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		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{For}}&lt;br /&gt;
{{Infobox entity&lt;br /&gt;
| 1-1 = Vex.gif&lt;br /&gt;
| group = Idle&lt;br /&gt;
| 2-1 = Angry Vex.gif&lt;br /&gt;
| group2 = Attacking&lt;br /&gt;
| invimage = Vex Spawn Egg&lt;br /&gt;
| health = {{hp|14}}&lt;br /&gt;
| behavior = Hostile&lt;br /&gt;
| mobtype = {{EntityLink|Monster}}&lt;br /&gt;
| damage = &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Armed:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
{{ItemLink|Iron Sword}}: &amp;lt;br&amp;gt;&lt;br /&gt;
Easy: {{hp|5.5}}&amp;lt;br&amp;gt;Normal: {{hp|9}}&amp;lt;br&amp;gt;Hard: {{hp|13.5}}&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Unarmed:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{IN|Java}}:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Easy: {{hp|3}}&amp;lt;br&amp;gt;Normal: {{hp|4}}&amp;lt;br&amp;gt;Hard: {{hp|6}}&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{IN|Bedrock}}:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Easy: {{hp|2.5}}&amp;lt;br&amp;gt;&lt;br /&gt;
Normal: {{hp|3}}&amp;lt;br&amp;gt;&lt;br /&gt;
Hard: {{hp|4.5}}&amp;lt;br&amp;gt;&lt;br /&gt;
| size = Height: 0.8 blocks&amp;lt;br&amp;gt;Width: 0.4 blocks&lt;br /&gt;
| spawn = Summoned by [[Minecraft:evoker]]s&lt;br /&gt;
| equipment = {{ItemLink|Iron Sword}}&lt;br /&gt;
(right hand: 95%; left hand: 5%{{only|java|short=y}}; may be enchanted)&lt;br /&gt;
}}&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;vex&amp;#039;&amp;#039;&amp;#039; is a small flying [[Minecraft:hostile mob]] that wields an [[Minecraft:iron sword]] and is summoned by [[Minecraft:evoker]]s. It attacks by lunging at its target with its sword and is capable of phasing through walls.&lt;br /&gt;
&lt;br /&gt;
== Spawning ==&lt;br /&gt;
The vex only spawns as part of an [[Minecraft:evoker]]&amp;#039;s summoning attack. While summoning, the evoker is surrounded by white [[Minecraft:particles]] and makes a magical, horn-like sound. Then, a group of three vexes appears near the evoker. The evoker can summon additional vexes even if some still remain alive from the last summoning. Blocks obstructing a vex&amp;#039;s spawning point will prevent vexes from spawning.&lt;br /&gt;
&lt;br /&gt;
== Drops ==&lt;br /&gt;
The vex&amp;#039;s [[Minecraft:iron sword]] does not drop, because its main hand&amp;#039;s {{cd|HandDropChances}}{{only|java|short=1}} or {{cd|SlotDropChances}}{{only|bedrock|short=1}} is {{cd|0}}. This is not affected by the Looting enchantment.&lt;br /&gt;
&lt;br /&gt;
{{xp|5}} is dropped when a vex is killed by a player or tamed [[Minecraft:wolf]].&lt;br /&gt;
&lt;br /&gt;
== Behavior ==&lt;br /&gt;
Vexes attack [[Minecraft:player]]s, adult [[Minecraft:villager]]s, [[Minecraft:iron golem]]s, [[Minecraft:wandering trader]]s, and any other target as commanded by their summoning evoker (any mob that attacks the evoker accidentally or purposefully){{Only|je|short=je}} or by itself{{Only|be|short=be}}. They still attack these mobs even when they do not have a weapon, dealing the same damage and raising both of its hands when attacking; an unarmed vex can be spawned with this command {{cmd|/summon vex ~ ~ ~ {} }}.{{only|je|short=1}} Vexes summoned by a [[Minecraft:monster spawner]], [[Minecraft:spawn egg]], or the {{cmd|summon}} command don&amp;#039;t attack players unless provoked or already tied with another [[Minecraft:mob]].&lt;br /&gt;
&lt;br /&gt;
If any mob attacks a vex, any vexes in the area become hostile toward it. This includes &amp;quot;Johnny&amp;quot; [[Minecraft:vindicator]]s that attack them, even though both are allied with the illagers.&lt;br /&gt;
&lt;br /&gt;
Vexes are capable of flying through the air, can freely pass through any block, including [[Minecraft:water]] and [[Minecraft:lava]] (without taking damage) and [[Minecraft:bedrock]], meaning they can die in the [[Minecraft:void]]. [[Minecraft:Cobweb|Cobwebs]] cannot slow down vexes, but [[Minecraft:Honey Block|honey blocks]] can{{Only|be|short=be}}. Vexes can be bounced back when pushed by a [[Minecraft:Slime Block|slime block]] with help of any [[Minecraft:piston]].&lt;br /&gt;
&lt;br /&gt;
While attacking, vexes glow red and lunge at their target. They often fly toward the back of their targets and attack from behind, making it difficult to block their attacks with a [[Minecraft:shield]].&lt;br /&gt;
&lt;br /&gt;
If a vex is not holding any item in either hand, it still targets players and villagers, but does not damage them.&lt;br /&gt;
&lt;br /&gt;
Vexes do not count toward the [[Minecraft:bossbar]] during a [[Minecraft:raid]] as they are not considered as raiders by the game.&lt;br /&gt;
&lt;br /&gt;
Vexes summoned by an evoker start taking damage after 30 to 119 seconds and eventually die, even while riding a [[Minecraft:minecart]] or [[Minecraft:boat]]. Vexes summoned by a [[Minecraft:monster spawner]], [[Minecraft:spawn egg]], or the {{cmd|summon}} command do not take damage this way.&lt;br /&gt;
&lt;br /&gt;
{{IN|je}}, when idle, vexes stay within a 15×11×15 cuboid range centered on their evoker&amp;#039;s position when they spawned, unless summoned by a spawn egg or the {{cmd|summon}} command.&lt;br /&gt;
&lt;br /&gt;
Like [[Minecraft:allay]]s, vexes are completely emissive with [[Minecraft:Vibrant Visuals]].&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
{{JE}}:&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = java&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
| sound =Vex idle1.ogg&lt;br /&gt;
|sound2=Vex idle2.ogg&lt;br /&gt;
|sound3=Vex idle3.ogg&lt;br /&gt;
|sound4=Vex idle4.ogg&lt;br /&gt;
|subtitle=Vex vexes&lt;br /&gt;
|source=hostile&lt;br /&gt;
|description=Randomly&lt;br /&gt;
|id=entity.vex.ambient&lt;br /&gt;
|translationkey=subtitles.entity.vex.ambient&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.8-1.2&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Vex charge1.ogg&lt;br /&gt;
|sound2=Vex charge2.ogg&lt;br /&gt;
|sound3=Vex charge3.ogg&lt;br /&gt;
|subtitle=Vex shrieks&lt;br /&gt;
|source=hostile&lt;br /&gt;
|description=When a vex is charging at something&lt;br /&gt;
|id=entity.vex.charge&lt;br /&gt;
|translationkey=subtitles.entity.vex.charge&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Vex death1.ogg&lt;br /&gt;
|sound2=Vex death2.ogg&lt;br /&gt;
|subtitle=Vex dies&lt;br /&gt;
|source=hostile&lt;br /&gt;
|description=When a vex dies&lt;br /&gt;
|id=entity.vex.death&lt;br /&gt;
|translationkey=subtitles.entity.vex.death&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.8-1.2&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Vex hurt1.ogg&lt;br /&gt;
|sound2=Vex hurt2.ogg&lt;br /&gt;
|subtitle=Vex hurts&lt;br /&gt;
|source=hostile&lt;br /&gt;
|description=When a vex is damaged&lt;br /&gt;
|id=entity.vex.hurt&lt;br /&gt;
|translationkey=subtitles.entity.vex.hurt&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.8-1.2&lt;br /&gt;
| distance = 16&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{BE}}:&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = bedrock&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
| sound =Vex idle1.ogg&lt;br /&gt;
|sound2=Vex idle2.ogg&lt;br /&gt;
|sound3=Vex idle3.ogg&lt;br /&gt;
|sound4=Vex idle4.ogg&lt;br /&gt;
|subtitle=Vex vexes&lt;br /&gt;
|source=hostile&lt;br /&gt;
|description=Randomly&lt;br /&gt;
|id=mob.vex.ambient&lt;br /&gt;
|translationkey=subtitles.entity.vex.ambient&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.8-1.2}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Vex charge1.ogg&lt;br /&gt;
|sound2=Vex charge2.ogg&lt;br /&gt;
|sound3=Vex charge3.ogg&lt;br /&gt;
|subtitle=Vex shrieks&lt;br /&gt;
|source=hostile&lt;br /&gt;
|description=When a vex is charging at something&lt;br /&gt;
|id=mob.vex.charge&lt;br /&gt;
|translationkey=subtitles.entity.vex.charge&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.8-1.2}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Vex death1.ogg&lt;br /&gt;
|sound2=Vex death2.ogg&lt;br /&gt;
|subtitle=Vex dies&lt;br /&gt;
|source=hostile&lt;br /&gt;
|description=When a vex dies&lt;br /&gt;
|id=mob.vex.death&lt;br /&gt;
|translationkey=subtitles.entity.vex.death&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.8-1.2}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Vex hurt1.ogg&lt;br /&gt;
|sound2=Vex hurt2.ogg&lt;br /&gt;
|subtitle=Vex hurts&lt;br /&gt;
|source=hostile&lt;br /&gt;
|description=When a vex is damaged&lt;br /&gt;
|id=mob.vex.hurt&lt;br /&gt;
|translationkey=subtitles.entity.vex.hurt&lt;br /&gt;
|volume=1.0&lt;br /&gt;
| pitch = 0.8-1.2&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Minecraft:pt:Vex/Sons]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{edition|java}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=java&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Vex&lt;br /&gt;
|spritetype=entity&lt;br /&gt;
|nameid=vex&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{edition|bedrock}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Vex&lt;br /&gt;
|spritetype=entity&lt;br /&gt;
|nameid=vex&lt;br /&gt;
|showentityfamily=y&lt;br /&gt;
|entityfamily=mob,monster,vex&lt;br /&gt;
|id=105&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
=== Entity data ===&lt;br /&gt;
Vexes have entity data associated with them that contains various properties.&lt;br /&gt;
&lt;br /&gt;
{{el|java}}:&lt;br /&gt;
{{main|Entity format}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;entity data&amp;quot;/&amp;gt;&amp;lt;div class=&amp;quot;treeview&amp;quot;&amp;gt;&lt;br /&gt;
* {{nbt|compound}} Entity data&lt;br /&gt;
** {{nbt inherit/entity}}&lt;br /&gt;
** {{nbt inherit/mob}}&lt;br /&gt;
** {{nbt|int-array|bound_pos}}: When a vex is idle, it wanders, selecting air blocks from within a 15×11×15 cuboid range centered at X,Y,Z. This central spot is the location of the evoker when it summoned the vex, or if an evoker was not involved, {{cd|bound_pos}} do not exist.&lt;br /&gt;
** {{nbt|int|life_ticks}}: Ticks of life remaining, decreasing by 1 per tick. When it reaches zero, the vex starts taking damage and {{cd|life_ticks}} is set to 20.&lt;br /&gt;
** {{nbt|int-array|owner}}: The [[Minecraft:UUID]] of the evoker this vex was spawned by, stored as four ints. May not exist.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;section end=&amp;quot;entity data&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{el|bedrock}}:&lt;br /&gt;
: See [[Minecraft:Bedrock Edition level format/Entity format]].&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
{{load achievements|Monster Hunter;It Spreads}}&lt;br /&gt;
&lt;br /&gt;
Achievements that apply to all mobs:&lt;br /&gt;
{{collapse|content={{load achievements|Overkill;Over-Overkill;Mob Kabob}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Advancements ==&lt;br /&gt;
{{Load advancements|Monster Hunter;Monsters Hunted;It Spreads}}&lt;br /&gt;
&lt;br /&gt;
Advancements that apply to all mobs:&lt;br /&gt;
{{collapse|content={{load advancements|Take Aim;Arbalistic;A Throwaway Joke;Adventure;Over-Overkill;Mob Kabob}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{Needs render|Attacking vexes before [[Minecraft:18w43a]], also before and after {{bug|MC-181925}}|section=1}}&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.11|dev=16w39a|[[File:Vex JE1 BE1.png|32px]] Added vexes.}}&lt;br /&gt;
|{{HistoryLine|||dev=16w42a|Vexes have been buffed - their attack [[Minecraft:damage]] has been increased from {{hp|3}} to {{hp|5}} on Easy, from {{hp|4}} to {{hp|9}} on Normal, and from {{hp|6}} to {{hp|13}} on Hard.}}&lt;br /&gt;
|{{HistoryLine|||dev=16w43a|Vexes can now cross [[Minecraft:nether portal]]s and [[Minecraft:end portal]]s and move in [[Minecraft:water]].&lt;br /&gt;
|Vexes are now able to draw from their own [[Minecraft:loot table]]s.}}&lt;br /&gt;
|{{HistoryLine||1.14|dev=18w43a|[[File:Vex JE2 BE2.png|32px]] [[File:Vex Attacking JE2 BE2.png|32px]] [[File:Vex JE2 BE2.gif|32px]] The textures of vexes have been changed.}}&lt;br /&gt;
|{{HistoryLine||1.16.2|dev=20w30a|The attack animation of unarmed vexes has been changed.}}&lt;br /&gt;
|{{HistoryLine||1.19.3|dev=22w45a|[[File:Vex JE3.png|32px]] [[File:Vex Attacking JE3 BE3.png|32px]] The model and textures of the vex have been updated.&lt;br /&gt;
|[[Minecraft:Head]]s equipped by vexes are no longer visible.}}&lt;br /&gt;
|{{HistoryLine|||dev=pre1|[[File:Vex JE4 BE4.png|32px]] The textures of vexes have been slightly changed.}}&lt;br /&gt;
|{{HistoryLine||1.19.4|dev=23w03a|Vexes now use a separate charging animation when empty-handed.}}&lt;br /&gt;
|{{HistoryLine||1.20.2|dev=23w32a|Evokers evoking vexes or fangs now emit an &amp;lt;code&amp;gt;entity_place&amp;lt;/code&amp;gt; [[Minecraft:vibration]] of frequency &amp;lt;code&amp;gt;14&amp;lt;/code&amp;gt;.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|pocket}}&lt;br /&gt;
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|[[File:Vex JE1 BE1.png|32px]] Added vexes.}}&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Vex JE2 BE2.png|32px]] [[File:Vex Attacking JE2 BE2.png|32px]] The textures of vexes have been changed.&lt;br /&gt;
|Vexes are now hostile toward [[Minecraft:wandering trader]]s.|Vexes can now be renamed with a [[Minecraft:name tag]].&amp;lt;ref&amp;gt;{{bug|MCPE-20701}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Vexes are no longer hostile toward baby [[Minecraft:villager]]s.}}&lt;br /&gt;
|{{HistoryLine||1.19.50|dev=Preview 1.19.50.24|[[File:Vex BE3.png|32px]] [[File:Vex Attacking BE3.png|32px]] The model and textures of the vex have been updated.}}&lt;br /&gt;
|{{HistoryLine||1.19.60|dev=Preview 1.19.60.22|[[File:Vex JE4 BE4.png|32px]] [[File:Vex Attacking JE3 BE3.png|32px]] The textures of vexes have been slightly changed.}}&lt;br /&gt;
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|Vexes now take damage over time after being summoned by an evoker.&amp;lt;ref&amp;gt;{{bug|MCPE-44454}} - Resolved as &amp;quot;Fixed&amp;quot;.&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Legacy Console Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|[[File:Vex JE1 BE1.png|32px]] Added vexes.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;New Nintendo 3DS Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|new3ds}}&lt;br /&gt;
|{{HistoryLine||1.9.19|[[File:Vex JE1 BE1.png|32px]] Added vexes.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
UnusedVexTextureEarlyRender.png|A vex with hidden pixels revealed by [[Minecraft:Easter eggs#Textures hidden in transparency|disabling the alpha channel]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Data history ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=17w47a|Numeric IDs for entities were presumably deprecated in this version.{{info needed|what was this entity&amp;#039;s numeric ID?}}}}&lt;br /&gt;
|{{HistoryLine||1.21.5|dev=25w07a|The &amp;lt;code&amp;gt;LifeTicks&amp;lt;/code&amp;gt; field has been renamed to &amp;lt;code&amp;gt;life_ticks&amp;lt;/code&amp;gt;.|The &amp;lt;code&amp;gt;BoundX&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;BoundY&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;BoundZ&amp;lt;/code&amp;gt; fields have been collected into a single &amp;lt;code&amp;gt;bound_pos&amp;lt;/code&amp;gt; field.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
{{Issue list}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Despite their ghostly appearances and their ability to phase through walls, vexes are not [[Minecraft:undead]] [[Minecraft:mob]]s.&lt;br /&gt;
* According to JAPPA, the retexturing and remodeling of vexes was a long time in the making due to being requested so much.&amp;lt;ref&amp;gt;{{tweet|JasperBoerstra|1590379143879069697|The Vex model change was requested so much, we planned it a long time ago but could never say anything about it! So happy its out in the open now, I hope you like it. This is the first model revision we&amp;#039;ve done, so that&amp;#039;s very exciting.|November 9, 2022}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Needs render|Vex without held anything, idle and attacking|section=1}}&lt;br /&gt;
&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
EvokerSummonsVexes.png|An evoker summoning vexes.&lt;br /&gt;
VexAttacks.png|A vex charging at the player.&lt;br /&gt;
AngryVexes.png|Two angry vexes flying toward their target, as their master watches.&lt;br /&gt;
EvokerAndVexAttack.png|Two vexes attack while their master summons fangs.&lt;br /&gt;
Vex Death.png|A dying vex.&lt;br /&gt;
Allayandvexcomparation.png|Comparison between the [[Minecraft:allay]] and vex.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mojang screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Chiwi Vex.jpg|A vex at night.&lt;br /&gt;
New Vex.png|A vex at day.&lt;br /&gt;
Who&amp;#039;s carrying who.jpg|&amp;quot;Who is carrying whom?&amp;quot;&lt;br /&gt;
New Vex Screenshot.jpg|The updated vex model.&lt;br /&gt;
WChiwi-1653068046121029634-20230501 120509-img1.jpg|New vex and allay.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Textures ===&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;pixel-image&amp;quot;&amp;gt;&lt;br /&gt;
Vex (texture).png|Vex texture file.&lt;br /&gt;
Vex Charging (texture).png|Vex charging texture file.&lt;br /&gt;
Vex (texture) JE2 BE2.png|[[Minecraft:Texture Update]]&lt;br /&gt;
Vex (texture) JE1 BE1.png|[[Minecraft:Programmer Art]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== In other media ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Merged Vex and Allay.jpg|Merged vex and allay.&lt;br /&gt;
File:ExplorationUpdateFull.jpg|Vexes in promotional artwork for the [[Minecraft:Exploration Update]].&lt;br /&gt;
File:Village and Pillage banner.png|Vexes in promotional artwork for the [[Minecraft:Village and Pillage]] Update.&lt;br /&gt;
File:Vex (Dungeons).png|A {{MCD|vex}} as it appears in &amp;#039;&amp;#039;[[Minecraft:Minecraft Dungeons]]&amp;#039;&amp;#039;.&lt;br /&gt;
File:Guardian Vex.png|The {{MCD|guardian vex}}, a unique variation that appears in &amp;#039;&amp;#039;Minecraft Dungeons&amp;#039;&amp;#039;.&lt;br /&gt;
File:MinecraftMobSquadCover.png|Several vexes as they appear on the cover of &amp;#039;&amp;#039;[[Minecraft: Mob Squad]]&amp;#039;&amp;#039;.&lt;br /&gt;
File:MCTheHavenTrialsCover.png|Ditto, on the cover of &amp;#039;&amp;#039;[[Minecraft: The Haven Trials]]&amp;#039;&amp;#039;.&lt;br /&gt;
File:Woodsword Chronicles Vex.jpg|Vexes as they appear in {{WSC|4|1}}&lt;br /&gt;
File:Vex Wings.png|[[Minecraft:Character Creator|Vex Wings]], unlocked by completing [[Minecraft:Feeling Ill]].&lt;br /&gt;
File:Action Figure Photo Evoker.jpg|[[Minecraft:Evoker]] and Vex [[Minecraft:action figure]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
*{{Mcnet|meet-vex|Meet the Vex|July 17, 2017|[[Minecraft:Tom Stone]]}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox entities|mobs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hostile mobs]]&lt;br /&gt;
[[Category:Monster mobs]]&lt;br /&gt;
[[Category:Flying mobs]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:cs:Protiva]]&lt;br /&gt;
[[Minecraft:de:Plagegeist]]&lt;br /&gt;
[[Minecraft:es:Vex]]&lt;br /&gt;
[[Minecraft:fr:Vex]]&lt;br /&gt;
[[Minecraft:it:Vessante]]&lt;br /&gt;
[[Minecraft:ja:ヴェックス]]&lt;br /&gt;
[[Minecraft:ko:벡스]]&lt;br /&gt;
[[Minecraft:nl:Ergernis]]&lt;br /&gt;
[[Minecraft:pl:Dręczyciel]]&lt;br /&gt;
[[Minecraft:pt:Vex]]&lt;br /&gt;
[[Minecraft:ru:Досаждатель]]&lt;br /&gt;
[[Minecraft:th:เวกซ์]]&lt;br /&gt;
[[Minecraft:uk:Бісик]]&lt;br /&gt;
[[Minecraft:zh:恼鬼]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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