br /&gt;
{{el|java}}:&lt;br /&gt;
{{main|Entity format}}&lt;br /&gt;
Small fireballs have entity data associated with them that contains various properties.&lt;br /&gt;
&amp;lt;section begin=&amp;quot;entity data&amp;quot;/&amp;gt;&amp;lt;div class=&amp;quot;treeview&amp;quot;&amp;gt;&lt;br /&gt;
* {{nbt|compound}} Entity data&lt;br /&gt;
** {{nbt inherit/entity}}&lt;br /&gt;
** {{nbt inherit/fireball}}&lt;br /&gt;
** {{nbt inherit/projectile}}&lt;br /&gt;
** {{nbt|compound|Item}}: The item to render as, may be absent.&lt;br /&gt;
*** {{nbt inherit/itemnoslot|indent=***}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;section end=&amp;quot;entity data&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{for|information specifically pertaining to blazes and their shooting behavior|Blaze#History}}&lt;br /&gt;
{{for|information specifically pertaining to fire charges as an item|Fire Charge#History}}&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|[[File:Fire Charge JE1 BE1.png|32px]] Added small fireballs.}} &lt;br /&gt;
|{{HistoryLine||1.5|dev=13w02a|The texture of the small fireball has been changed from [[File:Fire Charge JE1 BE1.png|32px]] to [[File:Diamond Helmet (item)  JE1 BE1.png|32px]].&amp;lt;ref&amp;gt;{{bug|MC-6758}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine|||dev=13w02b|The texture of the small fireball has been changed from [[File:Diamond Helmet (item) JE1 BE1.png|32px]] back to [[File:Fire Charge JE1 BE1.png|32px]].}}&lt;br /&gt;
|{{HistoryLine||1.6.1|dev=13w24a|The texture of the small fireball has been changed from [[File:Fire Charge JE1 BE1.png|32px]] to [[File:Ghast Fireball 13w24a.png|32px]].&amp;lt;ref&amp;gt;{{bug|MC-17827}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine|||dev=13w24b|The texture of the small fireball has been reverted from [[File:Ghast Fireball 13w24a.png|32px]] to [[File:Fire Charge JE1 BE1.png|32px]].}}&lt;br /&gt;
|{{HistoryLine||1.14|dev=18w43a|[[File:Fire Charge JE2 BE2.png|32px]] The texture of the small fireball has been changed.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w50a|The small fireball now has an optional &amp;lt;code&amp;gt;Item&amp;lt;/code&amp;gt; NBT tag that can specify a different item stack to render.}}&lt;br /&gt;
|{{HistoryLine||1.15|dev=19w42a|Small fireballs shot by dispensers can now light campfires when colliding with them.}}&lt;br /&gt;
|{{HistoryLine||1.21.2|dev=24w34a|Small fireballs no longer go through the [[Minecraft:world border]] if hit.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|pocket alpha}}&lt;br /&gt;
|{{HistoryLine||v0.12.1|dev=build 1|[[File:Fire Charge JE1 BE1.png|32px]] Added small fireballs.}} &lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Fire Charge JE2 BE2.png|32px]] The texture of the small fireball has been changed.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Legacy Console Edition ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU7|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Fire Charge JE1 BE1.png|32px]] Added small fireballs.}}&lt;br /&gt;
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Fire Charge JE2 BE2.png|32px]] The texture of the small fireball has been changed.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;New Nintendo 3DS Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|new 3ds}}&lt;br /&gt;
|{{HistoryLine||0.1.0|[[File:Fire Charge JE1 BE1.png|32px]] Added small fireballs.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Data history ===&lt;br /&gt;
==== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ====&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|The small fireball’s numeric ID is 64.}}&lt;br /&gt;
|{{HistoryLine||1.11|dev=16w32a|The small fireball&amp;#039;s entity ID has been changed from &amp;lt;code&amp;gt;SmallFireball&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;small_fireball&amp;lt;/code&amp;gt;.}}&lt;br /&gt;
|{{HistoryLine|||dev=16w40a|[[Minecraft:NBT tag]]s &amp;lt;code&amp;gt;xTile&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;yTile&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;zTile&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;inTile&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;inGround&amp;lt;/code&amp;gt; have been removed from the small fireball [[Minecraft:Chunk format#Projectiles|entity data]].}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=17w47a|Numeric IDs for entities were presumably deprecated in this version.}}&lt;br /&gt;
|{{HistoryLine||1.16|dev=20w10a|The NBT tags &amp;lt;code&amp;gt;life&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;direction&amp;lt;/code&amp;gt; have been removed from the small fireball.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ====&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|pocket}}&lt;br /&gt;
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|The [[Minecraft:entity]] ID for the fireball has been changed from &amp;lt;code&amp;gt;smallfireball&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;small_fireball&amp;lt;/code&amp;gt;.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
{{issue list}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Small fireballs share the same texture as regular fireballs, visually differing primarily in size.&lt;br /&gt;
* Dispensers with fire charges can shoot through blocks directly in front of them, as long as they’re not higher or wider than half a block.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox entities|Other}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Projectiles]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:pt:Bola de Fogo Pequena]]&lt;br /&gt;
[[Minecraft:ru:Малый огненный шар]]&lt;br /&gt;
[[Minecraft:zh:小火球]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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