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		<title>imported&gt;MinecraftExp123: /* Main island */ not needed here, they can read the end spike article</title>
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		<updated>2026-04-05T02:26:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Main island: &lt;/span&gt; not needed here, they can read the end spike article&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{about|the dimension|the biome|The End (biome)|other uses|End (disambiguation)}}&lt;br /&gt;
[[File:The End.png|thumb|The End&amp;#039;s central island. The [[ender dragon]] can be seen flying around the [[Minecraft:End spike]]s.|alt=]]&lt;br /&gt;
[[File:Outer End Islands.png|thumb|A view of the [[Terrain features#Outer island|outer island]]s of the End. An [[Minecraft:End city]] with a [[Minecraft:End City#End ship|ship]], as well as an [[Minecraft:End gateway]] can be seen.]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The End&amp;#039;&amp;#039;&amp;#039; is a dark, void-like, and space-like [[Minecraft:dimension]] consisting of separate islands in the [[Minecraft:void]], made out of [[Minecraft:End stone]]. It is inhabited by [[Minecraft:endermen]] and [[Minecraft:shulker]]s. The [[Minecraft:ender dragon]] also spawns when the player first arrives. The End is often considered the final goal of {{MC}}, and is usually the last dimension a player will travel to. The ender dragon is considered the final boss, and it is necessary to defeat it to return to the [[Minecraft:Overworld]] without [[Minecraft:dying]], &amp;quot;beat&amp;quot; the game, and see the [[Minecraft:End Poem]].&lt;br /&gt;
&lt;br /&gt;
== Accessing ==&lt;br /&gt;
{{Main|End Portal}}&lt;br /&gt;
[[File:Active End Portal.png|thumb|right|An activated End portal found in a [[stronghold]].]]&lt;br /&gt;
&lt;br /&gt;
To access the End, the [[Minecraft:player]] must go through the process of finding a [[Minecraft:stronghold]] using [[Minecraft:eyes of ender]], finding the portal room, and activating the [[Minecraft:End portal]] in the End portal room. The room consists of a 5×5 square of [[Minecraft:End portal frame]]s, with the corners cut out, making a total of 12. The portal hangs over a [[Minecraft:lava]] pool, with a staircase leading up to it. A [[Minecraft:silverfish]] [[Minecraft:Monster Spawner|spawner]] sits on top of the staircase. &lt;br /&gt;
&lt;br /&gt;
The player can activate the portal by filling the 12 [[Minecraft:End portal frame]]s each with an eye of ender. Each frame block has a 10% chance of generating with an eye in it. Once all the eyes of ender are placed, the portal activates and emits a loud noise. As soon as it is activated, the portal destroys all blocks in the central 3×3 square, including [[Minecraft:bedrock]] or another portal frame, and replaces them with the [[Minecraft:End portal block]]s that can teleport an entity into the End dimension. Upon jumping into the portal, the player immediately arrives in the End (x: 100, z: 0), along with any prior entities that may have teleported.&lt;br /&gt;
&lt;br /&gt;
If [[Minecraft:cheats]] are enabled, players can also teleport to the End without using an End portal: the command {{cmd|execute in the_end}} allows the player to select their teleportation destination in the End directly.&lt;br /&gt;
&lt;br /&gt;
== Environment ==&lt;br /&gt;
The End consists of one large island surrounded at a distance by many smaller islands, all mainly composed of [[Minecraft:End stone]]. There is a gap between the central island and the outer islands of about 1000 blocks with nothing but the [[Minecraft:void]].&lt;br /&gt;
&lt;br /&gt;
The starless &amp;quot;sky&amp;quot; and the void of the End are both composed of a blank, static pattern (see [[Minecraft:End sky]]), colored slightly purple with Vibrant Visuals. The [[Minecraft:daylight cycle]] is absent in the End, similar to [[Minecraft:the Nether]], being replaced by a constant dim [[Minecraft:light]].&lt;br /&gt;
[[File:End Supernova.jpeg|thumb|An End flash.]]&lt;br /&gt;
{{IN|BE}} with [[Minecraft:Vibrant Visuals]] enabled and {{in|java}}, the sky periodically flashes and emits purple light while also producing sounds. The purple light acts as sky light.&lt;br /&gt;
&lt;br /&gt;
The [[Minecraft:weather]] cycle does not exist in the End, meaning there is no [[Minecraft:rain]], [[Minecraft:snowfall]], or [[Minecraft:thunderstorm]]s.&lt;br /&gt;
&lt;br /&gt;
Most [[Minecraft:item]]s and [[Minecraft:block]]s function in the End exactly as they do in the [[Minecraft:Overworld]], with a few notable exceptions:&lt;br /&gt;
&lt;br /&gt;
* [[Minecraft:Bed]]s and [[Minecraft:respawn anchor]]s cause an [[Minecraft:explosion]] 25% stronger than [[Minecraft:TNT]] and cause [[Minecraft:fire]]s when one attempts to {{control|use}} them, as beds do in [[Minecraft:the Nether]] and respawn anchors in the [[Minecraft:Overworld]].&lt;br /&gt;
** [[Minecraft:Villager]]s, if somehow brought in, can still use [[Minecraft:bed]]s safely during night time in the Overworld.&lt;br /&gt;
* [[Minecraft:Compass]]es are unable to find the original [[Minecraft:spawn point]], as spawn points cannot be set within the End, but compass used on [[Minecraft:lodestone]] still works.&lt;br /&gt;
* [[Minecraft:Clock]]s are unable to determine the position of the [[Minecraft:sun]] and [[Minecraft:moon]], as there is no [[Minecraft:daylight cycle]] in the End. Clocks instead spin randomly as they do in the Nether.&lt;br /&gt;
* [[Minecraft:Eyes of ender]] cannot be thrown, since no [[Minecraft:stronghold]]s generate in the End.&lt;br /&gt;
* [[Minecraft:Nether portal]]s cannot be activated by the [[Minecraft:player]] in the End (although they can be placed through [[Minecraft:commands]] or external [[Minecraft:programs and editors]]).&lt;br /&gt;
* Fire burns indefinitely on [[Minecraft:bedrock]], but does not naturally spread onto other blocks of bedrock, as with [[Minecraft:netherrack]].&lt;br /&gt;
*[[Minecraft:Creaking heart]]s do not spawn [[Minecraft:creaking]]s when placed between two [[Minecraft:pale oak log]]s.&lt;br /&gt;
*[[Minecraft:Eyeblossom]]s do not change between open and closed states depending on the time of day.&lt;br /&gt;
&lt;br /&gt;
=== Biomes ===&lt;br /&gt;
There are 5 [[Minecraft:biome]]s that make up the End {{in|java}}. Beds and respawn anchors still explode if the biome is set in the Overworld. {{IN|bedrock}}, all End biomes are classified as a single biome, which is &amp;lt;code&amp;gt;the_end&amp;lt;/code&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
* {{BiomeLink|The End|link=The End (biome)}}&lt;br /&gt;
* {{BiomeLink|Small End Islands}}&lt;br /&gt;
* {{BiomeLink|End Midlands}}&lt;br /&gt;
* {{BiomeLink|End Highlands}}&lt;br /&gt;
* {{BiomeLink|End Barrens}}&lt;br /&gt;
&lt;br /&gt;
=== Features and generated structures ===&lt;br /&gt;
There are currently 9 [[Minecraft:features]] or [[Minecraft:Structure|generated structure]]s in The End:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; data-description=&amp;quot;End structures&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;500&amp;quot;| Description&lt;br /&gt;
! Image&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | {{anchor|Central Island}}[[Minecraft:The End#Biomes:The End|Central island]]&lt;br /&gt;
| The center of the End is a large, asteroid-like island composed entirely of [[Minecraft:End stone]], floating in the void. At a distance of 1000 blocks away, an expanse of more islands begins, away from the main island. These consist of large islands, about the size of the main island, and smaller ones, which tend to be thin.&lt;br /&gt;
| [[File:End.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | [[Minecraft:The End#Outer islands|Outer islands]]&lt;br /&gt;
|The outer End islands are found 1000 blocks away from the central island. There are two types of outer islands: [[Minecraft:Small End Islands|small]] and large. The large islands are populated with [[Minecraft:chorus tree]] forests, and the occasional [[Minecraft:End city]]. Many large islands are empty. The player can go to the End islands through an [[Minecraft:End gateway]].&lt;br /&gt;
| [[File:ChorusFields.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | {{anchor|Obsidian pillar}}[[Minecraft:End spike]]&lt;br /&gt;
|End spikes, also known as obsidian pillars, obsidian spikes or obsidian towers, are [[Minecraft:Structure|generated structure]]s at the End that are made of [[Minecraft:obsidian]], with a single [[Minecraft:bedrock]] block and an [[Minecraft:End crystal]] on top of each pillar. Larger ones have cylindrical forms. The pillars surround the exit portal in a 42 block radius circle, and penetrate through the main island down to [[Minecraft:Altitude|y level 0]]. &lt;br /&gt;
| [[File:EndSpike.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | {{anchor|Obsidian platform}}[[Minecraft:End platform]]&lt;br /&gt;
|The End platform is a 5 by 5 square of obsidian that is generated once a player or entity enters the End. If the [[Minecraft:obsidian]] is destroyed, or if a block is placed on top of the three air blocks above any part of the platform when the player enters the End, the obsidian is restored and any blocks on top of those three air blocks above the platform are replaced with air, and dropped as an item.&lt;br /&gt;
| [[File:End-Platform-inGround.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | {{anchor|Exit portal}}[[Minecraft:Exit portal]]&lt;br /&gt;
|The exit portal (also known as the End fountain) is a structure located on the central island that enables the players to return to their spawn points in the [[Minecraft:Overworld]] or [[Minecraft:the Nether]]. It activates upon the defeat of the [[Minecraft:ender dragon]].&lt;br /&gt;
| [[File:Exit portal.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | {{anchor|End gateway portal|End gateway}}[[Minecraft:End gateway]]&lt;br /&gt;
|End gateway portals are [[Minecraft:Generated structures|generated]] in the End after defeating the [[Minecraft:ender dragon]], and are used to gain quick access to the outer End islands and teleport the player back to the center island.&lt;br /&gt;
| [[File:End Midlands.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | {{anchor|End city}}[[Minecraft:End city]]&lt;br /&gt;
|End cities are skyscraper-like [[Minecraft:structure]]s found on the outer islands of the End. They are inhabited by [[Minecraft:shulker]]s and hold exclusive [[Minecraft:End city#Loot|loot]].&lt;br /&gt;
| [[File:EndCity.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | {{anchor|End ship}}[[Minecraft:End city#End Ship|End ship]]&lt;br /&gt;
| End ships are floating structures that are sometimes generated alongside End cities. They are the only places where [[Minecraft:elytra]] and the [[Minecraft:dragon head]] can be legitimately obtained.&lt;br /&gt;
| [[File:EndShipBow.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | {{anchor|Chorus tree}}[[Minecraft:Chorus tree]]&lt;br /&gt;
| Chorus trees are tall, coral-like blocks ubiquitous in the outer islands. They are composed of [[Minecraft:chorus plant]]s and [[Minecraft:chorus fruit]]. Similar to [[Minecraft:bamboo]] and [[Minecraft:sugar cane]], breaking one part causes all plants above the tree to break.&lt;br /&gt;
| [[File:ChorusPlants.png|250px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Terrain features ===&lt;br /&gt;
==== Main island ====&lt;br /&gt;
All players begin their exploration of the End with the main island. Unlike [[Minecraft:Nether portal]]s, entering the End portal instantly teleports the player to the End, giving no time to back out. Upon arrival in the End, the player is placed on a 5×5×1 [[Minecraft:obsidian platform]] with three layers of air blocks above it. If there are any blocks in a three-block space above the platform, they are destroyed when a player enters an End portal. The platform can generate on the island, within it, or at a short distance from it, close enough to throw an [[Minecraft:ender pearl]] to reach the island. It always generates centered on the coordinates (100, 49, 0) with the player facing west.&lt;br /&gt;
&lt;br /&gt;
Once the player enters the End, the only way back (without prior setup) is to [[Minecraft:Health#Death|die]] or defeat the [[Minecraft:ender dragon]]. The dragon spawns naturally and flies around above ten [[Minecraft:end spike]]s of [[Minecraft:obsidian]] arranged in a circle with a radius of 42 blocks around the central [[Minecraft:exit portal]], which activates when the dragon is killed. On top of each tower lies an [[Minecraft:End crystal]]. Some of the crystals are protected by cages of [[Minecraft:iron bars]]. These crystals heal the dragon but can be destroyed by hitting them (even with projectiles). Destroying the crystal while the dragon is healing damages the dragon.&lt;br /&gt;
&lt;br /&gt;
Once defeated, the dragon goes to the [[Minecraft:exit portal]] at (0, 64, 0), rises into the sky, and disintegrates, with bright beams of light flashing from its body. It then explodes, drops 12,000 (first dragon) or 500 (all subsequent dragons) [[Minecraft:experience]] orbs, activates the exit portal, and generates one [[Minecraft:End gateway]] (first 20 dragons only). This gives the [[Minecraft:player]] access to the End&amp;#039;s outer islands. Atop the exit portal lie four [[Minecraft:torch]]es and the [[Minecraft:dragon egg]]. After the dragon is killed, it can be [[Minecraft:respawn]]ed an unlimited number of times by placing four [[Minecraft:End crystal]]s on the sides of the exit portal. Respawning the ender dragon regenerates any obsidian pillar blocks previously mined by the player, as well as the torches on the exit portal. However, the dragon egg does not regenerate when a respawned ender dragon is killed.&lt;br /&gt;
&lt;br /&gt;
[[File:EnderIslandsRender.jpg|thumb|right|The End&amp;#039;s outer islands are clustered around the main island.]]&lt;br /&gt;
&lt;br /&gt;
Once the [[Minecraft:player]] enters the exit portal, the &amp;quot;[[Minecraft:End Poem]]&amp;quot; is displayed, thereby &amp;quot;completing&amp;quot; the game. The player then [[Minecraft:respawn]]s wherever the spawn point is set in the [[Minecraft:Overworld]] or in [[Minecraft:the Nether]] and may return to the End through the same portal (or a different portal from another stronghold); the End remains in the same state as the player left it. The obsidian platform is regenerated each time a player enters the End, meaning that any blocks or block entities placed in the 5×5×4 space on or above the platform are destroyed and replaced with obsidian and air blocks.&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span class=&amp;quot;anchor&amp;quot; id=&amp;quot;End rings&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Outer islands ====&lt;br /&gt;
{{Redirect|Ring|the mechanic related to bell|Bell#Usage}}&lt;br /&gt;
The End&amp;#039;s outer islands are more diverse than the main island. When a player enters one of the [[Minecraft:End gateway]]s that [[Minecraft:Generated structures|generate]] after killing the dragon, they are instantly teleported over the ~1000 block void to the outer islands. These gateway portals are easiest to enter through the use of [[Minecraft:ender pearl]]s, due to the one block tall gap between the [[Minecraft:bedrock]] blocks, but can also be entered by placing water and swimming through, using a [[Minecraft:trapdoor]] or [[Minecraft:piston]] to force the player to crawl, or with skilled use of a pair of [[Minecraft:elytra]].&lt;br /&gt;
&lt;br /&gt;
The outer islands vary in size. There are occasional &amp;quot;mini islands&amp;quot; in the gaps between the larger ones, generally with nothing on them (occasionally they generate [[Minecraft:End gateway]]s that return the player to the obsidian platform). The larger islands can also vary in size but are generally a hundred to several hundred blocks wide. The gaps between these islands are generally short enough that players can travel between them via [[Minecraft:ender pearl]]s.&lt;br /&gt;
&lt;br /&gt;
These outer islands generate up to the [[Minecraft:world boundary]]. Some are topped with a forest of [[Minecraft:chorus tree]]s that may be harvested for its [[Minecraft:chorus fruit]], and perhaps [[Minecraft:chorus flower]]s, to grow it in the Overworld. The player may find [[Minecraft:End cities]] (which may generate [[Minecraft:End City#End ship|ships]] with them) on these islands, which hold exclusive loot. [[Minecraft:Elytra]] and the [[Minecraft:dragon head]] can only be found on the End ships.&lt;br /&gt;
&lt;br /&gt;
{{IN|je}}, due to a bug,&amp;lt;ref name= &amp;quot;end-rings&amp;quot;&amp;gt;{{bug|MC-159283}}&amp;lt;/ref&amp;gt; the outer End islands generate in multiple concentric rings. The first ring ends at ±370,720 blocks laterally from (0, 0), cutting off terrain generation in a donut shape. It continues empty, but the second ring starts at ±524,288 blocks, then disappears again at ±642,112 blocks and comes back at ±741,455 blocks. It continues like this all the way until the world boundary, getting closer and closer. This is a [[Minecraft:hard limit]] caused by an arithmetic overflow when calculating the squared distance from the origin. Outer End islands can spawn at a set of coordinates (X,Z) if and only if they satisfy both &amp;lt;math&amp;gt;\sin\left(\frac{X^2+Z^2}{43748131634}\right)&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;X^2+Z^2-1,000,000&amp;lt;/math&amp;gt; are greater than zero. Interestingly, each of the rings supporting outer island generation has the same area. The player can only access the first to 6,548th rings due to the [[Minecraft:world boundary]].&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
The End is home to three naturally spawning [[Minecraft:mob]]s, with one additional related mob:&lt;br /&gt;
* {{EntityLink|Ender Dragon}}: Spawns naturally on the central island when the player first arrives, but can be respawned by placing 4 [[Minecraft:End crystal]]s, one on each side&amp;#039;s middle block of the [[Minecraft:exit portal]].&lt;br /&gt;
* {{EntityLink|Enderman}}: Spawn naturally throughout the entire dimension.&lt;br /&gt;
* {{EntityLink|Shulker}}: Appear within [[Minecraft:End cities]] on the outer islands. They do not respawn once killed, but can sometimes clone themselves when attacked by another shulker.&lt;br /&gt;
* {{EntityLink|Endermite}}: Are associated with the End, but do not spawn naturally without player interaction.&amp;lt;ref&amp;gt;[[Minecraft: Mobspotter&amp;#039;s Encyclopedia]], page 162&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{snap|25w46a|id=a|November 11, 2025}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unlike other dimensions, no passive mobs spawn naturally in the End.&lt;br /&gt;
&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
==== Naturally generated ====&lt;br /&gt;
Naturally generated includes [[Minecraft:block]]s that are created through the [[Minecraft:Seed (world generation)|world seed]] and always generate no matter what.&lt;br /&gt;
&lt;br /&gt;
{{columns-list|&lt;br /&gt;
* {{BlockLink|Air}}&lt;br /&gt;
* {{BlockLink|Bedrock}}&lt;br /&gt;
* {{BlockLink|Chorus Flower}}&lt;br /&gt;
* {{BlockLink|Chorus Plant}}&lt;br /&gt;
* {{BlockLink|End Stone}}&lt;br /&gt;
* {{BlockLink|Obsidian}}&lt;br /&gt;
* {{BlockLink|Iron Bars}}&lt;br /&gt;
* {{BlockLink|End Gateway}}}}&lt;br /&gt;
&lt;br /&gt;
==== Naturally created ====&lt;br /&gt;
These blocks are created through a combination of events that lead these blocks to be placed by natural causes such as summoning the [[Minecraft:ender dragon]], not by the [[Minecraft:player]].&lt;br /&gt;
&lt;br /&gt;
{{columns-list|&lt;br /&gt;
* {{BlockLink|Air}}&lt;br /&gt;
* {{BlockLink|Bedrock}}&lt;br /&gt;
* {{BlockLink|Dragon Egg}}&lt;br /&gt;
* {{BlockLink|End Gateway|link=End Gateway (block)}}&lt;br /&gt;
* {{BlockLink|End Portal|link=End Portal (block)}}&lt;br /&gt;
* {{BlockLink|End Stone}}&lt;br /&gt;
* {{BlockLink|Fire}}&lt;br /&gt;
* {{BlockLink|Iron Bars}}&lt;br /&gt;
* {{BlockLink|Obsidian}}&lt;br /&gt;
* {{BlockLink|Wall Torch}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Structures ====&lt;br /&gt;
{{Needs render|The render used as a sprite link for &amp;quot;Magenta Wall Banner&amp;quot; is a floor banner, not actually a wall banner as stated|section=Section mode|single=Specificator}}&lt;br /&gt;
These blocks and [[Minecraft:entities]] are only generated as part of [[Minecraft:End cities]], when the &amp;quot;generated structures&amp;quot;{{only|java}} option is on.&lt;br /&gt;
&lt;br /&gt;
{{columns-list|&lt;br /&gt;
* {{BlockLink|Brewing Stand}}&lt;br /&gt;
* {{BlockLink|Chest}}&lt;br /&gt;
* {{BlockLink|Dragon Wall Head}}&lt;br /&gt;
* {{BlockLink|End Rod}}&lt;br /&gt;
* {{BlockLink|End Stone Bricks}}&lt;br /&gt;
* {{BlockLink|Ender Chest}}&lt;br /&gt;
* {{BlockLink|Item Frame}}&lt;br /&gt;
* [[File:End City Banner.png|x48px]] [[Minecraft:Magenta Wall Banner]]&lt;br /&gt;
* {{BlockLink|Ladder}}&lt;br /&gt;
* {{BlockLink|Magenta Stained Glass}}&lt;br /&gt;
* {{BlockLink|Purpur Block}}&lt;br /&gt;
* {{BlockLink|Purpur Slab}}&lt;br /&gt;
* {{BlockLink|Purpur Stairs}}&lt;br /&gt;
* {{BlockLink|Purpur Pillar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Technical information ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=java&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|displayname=The End&lt;br /&gt;
|spritetype=env&lt;br /&gt;
|nameid=the_end&lt;br /&gt;
|id=1&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
=== Folder ===&lt;br /&gt;
{{IN|java}}, the End is stored in &amp;lt;code&amp;gt;[[Minecraft:.minecraft]]/saves/&amp;#039;&amp;#039;worldname&amp;#039;&amp;#039;/DIM1&amp;lt;/code&amp;gt;. Deleting this folder resets the End, so that all player-made changes and buildings in that dimension are undone.&lt;br /&gt;
&lt;br /&gt;
{{IN|bedrock}}, the &amp;lt;code&amp;gt;[[Minecraft:com.mojang]]/minecraftWorlds/&amp;#039;&amp;#039;world ID&amp;#039;&amp;#039;/db&amp;lt;/code&amp;gt; folder contains several collections of chunks. Some of these files are used for the End, but it is impossible to tell which ones simply by reading the file name.&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
{{load achievements|The End?;The End;The End... Again...;You Need A Mint;Great View From Up Here}}&lt;br /&gt;
&lt;br /&gt;
== Advancements ==&lt;br /&gt;
{{load advancements|The End;The End?;Free the End;The Next Generation;Remote Getaway;The End... Again...;You Need a Mint;The City at the End of the Game;Sky&amp;#039;s the Limit;Great View From Up Here;Is It A Plane}}&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{yt|OS5LMnCg5_g}}&lt;br /&gt;
{{yt|x804YF6jMJ8}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== Development ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine||June 14, 2009|link=https://web.archive.org/web/20090622125511/https://notch.tumblr.com/post/123343045/my-vision-for-survival|[[Minecraft:Notch]] believed that [[Minecraft:Survival]] mode should have some sort of goal, which he had not yet formulated: &amp;quot;While it could be fun to just see how long you can survive in survival mode, I believe there might be a need for some kind of goal. Make the most money in a month? Kill a big evil mob in the shortest time? I don&amp;#039;t know yet.&amp;quot;}}&lt;br /&gt;
|{{HistoryLine||May 19, 2011|link={{tweet|notch|71133661768065024}}|[[File:Sky Dimension 1.jpg|right|150px]] Notch tweeted several pictures of the third playable dimension, then known as the [[Minecraft:Sky dimension]]. It had Overworld blocks and mobs, as well as a sky similar to that of the Overworld, but generated floating terrain like the later End.}}&lt;br /&gt;
|{{HistoryLine||July 30, 2011|link={{tweet|notch|97216060708753408}}|Notch first mentioned the End with his comment regarding the theoretical name-change of the [[Minecraft:endermen]], a mob to be added in [[Minecraft:Java Edition Beta 1.8|Beta 1.8]] - some players petitioned Mojang to have the mob renamed &amp;quot;Far Landers,&amp;quot; a reference to the [[Minecraft:Far Lands]]. He joked that instead of renaming the mobs Far Landers, he was more likely to change the name of the Far Lands to &amp;quot;the End.&amp;quot;}}&lt;br /&gt;
|{{HistoryLine||October 6, 2011|link={{reddit|l3jgm/enderdragons_decrypt_w_rot13_via_notch|c2ph1f1}}|Reddit user &amp;quot;cptqwashi&amp;quot; posted the idea that the new dimension would be called &amp;quot;the Ender,&amp;quot; and would be home to the endermen and ender dragons. Notch soon gave more information and said that cptqwashi was &amp;quot;100% correct.&amp;quot;&amp;lt;ref&amp;gt;{{reddit|l3jgm/enderdragons_decrypt_w_rot13_via_notch|c2ph3nd}}&amp;lt;/ref&amp;gt; However, it was later revealed that it was just called &amp;quot;the End&amp;quot; and that there would be only one ender dragon there.&amp;lt;ref&amp;gt;{{reddit|l9m8m/why_ender_dragons_wont_spawn_in_main_world|c2qx90o}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine||October 7, 2011|link={{tweet|notch|122249624407916544}}|Notch tweeted the first image of the End and the ender dragon flying overhead.}}&lt;br /&gt;
|{{HistoryLine||October 10, 2011|link={{ytl|ehlpLRrwojo}}|Notch released a video showing a small clip of the End that also shows the ender dragon fly into the top of the frame. {{ytl|Hyi5xNmyptY|(A brightened version)}}}}&lt;br /&gt;
|{{HistoryLine||October 12, 2011|link={{tweet|jeb|124201530856452096}}|The original concept of the Sky Dimension was officially rebranded as &amp;quot;The End.&amp;quot;&lt;br /&gt;
|Several years later, [[Minecraft:Jeb]] explained the reason behind the shift from the Sky Dimension to The End: &amp;quot;[The Sky Dimension] didn&amp;#039;t work so well because of how light is calculated [...] The Sky Dimension originally had this top down light that the Overworld has, so you get like shadows in caves and such. But performance wise, it didn&amp;#039;t work - it was extremely slow. So we removed the sun – now everything is evenly lit unless you&amp;#039;ve got a torch.&amp;quot;&amp;lt;ref&amp;gt;{{Mcnet|block-week-end-stone|Block of the Week: End Stone|May 5, 2017|Marsh Davies}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 4|Added the End. The [[Minecraft:End portal]] now functions to access it, but the ender dragon and by extension the exit portal do not spawn yet, making it impossible to leave the End except by [[Minecraft:dying]] or directly changing the player&amp;#039;s current dimension ID using external tools. Even if an exit portal is somehow in the End, it will simply teleport the player back to the starting platform instead of returning them to the Overworld.}}&lt;br /&gt;
|{{HistoryLine|||dev=Beta 1.9 Prerelease 6|The ender dragon now spawns in the End and creates an exit portal when killed. Entering it plays the credits and returns the player to the Overworld.}}&lt;br /&gt;
|{{HistoryLine||1.3.1|dev=12w25a|The End&amp;#039;s sky texture has been tinted purple, changing the appearance of the sky from multicolor noise to darker purple noise.}}&lt;br /&gt;
|{{HistoryLine||2013 Music Update|Ambient music track added for the End.}}&lt;br /&gt;
|{{HistoryLine||1.9|dev=15w31a|A set amount of differently-sized pillars are arranged in a circular fashion. The tallest pillars have iron bars around the [[Minecraft:End crystal]]s.&lt;br /&gt;
|The exit portal is pre-generated, but without the dragon egg and portal blocks.&lt;br /&gt;
|Added infinitely generating outer islands, separated from the central island by a gulf of about 1000 blocks.&lt;br /&gt;
|Added [[Minecraft:End cities]] and [[Minecraft:End City#End ship|End ship]]s that generate in the outer islands.}}&lt;br /&gt;
|{{HistoryLine|||dev=15w32c|The [[Minecraft:beacon]]s in End ships have been replaced with [[Minecraft:pumpkin]]s.}}&lt;br /&gt;
|{{HistoryLine|||dev=15w33c|Replaced pumpkin in End ships with a [[Minecraft:hopper]] containing a book written by [[Minecraft:Searge]] in it.}}&lt;br /&gt;
|{{HistoryLine|||dev=15w41a|Replaced the hopper and book with a pair of [[Minecraft:elytra]] in an item frame.}}&lt;br /&gt;
|{{HistoryLine|||dev=16w07a|Removed the cages that were protecting the crystals during the dragon fight.}}&lt;br /&gt;
|{{HistoryLine|||dev=pre1|Re-added cages, which now protect the crystals of some of the shorter End spikes.}}&lt;br /&gt;
|{{HistoryLine||1.11|dev=16w39a|[[Minecraft:Map]]s now work in the End.&lt;br /&gt;
|Added return [[Minecraft:gateway]]s, which can be found randomly throughout the outer End islands.}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=18w06a|Added four new biomes, used at the outer islands. Previously, the entire dimension had the same biome.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w07a|[[Minecraft:Phantom]]s now spawn in the End.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w09a|Phantoms no longer spawn in the End.}}&lt;br /&gt;
|{{HistoryLine||1.14|dev=18w46a|Empty rings now appear far away from spawn, with the first one starting at X/Z{{=}}370,400 and ending at X/Z{{=}}524,280.&amp;lt;ref name= &amp;quot;end-rings&amp;quot;/&amp;gt;}}&lt;br /&gt;
|{{HistoryLine||1.16|dev=20w19a|[[Minecraft:Hoglin]]s and [[Minecraft:piglin]]s now become [[Minecraft:zoglin]]s and [[Minecraft:zombified piglin]]s respectively when in the End.}}&lt;br /&gt;
|{{HistoryLine||1.21.9|dev=25w33a|The End is now affected by sky light, though only during brief [[Minecraft:end flash]]es that happen from time to time.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|pocket}}&lt;br /&gt;
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Added the End.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Legacy Console Edition ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|&lt;br /&gt;
{{HistoryLine||xbox=TU7|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|The End has been added, though it only exists in the code. Modifications of the game are needed to access it and it is very unfinished.}}&lt;br /&gt;
|&lt;br /&gt;
{{HistoryLine||xbox=TU9|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1&lt;br /&gt;
|The End has been fully implemented, and is now accessible without modification.&lt;br /&gt;
|World sizes of the End match that of the Nether world size scaling.&lt;br /&gt;
|In the End, End spikes are generated in a spiral circling.&lt;br /&gt;
|The [[Minecraft:bedrock]] shell of the [[Minecraft:exit portal]] generates when the [[Minecraft:player]] enters the End, and is activated when the [[Minecraft:ender dragon]] is killed.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|The End&amp;#039;s sky is now a dark shade of purple static instead of the multicolor noise it originally was.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|The end has been downscaled from using overworld size to using a 288x288 size. Previously it had the same size as the overworld but any blocks placed or moved outside the 288x288 area would be immediately deleted.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15&lt;br /&gt;
|Outer islands have been added to the End, which are separated from the central island by an invisible wall. This resulted in the world size of the central End island being downscaled from a 288x288 world size to a 192x192 world size.|Due to the downscaling of the central End island, the coordinates of the [[Minecraft:End platform]] were changed to X{{=}}60, Y{{=}}49, Z{{=}}60.&lt;br /&gt;
|[[Minecraft:End cities]] and [[Minecraft:End City#End ship|End ship]]s that generate in the outer islands have been added to the End.|An option to reset the End has been added.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|The [[Minecraft:chat]] message saying that a player entered or left the End is now shown for the player, who enters or leaves it too, instead of only for other players.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;New Nintendo 3DS Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|3ds}}&lt;br /&gt;
|{{HistoryLine||1.7.10|Added the End.&lt;br /&gt;
|Outer End islands start generating 175 blocks away from the 0,0 world origin point, regardless of world size. Unlike the Legacy Console Edition, outer End islands generate in the same area, and not in separate areas.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
{{Issue list}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Developer [[Minecraft:Ulraf]] in a livestream was asked about if there were plans for an [[Minecraft:Major update|update]] to the End dimension, akin to the [[Minecraft:Nether Update]], and what Ulraf would personally want to see changed. In response, Ulraf stated that while there is little he can say, he expressed that he has played [[Minecraft:mod]]s that add features to the End and that he doesn&amp;#039;t think they were on the &amp;quot;right track&amp;quot;. To clarify, he explains that the End should still stay relatively empty, scary, and quiet, as those are aspects currently unique to the End. He believes that there needs to be more to the End than there is right now to address it being &amp;quot;a bit boring&amp;quot;. He stated that he is anticipating the challenge of working on an update to the End, and that he is excited to work on it when they get to it. Regarding specific features, he expressed interest in adding new [[Minecraft:block]]s, [[Minecraft:Mob|creatures]], and [[Minecraft:structure]]s while still retaining the desolate feeling of the dimension by avoiding additions like too many plants. Lastly, he explained that he would really like to refine the [[Minecraft:ender dragon]] fight to make it more interesting and challenging.&amp;lt;ref&amp;gt; https://youtu.be/2cxUNoWNy50?t=11843&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Vibrant Visuals End.png|The End with [[Minecraft:Vibrant Visuals]], with a purple sky color.&lt;br /&gt;
File:End end.png|The edge of the End island.&lt;br /&gt;
File:TheEnd.png|A narrow white stone island with a lone [[Minecraft:enderman]].&lt;br /&gt;
File:EndSpawnRare.png|A rare place to spawn in the End, on land instead of floating.&lt;br /&gt;
File:End-Platform-inGround.png|A spawn platform in the ground.&lt;br /&gt;
File:Ender Bed.png|What happens when the [[Minecraft:player]] attempts to use a [[Minecraft:bed]] or [[Minecraft:respawn anchor]] in the End.&lt;br /&gt;
File:Ender Crystal.png|An [[Minecraft:End crystal]].&lt;br /&gt;
File:CagedEnderCrystal.png|A caged End crystal.&lt;br /&gt;
File:The End....png|The [[Minecraft:exit portal]].&lt;br /&gt;
File:End main and outer islands.png|A view of the main island with the render distance so high that outer islands are also visible.&lt;br /&gt;
File:ChorusFields.png|An outer island, with fields of [[Minecraft:Chorus Plant (feature)|chorus trees]], the only plant life in the End, stretching into the distance.&lt;br /&gt;
File:Small End Islands.png|Often crossing between outer islands requires the use of bridges, [[Minecraft:ender pearl]]s, or [[Minecraft:elytra]].&lt;br /&gt;
File:LonelyEndShip.png|An [[Minecraft:End City#End ship|End ship]].&lt;br /&gt;
File:HugeEndCity.png|An [[Minecraft:End city]] and an End ship.&lt;br /&gt;
File:Endmap.png|A [[Minecraft:map]] in the End.&lt;br /&gt;
File:Deep End Island.png|A close-up of an island in the End. Notice the extreme thickness.&lt;br /&gt;
File:Ender Cliff Tree.png|The edge of an island, with a [[Minecraft:chorus tree]] growing on it.&lt;br /&gt;
File:Group of Endermen in the End.png|A group of endermen near the boundaries of the main End island.&lt;br /&gt;
File:The End RTX.png|The End with [[Minecraft:ray tracing]]. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mojang screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enderpearl-header.jpeg|The End dimension.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Development images ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Ender dragon.jpg|The first released screenshot of the End, with an [[Minecraft:ender dragon]] visible.&lt;br /&gt;
The end.png|A still photo of the End from a video uploaded by [[Minecraft:Notch]], clearly showing the [[Minecraft:End stone]].&lt;br /&gt;
Dinnerbone End.png|First image of the revamped central island.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox The End}}&lt;br /&gt;
{{Navbox environment}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dimensions|E]]&lt;br /&gt;
[[Category:The End| ]]&lt;br /&gt;
[[Minecraft:cs:End]]&lt;br /&gt;
[[Minecraft:de:Das Ende]]&lt;br /&gt;
[[Minecraft:es:El End]]&lt;br /&gt;
[[Minecraft:fr:L&amp;#039;End]]&lt;br /&gt;
[[Minecraft:hu:A Vég]]&lt;br /&gt;
[[Minecraft:it:L&amp;#039;End]]&lt;br /&gt;
[[Minecraft:ja:ジ・エンド]]&lt;br /&gt;
[[Minecraft:ko:엔드]]&lt;br /&gt;
[[Minecraft:lzh:終界]]&lt;br /&gt;
[[Minecraft:nl:De End]]&lt;br /&gt;
[[Minecraft:pl:End]]&lt;br /&gt;
[[Minecraft:pt:O End]]&lt;br /&gt;
[[Minecraft:ru:Край]]&lt;br /&gt;
[[Minecraft:th:ดิเอนด์]]&lt;br /&gt;
[[Minecraft:uk:Енд]]&lt;br /&gt;
[[Minecraft:zh:末地]]&lt;/div&gt;</summary>
		<author><name>imported&gt;MinecraftExp123</name></author>
	</entry>
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