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	<title>Minecraft:World clock - Revision history</title>
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	<updated>2026-07-28T02:31:40Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:World_clock&amp;diff=173561&amp;oldid=prev</id>
		<title>SyncBot: Sync: new page from Minecraft</title>
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		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{wip}}&lt;br /&gt;
{{exclusive|java}}&lt;br /&gt;
{{in development|bedrock||26.50|experimental-be=Creator World Clocks Features}}&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;world clock&amp;#039;&amp;#039;&amp;#039; is a feature that contains an internal time that increases every tick.&lt;br /&gt;
&lt;br /&gt;
== Format ==&lt;br /&gt;
World clocks can be defined in data packs under the {{cd|world_clock}} registry (i.e. found under &amp;lt;samp&amp;gt;data/&amp;lt;namespace&amp;gt;/world_clock/&amp;lt;id&amp;gt;.json&amp;lt;/samp&amp;gt;)&lt;br /&gt;
* World clocks can be paused or resumed, and the time of the clock can be changed or queried from the {{cmd|time}} command.&lt;br /&gt;
* Format: object with no fields&lt;br /&gt;
&lt;br /&gt;
By default, there are two world clocks, named {{cd|minecraft:overworld}} and {{Cd|code=minecraft:the_end}}.&lt;br /&gt;
&lt;br /&gt;
== Behavior ==&lt;br /&gt;
The world clock is loaded once only when the client is started. Using {{cmd|reload}} cannot reload the world clock; The client must be restarted.&lt;br /&gt;
&lt;br /&gt;
The world clock itself does not contain any data; The game differentiates world clocks by recognizing their IDs. Every world clock represents an internal time, and during that, every [[Minecraft:game tick]] will increase. The settings of the world clock and whether it is paused is controlled by the {{cmd|time}} command.&lt;br /&gt;
&lt;br /&gt;
If the {{gmr|advance_time}} game rule is set to &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt;, the world clock will not increase even if it is not paused.&lt;br /&gt;
&lt;br /&gt;
In a [[Minecraft:world]], every [[Minecraft:dimension]] will get their own world clock and the default value of a certain world clock shown by the {{cmd|time}} command according to their dimension type, and confirm which time markers are used according to the [[Minecraft:timeline]] that uses this world clock.&lt;br /&gt;
&lt;br /&gt;
The time that a world has run is not controlled by the world clock.&lt;br /&gt;
&lt;br /&gt;
=== Time marker ===&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;time marker&amp;#039;&amp;#039;&amp;#039; gives a specific name to the specific ticks in the world clock. Time marker is defined in {{nbt|compound|time_markers}} in a timeline. It will be registered to the world clock used by this timeline when the client is started.&lt;br /&gt;
&lt;br /&gt;
The time marker can be used in the {{cmd|time}} command. Besides this, the game defines the following time markers that control the game events, they are usually not shown in the tips of commands:&lt;br /&gt;
*&amp;lt;code&amp;gt;wake_up_from_sleep&amp;lt;/code&amp;gt;: When the [[Minecraft:player]] wakes up, the tick that the game advances the time to. The time will not advance if this time marker does not exist.&lt;br /&gt;
*&amp;lt;code&amp;gt;roll_village_siege&amp;lt;/code&amp;gt;: The time that the game starts to determine whether a [[Minecraft:zombie siege]] has happened. If this time marker does not exist, the game will not determine if a zombie siege has happened.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||26.1|dev=snap3|Added world clocks.}}&lt;br /&gt;
|{{HistoryLine|||dev=snap4|Added the world clock &amp;lt;code&amp;gt;the_end&amp;lt;/code&amp;gt;.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||26.50|dev=Preview 26.50.20|exp=Creator World Clocks Features|Added an experiment for world clocks, but due to a lack of documentation it is unknown what this includes.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Java Edition technical|datapack}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Weltuhr]]&lt;br /&gt;
[[Minecraft:ja:世界時計]]&lt;br /&gt;
[[Minecraft:pt:Relógio do mundo]]&lt;br /&gt;
[[Minecraft:zh:世界时钟定义格式]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
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