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	<title>Minecraft:Walking - Revision history</title>
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	<updated>2026-04-16T13:40:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Walking&amp;diff=90458&amp;oldid=prev</id>
		<title>SyncBot: Sync: new page from Minecraft</title>
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		<updated>2026-04-15T11:18:28Z</updated>

		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Steve Walking.png|150px|right]]&amp;#039;&amp;#039;&amp;#039;Walking&amp;#039;&amp;#039;&amp;#039; is one of the fundamental methods of [[Minecraft:transportation]] in &amp;#039;&amp;#039;[[Minecraft:Minecraft]]&amp;#039;&amp;#039;, allowing for a reasonable movement speed while avoiding the [[Minecraft:hunger]] impact of [[Minecraft:sprinting]], but without the fall safety of [[Minecraft:sneaking]].&lt;br /&gt;
&lt;br /&gt;
== Performing ==&lt;br /&gt;
Walking is possible regardless of hunger level. A walking player can be obstructed by colliding with the hitbox of most [[Minecraft:block]]s and [[Minecraft:entities]]. A sufficiently high level of [[Minecraft:Slowness]] can prevent walking. Walking is not possible in [[Minecraft:Spectator mode]].&lt;br /&gt;
{{See also|Controls}}&lt;br /&gt;
&lt;br /&gt;
=== Keyboard ===&lt;br /&gt;
On a keyboard, pressing the assigned keys to move {{control|forward}}, {{control|backward}}, {{control|left}}, or {{control|right}} (W, S, A, and D, respectively) causes the player to walk. Two adjacent keys can be pressed simultaneously to walk in a diagonal direction, but opposite keys cancel out.&lt;br /&gt;
&lt;br /&gt;
=== Controller ===&lt;br /&gt;
{{Exclusive|bedrock|section=1}}&lt;br /&gt;
On a controller, walking is accomplished by moving the joystick in the appropriate direction. The player walks at an angle equal to the angle of the joystick relative to the direction the camera is facing. A D-pad can also be used for keyboard movement.&lt;br /&gt;
&lt;br /&gt;
=== Touchscreen ===&lt;br /&gt;
{{Exclusive|bedrock|section=1}}&lt;br /&gt;
On a touchscreen, a virtual touch-based D-pad or joystick can be used. There is a setting in Settings &amp;gt; Controls &amp;gt; Touch to change this.&amp;lt;!-- And for some reason it&amp;#039;s not actually listed on the wiki?! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Walking is the most accessible form of transportation in the game. The player should try to only walk when there is no food available, since walking does not expend hunger points. However, the player can still lose hunger points when jumping. When the player has six or less [[Minecraft:hunger]] points, the player can no longer [[Minecraft:sprint]] and can only walk, if traveling on land.&lt;br /&gt;
=== Speed ===&lt;br /&gt;
The default walking speed is 4.317 blocks per second, and {{in|JE}}, this can be directly changed by the {{attr|minecraft:movement_speed}} attribute (in which the default base value is 0.1{{more info|how to translate the attribute value to 4.317 blocks per second?}}). However, the speed can also be affected by several factors, such as [[Minecraft:block]]s, [[Minecraft:effect]]s, [[Minecraft:Controls|using an item]] and [[Minecraft:enchantments]]. The speed can be increased by pressing two movement keys while facing a 45-degree angle.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+List of blocks that modify walking speed {{in|java}}&lt;br /&gt;
!rowspan=&amp;quot;3&amp;quot; |Walking on / in&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot; |Block at head-level&lt;br /&gt;
|-&lt;br /&gt;
!{{BlockLink|Air}}&lt;br /&gt;
!{{BlockLink|Water}}&lt;br /&gt;
!{{BlockLink|Lava}}&lt;br /&gt;
!{{BlockLink|Powder Snow}}&amp;lt;br&amp;gt;at max [[Minecraft:Powder Snow|freezing]]&lt;br /&gt;
|-&lt;br /&gt;
!blocks/sec&lt;br /&gt;
!blocks/sec&lt;br /&gt;
!blocks/sec&lt;br /&gt;
!blocks/sec&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Walking on&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Stone|Normal Block}}&lt;br /&gt;
|4.317&lt;br /&gt;
|1.960&lt;br /&gt;
|0.784&lt;br /&gt;
|0.882&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Blue Ice}}&lt;br /&gt;
|4.376&lt;br /&gt;
|1.960&lt;br /&gt;
|0.784&lt;br /&gt;
|0.882&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Ice}}&amp;lt;br&amp;gt;{{BlockLink|Packed Ice}}&amp;lt;br&amp;gt;{{BlockLink|Frosted Ice}}&lt;br /&gt;
|4.157&lt;br /&gt;
|1.960&lt;br /&gt;
|0.784&lt;br /&gt;
|0.882&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Slime Block}}&lt;br /&gt;
|3.040&lt;br /&gt;
|1.960&lt;br /&gt;
|0.784&lt;br /&gt;
|0.882&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Honey Block}}&amp;lt;br&amp;gt;{{BlockLink|Soul Sand}}&lt;br /&gt;
|2.508&lt;br /&gt;
|0.576&lt;br /&gt;
|0.490&lt;br /&gt;
|1.254&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Moving along &amp;#039;&amp;#039;horizontally&amp;#039;&amp;#039; (not climbing)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Twisting Vines}}&amp;lt;br&amp;gt;{{BlockLink|Weeping Vines}}&amp;lt;br&amp;gt;{{BlockLink|Vines}}&amp;lt;br&amp;gt;{{BlockLink|Cave Vines}}&amp;lt;br&amp;gt;{{BlockLink|Ladder}}&amp;lt;br&amp;gt;{{BlockLink|Scaffolding}}&lt;br /&gt;
|3.00&lt;br /&gt;
|1.960 &lt;br /&gt;
|0.784 &lt;br /&gt;
|0.882&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Moving through&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Sweet Berry Bush}}&lt;br /&gt;
|1.568&lt;br /&gt;
|0.314&lt;br /&gt;
|0.314&lt;br /&gt;
|0.784&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Cobweb}}&lt;br /&gt;
|0.490&lt;br /&gt;
|0.098&lt;br /&gt;
|0.098&lt;br /&gt;
|0.245&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Water}} &lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; |1.960 &amp;lt;small&amp;gt;([[Minecraft:water]] overrides the &amp;#039;&amp;#039;lower&amp;#039;&amp;#039; speeds of [[Minecraft:lava]] and [[Minecraft:Powder Snow|powder snow]])&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Lava}} &lt;br /&gt;
|0.784&lt;br /&gt;
| -&lt;br /&gt;
|0.784&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Powder Snow}}&lt;br /&gt;
|0.882&lt;br /&gt;
|0.353 &lt;br /&gt;
| -&lt;br /&gt;
|0.882&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== By mob ==&lt;br /&gt;
The majority of land-based [[Minecraft:mob]]s move via walking.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Walking mobs&lt;br /&gt;
! Non-walking mobs&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* {{EntityLink|Agent}}&lt;br /&gt;
* {{EntityLink|Armadillo}}&lt;br /&gt;
* {{EntityLink|Bogged}}&lt;br /&gt;
* {{EntityLink|Brown Mooshroom}}&lt;br /&gt;
* {{EntityLink|Camel}}&lt;br /&gt;
* {{EntityLink|Cat}}&lt;br /&gt;
* {{EntityLink|Cave Spider}}&lt;br /&gt;
* {{EntityLink|Chicken}}&lt;br /&gt;
* {{EntityLink|Cow}}&lt;br /&gt;
* {{EntityLink|Creeper}}&lt;br /&gt;
* {{EntityLink|Donkey}}&lt;br /&gt;
* {{EntityLink|Drowned}}&lt;br /&gt;
* {{EntityLink|Enderman}}&lt;br /&gt;
* {{EntityLink|Endermite}}&lt;br /&gt;
* {{EntityLink|Evoker}}&lt;br /&gt;
* {{EntityLink|Fox}}&lt;br /&gt;
* {{EntityLink|Frog}}&lt;br /&gt;
* {{EntityLink|Goat}}&lt;br /&gt;
* {{EntityLink|Hoglin}}&lt;br /&gt;
* {{EntityLink|Horse}}&lt;br /&gt;
* {{EntityLink|Husk}}&lt;br /&gt;
* {{EntityLink|Illusioner}}&lt;br /&gt;
* {{EntityLink|Iron Golem}}&lt;br /&gt;
* {{EntityLink|Llama}}&lt;br /&gt;
* {{EntityLink|Mooshroom}}&lt;br /&gt;
* {{EntityLink|Mule}}&lt;br /&gt;
* {{EntityLink|Ocelot}}&lt;br /&gt;
* {{EntityLink|Panda}}&lt;br /&gt;
* {{EntityLink|Pig}}&lt;br /&gt;
* {{EntityLink|Piglin Brute}}&lt;br /&gt;
* {{EntityLink|Piglin}}&lt;br /&gt;
* {{EntityLink|Pillager}}&lt;br /&gt;
* {{EntityLink|Polar Bear}}&lt;br /&gt;
* {{EntityLink|Ravager}}&lt;br /&gt;
* {{EntityLink|Sheep}}&lt;br /&gt;
* {{EntityLink|Silverfish}}&lt;br /&gt;
* {{EntityLink|Skeleton Horse}}&lt;br /&gt;
* {{EntityLink|Skeleton}}&lt;br /&gt;
* {{EntityLink|Sniffer}}&lt;br /&gt;
* {{EntityLink|Snow Golem}}&lt;br /&gt;
* {{EntityLink|Spider}}&lt;br /&gt;
* {{EntityLink|Stray}}&lt;br /&gt;
* {{EntityLink|Strider}}&lt;br /&gt;
* {{EntityLink|Trader Llama}}&lt;br /&gt;
* {{EntityLink|Turtle}}&lt;br /&gt;
* {{EntityLink|Villager}}&lt;br /&gt;
* {{EntityLink|Vindicator}}&lt;br /&gt;
* {{EntityLink|Wandering Trader}}&lt;br /&gt;
* {{EntityLink|Warden}}&lt;br /&gt;
* {{EntityLink|Witch}}&lt;br /&gt;
* {{EntityLink|Wither Skeleton}}&lt;br /&gt;
* {{EntityLink|Wolf}}&lt;br /&gt;
* {{EntityLink|Zoglin}}&lt;br /&gt;
* {{EntityLink|Zombie Horse}}&lt;br /&gt;
* {{EntityLink|Zombie Villager}}&lt;br /&gt;
* {{EntityLink|Zombie}}&lt;br /&gt;
* {{EntityLink|Zombified Piglin}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* {{EntityLink|Allay}}&lt;br /&gt;
* {{EntityLink|Axolotl}}&lt;br /&gt;
* {{EntityLink|Bat}}&lt;br /&gt;
* {{EntityLink|Bee}}&lt;br /&gt;
* {{EntityLink|Blaze}} &amp;#039;&amp;#039;(visually)&amp;#039;&amp;#039;&lt;br /&gt;
* {{EntityLink|Breeze}}&lt;br /&gt;
* {{EntityLink|Cod}}&lt;br /&gt;
* {{EntityLink|Dolphin}}&lt;br /&gt;
* {{EntityLink|Elder Guardian}}&lt;br /&gt;
* {{EntityLink|Ender Dragon}}&lt;br /&gt;
* {{EntityLink|Ghast}}&lt;br /&gt;
* {{EntityLink|Giant}} &amp;#039;&amp;#039;(immobile)&amp;#039;&amp;#039;&lt;br /&gt;
* {{EntityLink|Glow Squid}}&lt;br /&gt;
* {{EntityLink|Guardian}}&lt;br /&gt;
* {{EntityLink|Magma Cube}}&lt;br /&gt;
* {{EntityLink|NPC}} &amp;#039;&amp;#039;(immobile)&amp;#039;&amp;#039;&lt;br /&gt;
* {{EntityLink|Parrot}}&lt;br /&gt;
* {{EntityLink|Phantom}}&lt;br /&gt;
* {{EntityLink|Pufferfish}}&lt;br /&gt;
* {{EntityLink|Rabbit}}&lt;br /&gt;
* {{EntityLink|Salmon}}&lt;br /&gt;
* {{EntityLink|Shulker}}{{fn|Can involuntarily teleport when the host-block is affected}}&lt;br /&gt;
* {{EntityLink|Slime}}&lt;br /&gt;
* {{EntityLink|Squid}}&lt;br /&gt;
* {{EntityLink|Tadpole}}&lt;br /&gt;
* {{EntityLink|Tropical Fish}}&lt;br /&gt;
* {{EntityLink|Vex}}&lt;br /&gt;
* {{EntityLink|Wither}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{fnlist}} &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java pre-classic}}&lt;br /&gt;
|{{HistoryLine||Cave game tech test|Added walking.}}&lt;br /&gt;
|{{HistoryLine|java beta}}&lt;br /&gt;
|{{HistoryLine||1.8|dev=Pre-release|Added sprinting.}}&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.8|dev=14w32c|It is now possible to walk from a normal block to on top of a [[Minecraft:bed]] without jumping.}}&lt;br /&gt;
|{{HistoryLine||1.11|dev=16w32a|Walking no longer affects [[Minecraft:exhaustion]], thus no longer decreases saturation or the hunger bar.}}&lt;br /&gt;
|{{HistoryLine||1.17|dev=20w49a|Added [[Minecraft:sculk sensor]]s, which detect nearby entities that are walking.}}&lt;br /&gt;
|{{HistoryLine||1.21.5|dev=25w02a|Moving diagonally by holding down two movement keys no longer increases the player&amp;#039;s speed.&amp;lt;ref&amp;gt;Was actually a bug: {{bug|MC-271065||Diagonal movement is not normalized when crouching or using certain items|Fixed}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine|||dev=25w04a|Moving diagonally by holding down two movement keys once again increases the player&amp;#039;s speed.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|pocket alpha}}&lt;br /&gt;
|{{HistoryLine||Pre-release|Added walking.}}&lt;br /&gt;
|{{HistoryLine||v0.12.1|dev=build 1|Added sprinting.}}&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.16.210|exp=Caves and Cliffs|dev=beta 1.16.210.56|Added [[Minecraft:sculk sensor]]s, which detect nearby entities that are walking.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Legacy Console Edition ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|legacy console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added walking.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU5|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added sprinting.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|It is now possible to walk from a normal block to on top of a [[Minecraft:bed]] without jumping.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Walking no longer affects [[Minecraft:exhaustion]], thus no longer decreases saturation or the hunger bar.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;New Nintendo 3DS Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|new3ds}}&lt;br /&gt;
|{{HistoryLine||0.1.0|Added walking.}} &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Issues==&lt;br /&gt;
{{Issue list}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox gameplay}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Transport]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:es:Caminar]]&lt;br /&gt;
[[Minecraft:fr:Marcher]]&lt;br /&gt;
[[Minecraft:ja:歩行]]&lt;br /&gt;
[[Minecraft:pt:Caminhar]]&lt;br /&gt;
[[Minecraft:ru:Ходьба]]&lt;br /&gt;
[[Minecraft:uk:Ходьба]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
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