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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3ASound_variant</id>
	<title>Minecraft:Sound variant - Revision history</title>
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	<updated>2026-05-01T05:35:44Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Sound_variant&amp;diff=100166&amp;oldid=prev</id>
		<title>SyncBot: Sync: new page from Minecraft</title>
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		<updated>2026-04-23T11:24:46Z</updated>

		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A &amp;#039;&amp;#039;&amp;#039;sound variant&amp;#039;&amp;#039;&amp;#039; is an alternative set of sounds available for a [[Minecraft:mob]]. Sound variants have no impact on other aspects of gameplay, and only affect the sounds a mob will use.&lt;br /&gt;
&lt;br /&gt;
== List of sound variants ==&lt;br /&gt;
{{wip|section=1|Add the sound tables of the relevant mobs}}&lt;br /&gt;
=== Cat ===&lt;br /&gt;
[[Minecraft:Cat]]s have two sound variants: &amp;quot;classic&amp;quot; and &amp;quot;royal&amp;quot;. Cat sound variants affect their idle, hurt, and death sounds; other sounds are the same between sound variants.&lt;br /&gt;
&lt;br /&gt;
Due to having unique [[Minecraft:baby]] sounds, a kitten&amp;#039;s sound variant has no effect until it grows up.&lt;br /&gt;
=== Cow ===&lt;br /&gt;
[[Minecraft:Cow]]s have two sound variants: &amp;quot;classic&amp;quot; and &amp;quot;moody&amp;quot;. Cow sound variants affect their idle, hurt, and death sounds; other sounds are the same between sound variants.&lt;br /&gt;
=== Chicken ===&lt;br /&gt;
[[Minecraft:Chicken]]s have two sound variants: &amp;quot;classic&amp;quot; and &amp;quot;picky&amp;quot;. Chicken sound variants affect their idle, hurt, and death sounds; other sounds are the same between sound variants.&lt;br /&gt;
&lt;br /&gt;
Due to having unique [[Minecraft:baby]] sounds, a chick&amp;#039;s sound variant has no effect until it grows up.&lt;br /&gt;
=== Pig ===&lt;br /&gt;
[[Minecraft:Pig]]s have three sound variants: &amp;quot;classic&amp;quot;, &amp;quot;big&amp;quot;, and &amp;quot;mini&amp;quot;. Pig sound variants affect their idle, eating, hurt, and death sounds; other sounds are the same between sound variants.&lt;br /&gt;
&lt;br /&gt;
Due to having unique [[Minecraft:baby]] sounds, a baby pig&amp;#039;s sound variant has no effect until it grows up.&lt;br /&gt;
=== Wolf ===&lt;br /&gt;
[[Minecraft:Wolves]] have seven sound variants: &amp;quot;classic&amp;quot;, &amp;quot;angry&amp;quot;, &amp;quot;big&amp;quot;, &amp;quot;cute&amp;quot;, &amp;quot;grumpy&amp;quot;, &amp;quot;puglin&amp;quot;, and &amp;quot;sad&amp;quot;. Wolf sound variants affect most of their sounds; only footsteps, wolf armor, and shaking off water are the same between sound variants.&lt;br /&gt;
&lt;br /&gt;
Due to having unique [[Minecraft:baby]] sounds, a puppy&amp;#039;s sound variant has no effect until it grows up.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.21.5|dev=25w08a|Added the angry, big, cute, grumpy, puglin, and sad wolf sound variants.&lt;br /&gt;
|The existing wolf sounds have been designated as the classic wolf sound variant.}}&lt;br /&gt;
|{{HistoryLine||26.1|dev=snap2|With the addition of baby sounds for wolves, sound variants no longer have any effect on puppies.}}&lt;br /&gt;
|{{HistoryLine|||dev=snap7|Added the royal cat sound variant.&lt;br /&gt;
|Added the moody cow sound variant.&lt;br /&gt;
|Added the picky chicken sound variant.&lt;br /&gt;
|Added the big and mini pig sound variants.&lt;br /&gt;
|The existing sounds for each respective mob have been designated as the classic sound variant.}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
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