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		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{For}}&lt;br /&gt;
{{Infobox biome&lt;br /&gt;
| title = Swamp&lt;br /&gt;
| group = Regular&lt;br /&gt;
| 1-1 = Swamp.png&lt;br /&gt;
| 1-1size = 500px&lt;br /&gt;
| group2 = Vibrant Visuals&lt;br /&gt;
| 2-1 = Swamp Vibrant Visuals.png&lt;br /&gt;
| 2-1size = 500px&lt;br /&gt;
| downfall = 0.9{{only|java}}&amp;lt;br&amp;gt;0.5{{only|bedrock}}&lt;br /&gt;
| precipitation = Yes&lt;br /&gt;
| temperature = 0.8&lt;br /&gt;
| grasscolor = {{color|#6A7039}}&amp;lt;br&amp;gt;{{color|#4C763C}}&lt;br /&gt;
| foliagecolor = {{color|#6A7039}}&lt;br /&gt;
| dryfoliagecolor = #7B5334&lt;br /&gt;
| watercolor = {{color|#617B64}}&lt;br /&gt;
| underwaterfogcolor = {{color|#232317}}&lt;br /&gt;
| underwaterfogdistance = 30&lt;br /&gt;
| structures = {{EnvLink|Swamp Hut}}&lt;br /&gt;
| features = {{EnvLink|Fossil}}&amp;lt;br&amp;gt;{{EnvLink|Swamp Oak}}&amp;lt;br&amp;gt;{{EnvLink|Huge Mushroom}}{{only|bedrock|short=y}}&lt;br /&gt;
| blocks = {{BlockLink|Grass Block}}&amp;lt;br&amp;gt;{{BlockLink|Short Grass}}&amp;lt;br&amp;gt;{{BlockLink|Water}}&amp;lt;br&amp;gt;{{BlockLink|Lily Pad}}&amp;lt;br&amp;gt;{{BlockLink|Clay}}&amp;lt;br&amp;gt;{{BlockLink|Vines}}&amp;lt;br&amp;gt;{{BlockLink|Oak Log}}&amp;lt;br&amp;gt;{{BlockLink|Oak Leaves}}&amp;lt;br&amp;gt;{{BlockLink|Blue Orchid}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{BlockLink|Brown Mushroom}}&amp;lt;br&amp;gt;{{BlockLink|Red Mushroom}}&amp;lt;br&amp;gt;{{BlockLink|Mushroom Blocks|link=Mushroom Block}}{{only|be|short=1}}&amp;lt;br&amp;gt;{{BlockLink|Dead Bush}}&amp;lt;br&amp;gt;{{BlockLink|Firefly Bush}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{BlockLink|Seagrass}}&amp;lt;br&amp;gt;{{BlockLink|Sugar Cane}}&amp;lt;br&amp;gt;&lt;br /&gt;
|atmospherics = Swampland&lt;br /&gt;
|lighting = Default&lt;br /&gt;
|volumetric = Swampland&lt;br /&gt;
|colorgrading = Default&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;swamp&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;swampland&amp;#039;&amp;#039;&amp;#039; is a wetland [[Minecraft:biome]] where [[Minecraft:slime]]s, [[Minecraft:frog]]s, and [[Minecraft:bogged]] can spawn.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Swamps have sparse [[Minecraft:oak tree]]s which can grow on land or in shallow water and generate with [[Minecraft:vines]] growing on them. [[Minecraft:Mushroom]]s are more common here than in most Overworld biomes. [[Minecraft:Sugar cane]] is found often growing on shores. [[Minecraft:Seagrass]] litters the bottom of flooded areas. [[Minecraft:Firefly bush]]es and [[Minecraft:blue orchid]]s grow among the grass, the latter of which are found exclusively in swamps. [[Minecraft:Lily pad]]s are scattered across the surface of the water and [[Minecraft:dead bush]]es dot the surface of the land. {{IN|bedrock}}, [[Minecraft:huge mushroom]]s can generate as well.&lt;br /&gt;
&lt;br /&gt;
Swamp biomes, alongside [[Minecraft:mangrove swamp]]s and [[Minecraft:desert]]s, can generate rare underground [[Minecraft:fossil]]s.&lt;br /&gt;
&lt;br /&gt;
A swamp rarely generates [[Minecraft:swamp hut]]s, housing a [[Minecraft:witch]] and a black [[Minecraft:cat]]. Only witches can spawn in and around the hut.&lt;br /&gt;
&lt;br /&gt;
Swamps have elevations low enough to go below sea level throughout much of the area. A large portion of swamps are flooded, where patches of [[Minecraft:clay]] are found on the lakebed. The shores of swamps may have marsh-like terrain, where the shores are very irregular, often without smooth transition, and with some small puddles generated. [[Minecraft:Water]] in swamps takes on a gray-green color.&lt;br /&gt;
&lt;br /&gt;
Underwater [[Minecraft:fog]] is thick here so that visibility is lower than in other biomes underwater. Additionally, unlike other [[Minecraft:Overworld]] biomes, swamps have varying tints for [[Minecraft:grass block]]s, [[Minecraft:grass]], and [[Minecraft:leaves]], etc. See [[Minecraft:Biome#Special plant tints]].&lt;br /&gt;
&lt;br /&gt;
With [[Minecraft:Vibrant Visuals]], swamps have a unique brown-green sky color, and stronger volumetric fog effects, fading the [[Minecraft:sun]] and sunlight.&lt;br /&gt;
&lt;br /&gt;
=== Generation ===&lt;br /&gt;
The swamp biome generates at temperatures of -0.45 to 0.2, meaning it generates at the temperate and cold biome temperature noise values. Swamps generate next to most [[Minecraft:plains]], [[Minecraft:sunflower plains]], [[Minecraft:flower forest]]s, most [[Minecraft:forest]]s, [[Minecraft:birch forest]]s, [[Minecraft:dark forest]]s, most [[Minecraft:taiga]]s, [[Minecraft:old growth taiga]]s, and some [[Minecraft:windswept savanna]]s. Swamp biomes are usually found in flat terrain near sea level in regions with very high [[Minecraft:World_generation#Biomes|erosion]] values, and they also replace [[Minecraft:river]]s in these areas. Swamps never directly border the [[Minecraft:ocean]], however, their water bodies are often connected to one.&lt;br /&gt;
&lt;br /&gt;
== Mobs ==&lt;br /&gt;
[[Minecraft:Slime]]s may spawn in swamps during the night, exclusively between Y=50 and Y=70, making swamps and mangrove swamps the only places where slimes can be found above ground. Their spawn rate is affected by the [[Minecraft:moon phase]], spawning most often during full moon and not spawning at all during new moon. Bogged add an additional threat to the night, thunderstorms, or [[Minecraft:Cave|caves]]{{Only|Java|short=JE}}, as their poison arrows can increase the danger of [[Minecraft:hostile mob]]s.&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:Villager]]s that spawn in swamps get a unique swamp-themed look. While villagers have swamp-specific types, no [[Minecraft:village]] featuring exclusively these villagers can be generated. The only way for these villagers to spawn is either by being bred in a swamp, curing a [[Minecraft:zombie villager]] that spawned in a swamp, or finding a [[Minecraft:village]] that generated with some parts reaching the swamp.&lt;br /&gt;
&lt;br /&gt;
The following mobs naturally spawn here:&lt;br /&gt;
&lt;br /&gt;
{{Spawn table&lt;br /&gt;
|edition=java&lt;br /&gt;
|monster=&lt;br /&gt;
{{Spawn row|Creeper|weight=100|size=4}}&lt;br /&gt;
{{Spawn row|Skeleton|weight=70|size=4}}&lt;br /&gt;
{{Spawn row|Slime|weight=100|size=4|note=Slimes are spawned twice, once for slime chunks and once for the surface.}}&lt;br /&gt;
{{Spawn row|Spider|weight=100|size=4}}&lt;br /&gt;
{{Spawn row|Zombie|weight=95|size=4}}&lt;br /&gt;
{{Spawn row|Bogged|weight=30|size=4}}&lt;br /&gt;
{{Spawn row|Enderman|weight=10|size=1-4}}&lt;br /&gt;
{{Spawn row|Witch|weight=5|size=1}}&lt;br /&gt;
{{Spawn row|Zombie Villager|weight=5|size=1}}&lt;br /&gt;
{{Spawn row|Slime|weight=1|size=1|note=Slimes are spawned twice, once for slime chunks and once for the surface.}}&lt;br /&gt;
|creature=&lt;br /&gt;
{{Spawn row|Sheep|weight=12|size=4}}&lt;br /&gt;
{{Spawn row|Chicken|weight=10|size=4}}&lt;br /&gt;
{{Spawn row|Frog|weight=10|size=2-5}}&lt;br /&gt;
{{Spawn row|Pig|weight=10|size=4}}&lt;br /&gt;
{{Spawn row|Cow|weight=8|size=4}}&lt;br /&gt;
|ambient=&lt;br /&gt;
{{Spawn row|Bat|weight=10|size=8}}&lt;br /&gt;
|underground=&lt;br /&gt;
{{Spawn row|Glow Squid|weight=10|size=4-6}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Spawn table&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|monster=&lt;br /&gt;
{{Spawn row|Creeper|weight=100|size=1}}&lt;br /&gt;
{{Spawn row|Slime|weight=100|size=1|note=Slimes are spawned once, for both slime chunks and the surface.}}&lt;br /&gt;
{{Spawn row|Spider|weight=100|size=1}}&lt;br /&gt;
{{Spawn row|Zombie|weight=95|size=4}}&lt;br /&gt;
{{Spawn row|Skeleton|weight=80|size=2}}&lt;br /&gt;
{{Spawn row|Bogged|weight=50|size=4}}&lt;br /&gt;
{{Spawn row|Enderman|weight=10|size=2-3}}&lt;br /&gt;
{{Spawn row|Witch|weight=5|size=1}}&lt;br /&gt;
{{Spawn row|Zombie Villager|weight=5|size=4}}&lt;br /&gt;
|creature=&lt;br /&gt;
{{Spawn row|Sheep|weight=12|size=2-3}}&lt;br /&gt;
{{Spawn row|Chicken|weight=10|size=2-4}}&lt;br /&gt;
{{Spawn row|Frog|weight=10|size=2-5}}&lt;br /&gt;
{{Spawn row|Glow Squid|weight=10|size=2-4}}&lt;br /&gt;
{{Spawn row|Pig|weight=10|size=1-3}}&lt;br /&gt;
{{Spawn row|Cow|weight=8|size=2-3}}&lt;br /&gt;
|ambient=&lt;br /&gt;
{{Spawn row|Bat|weight=10|size=2}}&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
=== Music ===&lt;br /&gt;
These music tracks play while the player is in the Swamp.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 100%; text-align: center; font-size: smaller&amp;quot; data-description=&amp;quot;Music tracks&amp;quot;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Filename&amp;lt;br&amp;gt;in Minecraft&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! [[Minecraft:Gameplay]]&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Soundtrack Title&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! Soundtrack&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Track preview&lt;br /&gt;
! Weight&lt;br /&gt;
|-&lt;br /&gt;
! aerie.ogg&lt;br /&gt;
|[[Minecraft:Lush Caves]], [[Minecraft:Forest]], [[Minecraft:Dark Forest]], [[Minecraft:Birch Forest]], [[Minecraft:Old Growth Birch Forest]], [[Minecraft:Jungle]], [[Minecraft:Swamp]], [[Minecraft:Old Growth Taiga]]&lt;br /&gt;
|&amp;quot;[[Minecraft:Aerie]]&amp;quot;&lt;br /&gt;
| {{sort||&amp;#039;&amp;#039;[[Minecraft: The Wild Update (Original Game Soundtrack)]]&amp;#039;&amp;#039; No. 2}}&lt;br /&gt;
|[[File:Aerie.ogg]]&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
! firebugs.ogg&lt;br /&gt;
|[[Minecraft:Lush Caves]], [[Minecraft:Forest]], [[Minecraft:Dark Forest]], [[Minecraft:Birch Forest]], [[Minecraft:Old Growth Birch Forest]], [[Minecraft:Jungle]], [[Minecraft:Swamp]], [[Minecraft:Old Growth Taiga]]&lt;br /&gt;
|&amp;quot;[[Minecraft:Firebugs]]&amp;quot;&lt;br /&gt;
| {{sort||&amp;#039;&amp;#039;[[Minecraft: The Wild Update (Original Game Soundtrack)]]&amp;#039;&amp;#039; No. 1}}&lt;br /&gt;
|[[File:Firebugs.ogg]]&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
! labyrinthine.ogg&lt;br /&gt;
|[[Minecraft:Lush Caves]], [[Minecraft:Forest]], [[Minecraft:Dark Forest]], [[Minecraft:Birch Forest]], [[Minecraft:Old Growth Birch Forest]], [[Minecraft:Jungle]], [[Minecraft:Swamp]], [[Minecraft:Old Growth Taiga]]&lt;br /&gt;
|&amp;quot;[[Minecraft:Labyrinthine]]&amp;quot;&lt;br /&gt;
| {{sort||&amp;#039;&amp;#039;[[Minecraft: The Wild Update (Original Game Soundtrack)]]&amp;#039;&amp;#039; No. 3}}&lt;br /&gt;
|[[File:Labyrinthine.ogg]]&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{JE}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=java&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Swamp&lt;br /&gt;
|spritetype=biome&lt;br /&gt;
|nameid=swamp&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{BE}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|displayname=[No displayed name]&lt;br /&gt;
|spritetype=biome&lt;br /&gt;
|spritename=swamp&lt;br /&gt;
|nameid=swampland&lt;br /&gt;
|id=6&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
{{load achievements|Adventuring Time}}&lt;br /&gt;
&lt;br /&gt;
== Advancements ==&lt;br /&gt;
{{load advancements|Adventuring Time}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java alpha}}&lt;br /&gt;
|{{HistoryLine||v1.2.0|dev=preview|Added [[Minecraft:biome]]s, including swampland. However, the biome itself was completely different from its modern counterpart.&lt;br /&gt;
|Swamplands are defined by having a [[Minecraft:rain]]fall value of 40% or greater and a temperature value between 50% and 70%.{{verify|The values listed in Biome/Before Beta 1.8 are different.}}}}&lt;br /&gt;
|{{HistoryLine|java beta}}&lt;br /&gt;
|{{HistoryLine||1.8|dev=September 3, 2011|slink={{tweet|notch|110053393850040320}}|[[Minecraft:Notch]] teased a screenshot of the new swampland [[Minecraft:biome]], with oak [[Minecraft:tree]]s with [[Minecraft:vines]].}}&lt;br /&gt;
|{{HistoryLine|||dev=Pre-release|Swamplands were reworked as part of the biome overhaul. The new terrain generator replaced the old version with a new swampland biome.|Swampland generation has been overhauled. Swampland oak trees, vines, marsh-like areas and dead bushes now generate. Foliage and grass is now a lush green color, akin to [[Minecraft:forest]]s.&lt;br /&gt;
|[[Minecraft:Snow]] no longer generates in swamplands.}}&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|[[Minecraft:Grass Block|Grass]], [[Minecraft:leaves]] and [[Minecraft:water]] blocks are now tinted a grayish green on swamplands. However, this change resulted in biome color and biome transitions becoming essentially nonexistent.&lt;br /&gt;
|[[File:Swamp Water JE1.png|32px]] Water in swamplands receives a unique tint ({{color|#E0FF70}}) that is applied to its base blue color.&lt;br /&gt;
|[[Minecraft:Lily pad]]s now generate in swamplands.}}&lt;br /&gt;
|{{HistoryLine||1.1|dev=12w01a|Color transitions in swamplands have been fixed and smoothed.&lt;br /&gt;
|[[File:Swamp Water JE2.png|32px]] Changed the color of the water tint to {{color|#E0FFAE}}.}}&lt;br /&gt;
|{{HistoryLine||1.4.2|dev=12w40a|Added [[Minecraft:witch hut]]s, which may generate in swamplands.|[[Minecraft:Slime]]s now spawn in swamplands.}}&lt;br /&gt;
|{{HistoryLine||1.7.2|dev=13w36a|Swampland is now required for the new &amp;quot;Adventuring Time&amp;quot; [[Minecraft:Achievement/Java Edition|achievement]].}}&lt;br /&gt;
|{{HistoryLine|||dev=13w38b|Marsh-like areas and [[Minecraft:dead bush]]es no longer generate in swamplands.}}&lt;br /&gt;
|{{HistoryLine||1.8|dev=14w26a|Marsh-like areas and [[Minecraft:dead bush]]es generate in swamplands again.}}&lt;br /&gt;
|{{HistoryLine||1.10|dev=16w20a|Added [[Minecraft:fossil]]s, which can generate in swamplands.}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=18w14a|[[Minecraft:Seagrass]] now generates in swamplands.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w15a|[[File:Swamp Water JE.png|32px]] {{color|#617B64}} changed the color of swamp water.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w19a|&amp;quot;Swampland&amp;quot; has been renamed to &amp;quot;Swamp&amp;quot;.}}&lt;br /&gt;
|{{HistoryLine||1.14|dev=18w43a|[[Minecraft:Drowned]] no longer spawn in swamps.}}&lt;br /&gt;
|{{HistoryLine||September 28, 2019|link={{Mcnet|everything-we-announced-minecon-live-2019}}|During [[Minecraft:MINECON Live 2019]], the swamp came in second place in the Biome Vote; mangrove trees, boats with chests, and frogs would be added.}}&lt;br /&gt;
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|Swamp biomes currently do not generate correctly.}}&lt;br /&gt;
|{{HistoryLine|||dev=experimental snapshot 2|Swamp biome generation has been fixed.}}&lt;br /&gt;
|{{HistoryLine|||dev=experimental snapshot 3|Swamps are less likely to overlap cold or dry biomes.&lt;br /&gt;
|Hanging water is no longer placed in swamps.}}&lt;br /&gt;
|{{HistoryLine|||dev=experimental snapshot 4|Swamps are less likely to extend far out from the coastline.}}&lt;br /&gt;
|{{HistoryLine|||dev=experimental snapshot 5|Swamps have been moved slightly more inland.&lt;br /&gt;
|Swamp [[Minecraft:oak]] trees are now able to generate in slightly deeper water than before.}}&lt;br /&gt;
|{{HistoryLine|||dev=experimental snapshot 6|Swamps are now able to generate in dry areas, making them less fragmented overall.}}&lt;br /&gt;
|{{HistoryLine||October 16, 2021|link={{Mcnet|minecraft-live-2021-the-recap}}|[[Minecraft:The Wild Update]] was announced at Minecraft Live 2021, showing in-game clips of previously-announced Biome Vote content, along with new features such as mud, fireflies, tadpoles, and frogs.}}&lt;br /&gt;
|{{HistoryLine||1.19|dev=22w11a|Added [[Minecraft:frog]]s, which spawn in swamps.}}&lt;br /&gt;
|{{HistoryLine|||dev=22w14a|Swamps in warm areas have now been replaced by [[Minecraft:mangrove swamps]].}}&lt;br /&gt;
|{{HistoryLine||1.20|dev=23w17a|&amp;quot;A Familiar Room&amp;quot; may now be played in swamps.}}&lt;br /&gt;
|{{HistoryLine||1.20.5|exp=Update 1.21|dev=24w07a|[[Minecraft:Bogged]] now spawn in swamps.}}&lt;br /&gt;
|{{HistoryLine||1.21.5|dev=25w05a|Added [[Minecraft:firefly bush]]es, which can generate in swamps.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|pocket alpha}}&lt;br /&gt;
|{{HistoryLine||v0.9.0|dev=build 1|Added swamps and swamp hills, along with many other [[Minecraft:biome]]s.}}&lt;br /&gt;
|{{HistoryLine||v0.10.0|dev=build 1|The [[Minecraft:water]] in swamps is now tinted dark gray.&lt;br /&gt;
|[[Minecraft:Huge mushrooms]] now generate in swamps.}}&lt;br /&gt;
|{{HistoryLine||v0.13.0|dev=build 1|Marsh-like areas no longer generate in swamps.}}&lt;br /&gt;
|{{HistoryLine||v0.14.0|dev=build 1|Added [[Minecraft:witch hut]]s, which generate in swamps.}}&lt;br /&gt;
|{{HistoryLine|pocket}}&lt;br /&gt;
|{{HistoryLine||1.1.3|dev=alpha 1.1.3.0|Added [[Minecraft:fossil]]s, which generate in swamps.}}&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.2.13|dev=beta 1.2.13.8|Added [[Minecraft:drowned]], which can spawn in swamps.}}&lt;br /&gt;
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Drowned no longer spawn in swamps during the [[Minecraft:day]].}}&lt;br /&gt;
|{{HistoryLine||1.18.10|exp=Wild Update|dev=beta 1.18.10.24|Added [[Minecraft:frog]]s, which spawn in swamps.}}&lt;br /&gt;
|{{HistoryLine||1.20.70|exp=Update 1.21|dev=Preview 1.20.70.24|[[Minecraft:Bogged]] now spawn in swamps.}}&lt;br /&gt;
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.23|[[Minecraft:Blue orchid]]s now generate more frequently and in larger patches.&lt;br /&gt;
|Swamp oaks now generate slightly more frequently.&lt;br /&gt;
|Swamp oaks no longer generate in direct contact with the ground.|&lt;br /&gt;
[[Minecraft:Lily pad]]s now generate more frequently.}}&lt;br /&gt;
|{{HistoryLine||1.21.70|exp=Drop 1 2025|dev=Preview 1.21.70.20|Added [[Minecraft:firefly bush]]es, which can generate in swamps.}}&lt;br /&gt;
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added unique green atmospherics and strong volumetric fog to swamps in [[Minecraft:Vibrant Visuals]].}}&lt;br /&gt;
|{{HistoryLine||1.21.100|dev=Preview 1.21.100.20|Changed the color of water and underwater fog (old value: {{color|#4C6559}}) to match {{JE}}.&lt;br /&gt;
|Mushrooms now properly generate under trees.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Legacy Console Edition ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU5|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added swamps.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU9|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|Color transitions within swamps have been smoothed.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|Added [[Minecraft:witch hut]]s, which generate only in swamps.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Generation of marsh-like areas in swamp biomes has been changed.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|Added [[Minecraft:fossil]]s, which can generate in swamps.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Data history ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=pre5|The ID &amp;lt;code&amp;gt;swampland&amp;lt;/code&amp;gt; has been changed to &amp;lt;code&amp;gt;swamp&amp;lt;/code&amp;gt;.}}&lt;br /&gt;
|{{HistoryLine||1.18|dev=21w37a|Prior to the removal of numerical biome IDs, this biome&amp;#039;s numerical ID was 6.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
{{issue list|Swamp|Swampland}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Swamp BE.png|Huge mushrooms in a swamp {{In|be}}.&lt;br /&gt;
Swamp Marsh.png|View of marsh-like terrain characteristic of swamps.&lt;br /&gt;
Swamp fireflies.png|[[Minecraft:Fireflies]] in a swamp at night.&lt;br /&gt;
Large swamp.png|Overview of a large swamp biome.&lt;br /&gt;
Swamp hut VV.png|A swamp hut with a witch in a swamp.&lt;br /&gt;
Slimee.png|A slime and a [[Minecraft:swamp hut]] in a swamp.&lt;br /&gt;
Swamps old and new.png|A swamp and a mangrove swamp bordering each other.&lt;br /&gt;
Swamp island.png|A small swamp on an island surrounded by a [[Minecraft:beach]].&lt;br /&gt;
Swamp BE 1.21.61.png|A village reaching into a swamp, causing swamp villagers to spawn naturally.&lt;br /&gt;
Burning Swamp.png|A [[Minecraft:lava lake]] generating in a swamp.&lt;br /&gt;
Swamp and hills.png|Water in a swamp biome.&lt;br /&gt;
Vibrant Visuals swamp sky.png|The sky in a swamp with [[Minecraft:Vibrant Visuals]].&lt;br /&gt;
Swamp Colors 2.png|An example of the temperature variation in swamps, leading to different shades of green for the [[Minecraft:Grass block|grass blocks]], edited for better visibility.&lt;br /&gt;
Bleeding Pit.png|A [[Minecraft:ravine]] generating between the borders of a swamp and [[Minecraft:plains]] biome.&lt;br /&gt;
Swamp bordering frozen river.png|A swamp ending in a frozen biome, where they do not generate.&lt;br /&gt;
Shattered swamp.png|A swamp next to shattered terrain.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Development images ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Swamp1.8.jpg|The first image of a swamp.&lt;br /&gt;
Pocket Edition Swamp.jpg|A swamp in &amp;#039;&amp;#039;Pocket Edition&amp;#039;&amp;#039;.&lt;br /&gt;
Experimental Swamp.jpg|Swamp near a large hill.&lt;br /&gt;
Swamp Near Shattered Snow Taiga.jpg|A swamp near a shattered snow taiga.&lt;br /&gt;
River Swamp.jpg|A river running through a swamp.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Historical screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Good2.png|Old view of a swamp biome.&lt;br /&gt;
Beta 1.8.1.png|A swamp in beta 1.8.&lt;br /&gt;
Swamp River.png|A river running through a swamp before 1.18.&lt;br /&gt;
Ice Swamp.png|A swamp generated next to a frozen ocean.&lt;br /&gt;
Water shade.png|Different water colors in swamp biome.&lt;br /&gt;
Swamp single biome pre-1.18.png|A swamp [[Minecraft:single biome]] world before [[Minecraft:1.18]].&lt;br /&gt;
Swamp RTX.png|A swamp with [[Minecraft:ray tracing]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== In other media ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Live2023-07.jpeg|[[Minecraft:Makena]] and [[Minecraft:Kai]] running through a swamp.&lt;br /&gt;
File:What are you doing in The Swamp.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* {{BiomeLink|Mangrove Swamp}}&lt;br /&gt;
* {{BiomeLink|Plains}}&lt;br /&gt;
* {{BiomeLink|River}}&lt;br /&gt;
* {{BiomeLink|Ocean}}&lt;br /&gt;
* {{BiomeLink|Jungle}}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* {{Mcnet|around-block--swamp|Around the Block: Swamp|Apr 23, 2021|[[Minecraft:Duncan Geere]]}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox biomes|overworld}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Sumpf]]&lt;br /&gt;
[[Minecraft:es:Pantano]]&lt;br /&gt;
[[Minecraft:fr:Marais]]&lt;br /&gt;
[[Minecraft:it:Palude]]&lt;br /&gt;
[[Minecraft:ja:沼地]]&lt;br /&gt;
[[Minecraft:ko:늪]]&lt;br /&gt;
[[Minecraft:lzh:濘澤]]&lt;br /&gt;
[[Minecraft:pl:Bagno]]&lt;br /&gt;
[[Minecraft:pt:Pântano]]&lt;br /&gt;
[[Minecraft:ru:Болото]]&lt;br /&gt;
[[Minecraft:uk:Болото]]&lt;br /&gt;
[[Minecraft:zh:沼泽]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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