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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{For|other definitions of llama|Llama (disambiguation)}}&lt;br /&gt;
{{Infobox entity&lt;br /&gt;
| 5-1caption = Adult only&lt;br /&gt;
| 6-1caption = Adult only&lt;br /&gt;
| 7-1caption = Adult only&lt;br /&gt;
| group5 = Decorated&lt;br /&gt;
| 5-1 = 2.1.16Llama-Creamy-White.png&lt;br /&gt;
| group6 = Chested&lt;br /&gt;
| 6-1 = Creamy trader llama with chest.png&lt;br /&gt;
| group7 = Decorated chested&lt;br /&gt;
| 7-1 = 2.2.16Llama-Creamy-White-Chest.png&lt;br /&gt;
| group1 = Brown&lt;br /&gt;
| 1-1 = Brown Trader Llama.png&lt;br /&gt;
| 1-2 = Baby Brown Trader Llama JE2 BE2.png&lt;br /&gt;
| group2 = Creamy&lt;br /&gt;
| 2-1 = Creamy Trader Llama.png&lt;br /&gt;
| 2-2 = Baby Creamy Trader Llama JE2 BE2.png&lt;br /&gt;
| group3 = Gray&lt;br /&gt;
| 3-1 = Gray Trader Llama.png&lt;br /&gt;
| 3-2 = Baby Gray Trader Llama JE2 BE2.png&lt;br /&gt;
| group4 = White&lt;br /&gt;
| 4-1 = White Trader Llama.png&lt;br /&gt;
| 4-2 = Baby White Trader Llama JE2 BE2.png&lt;br /&gt;
| *-2size = 100px&lt;br /&gt;
| *-1caption = Adult&lt;br /&gt;
| *-2caption = Baby&lt;br /&gt;
| extratext = [[#Renders|View all renders]]&lt;br /&gt;
| invimage = Trader Llama Spawn Egg&lt;br /&gt;
| health = {{hp|15|mob=1}} to {{hp|30|mob=1}}&lt;br /&gt;
| behavior = Neutral&lt;br /&gt;
| mobtype = {{EntityLink|Animal}}&lt;br /&gt;
| damage = {{EntitySprite|Llama Spit}} Llama Spit:&amp;lt;br&amp;gt;&lt;br /&gt;
Easy and Normal: {{hp|1}}&amp;lt;br&amp;gt;&lt;br /&gt;
Hard: {{hp|1.5}}&lt;br /&gt;
| size = &amp;#039;&amp;#039;&amp;#039;Adult:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;Height: 1.87 blocks&amp;lt;br&amp;gt;Width: 0.9 blocks&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Baby:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;Height: 0.935 blocks &amp;lt;br&amp;gt;Width: 0.45 blocks&lt;br /&gt;
| speed = 0.175&lt;br /&gt;
| spawn = {{EntitySprite|Wandering Trader}} See [[Minecraft:Wandering Trader#Spawning|Wandering Trader]]&lt;br /&gt;
| usableitems = {{drop|Block|Carpet|id=Carpets}}&lt;br /&gt;
{{drop|Block|Chest|note=plus contents}}&lt;br /&gt;
{{drop|Item|Lead}}&lt;br /&gt;
{{drop|Item|Shears}}&lt;br /&gt;
{{drop|Item|Wheat}}&lt;br /&gt;
{{drop|Block|Hay Bale}}&lt;br /&gt;
{{drop|block|Golden Dandelion}}&amp;lt;small&amp;gt;(baby only)&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;trader llama&amp;#039;&amp;#039;&amp;#039; is a [[Minecraft:llama]] variant that spawns in pairs [[Minecraft:leash]]ed to [[Minecraft:wandering trader]]s. It behaves similarly to a regular llama, but becomes hostile if the wandering trader is attacked, and will despawn when the trader does unless the lead is removed.&lt;br /&gt;
&lt;br /&gt;
== Spawning ==&lt;br /&gt;
{{See also|Wandering Trader#Spawning}}&lt;br /&gt;
When a [[Minecraft:wandering trader]] spawns, two trader llamas attempt to spawn within 4 blocks of the trader on each horizontal axis and the world&amp;#039;s surface on the y-axis. Each llama has 10 spawn attempts. Once a llama spawns, they are leashed to the wandering trader.&lt;br /&gt;
&lt;br /&gt;
{{in|JE}}, when a wandering trader is spawned using a spawn egg, trader llamas do not spawn.&lt;br /&gt;
&lt;br /&gt;
== Drops ==&lt;br /&gt;
=== Breeding ===&lt;br /&gt;
{{xp|1|7}} upon successful breeding.&lt;br /&gt;
&lt;br /&gt;
=== On death ===&lt;br /&gt;
{{DropTable&lt;br /&gt;
|{{DropLine|name=Leather|quantity=0-2|lootingquantity=0-1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
* Any equipped {{blockLink|carpets}} and {{BlockLink|chest}}.&lt;br /&gt;
* All items in their [[Minecraft:inventory]].&lt;br /&gt;
* {{xp|1|3}} [[Minecraft:experience]] orbs if killed by a [[Minecraft:player]] or tamed [[Minecraft:wolf]].&lt;br /&gt;
&lt;br /&gt;
Like other baby animals, killing a baby trader llama yields no [[Minecraft:item]] or [[Minecraft:experience]].&lt;br /&gt;
&lt;br /&gt;
== Behavior ==&lt;br /&gt;
Trader llamas are neutral, retaliating when it or the associated wandering trader is attacked by a player or mob. Sometimes their spit can miss their target and hit another (trader) llama, starting a fight within a group of (trader) llamas. &lt;br /&gt;
&lt;br /&gt;
Trader llamas are hostile toward wolves and spit without provocation, but they don&amp;#039;t attack tamed wolves unless provoked. Wolves are fearful of trader llamas of [[#Data values|strength]] 4 or 5 and always run away, and won&amp;#039;t attack unless provoked by their spit.&amp;lt;ref&amp;gt;{{Bug|MC-107643||Wolf is indecisive around llamas while hostile toward the llama.|WAI}}&amp;lt;/ref&amp;gt; Wolves flee from weaker trader llamas less often.&lt;br /&gt;
&lt;br /&gt;
Trader llamas are also hostile towards [[Minecraft:zombies]], [[Minecraft:husks]], [[Minecraft:drowned]], [[Minecraft:zombie villagers]], [[Minecraft:pillagers]], [[Minecraft:vindicators]], [[Minecraft:evokers]], and [[Minecraft:illusioners]] {{only|Java}}.&lt;br /&gt;
&lt;br /&gt;
Trader llamas are completely passive on [[Minecraft:Peaceful]] difficulty.&lt;br /&gt;
&lt;br /&gt;
Trader llamas float when in water deeper than one block.&lt;br /&gt;
&lt;br /&gt;
Trader llamas can safely fall 6 blocks before they begin to accumulate [[Minecraft:fall damage]], unlike most mobs, which can only safely fall 3 blocks. They also take half of the normal fall damage (rounded up) that most other mobs take ({{hp|0.5}} damage per block over the safe distance instead of {{hp|1}}).&lt;br /&gt;
&lt;br /&gt;
Trader llamas have a {{frac|1|900}} chance to regenerate {{hp|1}} health point each game tick.&lt;br /&gt;
&lt;br /&gt;
Unlike other neutral mobs, trader llamas don&amp;#039;t count towards the {{cd|AngryAt}} tag.&amp;lt;ref&amp;gt;{{Bug|MC-256289||AngryAt tag is not used by certain neutral mobs, causing them to forget their target upon reloading game}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Bug|MC-195278||If the &amp;quot;universalAnger&amp;quot; is set to true, certain neutral mobs don&amp;#039;t fight back when you attack them}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Bug|MC-187857||New neutral mob behaviour improvements were not implemented for llamas, dolphins, and spiders in the daylight}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Spitting ===&lt;br /&gt;
{{anchor|Llama spit}}&lt;br /&gt;
{{main|Llama Spit|title1=Llama spit}}&lt;br /&gt;
Trader llamas attack other mobs by spitting at them, dealing {{hp|1}} damage. Trader llama spit is not flammable.&lt;br /&gt;
&lt;br /&gt;
=== Taming ===&lt;br /&gt;
A trader llama lead by a wandering trader is untamable and cannot be ridden. It becomes [[Minecraft:tamable]]{{only|je|short=1}} or immediately tamed{{only|be|short=1}} and does not despawn once it is unleashed from the wandering trader.&lt;br /&gt;
&lt;br /&gt;
Trader llamas can be tamed by repetitively riding them until hearts are displayed, done by pressing {{control|use}} on the llama while holding nothing. Tamed trader llamas do not despawn.&lt;br /&gt;
&lt;br /&gt;
Taming success depends on the trader llama&amp;#039;s &amp;lt;code&amp;gt;Temper&amp;lt;/code&amp;gt; value. &amp;lt;code&amp;gt;Temper&amp;lt;/code&amp;gt; is a positive trait, with higher values increasing the chance of successful taming. Llamas begin with a &amp;lt;code&amp;gt;Temper&amp;lt;/code&amp;gt; value of 0 and a maximum of 30. When a player rides an untamed trader llama, a random number from 0 to 29 is chosen. The trader llama gets tamed successfully if this number is less than the &amp;lt;code&amp;gt;Temper&amp;lt;/code&amp;gt; value, otherwise, the &amp;lt;code&amp;gt;Temper&amp;lt;/code&amp;gt; is increased by 5 and the player is bucked off. &amp;lt;code&amp;gt;Temper&amp;lt;/code&amp;gt; can also be increased by feeding the llama.&lt;br /&gt;
&lt;br /&gt;
Tamed trader llamas do not spit at mobs that attack its owner, although it spits at any mob that attacks the llama. Tamed trader llamas can still retaliate at players should the player hit them.&lt;br /&gt;
&lt;br /&gt;
Feeding a trader llama food can alter its behavior, increasing its temper value if untamed, restoring lost health or making a baby grow faster (babies ordinarily take around 20 minutes to mature to adults). The table below lists the effects of the 2 food items llamas accept.&lt;br /&gt;
&lt;br /&gt;
A trader llama can be fed by holding a valid food item and pressing {{control|use}} while facing the llama. Llamas can be fed only when feeding would have an effect, similar to other animals. If the food is invalid, the player mounts the llama instead.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; data-description=&amp;quot;Llama food&amp;quot;&lt;br /&gt;
 !Food!!Heals!! Speeds growth by!!Increases temper by!!Notes&lt;br /&gt;
 |-&lt;br /&gt;
 ! style=&amp;quot;text-align:left&amp;quot; |{{ItemLink|Wheat}}&lt;br /&gt;
 | {{hp|2|mob=1}}&lt;br /&gt;
 | 10 sec (200 ticks)&lt;br /&gt;
 | +3&lt;br /&gt;
 | &lt;br /&gt;
 |-&lt;br /&gt;
 ! style=&amp;quot;text-align:left&amp;quot; |{{BlockLink|Hay Bale}}&lt;br /&gt;
 | {{hp|10|mob=1}}&lt;br /&gt;
 | 1:30 min (1800 ticks)&lt;br /&gt;
 | +6&lt;br /&gt;
 | Activates [[Minecraft:love mode]] in tamed llamas.&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
=== Breeding ===&lt;br /&gt;
Adult tamed trader llamas can be bred by being fed a [[Minecraft:hay bale]]. The baby trader llama takes on the coat color of one parent at random. Its strength is chosen as a random integer between 1 and the strength of the stronger parent, inclusive. 3% of the time the resulting strength is increased by 1, but it is capped at 5. &lt;br /&gt;
&lt;br /&gt;
When two trader llamas are bred, the offspring wears the same unique rug to all trader llamas.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Stronger parent&amp;#039;s strength&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |Offspring&amp;#039;s strength&lt;br /&gt;
|-&lt;br /&gt;
!1 !!2 !!3 !!4 !!5&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|97% ||3% || || ||&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|48.5% ||50% ||1.5% || ||&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|32.33% ||33.33% ||33.33% ||1% ||&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|24.25% ||25% ||25% ||25% ||0.75%&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|19.4% ||20% ||20% ||20% ||20.6%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Select a row based on the stronger parent. The column shows the probability of the resulting offspring having a given strength.&lt;br /&gt;
&lt;br /&gt;
A llama&amp;#039;s base health ({{hp|15}} to {{hp|30}}) is calculated based on that of its parents, in the same way as a [[Minecraft:horse]]&amp;#039;s.&lt;br /&gt;
&lt;br /&gt;
Color variant of llamas is randomly selected between parents.&lt;br /&gt;
&lt;br /&gt;
When breeding a trader llama with a normal llama the offspring will always be a normal llama.&lt;br /&gt;
&lt;br /&gt;
=== Caravans ===&lt;br /&gt;
Trader llamas form a caravan when one of them is [[Minecraft:leashed]] by a [[Minecraft:player]].&lt;br /&gt;
&lt;br /&gt;
Leashing a trader llama signals up to 9 nearby llamas that are not already in a caravan to follow each other, forming a caravan of up to ten llamas. When multiple llamas are leashed, each leashed llama can form a separate caravan of up to ten separate llamas. Each caravan cannot have two or more leashed llamas in it, and there is no limit to the number of caravans a player can lead.&lt;br /&gt;
&lt;br /&gt;
=== Storage ===&lt;br /&gt;
[[File:Trader Llama GUI.png|thumb|right|The GUI of a trader llama.]]&lt;br /&gt;
A tamed trader llama can be equipped with a [[Minecraft:chest]] by pressing the {{control|use}} control on it while holding a chest. The chest gives the trader llama 3 to 15 slots of inventory space, depending on its strength (see table below). Once equipped, its contents can be accessed by pressing the {{control|use}} control on the llama while [[Minecraft:sneaking]], or by opening the inventory while riding the llama. The chest itself cannot be retrieved without killing the trader llama.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |Strength distribution in wild llamas&lt;br /&gt;
|-&lt;br /&gt;
! Strength &amp;lt;!--Small question: Do these inline-block spans look nice? --&amp;gt;&lt;br /&gt;
! &amp;lt;span style=&amp;quot;display:inline-block; width: 15em;&amp;quot;&amp;gt;Probability of spawning with that amount of strength&amp;lt;/span&amp;gt;&lt;br /&gt;
! &amp;lt;span style=&amp;quot;display:inline-block; width: 10em;&amp;quot;&amp;gt;Number of slots in inventory&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|1 ||32.8% ||3&lt;br /&gt;
|-&lt;br /&gt;
|2 ||32.8% ||6&lt;br /&gt;
|-&lt;br /&gt;
|3 ||32.8% ||9&lt;br /&gt;
|-&lt;br /&gt;
|4 ||0.8% ||12&lt;br /&gt;
|-&lt;br /&gt;
|5 ||0.8% ||15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Carpets ===&lt;br /&gt;
[[File:All Llama swag patterns.png|thumb|right|350px|All llama carpet patterns.]]&lt;br /&gt;
A trader llama can be equipped with a wool [[Minecraft:carpet]] in its carpet slot. Each carpet color shows as a different patterned rug when on the llama&amp;#039;s back. This can be useful for color-coding the llamas as storage containers, like dyed [[Minecraft:shulker box]]es. A trader llama that does not have a carpet wears a unique blue rug design. This design can be replaced with a carpet but never removed. &lt;br /&gt;
&lt;br /&gt;
When given carpets, all types of (trader) llamas look the same, except for their fur colors. {{IN|java}}, a trader llama&amp;#039;s carpet decoration remains visible when the llama is under the effect of [[Minecraft:Invisibility]];&amp;lt;ref&amp;gt;{{bug|MC-110423||Invisibility effect don&amp;#039;t affect the second layer skins of stray and llama|WAI}}&amp;lt;/ref&amp;gt; {{in|bedrock}}, it becomes invisible.&lt;br /&gt;
&lt;br /&gt;
For the purposes of the {{cmd|item}} command, a trader llama carries its carpet in the &amp;lt;code&amp;gt;armor.body&amp;lt;/code&amp;gt; slot.&lt;br /&gt;
&lt;br /&gt;
=== Despawning ===&amp;lt;!--This section is in accordance with Java code.--&amp;gt;&lt;br /&gt;
Trader llamas often despawn one tick before their trader does, because a trader llama has its &amp;lt;code&amp;gt;DespawnDelay&amp;lt;/code&amp;gt; set to 47999 ticks. This value is decremented each tick that the llama is untamed, non-leashed to some thing other than the wandering trader, and not being ridden by exactly one player, and is reset to one tick less than the trader&amp;#039;s own &amp;lt;code&amp;gt;DespawnDelay&amp;lt;/code&amp;gt; if leashed to a trader. The llama despawns when its &amp;lt;code&amp;gt;DespawnDelay&amp;lt;/code&amp;gt; reaches zero ticks.&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
Trader llamas share the same sound as normal llamas.&lt;br /&gt;
&lt;br /&gt;
{{:Llama/Sounds}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{JE}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=java&lt;br /&gt;
|showentitytags=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Trader Llama&lt;br /&gt;
|nameid=trader_llama&lt;br /&gt;
|spritetype=entity&lt;br /&gt;
|entitytags=dismounts_underwater&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{BE}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Trader Llama&lt;br /&gt;
|nameid=trader_llama&lt;br /&gt;
|showentityfamily=y&lt;br /&gt;
|entityfamily=llama,mob,trader_llama&lt;br /&gt;
|id=157&lt;br /&gt;
|spritetype=entity&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
=== Entity data ===&lt;br /&gt;
{{JE}}:&lt;br /&gt;
{{main|Entity format}}&lt;br /&gt;
Trader llamas have entity data associated with them that contain various properties.&lt;br /&gt;
{{#lst:Llama|entity data}}&lt;br /&gt;
&lt;br /&gt;
{{BE}}:&lt;br /&gt;
:See [[Minecraft:Bedrock Edition level format/Entity format]].&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
{{load achievements|So I Got That Going for Me;Cow Tipper;It Spreads}}&lt;br /&gt;
&lt;br /&gt;
Achievements that apply to all mobs:&lt;br /&gt;
{{collapse|content={{load achievements|Overkill;Over-Overkill;Mob Kabob}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Advancements ==&lt;br /&gt;
Breeding a pair of trader llamas is not required in order to complete the [[Minecraft:Two by Two]] advancement.&amp;lt;ref&amp;gt;{{bug|MC-156937||Trader llamas don&amp;#039;t count as llamas for the &amp;#039;Two by Two&amp;#039; advancement}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{load advancements|Not Today, Thank You;The Parrots and the Bats;Best Friends Forever;It Spreads}}&lt;br /&gt;
&lt;br /&gt;
Advancements that apply to all mobs:&lt;br /&gt;
{{collapse|content={{load advancements|Take Aim;Arbalistic;A Throwaway Joke;Adventure;Over-Overkill;Mob Kabob}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.14|dev=19w05a|[[File:Creamy Trader Llama.png|32px]] [[File:White Trader Llama.png|32px]] [[File:Brown Trader Llama.png|32px]] [[File:Gray Trader Llama.png|32px]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Baby Creamy Trader Llama.png|32px]] [[File:Baby White Trader Llama.png|32px]] [[File:Baby Brown Trader Llama.png|32px]] [[File:Baby Gray Trader Llama.png|32px]] Added trader llamas, which spawn with [[Minecraft:wandering trader]]s.}}&lt;br /&gt;
|{{HistoryLine||1.16|dev=20w10a|[[Minecraft:Firework]] damage now provokes trader llamas.&amp;lt;ref&amp;gt;{{bug|MC-111498||Fireworks and water bottles damage don&amp;#039;t make neutral mobs angry or hostile|Fixed}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine|||dev=20w15a|Dispensers can now put [[Minecraft:carpet]]s and [[Minecraft:chest]]s on tamed trader llamas.}}&lt;br /&gt;
|{{HistoryLine||1.17|dev=21w20a|Trader llamas no longer spit at players on [[Minecraft:Peaceful]] difficulty.}}&lt;br /&gt;
|{{HistoryLine||1.18|dev=experimental snapshot 6|Trader llamas now follow players that are holding [[Minecraft:hay bale]]s.}}&lt;br /&gt;
|{{HistoryLine||1.19|dev=22w17a|Changed all variants&amp;#039; chest texture, to use the chest texture since the [[Minecraft:texture update]].}}&lt;br /&gt;
|{{HistoryLine||1.19.4|dev=23w07a|The health of a baby is now a variation of the average of the parents&amp;#039; attributes, rather than being biased toward the average possible value.}}&lt;br /&gt;
|{{HistoryLine||1.21.2|dev=24w35a|Trader Llamas will now attack zombies, drowned, husks, zombie villagers and illagers.&amp;lt;ref&amp;gt;{{bug|MC-146805|Trader Llamas don&amp;#039;t attack zombies, drowned, husks, zombie villager and illagers|Fixed}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine|||dev=pre1|[[Minecraft:Carpet]]s now show the [[Minecraft:enchantment glint]] on trader llamas when enchanted.}}&lt;br /&gt;
|{{HistoryLine||1.21.6|dev=25w20a|Carpets can now be removed from trader llamas using shears.}}&lt;br /&gt;
|{{HistoryLine|||dev=pre1|Trader llamas in carpets now emits a vibration frequency of 6, along with the Unequip frequency of 4 from the sculk shrieker.}}&lt;br /&gt;
|{{HistoryLine||1.21.11|dev=25w46a|Trader llamas no longer panic if controlled by other mobs.}}&lt;br /&gt;
|{{HistoryLine||26.1|dev=snap5 |Added [[Minecraft:golden dandelion]]s, which can be used to prevent baby trader llamas from growing up.}}&lt;br /&gt;
|{{HistoryLine|||dev=snap6|[[File:Baby Brown Trader Llama JE2 BE2.png|32px]] [[File:Baby Creamy Trader Llama JE2 BE2.png|32px]] [[File:Baby Gray Trader Llama JE2 BE2.png|32px]] [[File:Baby White Trader Llama JE2 BE2.png|32px]] The model and texture of baby trader llamas have been changed.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Creamy Trader Llama.png|32px]] [[File:White Trader Llama.png|32px]] [[File:Brown Trader Llama.png|32px]] [[File:Gray Trader Llama.png|32px]] Added trader llamas, which spawn with [[Minecraft:wandering trader]]s.}}&lt;br /&gt;
|{{HistoryLine||1.11.0|dev=beta 1.11.0.3|Trader llamas are now hostile to [[Minecraft:mob]]s that attack wandering traders.&lt;br /&gt;
|Trader llamas now always spawn as adult llamas.&lt;br /&gt;
|Trader llamas can no longer [[Minecraft:breed]].}}&lt;br /&gt;
|{{HistoryLine||1.19.10|dev=Preview 1.19.10.20|Trader llamas are now separate from a normal llama.&lt;br /&gt;
|Trader llamas now have their own [[Minecraft:spawn egg]].}}&lt;br /&gt;
|{{HistoryLine||?|Trader llamas can be bred and have a baby variant again.}}&lt;br /&gt;
|{{HistoryLine||1.20.10|dev=Preview 1.20.10.20|Trader llamas now follow players that are holding [[Minecraft:hay bale]]s.}}&lt;br /&gt;
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.25|[[Minecraft:Carpet]]s can now be removed from llamas using [[Minecraft:shears]].}}&lt;br /&gt;
|{{HistoryLine|||dev=Preview 1.21.90.26|A sound now plays when removing a carpet from an llama using shears.}}&lt;br /&gt;
|{{HistoryLine||26.10|dev=Preview 26.10.21|[[File:Baby Brown Trader Llama JE2 BE2.png|32px]] [[File:Baby Creamy Trader Llama JE2 BE2.png|32px]] [[File:Baby Gray Trader Llama JE2 BE2.png|32px]] [[File:Baby White Trader Llama JE2 BE2.png|32px]] The model and texture of baby trader llamas have been changed.&lt;br /&gt;
|Added [[Minecraft:golden dandelion]]s, which can be used to prevent baby trader llamas from growing up.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;PlayStation 4 Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|ps4}}&lt;br /&gt;
|{{HistoryLine||1.91|[[File:Creamy Trader Llama.png|32px]] [[File:White Trader Llama.png|32px]] [[File:Brown Trader Llama.png|32px]] [[File:Gray Trader Llama.png|32px]] Added trader llamas, which spawn with [[Minecraft:wandering trader]]s.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Data History ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.20.5|dev=24w05a|Replaced {{nbt|compound|DecorItem}} tag with {{nbt|compound|body_armor_item}}.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
{{issue list|Trader Llama}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The trader llama [[Minecraft:wikipedia:Lego_BrickHeadz|LEGO BrickHeadz]] figure is the 200th produced.&amp;lt;ref&amp;gt;{{tweet|Minecraft|1646916167649353746|The 200th BrickHead is…the Minecraft Llama! Get yours now! 🦙 ➡️ http://lego.com/brickheadz #BrickHeadz #LEGOMinecraft|April 14, 2023}}&lt;br /&gt;
&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Renders ===&lt;br /&gt;
{{hidden begin|Show all renders}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Creamy Trader Llama.png&lt;br /&gt;
White Trader Llama.png&lt;br /&gt;
Brown Trader Llama.png&lt;br /&gt;
Gray Trader Llama.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{hidden end}}&lt;br /&gt;
&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
WanderingTraderNearPileOfStone (EduEdition).png|A pair of trader llamas following a wandering trader.&lt;br /&gt;
LlamaSurvivalHouse.png|A tamed trader llama in an early Survival mode house.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Textures ===&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;pixel-image&amp;quot;&amp;gt;&lt;br /&gt;
Trader Llama (texture).png|Trader llama overlay texture file&lt;br /&gt;
Baby Trader Llama (texture).png|Baby trader llama overlay texture file&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== In other media ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Caves &amp;amp; Cliffs cover art.png|Trader llamas in promotional artwork for the first [[Minecraft:Caves &amp;amp; Cliffs]] update.&lt;br /&gt;
LEGO Trader Llama.png|[[Minecraft:Lego Minecraft]] Trader Llama.&lt;br /&gt;
LEGOBrickheadzTraderLlamaBoxed.webp|The Lego BrickHeadz Trader Llama figure.&lt;br /&gt;
200th Brickhead.png|Promotional artwork for the Trader Llama, [[Minecraft:Alex]], and [[Minecraft:Zombie]] &amp;#039;&amp;#039;BrickHeadz&amp;#039;&amp;#039;.&lt;br /&gt;
Trader Llama Brickheadz.png|A comparison between the in-game and Lego &amp;#039;&amp;#039;BrickHeadz&amp;#039;&amp;#039; renditions of a Trader llama.&lt;br /&gt;
Wandering Trader and Llama Animated Pixel Artwork.gif|Animated trader llama artwork.&lt;br /&gt;
Early trader llama fan recreation.png|Fan created render of an early version of the trader llama based on an image from [https://www.minecraft.net/en-us/article/meet-wandering-trader Meet the Wandering Trader] article.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox entities|mobs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Neutral mobs]]&lt;br /&gt;
[[Category:Tameable mobs]]&lt;br /&gt;
[[Category:Animal mobs]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Händlerlama]]&lt;br /&gt;
[[Minecraft:es:Llama]]&lt;br /&gt;
[[Minecraft:fr:Lama]]&lt;br /&gt;
[[Minecraft:it:Lama]]&lt;br /&gt;
[[Minecraft:ja:ラマ]]&lt;br /&gt;
[[Minecraft:ko:상인 라마]]&lt;br /&gt;
[[Minecraft:nl:Lama]]&lt;br /&gt;
[[Minecraft:pl:Lama]]&lt;br /&gt;
[[Minecraft:pt:Lhama do Vendedor]]&lt;br /&gt;
[[Minecraft:ru:Лама]]&lt;br /&gt;
[[Minecraft:uk:Лама крамаря]]&lt;br /&gt;
[[Minecraft:zh:行商羊驼]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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