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	<title>Minecraft:Snow - Revision history</title>
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	<updated>2026-04-09T13:22:31Z</updated>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Snow&amp;diff=50884&amp;oldid=prev</id>
		<title>imported&gt;User-12316399: /* History */</title>
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		<updated>2026-04-04T20:18:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;History&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{about|the thin cover caused by snowfall|the full block|Snow Block|the weather condition|Snowfall|the projectile|Snowball|other uses}}&lt;br /&gt;
{{Infobox block&lt;br /&gt;
| group = 1 layer&lt;br /&gt;
| 1-1 = Snow (layers 1).png &lt;br /&gt;
| group2 = 2 layers&lt;br /&gt;
| 2-1 = Snow (layers 2).png &lt;br /&gt;
| group3 = 3 layers&lt;br /&gt;
| 3-1 = Snow (layers 3).png &lt;br /&gt;
| group4 = 4 layers&lt;br /&gt;
| 4-1 = Snow (layers 4).png &lt;br /&gt;
| group5 = 5 layers&lt;br /&gt;
| 5-1 = Snow (layers 5).png &lt;br /&gt;
| group6 = 6 layers&lt;br /&gt;
| 6-1 = Snow (layers 6).png &lt;br /&gt;
| group7 = 7 layers&lt;br /&gt;
| 7-1 = Snow (layers 7).png &lt;br /&gt;
| group8 = 8 layers&lt;br /&gt;
| 8-1 = Snow (layers 8).png&lt;br /&gt;
| transparent = Yes&lt;br /&gt;
| light = No&lt;br /&gt;
| tool = wooden shovel&lt;br /&gt;
| renewable = Yes&lt;br /&gt;
| stackable = Yes (64)&lt;br /&gt;
| flammable = No&lt;br /&gt;
| lavasusceptible = No&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Snow&amp;#039;&amp;#039;&amp;#039; is a ground cover and gravity-affected{{Only|be}} block found on the surface in snowy [[Minecraft:biome]]s. It can be replenished during [[Minecraft:snowfall]].&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
=== Breaking ===&lt;br /&gt;
Breaking snow with a [[Minecraft:shovel]] yields 1 [[Minecraft:snowball]] per layer {{in|java}}, or between 1 and 4 depending on its height {{in|bedrock}} (detailed below). [[Minecraft:Explosion]]s, such as by [[Minecraft:TNT]] or [[Minecraft:creeper]]s, also cause snow to drop snowballs in the same amount as if mined with a shovel. {{IN|bedrock}}, snow can be instantly removed by {{control|using}} a shovel on it if there is no block directly above the snow layer, yielding the same amount of snowballs as when breaking it.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Snowball drops in &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* 1 snowball for 1–3 layers&lt;br /&gt;
* 2 snowballs for 4–5 layers&lt;br /&gt;
* 3 snowballs for 6–7 layers&lt;br /&gt;
* 4 snowballs for 8 layers&lt;br /&gt;
&lt;br /&gt;
If a shovel is enchanted with [[Minecraft:Silk Touch]], snow drops itself at one item per layer, except for 8 layers, which drop a [[Minecraft:snow block]] instead.&amp;lt;ref name=&amp;quot;MC-134408&amp;quot;&amp;gt;{{bug|MC-134408||Breaking 8-level snow layer with Silk Touch drops snow block}}&amp;lt;/ref&amp;gt; Breaking snow with any other tool, even if enchanted with Silk Touch, drops nothing. &lt;br /&gt;
&lt;br /&gt;
{{breaking row|horizontal=1|Snow|Shovel|Wood}}&lt;br /&gt;
&lt;br /&gt;
Snow breaks and drops nothing if:&lt;br /&gt;
* [[Minecraft:water]] or [[Minecraft:lava]] flows into its space.&lt;br /&gt;
* {{in|java}}, a [[Minecraft:piston]] extends or moves a block into its space.&lt;br /&gt;
* {{in|java}}, its support block is removed.&lt;br /&gt;
{{IN|be}}, snow breaks and drops 1-4 snowballs, depending on its height, if a [[Minecraft:ravager]] walks on it, or if a piston extends or moves a block into its space. 1 snowball is dropped — regardless of the number of layers — if snow falls into an invalid block space after its support block is removed.&lt;br /&gt;
&lt;br /&gt;
=== Natural generation ===&lt;br /&gt;
Snow naturally generates covering all blocks in [[Minecraft:biomes]] with a temperature that allows [[Minecraft:snowfall]], which depends on the elevation. Only blocks with direct access to the sky can generate snow layers naturally (with the exception of some buildings in snowy [[Minecraft:village]]s, which generate extra snow in areas inaccessible to the sky).&amp;lt;ref&amp;gt;{{bug|MC-198006|||WAI}}&amp;lt;/ref&amp;gt; {{IN|be}}, snow can also generate [[Minecraft:snowlogged]] in certain types of vegetation.&lt;br /&gt;
&lt;br /&gt;
Snow generates where there is sky access atop buildings in snowy taiga [[Minecraft:village]]s.{{only|bedrock}}&lt;br /&gt;
&lt;br /&gt;
Snow generates as [[Minecraft:pile]]s and in multiple layers as part of many snowy plains village structures.&lt;br /&gt;
&lt;br /&gt;
By default, snow generates exclusively in single layers {{in|java}}, it can be modified with &amp;lt;code&amp;gt;/gamerule snowAccumulationHeight&amp;lt;/code&amp;gt;. Snow can generate in multiple layers {{in|bedrock}}.&lt;br /&gt;
&lt;br /&gt;
Snow also generates in [[Minecraft:Ancient City|ancient cities]].&lt;br /&gt;
&lt;br /&gt;
{{block distribution}}&lt;br /&gt;
&lt;br /&gt;
=== Crafting ===&lt;br /&gt;
{{Crafting&lt;br /&gt;
|A2= Snow Block |B2= Snow Block |C2= Snow Block&lt;br /&gt;
|Output= Snow,6&lt;br /&gt;
|type= Decoration block&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Post-generation ===&lt;br /&gt;
==== Weather ====&lt;br /&gt;
In snowy biomes or in cold biomes at higher altitudes, the weather can produce snow instead of [[Minecraft:rain]]. In snowy weather, snow generates on random blocks with a complete solid top surface at integer y-values, with a block [[Minecraft:light level]] of 9 or less, with the exception of [[Minecraft:ice]] and [[Minecraft:packed ice]]. The rate at which snow forms is affected by the [[Minecraft:game rule]] {{cd|randomTickSpeed}}. {{IN|be}}, snow can also generate [[Minecraft:snowlogged]] in certain types of vegetation.&lt;br /&gt;
&lt;br /&gt;
Below are the [[Minecraft:altitude]]s at which rain ends and snow begins, depending on the biome. The exact height of the snow line is randomized. In taigas, for example, the lowest possible snow layer forms at y level 153, and the lowest height where snow forms at all locations is y=168, with snow lines ranging between y levels 153 and 168 across different locations.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; |Biome&lt;br /&gt;
! width=&amp;quot;500&amp;quot; |Layer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
* {{BiomeLink|Snowy Plains|text=All snowy biomes|link=Biome#Snowy biomes}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |y=-64 (All altitudes)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
* {{BiomeLink|Windswept Gravelly Hills}}&lt;br /&gt;
* {{BiomeLink|Windswept Hills}}&lt;br /&gt;
* {{BiomeLink|Windswept Forest}}&lt;br /&gt;
* {{BiomeLink|Stony Shore}}&amp;lt;ref name=&amp;quot;MC-240697&amp;quot;&amp;gt;{{bug|MC-240697||It snows in the stony shore biomes from Y {{=}} 118 and above}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{BiomeLink|Dripstone Caves}}{{only|be|short=1}}&amp;lt;ref&amp;gt;{{bug|MCPE-142225||Dripstone Caves biome temperature is too cold}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |120±8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
* {{BiomeLink|Taiga}}&lt;br /&gt;
* {{BiomeLink|Old Growth Spruce Taiga}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |160±8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
* {{BiomeLink|Old Growth Pine Taiga}}&lt;br /&gt;
* {{BiomeLink|Meadow}}{{only|be|short=1}}&lt;br /&gt;
* {{BiomeLink|Cherry Grove}}{{only|be|short=1}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |200±8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
* {{BiomeLink|Plains|text=All others|link=Biome}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |356±8 (out of world)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
* {{BiomeLink|Frozen Ocean}}&lt;br /&gt;
* {{BiomeLink|Deep Frozen Ocean}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Between -64 and 120±8, depending on location&lt;br /&gt;
|}&lt;br /&gt;
{{IN|bedrock}}, anywhere from 1-12 layers of snow can build up during snowfall, depending on the biome. {{IN|java}}, snowfall creates one layer of snow by default, and the number of layers that can accumulate can be altered by the [[Minecraft:game rule]] {{cd|snowAccumulationHeight}}: the default value being {{cd|1}}, while setting it to {{cd|0}} makes no snow form at all, and setting it to {{cd|8}} or above lets snow form up to the level of a full block.&lt;br /&gt;
&lt;br /&gt;
Snow layers do not generate if the game rule {{cd|doWeatherCycle}} has been set to {{cd|false}}.{{only|bedrock}}&lt;br /&gt;
&lt;br /&gt;
==== Snow golems ====&lt;br /&gt;
{{see also|Tutorial:Snow farming}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:Snow golem]]s generate a trail of snow in snowy, cold, and some medium [[Minecraft:biome]]s, or any non-dry biome {{in|bedrock}}.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
[[File:Thicknesses.png|thumb|right|Various thicknesses of snow.]]&lt;br /&gt;
Snow can be placed only on a solid block that is not [[Minecraft:ice]]. {{IN|java}}, snow can be placed on a block with the {{Cd|snow_layer_can_survive_on}} tag, or a block with a full top face and not with the {{Cd|snow_layer_cannot_survive_on}} tag. {{IN|java}}, snow breaks if its support block is removed. {{IN|bedrock}}, snow is affected by gravity and falls if it becomes unsupported, and breaks if it falls onto an unsuitable block. A player can jump up 1 block and 3 snow layers.&lt;br /&gt;
&lt;br /&gt;
=== Cover ===&lt;br /&gt;
[[File:Snowy Grass Block.png|thumb|right|upright|Snow covered [[grass block]], [[Minecraft:mycelium]] or [[Minecraft:podzol]].]]&lt;br /&gt;
If the snow is on a [[Minecraft:grass block]] (or [[Minecraft:mycelium]] or [[Minecraft:podzol]] {{in|java}}&amp;lt;ref&amp;gt;{{bug|MCPE-12277}}&amp;lt;/ref&amp;gt;) the ground cover turns white on the top and around the sides. Snow does not damage tilled and hydrated field areas – it cannot be placed on farmland. A gravity-affected block like [[Minecraft:sand]] or [[Minecraft:gravel]] does not fall if snow covers the block below it, but the gravity-affected block does replace a snow layer when falling onto it. The texture of the grass block changes to snowy when a single layer of snow is placed on top.&amp;lt;ref&amp;gt;{{bug|MC-1483}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{bug|MCPE-32637}}&amp;lt;/ref&amp;gt; Thicker layers of snow causes the grass block to revert to plain dirt when the block receives a random tick, similar to regular grass when covered by an opaque block. A plain dirt block with a single layer of snow on top gains a snowy texture if grass spreads to it.&lt;br /&gt;
&lt;br /&gt;
Snow layers placed on top of [[Minecraft:nylium]] revert it to [[Minecraft:netherrack]].&amp;lt;ref&amp;gt;{{bug|MC-174639|||WAI}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{IN|bedrock}}, if [[Minecraft:leaves]] are topped with a layer of snow, [[Minecraft:particle]]s of snow appear to fall through the leaves from the snow layer.&lt;br /&gt;
&lt;br /&gt;
{{IN|bedrock}}, snow layers [[Minecraft:snowlogging|can occupy the same space]] as one-block [[Minecraft:flower]]s, [[Minecraft:mushroom]]s, and one-block [[Minecraft:fern]]s and [[Minecraft:short grass]] and can be layered and mined normally. Snow cannot occupy the same block as two-block-tall plants.&amp;lt;ref&amp;gt;{{bug|MCPE-21688|||Invalid}}&amp;lt;/ref&amp;gt; Placing snow on plant blocks causes snow to appear around them, but placing plants into an area where there is snow removes the snow.&amp;lt;ref&amp;gt;{{bug|MCPE-29695}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Melting ===&lt;br /&gt;
[[File:Redstone Lamp melt pattern.png|thumb|right|Powered [[redstone lamp]]s melting nearby snow.]]&lt;br /&gt;
Snow melts if there is a [[Minecraft:heat block]]{{only|bedrock|education|short=1}} or block light level of 12 or more. {{IN|bedrock}}, it also melts in biomes without snowfall, regardless of block light or daylight level. If there are multiple layers, layers melt gradually in &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039;, but they melt all at once in &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
Some light sources can melt snow but many cannot. The melt radius is [[Minecraft:taxicab distance]].&lt;br /&gt;
{| class=&amp;quot;wikitable sortable col-2-center col-3-center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Item&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|{{Tooltip|Melt radius|Sort me using the Light level column}}&lt;br /&gt;
!Light Level&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Beacon]]&lt;br /&gt;
|3&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Blast Furnace]]&lt;br /&gt;
|1&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Brewing Stand]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Mushroom|Brown Mushroom]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Campfire]]&lt;br /&gt;
|3&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Candle]] ×1&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Candles ×2&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|Candles ×3&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|Candles ×4&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Conduit]]&lt;br /&gt;
|3&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Copper Bulb]]&lt;br /&gt;
|3&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Copper Bulb, Exposed&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Copper Bulb, Oxidised&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Copper Bulb, Weathered&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Copper Lantern]]&lt;br /&gt;
|2&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Copper Torch]]&lt;br /&gt;
|2&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Crying Obsidian]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Dragon Egg]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:End Portal]]&lt;br /&gt;
|3&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:End Portal Frame]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:End Rod]]&lt;br /&gt;
|2&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Ender Chest]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Fire]]&lt;br /&gt;
|3&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Froglight]]&lt;br /&gt;
|3&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Furnace]]&lt;br /&gt;
|1&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Glow Lichen]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Glowstone]]&lt;br /&gt;
|3&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Jack o&amp;#039;Lantern]]&lt;br /&gt;
|3&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Lantern]]&lt;br /&gt;
|2&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Lava]]&lt;br /&gt;
|3&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Magma Block]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Nether Portal]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Redstone Lamp]]&lt;br /&gt;
|3&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Redstone Ore]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Redstone Torch]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Respawn Anchor]] 1/4 Charge&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Respawn Anchor 2/4 Charge&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|Respawn Anchor 3/4 Charge&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|Respawn Anchor 4/4 Charge&lt;br /&gt;
|3&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Sea Lantern]]&lt;br /&gt;
|3&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Sea Pickle]] ×1&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|Sea Pickles ×2&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|Sea Pickles ×3&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Sea Pickles ×4&lt;br /&gt;
|3&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Shroomlight]]&lt;br /&gt;
|3&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Smoker]]&lt;br /&gt;
|1&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Soul Campfire]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Soul Fire]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Soul Lantern]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Soul Torch]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Torch]]&lt;br /&gt;
|2&lt;br /&gt;
|14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Foxes ===&lt;br /&gt;
When a [[Minecraft:fox]] gets stuck in the snow after missing an attack on prey, it emits particles as it emerges from the snow.&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
{{Sound table/Block/Snow}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{edition|java}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=java&lt;br /&gt;
|showblocktags=y&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Snow&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=snow&lt;br /&gt;
|blocktags=inside_step_sound_blocks, snow, mineable/shovel&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{edition|bedrock}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Snow&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=snow_layer&lt;br /&gt;
|id=78&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
=== Block states ===&lt;br /&gt;
{{see also|Block states}}&lt;br /&gt;
&lt;br /&gt;
{{el|je}}:&lt;br /&gt;
{{bst|layers|1|1,2,3,4,5,6,7,8|The number of layers thick.&amp;lt;br&amp;gt;Each layer adds two pixels to the block height, and each layer after the first adds two pixels to the collision box.|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{el|be}}:&lt;br /&gt;
{{bst|showaux=1|bits=0x1,0x2,0x4|height|0|0,1,2,3,4,5,6,7|The number of layers in addition to the bottom layer.}}&lt;br /&gt;
{{bst|bits=0x8|covered_bit|false|true,false|True if the snow is covering a plant.|0,1|foot=1}}&lt;br /&gt;
&lt;br /&gt;
=== Falling block entity ===&lt;br /&gt;
{{#lst:Falling Block|infobox}}{{main|Falling Block}}{{edition|bedrock}}:&lt;br /&gt;
* {{nbt|compound}}: The entity&amp;#039;s root tag.&lt;br /&gt;
** {{nbt|compound|FallingBlock}}&lt;br /&gt;
*** {{bedrock nbt|Block}}&lt;br /&gt;
** {{nbt|byte|Time}}: The number of ticks the entity has existed. If set to 0, the moment it ticks to 1, it vanishes if the block at its location has a different ID than the entity&amp;#039;s &amp;lt;code&amp;gt;FallingBlock.Name&amp;lt;/code&amp;gt;. If the block at its location has the same ID as its &amp;lt;code&amp;gt;FallingBlock.Name&amp;lt;/code&amp;gt; when &amp;lt;code&amp;gt;Time&amp;lt;/code&amp;gt; ticks from 0 to 1, the block is deleted, and the entity continues to fall, having overwritten it. When Time goes above 600, or above 100 while the block is below Y=1 or is outside building height, the entity is deleted. {{Needs testing}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{info needed section|When did snow stop sounding like wool?}}&lt;br /&gt;
=== Development ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine||May 20, 2009|link=wordofnotch:110593679|[[Minecraft:Notch]] briefly mentioned, &amp;quot;Winter is an awesome idea. I can see snow and tiles slowly getting covered in a layer of snow.  Also, ice on lakes. :D&amp;quot;}}&lt;br /&gt;
|{{HistoryLine||May 21, 2009|link=wordofnotch:110762705|Notch reveals that snow &amp;quot;on top of topmost tiles&amp;quot; was on his to-do list.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java alpha}}&lt;br /&gt;
|{{HistoryLine||v1.0.4|[[File:Snow (layers 1) JE1 BE1.png|32px]] Snowfall has been added to maps only in winter mode. When creating a new save, a map has a 1/4 chance of having worldwide snowfall. When falling on exposed land, a thin snow layer is created.|Snow can not fall onto any non solid blocks, and instead falls through them. The exception to this is leaves.}}&lt;br /&gt;
|{{HistoryLine||v1.0.5|Disturbing a snow layer by any means other than replacing it now causes a [[Minecraft:snowball]] to [[Minecraft:drops|drop]]. This includes melting and [[Minecraft:breaking|mining]] snow or the [[Minecraft:block]] under it.&lt;br /&gt;
|A [[Minecraft:player]] can now easily harvest snow by placing a block of [[Minecraft:water]]. By doing so, the player receives a large amount of snowballs with little effort.|Snow can now fall onto many non solid blocks including [[Minecraft:glass]], [[Minecraft:stairs]], [[Minecraft:slab]]s, [[Minecraft:door]]s, [[Minecraft:sign]]s, and [[Minecraft:pressure plate]]s.}}&lt;br /&gt;
|{{HistoryLine||v1.0.5_01|Snowballs can now be harvested from snow only by using with [[Minecraft:shovel]]s.}}&lt;br /&gt;
|{{HistoryLine||v1.0.17|Snow can no longer fall on non solid blocks, including leaves. Any snow on top of non solid blocks break given a block update.}}|{{HistoryLine||v1.2.0|dev=preview|With the removal of Winter Mode, snow can no longer regenerate.}}&lt;br /&gt;
|{{HistoryLine|java beta}}&lt;br /&gt;
|{{HistoryLine||1.5|[[File:Snow (layers 2) JE1.png|32px]] [[File:Snow (layers 3) JE1.png|32px]] [[File:Snow (layers 4) JE1.png|32px]] [[File:Snow (layers 5) JE1.png|32px]] [[File:Snow (layers 6) JE1.png|32px]] [[File:Snow (layers 7) JE1.png|32px]] [[File:Snow (layers 8) JE1 BE1.png|32px]] Stacked snow layers have been added. They do not generate naturally and cannot be placed. Layers 1-3 have no collision, while 4-8 all have a half block collision.&lt;br /&gt;
|Snow regeneration has now returned as part of the new [[Minecraft:weather]] features.&amp;lt;ref&amp;gt;{{tumblr|notch|4746701552|Minecraft Beta 1.5, and some thoughts on this blog}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Snow can now occur in arctic [[Minecraft:biome]]s.}}&lt;br /&gt;
|{{HistoryLine||1.7|[[File:Snow (layers 1) JE2  BE2.png|32px]] [[File:Snow (layers 2) JE2 BE1.png|32px]] [[File:Snow (layers 3) JE2 BE1.png|32px]] [[File:Snow (layers 4) JE2 BE1.png|32px]] [[File:Snow (layers 5) JE2 BE1.png|32px]] [[File:Snow (layers 6) JE2 BE1.png|32px]] [[File:Snow (layers 7) JE2 BE1.png|32px]] The side textures of snow layers 1-7 are now aligned to the bottom of the block instead of the top.}}&lt;br /&gt;
|{{HistoryLine||1.8|dev=Pre-release|Snow biomes have been temporarily removed as [[Minecraft:Notch]] is currently trying to improve them.&lt;br /&gt;
|Dropped snow layer items no longer appear larger than normal blocks.}}&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|Snow [[Minecraft:biome]]s have been re-added.&lt;br /&gt;
|Added [[Minecraft:snow golem]]s, which leave a trail of snow behind them, making snow easier to farm.}}&lt;br /&gt;
|{{HistoryLine||1.3.1|dev=12w21a|Snow has been made available in the [[Minecraft:creative inventory]].}}&lt;br /&gt;
|{{HistoryLine||1.5|dev=13w05a|Snow can now be [[Minecraft:crafting|crafted]] and is obtainable in [[Minecraft:Survival]] mode.&lt;br /&gt;
|Stacked snow layers now have correct collisions, and can be placed.}}&lt;br /&gt;
|{{HistoryLine||?&amp;lt;!--between 13w01a and 13w42a--&amp;gt;|Single snow layers now have collision. Walking on top of them is equivalent to walking atop a full block below them.}}&lt;br /&gt;
|{{HistoryLine||?&amp;lt;!--tested in 14w25a--&amp;gt;|Eight layers of snow no longer have collision.}}&lt;br /&gt;
|{{HistoryLine||?|Eight layers of snow once again have collision.}}&lt;br /&gt;
|{{HistoryLine||?|Single snow layers no longer have collision.}}&lt;br /&gt;
|{{HistoryLine||1.8|dev=14w28b|The number of [[Minecraft:snowball]]s dropped from snow has been increased from 1-8 to 2-9, depending on thickness.}}&lt;br /&gt;
|{{HistoryLine||1.8.1|dev=pre1|Placing a snow layer against the side of a snow with multiple layers now places snow next to it, instead of adding another layer to it. Placing snow against the side of a single layer still adds another layer.|Placing a snow layer in the same location as other snow layers by aiming at adjacent blocks now adds an additional layer if possible instead of replacing all of the snow with 1 layer.{{info needed|was the change in 1.8.1-pre1 reverted before this?}}}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=17w47a|Layer 1 snow now has empty collision instead of solid collision of height 0, allowing entities to once again pass through it.&lt;br /&gt;
|Placing a snow layer against the side of a single snow layer now places snow next to the block instead of adding a second layer to it.&lt;br /&gt;
|It is no longer possible to replace snow with multiple layers by aiming at adjacent blocks.}}&lt;br /&gt;
|{{HistoryLine|||dev=17w48a|Snow now drops itself when mined with a Silk Touch shovel.&amp;lt;ref&amp;gt;{{bug|MC-1875||&lt;br /&gt;
Snow layers don&amp;#039;t drop themselves when harvested with a silk touch tool|Fixed}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Mining 8 layers of snow with a Silk Touch shovel now drops a snow block.&amp;lt;ref name=&amp;quot;MC-134408&amp;quot;/&amp;gt;}}&lt;br /&gt;
|{{HistoryLine||1.14|dev=18w43a|[[File:Snow (layers 1) JE3  BE3.png|32px]] [[File:Snow (layers 2) JE3  BE2.png|32px]] [[File:Snow (layers 3) JE3  BE2.png|32px]] [[File:Snow (layers 4) JE3  BE2.png|32px]] [[File:Snow (layers 5) JE3  BE2.png|32px]] [[File:Snow (layers 6) JE3  BE2.png|32px]] [[File:Snow (layers 7) JE3  BE2.png|32px]] [[File:Snow (layers 8) JE2 BE2.png|32px]] The texture of snow has been changed.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w49a|Snow now generate in the updated [[Minecraft:snowy tundra]] [[Minecraft:village]]s.}}&lt;br /&gt;
|{{HistoryLine|||dev=19w03c|Seven layer high snow now uses correct cullface arguments.}}&lt;br /&gt;
|{{HistoryLine||1.19|dev=22w13a|Snow now generate as part of [[Minecraft:Ancient City|ancient cities]].}}&lt;br /&gt;
|{{HistoryLine||1.19.3|dev=22w44a|Added the [[Minecraft:game rule]] {{cd|snowAccumulationHeight}}.}}&lt;br /&gt;
|{{HistoryLine||1.20.2|dev=23w31a|The rate of snow accumulation is now affected by the game rule {{cd|randomTickSpeed}}.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|pocket alpha}}&lt;br /&gt;
|{{HistoryLine||Pre-release|[[File:Snow (layers 1) JE1 BE1.png|32px]] Added snow to the world generation.}}&lt;br /&gt;
|{{HistoryLine||v0.4.0|[[File:Snow (layers 1) JE2  BE2.png|32px]] The model of snow has been changed.}}&lt;br /&gt;
|{{HistoryLine||v0.8.0|dev=build 1|Added snow to the [[Minecraft:Creative]] mode [[Minecraft:inventory]].}}&lt;br /&gt;
|{{HistoryLine||v0.9.0|dev=build 1|Snow is now craftable in Survival mode.}}&lt;br /&gt;
|{{HistoryLine||v0.12.1|dev=build 1|[[File:Snow (layers 2) JE2 BE1.png|32px]] [[File:Snow (layers 3) JE2 BE1.png|32px]] [[File:Snow (layers 4) JE2 BE1.png|32px]] [[File:Snow (layers 5) JE2 BE1.png|32px]] [[File:Snow (layers 6) JE2 BE1.png|32px]] [[File:Snow (layers 7) JE2 BE1.png|32px]] [[File:Snow (layers 8) JE1 BE1.png|32px]] Stacked snow layers have been added. They can be placed. Layers 1-3 have no collision, while 4-8 all have a half block collision.&lt;br /&gt;
|Snow is now affected by gravity, so that unsupported snow layers show falling dust [[Minecraft:particles]].&lt;br /&gt;
|Snow can now be placed inside [[Minecraft:flower]]s, [[Minecraft:mushroom]]s and [[Minecraft:short grass]].&lt;br /&gt;
|Snow is now obtained by using a [[Minecraft:shovel]] on it. Previously, snow was [[Minecraft:breaking|mined]] like any [[Minecraft:dirt]]-type [[Minecraft:block]].&lt;br /&gt;
|Snow now melts in any non-snowy biome.}}&lt;br /&gt;
|{{HistoryLine||v0.13.0|dev=build 1|&amp;quot;Snow&amp;quot; has been renamed to &amp;quot;Top Snow.&amp;quot;}}&lt;br /&gt;
|{{HistoryLine|?}}&lt;br /&gt;
|{{HistoryLine||?|Snow now only melts in dry/hot biomes.}}&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|Snow layers can now generate in [[Minecraft:extreme hills]] biomes.}}&lt;br /&gt;
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Snow (layers 1) JE3  BE3.png|32px]] [[File:Snow (layers 2) JE3  BE2.png|32px]] [[File:Snow (layers 3) JE3  BE2.png|32px]] [[File:Snow (layers 4) JE3  BE2.png|32px]] [[File:Snow (layers 5) JE3  BE2.png|32px]] [[File:Snow (layers 6) JE3  BE2.png|32px]] [[File:Snow (layers 7) JE3  BE2.png|32px]] [[File:Snow (layers 8) JE2 BE2.png|32px]] The texture of snow has been changed.}}&lt;br /&gt;
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.20|All snow layers now have their own collision heights, which are ⅛ of a block less than each layer&amp;#039;s visual height.}}&lt;br /&gt;
|{{HistoryLine||1.21.30|dev=Preview 1.21.30.22|Changed name from &amp;quot;Top Snow&amp;quot; to &amp;quot;Snow&amp;quot; to match {{JE}}.}}&lt;br /&gt;
|{{HistoryLine|||dev=Preview 1.21.30.23|When mining snow with a Silk Touch enchanted shovel, snow is now dropped in an amount corresponding to the number of layers of the block.&amp;lt;ref&amp;gt;{{bug|MCPE-59729||Snow layers don&amp;#039;t drop themselves when mined with a silk touch enchanted shovel|Fixed}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|If there are 8 layers of snow, a snow block is dropped if mined with a Silk Touch tool.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Legacy Console Edition ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Snow (layers 1) JE1 BE1.png|32px]] Added snow.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|Stacked snow layers can now be placed.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Snow can now be placed on top of upside-down [[Minecraft:stairs]].}}&lt;br /&gt;
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Snow is now affected by gravity.}}&lt;br /&gt;
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Snow (layers 1) JE3 BE3.png|32px]] [[File:Snow (layers 2) JE3 BE2.png|32px]] [[File:Snow (layers 3) JE3 BE2.png|32px]] [[File:Snow (layers 4) JE3 BE2.png|32px]] [[File:Snow (layers 5) JE3 BE2.png|32px]] [[File:Snow (layers 6) JE3 BE2.png|32px]] [[File:Snow (layers 7) JE3 BE2.png|32px]] [[File:Snow (layers 8) JE2 BE2.png|32px]] The texture of snow has been changed.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;New Nintendo 3DS Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|New 3DS}}&lt;br /&gt;
|{{HistoryLine||0.1.0|[[File:Snow (layers 1) JE2 BE2.png|32px]] Added snow.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Data history ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=17w47a|The ID of snow has been changed from &amp;lt;code&amp;gt;snow_layer&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;snow&amp;lt;/code&amp;gt;.&lt;br /&gt;
|Prior to [[Minecraft:1.13/Flattening|&amp;#039;&amp;#039;The Flattening&amp;#039;&amp;#039;]], this block&amp;#039;s numeral ID was 78.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
{{Issue list|Snow|Snow layer|Top snow}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Snow can be stacked to a full block beside a [[Minecraft:cactus]] without destroying the cactus.&lt;br /&gt;
*Snow layers of 2 to 7 thickness prevent hostile mobs from spawning.&lt;br /&gt;
*In [[Minecraft:Spectator mode]], a player positioned at the correct height can see the snowy texture of the top of the grass blocks.&lt;br /&gt;
*Snow sounds were created by [[Minecraft:Daniel Rosenfeld]] scrunching a bag of corn starch.&amp;lt;ref&amp;gt;[https://www.20k.org/episodes/minecraft &amp;lt;nowiki&amp;gt;It turns out, there’s a much easier way to get a good snow sound, using a bag of corn starch...&lt;br /&gt;
Daniel: You just scrunch it [sfx], and that sounds much more like snow than actual real snow.&amp;lt;/nowiki&amp;gt;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Snowy Plains.png|Naturally generated snow in a snowy plains biome.&lt;br /&gt;
Ice Spikes.png|Naturally generated snow in an ice spikes biome.&lt;br /&gt;
Snowy Taiga.png|Naturally generated snow in a snowy taiga biome.&lt;br /&gt;
ExtremeHillsComparison.png|Naturally generated snow in windswept hills.&lt;br /&gt;
Floating snow layer.png|Snow generated floating due to a [[Minecraft:carver|carver cave]].&lt;br /&gt;
Snow Plants.jpg|Snow as seen having the ability to bury certain plants.&lt;br /&gt;
Fox in snow layer.png|A fox stuck in a snow layer.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[Minecraft:Snowlogging]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox snow}}&lt;br /&gt;
{{Navbox blocks|natural}}&lt;br /&gt;
{{Navbox entities|Other}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Natural blocks]]&lt;br /&gt;
[[Category:Generated structure blocks]]&lt;br /&gt;
[[Category:Non-solid blocks]]&lt;br /&gt;
[[Category:Falling blocks]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:cs:Sníh (vrstva)]]&lt;br /&gt;
[[Minecraft:de:Schnee]]&lt;br /&gt;
[[Minecraft:es:Capa de nieve]]&lt;br /&gt;
[[Minecraft:fr:Neige]]&lt;br /&gt;
[[Minecraft:hu:Hó]]&lt;br /&gt;
[[Minecraft:it:Neve]]&lt;br /&gt;
[[Minecraft:ja:雪]]&lt;br /&gt;
[[Minecraft:ko:눈]]&lt;br /&gt;
[[Minecraft:nl:Sneeuw (laag)]]&lt;br /&gt;
[[Minecraft:pl:Śnieg]]&lt;br /&gt;
[[Minecraft:pt:Neve]]&lt;br /&gt;
[[Minecraft:ru:Снег (слой)]]&lt;br /&gt;
[[Minecraft:uk:Сніг]]&lt;br /&gt;
[[Minecraft:zh:雪]]&lt;/div&gt;</summary>
		<author><name>imported&gt;User-12316399</name></author>
	</entry>
</feed>