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	<title>Minecraft:Stone Button - Revision history</title>
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	<updated>2026-04-09T13:42:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Stone_Button&amp;diff=50939&amp;oldid=prev</id>
		<title>imported&gt;NmF: /* Java Edition */</title>
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		<updated>2026-03-29T19:50:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Java Edition&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox block&lt;br /&gt;
| image = Stone Button.png&lt;br /&gt;
| transparent = Yes&lt;br /&gt;
| light = No&lt;br /&gt;
| tool = Pickaxe&lt;br /&gt;
| waterloggable = {{jebe|No|Yes}}&lt;br /&gt;
| renewable = Yes&lt;br /&gt;
| stackable = Yes (64)&lt;br /&gt;
| flammable = No&lt;br /&gt;
| lavasusceptible = No&lt;br /&gt;
}}&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;stone button&amp;#039;&amp;#039;&amp;#039; is a variant of the [[Minecraft:button]], a [[Minecraft:non-solid block]] that produces a temporary [[Minecraft:redstone]] signal when pressed by a [[Minecraft:player]] or when hit by a [[Minecraft:Wind Charge|wind charge]].&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
=== Breaking ===&lt;br /&gt;
A stone button is most easily broken with a [[Minecraft:pickaxe]]. It drops itself as an item when broken using any [[Minecraft:tool]].&lt;br /&gt;
{{breaking row&lt;br /&gt;
|horizontal=1&lt;br /&gt;
|Stone Button&lt;br /&gt;
|Pickaxe&lt;br /&gt;
|link=none}}&lt;br /&gt;
&lt;br /&gt;
A button is removed and drops as an item if:&lt;br /&gt;
* its attachment block is moved, removed, or destroyed.&lt;br /&gt;
* [[Minecraft:water]] or [[Minecraft:lava]] flows into its space.{{only|java}}&lt;br /&gt;
* a [[Minecraft:piston]] tries to push it or moves a block into its space.&lt;br /&gt;
&lt;br /&gt;
=== Natural generation ===&lt;br /&gt;
Stone buttons are naturally generated in [[Minecraft:stronghold]]s, next to iron doors.{{only|java|short=yes}}&lt;br /&gt;
&lt;br /&gt;
Stone buttons also generate in [[Minecraft:desert]] [[Minecraft:village]]s, in armorer houses attached to granite, as well as in [[Minecraft:trial chambers]].&lt;br /&gt;
&lt;br /&gt;
=== Crafting ===&lt;br /&gt;
{{Crafting&lt;br /&gt;
|Stone&lt;br /&gt;
|Output=Stone Button&lt;br /&gt;
|type=Redstone&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
{{see also|Redstone circuit}}&lt;br /&gt;
&lt;br /&gt;
=== Placement ===&lt;br /&gt;
Buttons can be placed by {{control|using}} it on a surface.&lt;br /&gt;
&lt;br /&gt;
They can be attached to the side, bottom and top of any full opaque block.&lt;br /&gt;
&lt;br /&gt;
If placed on the top or bottom of a block, the button can face any direction.{{only|java}}&lt;br /&gt;
&lt;br /&gt;
It can also be attached to the top of a fence {{in|be}}.&lt;br /&gt;
&lt;br /&gt;
More information about placement on transparent blocks can be found at [[Minecraft:Opacity/Placement]].&lt;br /&gt;
&lt;br /&gt;
=== Redstone power ===&lt;br /&gt;
A button can be used as a [[Minecraft:monostable]] redstone [[Minecraft:Redstone components#Power components|power source]] (it automatically deactivates shortly after being activated).&lt;br /&gt;
&lt;br /&gt;
Buttons are usually in an inactive state, but can be temporarily activated by players. A stone button is activated by a player {{control|using}} it or when hit by a wind charge. [[Minecraft:Mob]]s cannot activate buttons directly.&lt;br /&gt;
&lt;br /&gt;
When activated, a stone button remains active for {{convert|1|second|redstone tick|game tick}}.&lt;br /&gt;
&lt;br /&gt;
While active, a button:&lt;br /&gt;
* powers any adjacent [[Minecraft:redstone dust]] to [[Minecraft:Redstone circuit#Power|power level]] 15, including beneath the button&lt;br /&gt;
* powers any adjacent [[Minecraft:redstone comparator]]s or [[Minecraft:redstone repeater]]s facing away from the button to power level 15&lt;br /&gt;
* strongly powers its attachment block to power level 15&lt;br /&gt;
* activates any adjacent [[Minecraft:Redstone components#Mechanism components|mechanism components]], including above or below, such as [[Minecraft:piston]]s, [[Minecraft:redstone lamp]]s, etc.&lt;br /&gt;
&lt;br /&gt;
When a button changes state it provides a [[Minecraft:Redstone circuit#Redstone update|redstone update]] to all redstone components adjacent to itself (including above and below), and to all redstone components adjacent to its attachment block.&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
=== Generic ===&lt;br /&gt;
{{Sound table/Block/Stone}}&lt;br /&gt;
&lt;br /&gt;
=== Unique ===&lt;br /&gt;
{{:Stone Button/Sounds|a stone button}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{edition|java}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=java&lt;br /&gt;
|showblocktags=y&lt;br /&gt;
|showitemtags=y&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Stone Button&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=stone_button&lt;br /&gt;
|blocktags=buttons&lt;br /&gt;
|itemtags=buttons&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{edition|bedrock}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Stone Button&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=stone_button&lt;br /&gt;
|id=77&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
=== Block states ===&lt;br /&gt;
{{see also|Block states}}&lt;br /&gt;
&lt;br /&gt;
{{#lst:Button|block states}}&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{yt|n7BP3NDpHtA}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{expand section|when the pitch of the sound of the button being pressed in was changed in Java Edition?}}&lt;br /&gt;
{{info needed section|{{bug|MC-8522}}}}&amp;lt;!--- all buttons are ordered with wood before stone types---&amp;gt;&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java alpha}}&lt;br /&gt;
|{{HistoryLine||v1.0.1|[[File:Stone Wall Button (N) JE1.png|32px]] [[File:Stone Wall Button (E) JE1.png|32px]] [[File:Stone Wall Button (S) JE1.png|32px]] [[File:Stone Wall Button (W) JE1.png|32px]]&amp;lt;br&amp;gt;[[File:Powered Stone Wall Button (N) JE1.png|32px]] [[File:Powered Stone Wall Button (E) JE1.png|32px]] [[File:Powered Stone Wall Button (S) JE1.png|32px]] [[File:Powered Stone Wall Button (W) JE1.png|32px]]&amp;lt;br&amp;gt;[[File:Stone Button (item) JE1.png|32px]] Added buttons, which can be placed on the sides of blocks.&lt;br /&gt;
|This was the recipe used at the time:&lt;br /&gt;
{{Collapse|title=Recipe|content=&lt;br /&gt;
{{Crafting Table&lt;br /&gt;
|B2= Stone&lt;br /&gt;
|B3= Stone&lt;br /&gt;
|Output= Button&lt;br /&gt;
|ignoreusage=1&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
|{{HistoryLine|java beta}}&lt;br /&gt;
|{{HistoryLine||1.8|dev=Pre-release|Dropped button items no longer appear abnormally large.|Buttons now generate next to iron doors in [[Minecraft:stronghold]]s.{{check version}}}}&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 5|[[File:Stone Wall Button (N) JE2.png|32px]] [[File:Stone Wall Button (E) JE2.png|32px]] [[File:Stone Wall Button (S) JE2.png|32px]] [[File:Stone Wall Button (W) JE2.png|32px]]&amp;lt;br&amp;gt;The texture of stone has been changed, which changes the edges of unpressed buttons.}}&lt;br /&gt;
|{{HistoryLine||1.4.2|dev=12w34b|The crafting recipe for buttons has been changed.&lt;br /&gt;
{{Collapse|title=Recipe|content=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;{{Crafting Table&lt;br /&gt;
 |B2= Stone&lt;br /&gt;
 |Output= Button&lt;br /&gt;
 }}&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
|{{HistoryLine|||dev=12w37a|The [[Minecraft:redstone]] signal duration of the button has been changed from 9 to 12 redstone ticks.}}&lt;br /&gt;
|{{HistoryLine||1.8|dev=14w04a|[[File:Stone Floor Button (N) JE1.png|32px]] [[File:Stone Ceiling Button (N) JE1.png|32px]]&amp;lt;br&amp;gt;[[File:Powered Stone Floor Button (N) JE1.png|32px]] [[File:Powered Stone Ceiling Button (N) JE1.png|32px]]&amp;lt;br&amp;gt;Buttons are now able to be placed on the top and bottom of [[Minecraft:block]]s, and can currently only face north.}}&lt;br /&gt;
|{{HistoryLine|||dev=14w10a|[[File:Stone Floor Button (N) JE2.png|32px]]&amp;lt;br&amp;gt;[[File:Stone Wall Button (N) JE3.png|32px]] [[File:Stone Wall Button (E) JE3.png|32px]] [[File:Stone Wall Button (S) JE3.png|32px]] [[File:Stone Wall Button (W) JE3.png|32px]]&amp;lt;br&amp;gt;[[File:Stone Ceiling Button (N) JE2.png|32px]]&amp;lt;br&amp;gt;[[File:Powered Stone Floor Button (N) JE2.png|32px]]&amp;lt;br&amp;gt;[[File:Powered Stone Wall Button (N) JE2.png|32px]] [[File:Powered Stone Wall Button (E) JE2.png|32px]] [[File:Powered Stone Wall Button (S) JE2.png|32px]] [[File:Powered Stone Wall Button (W) JE2.png|32px]]&amp;lt;br&amp;gt;[[File:Powered Stone Ceiling Button (N) JE2.png|32px]]&amp;lt;br&amp;gt; [[File:Stone Button (item) JE2.png|32px]] The models of buttons have been changed.}}&lt;br /&gt;
|{{HistoryLine||1.9|dev=15w46a|[[Minecraft:Mob]]s no longer spawn on buttons.}}&lt;br /&gt;
|{{HistoryLine|||dev=16w02a|Buttons are broken more easily with [[Minecraft:pickaxe]]s.}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=17w47a|Buttons can no longer be placed on top of [[Minecraft:piston]]s.&lt;br /&gt;
|Buttons can now be placed in all 4 rotations on the top and bottom of a [[Minecraft:block]].&lt;br /&gt;
|Renamed &amp;quot;Button&amp;quot; to &amp;quot;Stone Button&amp;quot;.}}&lt;br /&gt;
|{{HistoryLine||1.14|dev=18w43a|[[File:Stone Button (S) JE4.png|32px]] The textures of stone buttons has been changed.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w44a|[[File:Stone Button (S) JE5 BE2.png|32px]] The texture of stone buttons has been changed, once again.}}&lt;br /&gt;
|{{HistoryLine||1.20|dev=23w14a|[[File:Stone Button JE6.png|32px]] UV texture map of stone button has been changed, the front texture of stone button is no longer mirrored up and down.}}&lt;br /&gt;
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Stone buttons now generate in [[Minecraft:trial chambers]].}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|pocket alpha}}&lt;br /&gt;
|{{HistoryLine||v0.13.0|dev=build 1|[[File:Stone Button (item) JE2.png|32px]] Added buttons.}}&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.4.0|dev=1.2.20.1|The stone button has been renamed to &amp;quot;Stone Button&amp;quot;.}}&lt;br /&gt;
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Stone Button (S) JE5 BE2.png|32px]] The textures of buttons have been changed.}}&lt;br /&gt;
|{{HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Stone buttons now generate in [[Minecraft:trial chambers]].}}&lt;br /&gt;
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|Stone buttons no longer require a pickaxe to drop themselves and are faster to mine with any improper tool.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Legacy Console Edition ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Stone Button (item) JE1.png|32px]] Added stone buttons.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU5|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Stone buttons now generate next to iron doors in [[Minecraft:stronghold]]s.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU9|The [[Minecraft:crafting]] recipe for stone buttons has been changed.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Buttons are now able to be placed on the top and bottom of [[Minecraft:block]]s.}}&lt;br /&gt;
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Stone Button.png|32px]] The textures of stone buttons has been changed.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;New Nintendo 3DS Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|new 3ds}}&lt;br /&gt;
|{{HistoryLine||0.1.0|[[File:Stone Button (item) JE2.png|32px]] Added buttons.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Ceiling Button.png|First image of a button on a ceiling.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Data history ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=17w47a|Prior to [[Minecraft:1.13/Flattening|&amp;#039;&amp;#039;The Flattening&amp;#039;&amp;#039;]], this block&amp;#039;s numeral ID was 77.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
{{Issue list}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox redstone|components}}&lt;br /&gt;
{{Navbox blocks|Utility}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanisms]]&lt;br /&gt;
[[Category:Manufactured blocks]]&lt;br /&gt;
[[Category:Generated structure blocks]]&lt;br /&gt;
[[Category:Non-solid blocks]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:fr:Bouton en pierre]]&lt;br /&gt;
[[Minecraft:ja:石のボタン]]&lt;br /&gt;
[[Minecraft:ko:돌 버튼]]&lt;br /&gt;
[[Minecraft:pt:Botão de Pedra]]&lt;br /&gt;
[[Minecraft:uk:Кам&amp;#039;яна кнопка]]&lt;br /&gt;
[[Minecraft:zh:石头按钮]]&lt;/div&gt;</summary>
		<author><name>imported&gt;NmF</name></author>
	</entry>
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