<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3AWorld_preset</id>
	<title>Minecraft:World preset - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3AWorld_preset"/>
	<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:World_preset&amp;action=history"/>
	<updated>2026-05-05T00:52:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:World_preset&amp;diff=105521&amp;oldid=prev</id>
		<title>SyncBot: Sync: new page from Minecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:World_preset&amp;diff=105521&amp;oldid=prev"/>
		<updated>2026-05-04T11:17:45Z</updated>

		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{about|vanilla world presets|their definition in [[Minecraft:data pack]]s|World preset definition|the templates for flat worlds|Superflat|the world presets in Bedrock Edition|World type}}&lt;br /&gt;
{{exclusive|java}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;World preset&amp;#039;&amp;#039;&amp;#039; is used to determine what dimensions a new world will have, which can be customized by a [[Minecraft:data pack]]. When [[Minecraft:Create New World|creating a new world]], on the &amp;quot;World&amp;quot; tab, it is possible to choose which world preset to use, or not use any world preset.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
When opening the &amp;quot;World&amp;quot; tab for the first time, the &amp;quot;World Type&amp;quot; button is displayed as &amp;quot;Default&amp;quot; which means that at the moment the new world does &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; use any world preset, but uses three vanilla dimensions by default, and it also tries to read the dimension files from the &amp;lt;code&amp;gt;dimension&amp;lt;/code&amp;gt; folder of the data pack. Note that a data pack can modify these three vanilla dimensions or add new dimensions with the dimension files, but cannot delete the vanilla dimensions.&lt;br /&gt;
&lt;br /&gt;
Once the player clicks the &amp;quot;World Type&amp;quot; button, the game will use the world preset to determine the dimensions of the new world, no longer using the &amp;lt;code&amp;gt;dimension&amp;lt;/code&amp;gt; folder. Changing the button back to &amp;quot;Default&amp;quot; will use the {{cd|minecraft:normal}} world preset, instead of the original default state. However, without the data pack, the default state is exactly the same as the &amp;quot;Default&amp;quot; preset ({{cd|minecraft:normal}}).&lt;br /&gt;
&lt;br /&gt;
The game also does not use world presets if [[Minecraft:custom]] world settings are imported.&lt;br /&gt;
&lt;br /&gt;
== List of world presets ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; data-description=&amp;quot;World presets&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 140px;&amp;quot; | Type&lt;br /&gt;
! Description&lt;br /&gt;
! Image&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Default}}{{EnvSprite|default}} &amp;#039;&amp;#039;&amp;#039;Default&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Various landscapes in the [[Minecraft:Overworld]] are generated with [[Minecraft:biome]]s.&lt;br /&gt;
| [[File:Overworld.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Superflat|Flat}}{{EnvSprite|superflat}} &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Superflat]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| This world preset makes the Overworld completely flat. By default, the terrain consists of one layer of [[Minecraft:bedrock]], two layers of [[Minecraft:dirt]] and one layer of [[Minecraft:grass]]; the surface is therefore at Y=-60. [[Minecraft:Mob]]s spawn normally; [[Minecraft:slime]]s are prevalent.&lt;br /&gt;
&lt;br /&gt;
It can be further customized through the &amp;quot;Superflat World Customization&amp;quot; screen and [[Minecraft:custom world preset#Superflat level generation preset|superflat level generation preset]], which allow the [[Minecraft:player]] to change terrain layers, spawn [[Minecraft:tree]]s, and generate larger [[Minecraft:village]]s, [[Minecraft:stronghold]]s, etc.&lt;br /&gt;
| [[File:Flatland.png|300px]]&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|AMPLIFIED|Amplified}}{{EnvSprite|amplified}}&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Amplified]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| The Overworld dimension generates many large mountains that dwarf even the [[Minecraft:mountains]] biomes seen in default world types and often reach the world height limit. Due to extremely steep cliffs and unforgiving terrain, careless players may have difficulty surviving. Certain biomes (i.e. [[Minecraft:ocean]]s and [[Minecraft:river]]s) may see no obvious change in height. [[Minecraft:Village]]s still spawn in this world type regardless of how flat the ground is, causing the buildings to generate in bizarre ways.&lt;br /&gt;
| [[File:Amplified_Biome.png|300px]]&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Large Biomes}}{{EnvSprite|large biomes}} &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Large biomes]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| The size of the biomes in the Overworld is roughly 4x larger along the X and Z axes, which results in [[Minecraft:biome]]s with 16 times as much area.&lt;br /&gt;
| [[File:Large Biome.png|300px]]&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Single Biome}}{{EnvSprite|biomes}} &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Single biome]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| There is only one biome in the Overworld. This biome defaults to [[Minecraft:Plains]] and can be selected by the player at the time of world creation.&lt;br /&gt;
| [[File:Plains.png|300px]]&lt;br /&gt;
|-&lt;br /&gt;
| {{anchor|Debug Mode}}{{EnvSprite|debug mode}} &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Debug mode]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| A world preset containing all of the block states laid out in a grid at layer Y=70 for convenient viewing. It can be accessed by holding down the {{key|ALT}} key while cycling through the world types.&amp;lt;br&amp;gt;&lt;br /&gt;
In this world type, there is a floor on Y=60 made of barriers and the [[Minecraft:player]] cannot place or destroy blocks.&lt;br /&gt;
| [[File:Debug World Type Flyover 14w32d.png|300px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.19|dev=22w11a|The function of [[Minecraft:world type]]s are replaced by new &amp;quot;world presets&amp;quot; feature, which are used to define the dimensions the world has, and can be customized through data packs. }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Minecraft:World type]]: Similar feature in Bedrock Edition.&lt;br /&gt;
* [[Minecraft:World size]]&lt;br /&gt;
* [[Minecraft:Options]], for further customizing the player&amp;#039;s &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039; experience.&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox environment}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:ja:ワールドプリセット]]&lt;br /&gt;
[[Minecraft:zh:世界预设]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
</feed>