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		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{distinguish|Evoker|Illusioner|Pillager|MCL:Warrior}}&lt;br /&gt;
{{For}}&lt;br /&gt;
{{Infobox entity&lt;br /&gt;
| group1 = Idle&lt;br /&gt;
| 1-1 = Vindicator.png&lt;br /&gt;
| group2 = Attacking&lt;br /&gt;
| 2-1 = Vindicator attacking.png&lt;br /&gt;
| invimage = Vindicator Spawn Egg&lt;br /&gt;
| health = {{hp|24}}&lt;br /&gt;
| behavior = Hostile&lt;br /&gt;
| mobtype = {{EntityLink|Illager}}&amp;lt;br&amp;gt;{{EntityLink|Monster}}&lt;br /&gt;
| damage = &amp;#039;&amp;#039;&amp;#039;Melee:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
{{ItemLink|Iron Axe}}: &amp;lt;br&amp;gt;&lt;br /&gt;
Easy: {{hp|7.5}}&amp;lt;br/&amp;gt;Normal: {{hp|13}}&amp;lt;br/&amp;gt;Hard: {{hp|19.5}}&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Unarmed:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;{{IN|Java}}:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; Easy: {{hp|3.5}}&amp;lt;br&amp;gt;Normal: {{hp|5}}&amp;lt;br&amp;gt;Hard: {{hp|7.5}}&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;{{IN|Bedrock}}:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; Easy: {{hp|5}}&amp;lt;br&amp;gt;Normal: {{hp|8}}&amp;lt;br&amp;gt;Hard: {{hp|12}}&lt;br /&gt;
| size = &amp;#039;&amp;#039;&amp;#039;{{IN|Java}}:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Height: 1.95 blocks&amp;lt;br&amp;gt;Width: 0.6 blocks&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{IN|Bedrock}}:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Height: 1.9 blocks&amp;lt;br&amp;gt;Width: 0.6 blocks&lt;br /&gt;
| speed = 5.612 blocks/sec&lt;br /&gt;
| spawn = {{EnvLink|Woodland Mansion}}&amp;lt;br&amp;gt;&lt;br /&gt;
[[Minecraft:Raid]]s&lt;br /&gt;
| equipment = {{drop|Item|Iron Axe}} (right hand: 95%; left hand: 5%{{only|java|short=1}}; may be enchanted)&lt;br /&gt;
}}&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;vindicator&amp;#039;&amp;#039;&amp;#039; is an [[Minecraft:illager]] equipped with an [[Minecraft:iron axe]]. Vindicators spawn in [[Minecraft:woodland mansion]]s and participate in [[Minecraft:raid]]s. They [[Minecraft:sprint]] toward their targets to attack them with their axe.&lt;br /&gt;
&lt;br /&gt;
== Spawning ==&lt;br /&gt;
On Normal [[Minecraft:difficulty]] and Hard difficulty, vindicators sometimes spawn with a randomly enchanted iron [[Minecraft:axe]]: the chance is 0–25%, and is higher when the [[Minecraft:regional difficulty]] is higher.&lt;br /&gt;
&lt;br /&gt;
=== Woodland mansions ===&lt;br /&gt;
Vindicators spawn during the generation of [[Minecraft:woodland mansion]]s, in groups of 1–3 inside particular rooms, sometimes accompanied by an [[Minecraft:evoker]]. They spawn on all 3 floors. Rarely, vindicators can spawn in the corridors and hallways. &lt;br /&gt;
&lt;br /&gt;
They do not respawn after initially spawning. Vindicators generated in woodland mansions do not despawn.&lt;br /&gt;
&lt;br /&gt;
Vindicators are sometimes neutral if naturally spawned in a woodland mansion, which means that the vindicator does not attack the player on sight, but only after the player attacks it.&lt;br /&gt;
&lt;br /&gt;
=== Patrols ===&lt;br /&gt;
{{main|Patrol}}&lt;br /&gt;
{{IN|java}}, any vindicators can join a [[Minecraft:patrol]] if sufficiently near a [[Minecraft:patrol captain]], but do not go seeking out for patrols to join nor do they naturally spawn in a patrol.&lt;br /&gt;
&lt;br /&gt;
=== Raids ===&lt;br /&gt;
{{main|Raid}}&lt;br /&gt;
Vindicators can spawn during [[Minecraft:raid]]s. They appear more frequently during later waves and at higher difficulties.&lt;br /&gt;
&lt;br /&gt;
Vindicators that spawn from raids have a chance to spawn with [[Minecraft:Sharpness]] I on their axe, or Sharpness II in waves 6 and up. This replaces the usual chance of a random enchantment.&lt;br /&gt;
&lt;br /&gt;
Vindicators can spawn riding [[Minecraft:ravager]]s, creating a [[Minecraft:Ravager Jockey|vindicator ravager jockey]].{{only|java|short=y}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{IN|java}}, if a player spawns a vindicator with a spawn egg or using a command, the vindicator has a chance of becoming a [[Minecraft:raid captain]], with an [[Minecraft:ominous banner]] attached above its back.&lt;br /&gt;
&lt;br /&gt;
== Drops ==&lt;br /&gt;
=== On death ===&lt;br /&gt;
{{DropTable&lt;br /&gt;
|{{DropLine|name=Emerald|notes=player,not_raid|quantity=0-1|lootingquantity=0-1}}&lt;br /&gt;
|{{DropLine|name=Emerald|edition=bedrock|notes=player,raideasy|quantity=0-1|lootingquantity=0-1|independent=&lt;br /&gt;
 {{DropLine|quantity=0-1|lootingquantity=0-1}},&lt;br /&gt;
 {{DropLine|quantity=0-1|lootingquantity=0-1|dropchance=65%|multiplychance=40/156|mutuallyexclusive&lt;br /&gt;
=&lt;br /&gt;
    {{DropLine|quantity=2-3|lootingquantity=0-1|dropchance=65%|multiplychance=20/156}},&lt;br /&gt;
    {{DropLine|quantity=4-5|lootingquantity=0-1|dropchance=65%|multiplychance=8/156}}&lt;br /&gt;
  }}&lt;br /&gt;
}}&lt;br /&gt;
|{{DropLine|name=Emerald|edition=bedrock|notes=be_not_player,raideasy|quantity=0-1|lootingquantity=0-1|independent=&lt;br /&gt;
 {{DropLine|quantity=0-1|lootingquantity=0-1|dropchance=65%|multiplychance=40/156|mutuallyexclusive&lt;br /&gt;
=&lt;br /&gt;
    {{DropLine|quantity=2-3|lootingquantity=0-1|dropchance=65%|multiplychance=20/156}},&lt;br /&gt;
    {{DropLine|quantity=4-5|lootingquantity=0-1|dropchance=65%|multiplychance=8/156}}&lt;br /&gt;
  }}&lt;br /&gt;
}}&lt;br /&gt;
|{{DropLine|name=Emerald|edition=bedrock|notes=player,raidhard|quantity=0-1|lootingquantity=0-1|independent=&lt;br /&gt;
 {{DropLine|quantity=0-1|lootingquantity=0-1}},&lt;br /&gt;
 {{DropLine|quantity=0-1|lootingquantity=0-1|dropchance=80%|multiplychance=40/156|mutuallyexclusive&lt;br /&gt;
=&lt;br /&gt;
    {{DropLine|quantity=2-3|lootingquantity=0-1|dropchance=80%|multiplychance=20/156}},&lt;br /&gt;
    {{DropLine|quantity=4-5|lootingquantity=0-1|dropchance=80%|multiplychance=8/156}}&lt;br /&gt;
  }}&lt;br /&gt;
}}&lt;br /&gt;
|{{DropLine|name=Emerald|edition=bedrock|notes=be_not_player,raidhard|quantity=0-1|lootingquantity=0-1|independent=&lt;br /&gt;
 {{DropLine|quantity=0-1|lootingquantity=0-1|dropchance=80%|multiplychance=40/156|mutuallyexclusive&lt;br /&gt;
=&lt;br /&gt;
    {{DropLine|quantity=2-3|lootingquantity=0-1|dropchance=80%|multiplychance=20/156}},&lt;br /&gt;
    {{DropLine|quantity=4-5|lootingquantity=0-1|dropchance=80%|multiplychance=8/156}}&lt;br /&gt;
  }}&lt;br /&gt;
}}&lt;br /&gt;
|{{DropLine|name=Enchanted Book|edition=bedrock|notes=enchantment30,raideasy|dropchance=65%|multiplychance=8/156}}&lt;br /&gt;
|{{DropLine|name=Enchanted Book|edition=bedrock|notes=enchantment30,raidhard|dropchance=80%|multiplychance=8/156}}&lt;br /&gt;
|{{DropLine|name=Iron Pickaxe|edition=bedrock|notes=gear,raideasy|dropchance=65%|multiplychance=10/156}}&lt;br /&gt;
|{{DropLine|name=Iron Pickaxe|edition=bedrock|notes=gear,raidhard|dropchance=80%|multiplychance=10/156}}&lt;br /&gt;
|{{DropLine|name=Iron Axe|edition=bedrock|notes=gear,raideasy,double_axe|dropchance=65%|multiplychance=10/156}}&lt;br /&gt;
|{{DropLine|name=Iron Axe|edition=bedrock|notes=gear,raidhard,double_axe|dropchance=80%|multiplychance=10/156}}&lt;br /&gt;
|{{DropLine|name=Iron Shovel|edition=bedrock|notes=gear,raideasy|dropchance=65%|multiplychance=10/156}}&lt;br /&gt;
|{{DropLine|name=Iron Shovel|edition=bedrock|notes=gear,raidhard|dropchance=80%|multiplychance=10/156}}&lt;br /&gt;
|{{DropLine|name=Iron Sword|edition=bedrock|notes=gear,raideasy|dropchance=65%|multiplychance=10/156}}&lt;br /&gt;
|{{DropLine|name=Iron Sword|edition=bedrock|notes=gear,raidhard|dropchance=80%|multiplychance=10/156}}&lt;br /&gt;
|{{DropLine|name=Iron Helmet|edition=bedrock|notes=gear,raideasy|dropchance=65%|multiplychance=10/156}}&lt;br /&gt;
|{{DropLine|name=Iron Helmet|edition=bedrock|notes=gear,raidhard|dropchance=80%|multiplychance=10/156}}&lt;br /&gt;
|{{DropLine|name=Iron Chestplate|edition=bedrock|notes=gear,raideasy|dropchance=65%|multiplychance=10/156}}&lt;br /&gt;
|{{DropLine|name=Iron Chestplate|edition=bedrock|notes=gear,raidhard|dropchance=80%|multiplychance=10/156}}&lt;br /&gt;
|{{DropLine|name=Iron Leggings|edition=bedrock|notes=gear,raideasy|dropchance=65%|multiplychance=10/156}}&lt;br /&gt;
|{{DropLine|name=Iron Leggings|edition=bedrock|notes=gear,raidhard|dropchance=80%|multiplychance=10/156}}&lt;br /&gt;
|{{DropLine|name=Iron Boots|edition=bedrock|notes=gear,raideasy|dropchance=65%|multiplychance=10/156}}&lt;br /&gt;
|{{DropLine|name=Iron Boots|edition=bedrock|notes=gear,raidhard|dropchance=80%|multiplychance=10/156}}&lt;br /&gt;
|notes=&lt;br /&gt;
not_raid.bedrock = Only if not spawned in a [[Minecraft:raid]].&lt;br /&gt;
raideasy = Only if spawned in a [[Minecraft:raid]] and the [[Minecraft:difficulty]] is easy or normal.&lt;br /&gt;
raidhard = Only if spawned in a [[Minecraft:raid]] and the [[Minecraft:difficulty]] is hard.&lt;br /&gt;
be_not_player.bedrock = Only when &amp;#039;&amp;#039;not&amp;#039;&amp;#039; killed by a [[Minecraft:player]] or a tamed [[Minecraft:wolf]].&lt;br /&gt;
enchantment30 = The enchanted book has a level 30 enchantment, may be treasure enchantment.&lt;br /&gt;
gear = Its durability is randomized from 30% to 90%. It has a 50% chance of being enchanted with a random enchantment at level 5-19.&lt;br /&gt;
double_axe = Does not include the iron axe in hand.&lt;br /&gt;
}}&lt;br /&gt;
A vindicator drops loot only when killed by a [[Minecraft:player]] or tamed [[Minecraft:wolf]]:&lt;br /&gt;
* {{xp|5}} and an additional {{xp|1|3}} per naturally-spawned equipment.&lt;br /&gt;
* 8.5% chance of [[Minecraft:Drops#Equipped items|dropping]] their normal or [[Minecraft:enchanted]] {{ItemLink|iron axe|link=Axe}}, which increases by 1% per level of Looting with random durability.&lt;br /&gt;
&lt;br /&gt;
== Behavior ==&lt;br /&gt;
[[File:Vindication.png|thumb|A vindicator captain chasing a [[villager]].|alt=]]&lt;br /&gt;
Vindicators are hostile toward [[Minecraft:player]]s, [[Minecraft:iron golem]]s, adult [[Minecraft:villager]]s, [[Minecraft:wandering trader]]s, and [[Minecraft:snow golem]]s.{{only|bedrock|short=1}}&lt;br /&gt;
&lt;br /&gt;
While idle, a vindicator crosses its arms similar to a [[Minecraft:villager]], with its axe stowed. While giving chase, the vindicator brandishes its axe and [[Minecraft:sprints]]. If it has no weapons, a mainhand-unarmed vindicator raises both of its hands when attacking.&lt;br /&gt;
&lt;br /&gt;
On Normal and Hard difficulties, vindicators that are part of a raid can break [[Minecraft:wooden door]]s. This is controlled by the &amp;lt;code&amp;gt;raider&amp;lt;/code&amp;gt; [[Minecraft:NBT format|tag]].&amp;lt;ref&amp;gt;{{bug|MC-255749|Non-raider vindicator cannot chop down wooden doors.}}&amp;lt;/ref&amp;gt; Like any illager during a raid, vindicators celebrate by cheering if all the villagers are killed or all the [[Minecraft:bed]]s are destroyed.&lt;br /&gt;
&lt;br /&gt;
All illagers remain friendly to each other, even when struck accidentally.&lt;br /&gt;
&lt;br /&gt;
Vindicators flee from [[Minecraft:creaking]]s when within 8 blocks of them.&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
Vindicators are likely to call help from other vindicators when attacked by mobs (except for illagers and [[Minecraft:goat]]s, or if they were killed in one hit), inciting them all to attack the aggressor. They do not call help from other kinds of illagers.&lt;br /&gt;
&lt;br /&gt;
Vindicator raiders, in addition to breaking doors, can also open [[Minecraft:Wooden Door|wooden]] and [[Minecraft:copper door]]s like villagers.&lt;br /&gt;
&lt;br /&gt;
Ringing a [[Minecraft:bell]] gives all vindicators within 32 blocks the {{EffectLink|Glowing}} effect for 3 seconds.&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
Vindicators can only sprint, even when idle.&lt;br /&gt;
&lt;br /&gt;
A [[Minecraft:dispenser]] can equip a vindicator with armor, but it is invisible and does not show on its model.&lt;br /&gt;
&lt;br /&gt;
=== Damage ===&lt;br /&gt;
Armed vindicators hit for {{hp|7.5}} to {{hp|19.5}} damage, depending on [[Minecraft:difficulty]]. They tie with [[Minecraft:piglin brute]]s for dealing the fourth most melee damage in the game, following the [[Minecraft:iron golem]] at {{hp|21.5}} damage, the [[Minecraft:warden]] at {{hp|30}} damage, and the [[Minecraft:giant]] at {{hp|50}} damage, all on Normal difficulty. Unless named &amp;quot;Johnny&amp;quot;, vindicators are the only illagers that do not cause mobs to retaliate against it.&lt;br /&gt;
&lt;br /&gt;
The vindicator&amp;#039;s axe attack disables the player&amp;#039;s [[Minecraft:shield]] for 5 seconds, even when riding a [[Minecraft:ravager]].&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Johnny&amp;quot; ===&lt;br /&gt;
A vindicator named &amp;#039;&amp;#039;Johnny&amp;#039;&amp;#039; (using a [[Minecraft:name tag]], named [[Minecraft:spawn egg]], etc., or has its &amp;lt;code&amp;gt;Johnny&amp;lt;/code&amp;gt; tag set to &amp;lt;code&amp;gt;1b&amp;lt;/code&amp;gt;) is hostile to [[Minecraft:armor stand]]s{{only|BE|short=1}}&amp;lt;ref&amp;gt;{{bug|MCPE-51000}}, {{bug|MC-108480}}&amp;lt;/ref&amp;gt;, [[Minecraft:camera]]s{{only|BE|short=1}}, [[Minecraft:player]]s in [[Minecraft:Adventure]] or [[Minecraft:Survival]] mode and all mobs except [[Minecraft:agent]]s, [[Minecraft:evoker]]s, [[Minecraft:ghast]]s&amp;lt;ref&amp;gt;{{bug|MC-169556}}&amp;lt;/ref&amp;gt;, [[Minecraft:illusioner]]s{{only|je|short=1}}, other vindicators, and [[Minecraft:pillager]]s. This includes baby [[Minecraft:villager]]s{{only|be|short=1}}&amp;lt;ref&amp;gt;{{bug|MCPE-141939|||WF}}&amp;lt;/ref&amp;gt;, [[Minecraft:creakings]] (although it flees from it before it can attack), [[Minecraft:creeper]]s, [[Minecraft:ravager]]s&amp;lt;ref&amp;gt;{{bug|MC-137799|||WAI}}&amp;lt;/ref&amp;gt;, [[Minecraft:vex]]es&amp;lt;ref&amp;gt;{{bug|MC-108403|||WAI}}&amp;lt;/ref&amp;gt;, and [[Minecraft:witch]]es.&amp;lt;ref&amp;gt;{{bug|MC-141200}}&amp;lt;/ref&amp;gt; Vexes or witches do not attack &amp;quot;Johnny&amp;quot; vindicators unless provoked by vindicators.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Johnny&amp;quot; vindicators also attempt to attack the [[Minecraft:ender dragon]], but the ender dragon does not take damage.&lt;br /&gt;
&lt;br /&gt;
Most hostile or neutral mobs try to attack the &amp;quot;Johnny&amp;quot; vindicator in return. Exceptions are: &lt;br /&gt;
* mobs that die in one hit (e.g. [[Minecraft:bee]]s, [[Minecraft:endermite]]s);&lt;br /&gt;
* [[Minecraft:ender dragon]]s and [[Minecraft:phantom]]s, as those only attack players (the ender dragon deals damage to all mobs that touch it, but this is not considered an attack);&lt;br /&gt;
* [[Minecraft:goat]]s (apart from their usual ramming behavior);&lt;br /&gt;
* [[Minecraft:slime]]s, [[Minecraft:magma cube]]s, [[Minecraft:ravager]]s, [[Minecraft:guardian]]s and [[Minecraft:elder guardian]]s.&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;code&amp;gt;Johnny&amp;lt;/code&amp;gt; tag overrides its name; the player can give the vindicator any other name and set the &amp;lt;code&amp;gt;Johnny&amp;lt;/code&amp;gt; tag to &amp;lt;code&amp;gt;1b&amp;lt;/code&amp;gt; and it remains hostile in the same way as described. Conversely, the player can name the vindicator &amp;#039;&amp;#039;&amp;quot;&amp;#039;&amp;#039;Johnny&amp;#039;&amp;#039;&amp;quot;&amp;#039;&amp;#039; and set the &amp;lt;code&amp;gt;Johnny&amp;lt;/code&amp;gt; tag to &amp;lt;code&amp;gt;0b&amp;lt;/code&amp;gt;, causing the vindicator to act as a normal vindicator.&lt;br /&gt;
&lt;br /&gt;
{{IN|java}}, using a [[Minecraft:name tag]] to rename a &amp;quot;Johnny&amp;quot; vindicator does not reset its &amp;lt;code&amp;gt;Johnny&amp;lt;/code&amp;gt; tag, and it continues to exhibit &amp;quot;Johnny&amp;quot; behavior.&lt;br /&gt;
&lt;br /&gt;
{{IN|bedrock}}, naming a vindicator spawn egg &amp;quot;Johnny&amp;quot; and {{Ctrl|using}} it on a [[Minecraft:monster spawner]] has no effect; normal vindicators spawn rather than vindicators named &amp;quot;Johnny&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
During a [[Minecraft:raid]],  &amp;quot;Johnny&amp;quot; vindicator raid captains sometimes tell a [[Minecraft:ravager]] or [[Minecraft:witch]] to attack itself and the mob does so until it dies.{{only|je}}&amp;lt;ref&amp;gt;{{bug|MC-268709||Ravagers and witches attack themselves when a &amp;quot;Johnny&amp;quot; patrol leader is nearby}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
{{JE}}:&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = java&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
| sound =Vindicator idle1.ogg&lt;br /&gt;
|sound2=Vindicator idle2.ogg&lt;br /&gt;
|sound3=Vindicator idle3.ogg&lt;br /&gt;
|sound4=Vindicator idle4.ogg&lt;br /&gt;
|sound5=Vindicator idle5.ogg&lt;br /&gt;
|subtitle=Vindicator mutters&lt;br /&gt;
|source=hostile&lt;br /&gt;
|description=Randomly&lt;br /&gt;
|id=entity.vindicator.ambient&lt;br /&gt;
|translationkey=subtitles.entity.vindicator.ambient&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.8-1.2&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Vindicator celebrate1.ogg&lt;br /&gt;
|sound2=Vindicator celebrate2.ogg&lt;br /&gt;
|subtitle=Vindicator cheers&lt;br /&gt;
|source=hostile&lt;br /&gt;
|description=When a vindicator has won a raid&lt;br /&gt;
|id=entity.vindicator.celebrate&lt;br /&gt;
|translationkey=subtitles.entity.vindicator.celebrate&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.8-1.2&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Vindicator death1.ogg&lt;br /&gt;
|sound2=Vindicator death2.ogg&lt;br /&gt;
|subtitle=Vindicator dies&lt;br /&gt;
|source=hostile&lt;br /&gt;
|description=When a vindicator dies&lt;br /&gt;
|id=entity.vindicator.death&lt;br /&gt;
|translationkey=subtitles.entity.vindicator.death&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.8-1.2&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Vindicator hurt1.ogg&lt;br /&gt;
|sound2=Vindicator hurt2.ogg&lt;br /&gt;
|sound3=Vindicator hurt3.ogg&lt;br /&gt;
|subtitle=Vindicator hurts&lt;br /&gt;
|source=hostile&lt;br /&gt;
|description=When a vindicator is damaged&lt;br /&gt;
|id=entity.vindicator.hurt&lt;br /&gt;
|translationkey=subtitles.entity.vindicator.hurt&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.8-1.2&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Zombie hit wood1.ogg&lt;br /&gt;
|sound2=Zombie hit wood2.ogg&lt;br /&gt;
|sound3=Zombie hit wood3.ogg&lt;br /&gt;
|sound4=Zombie hit wood4.ogg&lt;br /&gt;
|subtitle=Door shakes&lt;br /&gt;
|source=hostile&lt;br /&gt;
|description=While a vindicator is breaking a wooden door&lt;br /&gt;
|id=entity.zombie.attack_wooden_door&lt;br /&gt;
|translationkey=subtitles.entity.zombie.attack_wooden_door&lt;br /&gt;
|volume=2.0&lt;br /&gt;
|pitch=0.8-1.2&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Zombie hit metal1.ogg&lt;br /&gt;
|sound2=Zombie hit metal2.ogg&lt;br /&gt;
|sound3=Zombie hit metal3.ogg&lt;br /&gt;
|subtitle=Block broken &amp;lt;ref group=sound name=ironsubtitle&amp;gt;{{Bug|MC-226770}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|source=None&lt;br /&gt;
|description=&amp;#039;&amp;#039;Unused sound event&amp;#039;&amp;#039;&amp;lt;ref group=&amp;quot;sound&amp;quot;&amp;gt;{{Cite bug|MC|218122|Unused sound event: minecraft:entity.zombie.attack_iron_door|date=March 8, 2021}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|id=entity.zombie.attack_iron_door&lt;br /&gt;
|translationkey=subtitles.block.generic.break|translationkeynote=&amp;lt;ref group=sound name=ironsubtitle/&amp;gt;&lt;br /&gt;
|volume=&amp;#039;&amp;#039;None&amp;#039;&amp;#039;&lt;br /&gt;
|pitch=&amp;#039;&amp;#039;None&amp;#039;&amp;#039;&lt;br /&gt;
|distance=&amp;#039;&amp;#039;None&amp;#039;&amp;#039;}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Zombie breaks door.ogg&lt;br /&gt;
|subtitle=Door breaks&lt;br /&gt;
|source=hostile&lt;br /&gt;
|description=When a vindicator breaks a wooden door&lt;br /&gt;
|id=entity.zombie.break_wooden_door&lt;br /&gt;
|translationkey=subtitles.entity.zombie.break_wooden_door&lt;br /&gt;
|volume=2.0&lt;br /&gt;
|pitch=0.8-1.2&lt;br /&gt;
| distance = 16&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{BE}}:&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = bedrock&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
| sound =Vindicator idle1 (BE).ogg&lt;br /&gt;
|sound2=Vindicator idle2 (BE).ogg&lt;br /&gt;
|sound3=Vindicator idle3 (BE).ogg&lt;br /&gt;
|sound4=Vindicator idle4.ogg&lt;br /&gt;
|sound5=Vindicator idle5.ogg&lt;br /&gt;
|source=hostile&lt;br /&gt;
|description=Randomly&lt;br /&gt;
|id=mob.vindicator.idle&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.8-1.2}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|source=hostile&lt;br /&gt;
|description=Randomly while in a raid&lt;br /&gt;
|id=mob.vindicator.idle&lt;br /&gt;
|volume=3.0&lt;br /&gt;
|pitch=0.8-1.2}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Vindicator celebrate1.ogg&lt;br /&gt;
|sound2=Vindicator celebrate2.ogg&lt;br /&gt;
|source=hostile&lt;br /&gt;
|description=When a vindicator has won a raid&lt;br /&gt;
|id=mob.vindicator.celebrate&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.8-1.2}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Vindicator death1.ogg&lt;br /&gt;
|sound2=Vindicator death2.ogg&lt;br /&gt;
|source=hostile&lt;br /&gt;
|description=When a vindicator dies&lt;br /&gt;
|id=mob.vindicator.death&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.8-1.2}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Vindicator hurt1.ogg&lt;br /&gt;
|sound2=Vindicator hurt2.ogg&lt;br /&gt;
|sound3=Vindicator hurt3.ogg&lt;br /&gt;
|source=hostile&lt;br /&gt;
|description=When a vindicator is damaged&lt;br /&gt;
|id=mob.vindicator.hurt&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.8-1.2}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Zombie hit wood1.ogg&lt;br /&gt;
|sound2=Zombie hit wood2.ogg&lt;br /&gt;
|sound3=Zombie hit wood3.ogg&lt;br /&gt;
|sound4=Zombie hit wood4.ogg&lt;br /&gt;
|source=hostile&lt;br /&gt;
|description=While a vindicator is breaking a wooden door&lt;br /&gt;
|id=mob.zombie.wood&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Zombie breaks door.ogg&lt;br /&gt;
|source=hostile&lt;br /&gt;
|description=When a vindicator breaks a wooden door&lt;br /&gt;
|id=mob.zombie.woodbreak&lt;br /&gt;
|volume=1.0&lt;br /&gt;
| pitch = 1.0&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{JE}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=java&lt;br /&gt;
|showentitytags=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Vindicator&lt;br /&gt;
|spritetype=entity&lt;br /&gt;
|nameid=vindicator&lt;br /&gt;
|entitytags=illager, illager_friends, raiders&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{BE}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Vindicator&lt;br /&gt;
|spritetype=entity&lt;br /&gt;
|nameid=vindicator&lt;br /&gt;
|showentityfamily=y&lt;br /&gt;
|entityfamily=illager,mob,monster,vindicator&lt;br /&gt;
|id=57&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
=== Entity data ===&lt;br /&gt;
Vindicators also have entities&amp;#039; data associated with them that contains various properties.&lt;br /&gt;
&lt;br /&gt;
{{JE}}:&lt;br /&gt;
{{main|Entity format}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;entity data&amp;quot;/&amp;gt;&amp;lt;div class=&amp;quot;treeview&amp;quot;&amp;gt;&lt;br /&gt;
* {{nbt|compound}} Entity data&lt;br /&gt;
** {{nbt inherit/entity}}&lt;br /&gt;
** {{nbt inherit/mob}}&lt;br /&gt;
** {{nbt inherit/raidable}}&lt;br /&gt;
** {{nbt|byte|Johnny}}: 1 or 0 (true/false) - if true, causes the vindicator to exhibit [[Minecraft:Vindicator#Behavior|Johnny behavior]]. Setting to false prevents the vindicator exhibiting Johnny behavior, even if named &amp;#039;&amp;#039;Johnny&amp;#039;&amp;#039;. Optional.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;section end=&amp;quot;entity data&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{BE}}:&lt;br /&gt;
: See [[Minecraft:Bedrock Edition level format/Entity format]].&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
{{load achievements|Monster Hunter;We&amp;#039;re being attacked!;Sound the Alarm!;It Spreads}}&lt;br /&gt;
&lt;br /&gt;
Achievements that apply to all mobs:&lt;br /&gt;
{{collapse|content={{load achievements|Overkill;Over-Overkill;Mob Kabob}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Advancements ==&lt;br /&gt;
{{load advancements|Monster Hunter;Monsters Hunted;It Spreads;Voluntary Exile;Hero of the Village}}&lt;br /&gt;
&lt;br /&gt;
Advancements that apply to all mobs:&lt;br /&gt;
{{collapse|content={{load advancements|Take Aim;Arbalistic;A Throwaway Joke;Adventure;Over-Overkill;Mob Kabob}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.11|dev=16w39a|[[File:Vindicator JE1 BE1.png|32px]] Added vindicators.}}&lt;br /&gt;
|{{HistoryLine|||dev=16w40a|The vindicators&amp;#039; [[Minecraft:axe]]s are now one of their &amp;lt;code&amp;gt;HandItems&amp;lt;/code&amp;gt;, whereas before it was a visual effect. This means their attack now disables [[Minecraft:shield]]s.&lt;br /&gt;
|[[File:Vindicator unarmed attacking JE1 BE1.png|32px]] Vindicator can be unarmed, raise one arm when attacking.&amp;lt;ref&amp;gt;{{bug|MC-176836}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Vindicators have been heavily buffed - their attack [[Minecraft:damage]] on Easy has been increased from {{hp|3}} to {{hp|7}}, on Normal {{hp|5}} to {{hp|13}}, and on Hard, {{hp|7}} to {{hp|19}}. On normal and hard difficulties, a vindicator can kill an unarmored player in just 2 hits. This makes vindicators the strongest illager, and one of the hardest-hitting mobs in the game.&lt;br /&gt;
|&amp;quot;Johnny&amp;quot; vindicators are now activated by a custom [[Minecraft:tag]]{{verify|tags did not exist until 1.13}} in addition to a custom name.}}&lt;br /&gt;
|{{HistoryLine||1.14|dev=18w43a|[[File:Vindicator JE2 BE2.png|32px]] The texture of vindicators has been changed. The eye colors are now same green as the [[Minecraft:evoker]].}}&lt;br /&gt;
|{{HistoryLine|||dev=18w45a|Vindicators can now spawn in [[Minecraft:illager patrol]]s.&lt;br /&gt;
|Vindicators can now sometimes spawn as a [[Minecraft:raid captain|patrol leader]] in illager patrols.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w47a|Vindicators can now spawn as part of [[Minecraft:raid]]s.&lt;br /&gt;
|Vindicators can now break [[Minecraft:door]]s.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w47b|[[File:Vindicator JE3 BE3.png|32px]] The texture of vindicators has been changed. The eye colors have been changed to blue as before again.}}&lt;br /&gt;
|{{HistoryLine|||dev=19w05a|Vindicators are now hostile toward the new [[Minecraft:wandering trader]]s.}}&lt;br /&gt;
|{{HistoryLine|||dev=19w13a|[[File:Vindicator celebrating.gif|40px]] If [[Minecraft:raid]]ing vindicators killed all the [[Minecraft:villager]]s in the [[Minecraft:village]] or the [[Minecraft:bed]]s were destroyed, vindicators celebrate their victory by laughing and raising their arms in the [[Minecraft:air]].}}&lt;br /&gt;
|{{HistoryLine||1.14.3|dev=pre2|Vindicators no longer spawn as part of [[Minecraft:illager patrol]]s.}}&lt;br /&gt;
|{{HistoryLine||1.15|dev=19w41a|Vindicators now have a fifth idle sound (known as &amp;quot;idle5&amp;quot;). The sound had been in the game files since 1.11, but was never heard in-game until this update.}}&lt;br /&gt;
|{{HistoryLine||1.16.2|dev=20w29a|[[File:Vindicator unarmed attacking JE2.png|32px]] The attack animation of unarmed vindicators has been changed.}}&lt;br /&gt;
|{{HistoryLine||1.18|dev=21w37a|Vindicators no longer attack baby villagers.}}&lt;br /&gt;
|{{HistoryLine|||dev=pre5|Changed the texture, to remove its hood.}}&lt;br /&gt;
|{{HistoryLine||1.19|dev=22w17a|[[File:Vindicator JE4.png|32px]] Changed its model and texture.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|pocket}}&lt;br /&gt;
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|[[File:Vindicator JE1 BE1.png|32px]] Added vindicators.&lt;br /&gt;
|[[File:Vindicator unarmed attacking JE1 BE1.png|32px]] Vindicator can be unarmed, raise one arm when attacking.&amp;lt;ref&amp;gt;{{bug|MCPE-83581}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Vindicator JE2 BE2.png|32px]] The texture of vindicators has been changed.&lt;br /&gt;
|Vindicators are now hostile toward the new [[Minecraft:wandering trader]]s.}}&lt;br /&gt;
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Vindicators can now spawn as part of [[Minecraft:illager patrol]]s and [[Minecraft:raid]]s.&lt;br /&gt;
|Vindicators can now spawn as [[Minecraft:raid captain]]s.&lt;br /&gt;
|Vindicators no longer attack baby [[Minecraft:villager]]s.}}&lt;br /&gt;
|{{HistoryLine|||dev=beta 1.11.0.4|Vindicators that spawn from [[Minecraft:raid]]s now have special drops upon death.}}&lt;br /&gt;
|{{HistoryLine|||dev=beta 1.11.0.7|Vindicators can now break wooden [[Minecraft:door]]s during raids.}}&lt;br /&gt;
|{{HistoryLine||1.13.0|dev=beta 1.13.0.9|[[File:Vindicator celebrating.gif|40px]] If [[Minecraft:raid]]ing vindicators killed all the [[Minecraft:villager]]s in the [[Minecraft:village]] or the [[Minecraft:bed]]s were destroyed, vindicators celebrate their victory by laughing and raising their arms in the [[Minecraft:air]].}}&lt;br /&gt;
|{{HistoryLine||1.16.0|dev=beta 1.15.0.55|Vindicators in [[Minecraft:woodland mansion]]s are no longer neutral toward the [[Minecraft:player]]. They are now hostile toward the player again.}}&lt;br /&gt;
|{{HistoryLine||1.16.20|dev=beta 1.16.20.54|[[File:Vindicator unarmed attacking BE2.png|32px]] The attack animation of unarmed vindicators has been changed.}}&lt;br /&gt;
|{{HistoryLine||1.17.40|dev=beta 1.17.40.20|Armor is no longer visible on vindicators.}}&lt;br /&gt;
|{{HistoryLine||1.18.0|dev=beta 1.18.0.20|Vindicators no longer spawn as part of [[Minecraft:illager patrol]]s.}}&lt;br /&gt;
|{{HistoryLine||1.18.10|dev=beta 1.18.10.22|[[File:Vindicator JE3 BE3.png|32px]] Vindicators now have blue eyes again.&amp;lt;ref&amp;gt;{{bug|MCPE-140420|Vindicators have green eyes - Fixed}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Changed the texture, to remove its hood.}}&lt;br /&gt;
|{{HistoryLine||1.20.50|dev=Preview 1.20.50.20|Vindicators no longer spawn in Peaceful difficulty.}}&lt;br /&gt;
|{{HistoryLine||26.0|dev=Preview 26.0.23|Vindicators now correctly attack all non-illager mobs when the name tag &amp;quot;Johnny&amp;quot; is applied on it on [[Minecraft:Realms]].&amp;lt;ref&amp;gt;{{bug|REALMS-13166}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Legacy Console Edition ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|[[File:Vindicator JE1 BE1.png|32px]] Added vindicators.&lt;br /&gt;
|Vindicators deal {{hp|6}} on Easy, {{hp|10}} on Normal, {{hp|15}} on Hard.}}&lt;br /&gt;
|{{HistoryLine||xbox=?|xbone=?|ps3=?|psvita=?|ps4=?|wiiu=?|switch=?|Vindicators renamed to &amp;quot;Johnny&amp;quot; now stop being hostile toward other mobs when renamed to something else.}}&lt;br /&gt;
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Vindicators can now spawn as part of [[Minecraft:raid]]s.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;New Nintendo 3DS Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|new3ds}}&lt;br /&gt;
|{{HistoryLine||1.9.19|[[File:Vindicator JE1 BE1.png|32px]] Added vindicators.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Data history ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=17w47a|Numeric IDs for entities were presumably deprecated in this version.{{info needed|what was this entity&amp;#039;s numeric ID?}}}}&lt;br /&gt;
|{{HistoryLine|||dev=pre5|The entity ID for vindicators has been changed from &amp;lt;code&amp;gt;vindication_illager&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;vindicator&amp;lt;/code&amp;gt;.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
{{Issue list}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The &amp;quot;Johnny&amp;quot; Easter egg is a reference to the 1980 movie &amp;#039;&amp;#039;[[Minecraft:wikipedia:The Shining (film)|The Shining]]&amp;#039;&amp;#039;, where a troubled man possessed by evil spirits in an isolated, haunted, labyrinthine, mansion-like hotel attacks his family with an axe, and says the iconic line &amp;quot;Here&amp;#039;s Johnny!&amp;quot; while breaking a door down.&lt;br /&gt;
** Similarly, the movements of the vindicators in &amp;#039;&amp;#039;[[Minecraft:A Minecraft Movie]]&amp;#039;&amp;#039; were also inspired by the film.&lt;br /&gt;
* According to the &amp;#039;&amp;#039;[[Minecraft:Mobestiary]]&amp;#039;&amp;#039;, while a vindicator is stronger than a zombie, it still has low intelligence, &amp;#039;a little smarter than a [[Minecraft:skeleton]]&amp;#039; (note that vindicators cannot use [[Minecraft:bow]]s in-game).&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{more images|section=1|Render without &amp;quot;second layer&amp;quot; if possible}}&lt;br /&gt;
=== Renders ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Vindicator.png|A vindicator.&lt;br /&gt;
Vindicator attacking.png|An attacking vindicator.&lt;br /&gt;
Vindicator unarmed attacking JE2.png|An unarmed attacking vindicator in Java Edition.&lt;br /&gt;
Vindicator attacking BE.png|An attacking vindicator in Bedrock Edition.&lt;br /&gt;
Vindicator unarmed attacking BE3.png|Attacking (unarmed; BE)&lt;br /&gt;
Ravager Jockey (Vindicator).png|A vindicator riding a [[Minecraft:ravager]].&lt;br /&gt;
Sitting Vindicator.png|A sitting vindicator.&lt;br /&gt;
Sitting Attacking Vindicator.png|A sitting attacking Vindicator&lt;br /&gt;
Vindicator attacking Bedrock.png|Green eyes vindicator attacking pose.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Vindicator Captain.png|A vindicator [[Minecraft:raid captain]].&lt;br /&gt;
Vindicator Attacking an Armor Stand.png|A vindicator named Johnny trying to destroy an armor stand, although they do not break as armor stands can only be destroyed when quickly attacked twice.&lt;br /&gt;
Vindicator offhand armed only.jpg|A vindicator equips an item in off-hand only by command.&lt;br /&gt;
Vindicators ambushing villagers.png|A few vindicators chasing some villagers during a village raid.&lt;br /&gt;
Johnny attacking a Camera.png|A vindicator attacking a [[Minecraft:camera]] mob.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mojang screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Vindicator Hug.png|Unarmed vindicator attacking the player.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Textures ===&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;pixel-image&amp;quot;&amp;gt;&lt;br /&gt;
File:Vindicator (texture).png|Vindicator texture file&lt;br /&gt;
File:Vindicator (2).png|Vindicator with wig texture file&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== In other media ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Vindicator (Dungeons).png|A [[Minecraft:MCD:Vindicator|vindicator]] within &amp;#039;&amp;#039;[[Minecraft:Minecraft Dungeons]]&amp;#039;&amp;#039;.&lt;br /&gt;
File:Vindicator Minecraft Instagram.png|Artwork of a vindicator.&lt;br /&gt;
File:ExplorationUpdateFull.jpg|A vindicator in the promotional artwork for the [[Minecraft:Exploration Update]].&lt;br /&gt;
File:ExplorationUpdateFull Vindicator cutout.png|Ditto but cut-out&lt;br /&gt;
File:Village and Pillage banner.png|Vindicators in the promotional artwork for the [[Minecraft:Village &amp;amp; Pillage|Village and Pillage Update]].&lt;br /&gt;
File:Vindicator Mobestiary.jpg|The [[Minecraft:Minecraft Books#Minecraft Mobestiary|Mobestiary]] page on vindicators.&lt;br /&gt;
File:MCWSC-GITM 6-7.png|Vindicators as they appear in [[Minecraft:Ghast in the Machine!]]&lt;br /&gt;
File:LEGO Vindicator.png|A [[Minecraft:LEGO Minecraft|LEGO]] vindicator.&lt;br /&gt;
File:AMCM vindicator stare.png|A vindicator as seen in {{AMCM}}.&lt;br /&gt;
File:Vindicator Plastic.png|A vindicator in the [[Minecraft:Plastic Texture Pack]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [https://www.minecraft.net/en-us/article/meet-vindicator Meet the Vindicator] – Minecraft.net on June 20, 2017&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox entities|mobs}}&lt;br /&gt;
{{Navbox villagers}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hostile mobs]]&lt;br /&gt;
[[Category:Illagers]]&lt;br /&gt;
[[Category:Humanoid mobs]]&lt;br /&gt;
[[Category:Monster mobs]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:cs:Mstitel]]&lt;br /&gt;
[[Minecraft:de:Diener]]&lt;br /&gt;
[[Minecraft:es:Vindicador]]&lt;br /&gt;
[[Minecraft:fr:Vindicateur]]&lt;br /&gt;
[[Minecraft:it:Vendicatore]]&lt;br /&gt;
[[Minecraft:ja:ヴィンディケーター]]&lt;br /&gt;
[[Minecraft:ko:변명자]]&lt;br /&gt;
[[Minecraft:lzh:斫仇者]]&lt;br /&gt;
[[Minecraft:nl:Verdediger]]&lt;br /&gt;
[[Minecraft:pl:Obrońca]]&lt;br /&gt;
[[Minecraft:pt:Vingador]]&lt;br /&gt;
[[Minecraft:ru:Поборник]]&lt;br /&gt;
[[Minecraft:uk:Поборник]]&lt;br /&gt;
[[Minecraft:zh:卫道士]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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