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	<title>Minecraft:Swamp Hills - Revision history</title>
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	<updated>2026-04-25T04:00:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>SyncBot: Sync: new page from Minecraft</title>
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		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{about|the removed swamp hills variant|the regular biome|Swamp|other uses|Swamp (disambiguation)}}&lt;br /&gt;
{{Removed feature|edition=JE}}{{Unobtainable|edition=BE}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Swamp hills&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;swampland mutated&amp;#039;&amp;#039;&amp;#039; were a rare variant of the [[Minecraft:swamp]] that no longer generate since [[Minecraft:Caves &amp;amp; Cliffs: Part II]], and were removed in &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039;.{{Infobox biome&lt;br /&gt;
| title = Swamp Hills&lt;br /&gt;
| image = Swamp Hills.png&lt;br /&gt;
| imagesize = 250px&lt;br /&gt;
| type = Medium/Mild&lt;br /&gt;
| rarity = Rare&lt;br /&gt;
| temperature = 0.8&lt;br /&gt;
| downfall = 0.5&lt;br /&gt;
| precipitation = Yes&lt;br /&gt;
| grasscolor = {{color|#6A7039}}&amp;lt;br&amp;gt;{{color|#4C763C}} &lt;br /&gt;
| foliagecolor = #6A7039&lt;br /&gt;
| dryfoliagecolor = #7B5334&lt;br /&gt;
| watercolor = {{color|#617B64}}&lt;br /&gt;
| underwaterfogcolor = {{color|#232317}}&lt;br /&gt;
| underwaterfogdistance = 30&lt;br /&gt;
| structures = {{EnvLink|Swamp Hut}}{{only|bedrock|short=y}}&lt;br /&gt;
| features = {{EnvLink|Fossil}}&lt;br /&gt;
{{EnvLink|Huge Mushroom}}{{only|bedrock|short=y}}&lt;br /&gt;
| blocks = {{BlockLink|Grass Block}}&amp;lt;br&amp;gt;{{BlockLink|Water}}&amp;lt;br&amp;gt;{{BlockLink|Lily Pad}}&amp;lt;br&amp;gt;{{BlockLink|Clay}}&amp;lt;br&amp;gt;{{BlockLink|Vines}}&amp;lt;br&amp;gt;{{BlockLink|Oak Log}}&amp;lt;br&amp;gt;{{BlockLink|Oak Leaves}}&amp;lt;br&amp;gt;{{BlockLink|Blue Orchid}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{BlockLink|Mushrooms}}&amp;lt;br&amp;gt;{{BlockLink|Mushroom Blocks}}{{only|be|short=y}}&lt;br /&gt;
|atmospherics = Swampland&lt;br /&gt;
|lighting = Default&lt;br /&gt;
|volumetric = Swampland&lt;br /&gt;
|colorgrading = Default&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The swamp hills featured hillier terrain rising up between the flat marshes. These hills would tower over the otherwise low-elevation swamp, with some large areas at high elevation without any water. Additionally, flooded areas in swamp hills tended to reach lower depths than the rest of the swamp, sometimes deep enough to have a [[Minecraft:gravel]] floor in place of a dirt floor, like normal [[Minecraft:ocean]]s. [[Minecraft:Swamp hut]]s did not generate in swamp hills{{only|java}}, nor did [[Minecraft:slime]]s spawn, but [[Minecraft:fossil]]s did still generate underground. Additionally, seagrass did not generate in flooded areas of swamp hills. If it connected to a [[Minecraft:jungle]] it had a chance to create a [[Minecraft:modified jungle edge]] biome.&lt;br /&gt;
&lt;br /&gt;
The swamp hills had the same vegetation as the regular swamp, with swamp [[Minecraft:Oak tree|oaks]], [[Minecraft:lily pad]]s, [[Minecraft:blue orchid]]s, [[Minecraft:mushroom]]s, and [[Minecraft:huge mushroom]]s{{Only|BE}}.&lt;br /&gt;
&lt;br /&gt;
Although this biome is called &amp;#039;swamp hills&amp;#039;, it did not actually generate as a &amp;#039;hills&amp;#039; variant, but as a &amp;#039;modified&amp;#039; variant of the swamp, making it slightly rarer.&lt;br /&gt;
&lt;br /&gt;
== Mobs ==&lt;br /&gt;
Swamp hills used the same mob spawning chances as regular swamps.&lt;br /&gt;
&lt;br /&gt;
The following mobs spawned naturally here:&lt;br /&gt;
&lt;br /&gt;
{{Spawn table&lt;br /&gt;
|edition=java&lt;br /&gt;
|passive={{Spawn row|Sheep|weight=12|size=4}}&lt;br /&gt;
{{Spawn row|Pig|weight=10|size=4}}&lt;br /&gt;
{{Spawn row|Chicken|weight=10|size=4}}&lt;br /&gt;
{{Spawn row|Cow|weight=8|size=4}}&lt;br /&gt;
|hostile=&lt;br /&gt;
{{Spawn row|Spider |weight=100 |size=4}}&lt;br /&gt;
{{Spawn row|Zombie |weight=95 |size=4}}&lt;br /&gt;
{{Spawn row|Zombie Villager |weight=5 |size=1}}&lt;br /&gt;
{{Spawn row|Skeleton |weight=100 |size=4}}&lt;br /&gt;
{{Spawn row|Creeper |weight=100 |size=4}}&lt;br /&gt;
{{Spawn row|Slime |weight=100 |size=4 |note=Spawning is greatly affected by moon phase}}&lt;br /&gt;
{{Spawn row|Enderman |weight=10 |size=1-4}}&lt;br /&gt;
{{Spawn row|Witch |weight=5 |size=1}}&lt;br /&gt;
{{Spawn row|Slime |weight=1 |size=1 |note=Spawning is greatly affected by moon phase}}&lt;br /&gt;
|ambient=&lt;br /&gt;
{{Spawn row|Bat |weight=10 |size=8}}&lt;br /&gt;
|ignoreusage=1}}&lt;br /&gt;
&lt;br /&gt;
{{Spawn table&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|passive=&lt;br /&gt;
{{Spawn row|Sheep|weight=12|size=2-3}}&lt;br /&gt;
{{Spawn row|Pig|weight=10|size=1-3}}&lt;br /&gt;
{{Spawn row|Chicken|weight=10|size=2-4}}&lt;br /&gt;
{{Spawn row|Cow|weight=8|size=2-3}}&lt;br /&gt;
|hostile=&lt;br /&gt;
{{Spawn row|Spider |weight=100 |size=1}}&lt;br /&gt;
{{Spawn row|Zombie |weight=95 |size=2-4}}&lt;br /&gt;
{{Spawn row|Zombie Villager |weight=5 |size=2-4}}&lt;br /&gt;
{{Spawn row|Skeleton |weight=80 |size=1-2}}&lt;br /&gt;
{{Spawn row|Creeper |weight=100 |size=1}}&lt;br /&gt;
{{Spawn row|Slime |weight=100 |size=1 |note=Spawning is greatly affected by moon phase}}&lt;br /&gt;
{{Spawn row|Enderman |weight=10 |size=1-2}}&lt;br /&gt;
{{Spawn row|Witch |weight=5 |size=1}}&lt;br /&gt;
{{Spawn row|Slime |weight=100 |size=1 |note=Spawning is greatly affected by moon phase}}&lt;br /&gt;
|ambient=&lt;br /&gt;
{{Spawn row|Bat |weight=10 |size=2}}&lt;br /&gt;
|ignoreusage=1}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{edition|bedrock}}:{{ID table|shownumericids=y|displayname=[No displayed name]|spritetype=biome|spritename=Swamp Hills|nameid=swampland_mutated|id=134|foot=1}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable|&lt;br /&gt;
{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.7.2|dev=13w36a|Swampland M variant added, along with many other [[Minecraft:biome]]s. Its [[Minecraft:grass block|grass]] color now varies.}}&lt;br /&gt;
|{{HistoryLine|||dev=13w38b|Marsh-like areas and [[Minecraft:dead bush]]es no longer generate in swamp biomes.}}&lt;br /&gt;
|{{HistoryLine||1.8|dev=14w26a|Marsh-like areas and [[Minecraft:dead bush]]es generate in swamp biomes again.}}&lt;br /&gt;
|{{HistoryLine||1.10|dev=16w20a|Added [[Minecraft:fossil]]s, which can generate in swamps.}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=18w14a|[[Minecraft:Seagrass]] now generates in swamps.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w15a|[[File:Swamp Water JE.png|32px]][[File:Swamp Hills Water 18w15a.png|32px]] Changed the [[Minecraft:tint]] of water in the swamp biomes from blue to gray to match {{BE}}. However, swamp M still uses the same tint, resulting in chlorine-colored water.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w16a|&amp;quot;Swampland M&amp;quot; has been renamed to &amp;quot;Mutated Swampland&amp;quot;.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w19a|&amp;quot;Mutated Swampland&amp;quot; has been renamed to &amp;quot;Swamp Hills&amp;quot;.}}&lt;br /&gt;
|{{HistoryLine|||dev=pre3|[[File:Swamp Water JE.png|32px]] Swamp hills now use the correct water color.}}&lt;br /&gt;
|{{HistoryLine||September 28, 2019|link={{Mcnet|everything-we-announced-minecon-live-2019}}|During [[Minecraft:MINECON Live 2019]], the swamp came in second place in the Biome Vote; mangrove trees, boats with chests, and frogs would be added.}}&lt;br /&gt;
|{{HistoryLine||1.14|dev=18w43a|[[Minecraft:Drowned]] no longer spawn in swamps.}}&lt;br /&gt;
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|Swamp hills no longer generate naturally.}}&lt;br /&gt;
|{{HistoryLine|||dev=21w40a|The swamp hills biome has been removed.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|pocket alpha}}&lt;br /&gt;
|{{HistoryLine||v0.9.0|dev=build 1|Added swamps and swamp hills, along with many other [[Minecraft:biome]]s.}}&lt;br /&gt;
|{{HistoryLine||v0.10.0|dev=build 1|The [[Minecraft:water]] in swamps is now tinted dark gray.&lt;br /&gt;
|[[Minecraft:Huge mushroom]]s now generate in swamps.}}&lt;br /&gt;
|{{HistoryLine||v0.13.0|dev=build 1|Marsh-like areas no longer generate in swamps.}}&lt;br /&gt;
|{{HistoryLine||v0.14.0|dev=build 1|Added [[Minecraft:witch hut]]s, which generate in swamps.}}&lt;br /&gt;
|{{HistoryLine|pocket}}&lt;br /&gt;
|{{HistoryLine||1.1.3|dev=alpha 1.1.3.0|Added [[Minecraft:fossil]]s, which generate in swamps.}}&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.2.13|dev=beta 1.2.13.8|Added [[Minecraft:drowned]], which can spawn in swamps.}}&lt;br /&gt;
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Drowned no longer spawn in swamps during the [[Minecraft:day]].}}&lt;br /&gt;
|{{HistoryLine||1.18.0|dev=beta 1.18.0.22|Swamp hills no longer generate naturally.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Legacy Console Edition ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Added Swampland M variant.&lt;br /&gt;
|Generation of marsh-like areas in swamp biomes has been changed.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|Added [[Minecraft:fossil]]s, which can generate in swamps.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Data history ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=pre5|The ID &amp;lt;code&amp;gt;mutated_swampland&amp;lt;/code&amp;gt; has been changed to &amp;lt;code&amp;gt;swamp_hills&amp;lt;/code&amp;gt;.}}&lt;br /&gt;
|{{HistoryLine||1.18|dev=21w37a|Prior to the removal of numerical biome IDs, this biome&amp;#039;s numerical ID was 134.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Swamp Hills BE.png|A swamp hills biome in &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039;. There is no water visible here.&lt;br /&gt;
File:Swamp Hills hut BE.png|A [[Minecraft:swamp hut]] generated in a swamp hills biome in &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039;.&lt;br /&gt;
File:Swamp Hills overhang BE.png|An overhang generated in a swamp hills.&lt;br /&gt;
File:Modified Jungle Edge BE.png|A swamp hills biome generated next to a [[Minecraft:modified jungle edge]].&lt;br /&gt;
File:Swamp Hills JE.png|Swamp hills in &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039;&lt;br /&gt;
File:Swamp Hills river JE.png|A swamp hills next to a river&lt;br /&gt;
File:Swamp Hills single biome.png|A swamp hills [[Minecraft:single biome]] world.&lt;br /&gt;
File:Swamp Colors.png|An example of the temperature variation in swamps, leading to different shades of green for the [[Minecraft:grass blocks]].&lt;br /&gt;
File:Swamp Colors 2.png|Same as the previous image, edited for better visibility.&lt;br /&gt;
File:Swamp Hills RTX.png|Swamp hills with [[Minecraft:ray tracing]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Minecraft:Biome/Before 1.18]]&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox biomes|Other}}&lt;br /&gt;
{{Navbox unused features}}&lt;br /&gt;
[[Category:Unobtainable]]&lt;br /&gt;
[[Category:Unused biomes]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:pt:Colinas do pântano]]&lt;br /&gt;
[[Minecraft:zh:沼泽丘陵]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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