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	<title>Minecraft:Technical blocks/Water - Revision history</title>
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	<updated>2026-04-16T21:50:55Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>SyncBot: Sync: new page from Minecraft</title>
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		<updated>2026-04-16T11:20:46Z</updated>

		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;includeonly&amp;gt;:&amp;#039;&amp;#039;The following content is transcluded from [[Minecraft:Technical blocks/Water]].&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Technical block history sections]][[Minecraft:pt:Blocos técnicos/Água]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java classic}}&lt;br /&gt;
|{{HistoryLine||0.0.12a|Flowing water can be obtained via inventory editors with numeric item ID 8.&lt;br /&gt;
|Still water can be obtained via inventory editors with numeric item ID 9.}}&lt;br /&gt;
|{{HistoryLine||0.24_SURVIVAL_TEST|Water can be obtained as an item by having a [[Minecraft:creeper]] [[Minecraft:explode]] near it.}}&lt;br /&gt;
|{{HistoryLine||0.24_SURVIVAL_TEST_03|Explosions no longer drop water as an item.}}&lt;br /&gt;
|{{HistoryLine|java beta}}&lt;br /&gt;
|{{HistoryLine||1.6|dev=Test Build 3|Water items can be obtained from the newly added debug chests, mainly from the 8th slot of the 1st chest from the left, and the 19th slot of the 4th chest from the left.&lt;br /&gt;
|Flowing water items can be obtained from the newly added debug chests, mainly from the 9th slot of the 1st chest from the left, and the 20th slot of the 4th chest from the left.}}&lt;br /&gt;
|{{HistoryLine|||dev=release|Debug chests no longer spawn, preventing water and flowing water items from being obtained this way.}}&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.3.1|dev=12w16a|Water items can now be obtained in singleplayer worlds via the {{cmd|give}} command using the respective numeric IDs.}}&lt;br /&gt;
|{{HistoryLine||1.8|dev=14w25a|The direct item forms of water and flowing water have been removed from the game. They can no longer exist as items in any way, only as placed blocks.}}&lt;br /&gt;
|{{HistoryLine|pocket alpha}}&lt;br /&gt;
|{{HistoryLine||?|Water exists as an item.}}&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||?|Water can now be obtained as an item through breaking surrounding blocks in a certain way,&amp;lt;ref&amp;gt;https://youtu.be/GVxF-ZbPsCI&amp;lt;/ref&amp;gt; notably underwater plants.&amp;lt;ref&amp;gt;https://youtu.be/frrvDHD2qJA?t=2m16s&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU0|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Water exists as an item.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 1|switch=1.0.1|Flowing water as an item has been removed from the game. Note that still water still exists as an item.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Water can be obtained as an item by using pick block on seagrass at the same time as breaking it.&amp;lt;ref&amp;gt;https://youtu.be/hHrFEJ6fGhk&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://youtu.be/yxiKwynwE9U&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Appearances ====&lt;br /&gt;
&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java classic}}&lt;br /&gt;
|{{HistoryLine||0.0.19a|[[File:Water (inventory) JE1.png|32px]] [[File:Water (inventory) JE1.png|32px]] Water is capable of existing in the player&amp;#039;s hotbar, but will look completely invisible.}}&lt;br /&gt;
|{{HistoryLine||0.28|[[File:Water (inventory) JE2.png|32px]] [[File:Water (inventory) JE2.png|32px]] Water is now visible in the hotbar. It appears about a pixel offset downward compared to other cube items.}}&lt;br /&gt;
|{{HistoryLine|java indev}}&lt;br /&gt;
|{{HistoryLine||?|[[File:In awe at the size of these fluids.png|100px|right]] Water items, when dropped on the ground, appear much larger than other blocks.}}&lt;br /&gt;
|{{HistoryLine||0.31|dev=20091223-0040|slink=Java Edition Indev 0.31 20091223-0040|[[File:Water (inventory) JE3.png|32px]] [[File:Water (inventory) JE3.png|32px]] The model is now subtly geometrically different, and the side textures now have a separate flowing texture. Item shading has also changed in this version.}}&lt;br /&gt;
|{{HistoryLine|||dev=?&amp;lt;!--in-20091231-2255 at the latest--&amp;gt;|[[File:Water (inventory) JE4.png|32px]] [[File:Water (inventory) JE4.png|32px]] The left faces of items are brighter, and the right faces of items are darker.}}&lt;br /&gt;
|{{HistoryLine|||dev=?&amp;lt;!--in-20100131-2244 at the latest--&amp;gt;|[[File:Water (inventory) JE5.png|32px]] [[File:Water (inventory) JE5.png|32px]] The top faces of items are brighter, and the left faces of items are darker.}}&lt;br /&gt;
|{{HistoryLine|||dev=20100201-2227|slink=Java Edition Indev 0.31 20100201-2227|[[File:Water (inventory) JE6.png|32px]] [[File:Water (inventory) JE6.png|32px]] The right faces of items are now shaded the same as the left faces.}}&lt;br /&gt;
|{{HistoryLine||?&amp;lt;!--in-20100206-2103 at the latest--&amp;gt;|[[File:Water (inventory) JE7.png|32px]] [[File:Water (inventory) JE7.png|32px]] The left and right faces of items are now brighter overall and shaded differently.}}&lt;br /&gt;
|{{HistoryLine|java infdev}}&lt;br /&gt;
|{{HistoryLine||20100607|[[File:Water (inventory) JE8.png|32px]] [[File:Water (inventory) JE8.png|32px]] A texture bug in this version results in water items containing some parts of the lava texture.}}&lt;br /&gt;
|{{HistoryLine||20100608|[[File:Water (inventory) JE9.png|32px]] [[File:Water (inventory) JE9.png|32px]] Water items are now fully water again.}}&lt;br /&gt;
|{{HistoryLine||20100611|[[File:Water (inventory) JE10.png|32px]] [[File:Water (inventory) JE10.png|32px]] All 3D rendered items, which currently includes water, now appear shaded slightly darker in the inventory.}}&lt;br /&gt;
|{{HistoryLine||20100615|[[File:Water (inventory) JE11.png|32px]] [[File:Water (inventory) JE11.png|32px]] Water items are now completely flat.}}&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.5|dev=13w02a|[[File:Water (inventory) JE12.gif|32px]] [[File:Water (inventory) JE12.gif|32px]] Water items now use the still water texture likely due to texture storage reforms.}}&lt;br /&gt;
|{{HistoryLine||1.7.2|dev=13w42a|[[File:Water (inventory) JE13.png|32px]] [[File:Water (inventory) JE13.png|32px]] Water items now appear translucent in the inventory. As a dropped item, in a player&amp;#039;s hand, or in an item frame, they still appear opaque.}}&lt;br /&gt;
|{{HistoryLine||1.8|dev=14w02a|Water items now appear translucent when held, in both first person and third person.}}&lt;br /&gt;
|{{HistoryLine|||dev=14w05a|Water items now appear translucent when dropped or in an item frame.}}&lt;br /&gt;
|{{HistoryLine|pocket alpha}}&lt;br /&gt;
|{{HistoryLine||v0.15.0|[[File:Water Item Texture - Item Frame.png|32px]] Water displays this texture when in an item frame or when looked at in 3rd person.}}&lt;br /&gt;
|{{HistoryLine|pocket}}&lt;br /&gt;
|{{HistoryLine||1.0.0|[[File:Water Item-Minecraft Pocket Edition 1.0.0.png|32px]] Water appears like this when in an item frame.}}&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||?|[[File:Water (inventory) BEblue.png|32px]] Water appears like this in the inventory.}}&lt;br /&gt;
|{{HistoryLine||?|The item only appears animated when in the inventory or hotbar. When dropped, held or in an item frame, it appears completely stationary.}}&lt;br /&gt;
|{{HistoryLine||?|When held, the item uses the whole 32x32 flowing texture rather than the usual 16x16 section of it.}}&lt;br /&gt;
|{{HistoryLine||1.4.0|dev=?|[[File:Water (inventory) BEgray.png|32px]] Due to water now receiving extensive biome tints, it appears gray in the inventory.}}&lt;br /&gt;
|{{HistoryLine||?|[[File:Water (inventory) BE.gif|32px]] Water now appears tinted as an item. When held or dropped, it still appears gray.}}&lt;br /&gt;
|{{HistoryLine||?|Water no longer appears at twice the usual resolution in the player&amp;#039;s hand.}}&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU0|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Water Item Texture TU0.png|32px]] Water exists as an item, using the old generated texture, however it appears as though it may be translucent in the inventory (but not when held).&amp;lt;ref&amp;gt;https://youtu.be/pLfrGEp2vLs&amp;lt;/ref&amp;gt; Note that water as an item is animated in-game.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU12|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Water (texture) JE3-a1.gif|32px]] Water as an item now uses this texture.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU25|xbone=CU14|ps3=1.17|psvita=1.17|ps4=1.17|wiiu=Patch 1|switch=1.0.1|[[File:Water Item Texture TU25.png|32px]] It appears 3D in the inventory, and is now translucent when held.}}&amp;lt;!--- before TU25 custom superflats ---&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Names ====&lt;br /&gt;
&lt;br /&gt;
===== Still Water =====&lt;br /&gt;
&lt;br /&gt;
; {{el|je}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Item names did not exist prior to Beta 1.0.&amp;#039;&amp;#039;&lt;br /&gt;
* Beta 1.0 - 14w21b: &amp;lt;samp&amp;gt;Water&amp;lt;/samp&amp;gt;&lt;br /&gt;
*(As block name, item does not exist) 14w25a and onward: &amp;lt;code&amp;gt;Water&amp;lt;/code&amp;gt;&lt;br /&gt;
*The blocks flowing and stationary water has been removed and water block has become generic. Generic water block&amp;#039;s resource location is &amp;lt;code&amp;gt;minecraft:water&amp;lt;/code&amp;gt;. &lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
; {{el|Pocket}}&lt;br /&gt;
&lt;br /&gt;
* v0.13.0 Alpha - v0.14.3 Alpha: &amp;lt;samp&amp;gt;tile.calmWater.name&amp;lt;/samp&amp;gt;&lt;br /&gt;
* v0.15.0 Alpha - v0.16.2 Alpha: &amp;lt;samp&amp;gt;tile.water.name&amp;lt;/samp&amp;gt;&lt;br /&gt;
* 1.0.0 - ?[[Category:Unknown Bedrock version history|Ɣ]]: &amp;lt;samp&amp;gt;Water&amp;lt;/samp&amp;gt;&amp;lt;ref&amp;gt;https://youtu.be/GVxF-ZbPsCI?t=3m43s&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; {{el|Xbox 360}}&lt;br /&gt;
&lt;br /&gt;
* TU0 - TU75: &amp;lt;samp&amp;gt;Water&amp;lt;/samp&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===== Flowing Water =====&lt;br /&gt;
&lt;br /&gt;
; {{el|je}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Item names did not exist prior to Beta 1.0.&amp;#039;&amp;#039;&lt;br /&gt;
* Beta 1.0 - 14w21b: &amp;lt;samp&amp;gt;Water&amp;lt;/samp&amp;gt;&lt;br /&gt;
*(As block name, item does not exist) 14w25a and onward: &amp;lt;code&amp;gt;Water&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; {{el|be}}&lt;br /&gt;
&lt;br /&gt;
* ?[[Category:Unknown Bedrock version history|Ɣ]] - ?[[Category:Unknown Bedrock version history|Ɣ]]: &amp;lt;samp&amp;gt;Water&amp;lt;/samp&amp;gt;&amp;lt;ref&amp;gt;https://youtu.be/GVxF-ZbPsCI?t=3m32s&amp;lt;/ref&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; {{el|Xbox 360}}&lt;br /&gt;
&lt;br /&gt;
* TU0 - ?[[Category:Unknown Xbox 360 version history|Ɣ]]: &amp;lt;samp&amp;gt;Water&amp;lt;/samp&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
{{reflist}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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