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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3AVirtual_reality</id>
	<title>Minecraft:Virtual reality - Revision history</title>
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	<updated>2026-04-09T07:46:24Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>imported&gt;Delycache: /* Gameplay */</title>
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		<updated>2026-02-23T22:24:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Gameplay&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{About|the removed VR mode exclusive to Bedrock Edition for Windows|the former title of Minecraft for Gear VR|Gear VR Edition}}&lt;br /&gt;
{{outdated|edition=bedrock}}&lt;br /&gt;
[[File:VR Screenshot.jpg|thumb|View of the [[Bedrock Edition|Minecraft]] world through the perspective of a VR headset]]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Virtual reality&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;VR&amp;#039;&amp;#039;&amp;#039;) was a mode exclusive to {{el|be}} for {{w|Microsoft Windows|Windows}} (formerly &amp;#039;&amp;#039;[[Minecraft:Windows 10 Edition]]&amp;#039;&amp;#039;) and {{w|PlayStation 4}}. It was used with the {{w|Oculus Rift}}, {{w|Reality Labs#Quest|Meta Quest}} (via Link and Air Link), {{w|PlayStation VR}}, and all {{w|Windows Mixed Reality}} compatible headsets.&lt;br /&gt;
&lt;br /&gt;
On September 17, 2024, with the release of [[Minecraft:Bedrock Edition 1.21.30|1.21.30]], [[Minecraft:Mojang Studios]] announced that support for PlayStation VR will be discontinued in March 2025.&amp;lt;ref name=1.21.30&amp;gt;https://feedback.minecraft.net/hc/en-us/articles/30220110283533-Minecraft-1-21-30-Bedrock&amp;lt;/ref&amp;gt; This announcement was later extended to all VR devices on October 22, 2024, with the release of [[Minecraft:Bedrock Edition 1.21.40|1.21.40]].&amp;lt;ref name=1.21.40&amp;gt;https://www.minecraft.net/en-us/article/minecraft-1-21-40-bedrock-changelog&amp;lt;/ref&amp;gt; After players received the final update, they would still receive updates and their [[Minecraft:Marketplace]] purchases will continue to be available, but they will no longer be able to play &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039; with a VR headset.&amp;lt;ref name=1.21.30 /&amp;gt;&amp;lt;ref name=1.21.40 /&amp;gt; VR support was ultimately removed with the release of [[Minecraft:Bedrock Edition 1.21.80|1.21.80]].&lt;br /&gt;
&lt;br /&gt;
== Launching ==&lt;br /&gt;
In order to launch &amp;#039;&amp;#039;[[Minecraft:Bedrock Edition]]&amp;#039;&amp;#039; on Windows systems in VR mode, the creation of a custom application shortcut was required.&amp;lt;ref&amp;gt;https://help.minecraft.net/hc/en-us/articles/360057619052&amp;lt;/ref&amp;gt; This was achieved by following these steps:&lt;br /&gt;
* Right-click on desktop menu, select New from the dropdown, and choose to create a new Shortcut.&lt;br /&gt;
* For the location of the item enter &amp;lt;code&amp;gt;minecraft://Mode/?OpenXR=true&amp;lt;/code&amp;gt;. This is case-sensitive and needs to match exactly.&lt;br /&gt;
* On the next screen, a custom name such as {{cd|Minecraft VR}} can be applied.&lt;br /&gt;
* The shortcut should appear on the desktop and it should automatically display the &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039; icon if set up correctly.&lt;br /&gt;
* To play the game in VR, the VR headset must have been connected to the computer and turned on. The game can be launched by clicking the newly created shortcut.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
{{incomplete section|describe living room/immersive mode}}&lt;br /&gt;
Two different VR modes were available, namely the Living Room Mode and Immersive Mode.&amp;lt;ref name=&amp;quot;vr&amp;quot;&amp;gt;{{Citation|archive-url=https://web.archive.org/web/20171107210021/https://minecraft.net/en-us/vr/|title=Explore Minecraft in VR|website=Minecraft.net}}&amp;lt;/ref&amp;gt; The player could toggle between both modes by pressing the {{tooltip|toggle view button|Y on Oculus Touch controllers}}.{{info needed|mapping on other input devices}}&lt;br /&gt;
&lt;br /&gt;
=== Living Room Mode ===&lt;br /&gt;
[[File:VR living room.jpg|thumb|The living room in Living Room Mode]]&lt;br /&gt;
The Living Room Mode was selected by default when entering the game. The player was placed in a static environment in form of a dimly lit living room built from &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039; assets. The viewpoint was still in VR and the player could look around the room but the gameplay was fixed on the virtual screen in front of them, resulting in an experience similar to playing &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039; on a normal screen without VR.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=== Immersive Mode ===&lt;br /&gt;
[[File:VR gameplay.jpg|thumb|Gameplay in Immersive Mode.]]&lt;br /&gt;
In Immersive Mode, the player assumed the perspective of the [[Minecraft:player|player entity]] in first person, with the game world surrounding them in 360°. The game had full 6DoF support when played with a supported motion controller.&amp;lt;ref name=&amp;quot;vr&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;psvr-review&amp;quot;&amp;gt;{{citation|url=https://www.uploadvr.com/minecraft-psvr-review/|title=Minecraft PSVR Review: A Few Blocks Short Of The PC VR Release|author=Harry Baker|date=October 4, 2020|website=UploadVR}}&amp;lt;/ref&amp;gt; This allowed players to freely move in the &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039; world by walking in the real world and reflected their hand movement on virtual hands displayed in-game. When played with a regular controller or with mouse and keyboard, the VR experience was limited to head tracking. &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
{{main|Controls}}&lt;br /&gt;
{{incomplete section|Add table with VR specific controls}}&lt;br /&gt;
In addition to input devices like mouse &amp;amp; keyboard and controllers, that were compatible with regular {{BE}} gameplay, VR mode allowed the usage of selected motion controllers like Oculus Touch controllers. PlayStation Move controllers were not supported by the game.&amp;lt;ref name=&amp;quot;psvr-review&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== VR options ===&lt;br /&gt;
[[File:VR Settings screen.png|thumb|The VR Settings menu.]]&lt;br /&gt;
To reduce motion sickness, various VR options were available to modify the experience. Some options were only available when a motion controller is used as input.&lt;br /&gt;
&lt;br /&gt;
==== Living Room Mode ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;125&amp;quot; | Option&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-size: large;&amp;quot; | Center Cursor&lt;br /&gt;
| Toggled to set the cursor to the center&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Immersive Mode ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;125&amp;quot; | Option&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-size: large;&amp;quot; | Camera Movement&lt;br /&gt;
|&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Snap&amp;#039;&amp;#039;&amp;#039; Allowed to turn the camera by periodic steps.&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Classic&amp;#039;&amp;#039;&amp;#039; Allowed the player to move the camera freely.&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Wheel&amp;#039;&amp;#039;&amp;#039; Allowed to turn the camera by rotating Right Stick in a circle.&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Snap Wheel&amp;#039;&amp;#039;&amp;#039; Allowed to turn the camera in pre-determined angles by rotating Right Stick in a circle.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-size: large;&amp;quot; | Snap Angle&lt;br /&gt;
| Toggles the size of each camera movement.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-size: large;&amp;quot; | Variable Snap Angle&lt;br /&gt;
| Toggles if the size of each camera movement should change based on how far the player pushed the Right Stick.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-size: large;&amp;quot; | Snap Sound&lt;br /&gt;
| Toggles playing a sound each time the camera direction is changed.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-size: large;&amp;quot; | Movement&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Linear&amp;#039;&amp;#039;&amp;#039; When turned on, the player&amp;#039;s velocity is constant with all acceleration/deceleration disabled.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Classic&amp;#039;&amp;#039;&amp;#039; The player accelerated/decelerated normally in VR mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-size: large;&amp;quot; | Jump&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Linear&amp;#039;&amp;#039;&amp;#039; All acceleration/deceleration is removed from the jump. The jump height is also reduced so that it is the same height as a block instead of slightly higher.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Classic&amp;#039;&amp;#039;&amp;#039; The player jumped normally in VR mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-size: large;&amp;quot; | Immersive Mode Auto-Jump&lt;br /&gt;
| Toggles the auto-jump feature, while on Immersive Mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-size: large;&amp;quot; | Head Steering&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Follow Gaze&amp;#039;&amp;#039;&amp;#039; The player&amp;#039;s direction of motion followed the player&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Follow Player Angle&amp;#039;&amp;#039;&amp;#039; The direction of motion is independent of the player viewpoint.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-size: large;&amp;quot; | Sticky Mining&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Lock-On&amp;#039;&amp;#039;&amp;#039; Mining is locked to a specific block when the player started mining.&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Disabled&amp;#039;&amp;#039;&amp;#039; The cursor moved freely in the environment as the player shifted the gaze while mining.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-size: large;&amp;quot; | HUD Position&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Drift&amp;#039;&amp;#039;&amp;#039; The HUD is allowed to “float” for comfort.&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Fixed&amp;#039;&amp;#039;&amp;#039; The HUD is fixed on the screen.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Offhand&amp;#039;&amp;#039;&amp;#039; The HUD is fixed to the player&amp;#039;s offhand&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-size: large;&amp;quot; | HUD Distance&lt;br /&gt;
| Controlled how far from the center of the player&amp;#039;s vision the HUD displayed.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-size: large;&amp;quot; | Hand Controller Controls Item&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{yt|j-Nfe5fc-xU|align=inline}}&lt;br /&gt;
{{yt|VaT4SJGCksA|align=inline}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|Pocket Edition Alpha}}&lt;br /&gt;
|{{HistoryLine||v0.14.2|With the release of &amp;#039;&amp;#039;{{editions|Gear VR}}&amp;#039;&amp;#039;, support for virtual reality is added to &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039;.}}&lt;br /&gt;
|{{HistoryLine||v0.15.6|&amp;#039;&amp;#039;{{editions|windows 10}}&amp;#039;&amp;#039; now supports VR mode using Oculus Rift VR headsets.|A launcher application to start the game in VR mode is available in the Oculus store.}}&lt;br /&gt;
|{{HistoryLine|Bedrock Edition}}&lt;br /&gt;
|{{HistoryLine||1.2.5|Support for Windows Mixed Reality headsets is added to {{BE}} for Windows devices.}}&lt;br /&gt;
|{{HistoryLine||October 2020|link=https://web.archive.org/web/20200709074718/https://www.minecraft.net/en-us/article/important-news-regarding-minecraft-mobile|Support for Gear VR devices is discontinued.}}&lt;br /&gt;
|{{HistoryLine||1.16.42|Support for PlayStation VR is added to {{BE}} for PlayStation 4.}}&lt;br /&gt;
|{{HistoryLine||?|The launcher application for Oculus Rift headsets is no longer purchasable in the Meta store.|VR mode can still be started by creating a custom shortcut.}}&lt;br /&gt;
|{{HistoryLine||October 22, 2024|link=https://www.minecraft.net/en-us/article/minecraft-1-21-40-bedrock-changelog|The upcoming discontinuation of VR support is announced.}}&lt;br /&gt;
|{{HistoryLine||1.21.80|dev=Preview 1.21.80.21|Access to VR gameplay is removed.}}&lt;br /&gt;
|{{HistoryLine||1.21.100|dev=?|Removed all VR options from [[Minecraft:options.txt]].}}&lt;br /&gt;
|{{HistoryLine||1.21.120|dev=Preview 1.21.120.21|Removed the VR motion controller options from [[Minecraft:options.txt]].}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The virtual living room that appears in VR mode used the old &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039; textures and never received the [[Minecraft:Texture Update]].&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Minecraft WMR icon.png|3D object used to launch &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039; on Windows Mixed Reality&lt;br /&gt;
File:VR promotional render.jpg|Render of a [[Minecraft:player]] wearing a VR headset, promoting the launch of VR mode on WMR devices&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Renders&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
bedrock_edition_vr_room_left.png|Render of the virtual living room&lt;br /&gt;
bedrock_edition_vr_room_right.png|Ditto&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Virtuelle Realität]]&lt;br /&gt;
[[Minecraft:ja:仮想現実]]&lt;br /&gt;
[[Minecraft:pt:Realidade virtual]]&lt;br /&gt;
[[Minecraft:uk:Віртуальна реальність]]&lt;br /&gt;
[[Minecraft:zh:虚拟现实]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Delycache</name></author>
	</entry>
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