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	<title>Minecraft:World size - Revision history</title>
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	<updated>2026-06-10T00:08:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:World_size&amp;diff=111957&amp;oldid=prev</id>
		<title>SyncBot: Sync: new page from Minecraft</title>
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		<updated>2026-05-15T11:19:15Z</updated>

		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{for|size limits of the world in other editions|World boundary}}&lt;br /&gt;
{{exclusive|console|New Nintendo 3DS}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;World size&amp;#039;&amp;#039;&amp;#039; is an option to change the size of the finite worlds in &amp;#039;&amp;#039;[[Minecraft:New Nintendo 3DS Edition]]&amp;#039;&amp;#039; and [[Minecraft:Legacy Console Edition]] (specific to &amp;#039;&amp;#039;[[Minecraft:Xbox One Edition]]&amp;#039;&amp;#039;, &amp;#039;&amp;#039;[[Minecraft:PlayStation 4 Edition]]&amp;#039;&amp;#039;,  and &amp;#039;&amp;#039;[[Minecraft:Nintendo Switch Edition]]&amp;#039;&amp;#039;). By default, worlds generate at the largest size available in each edition.&lt;br /&gt;
&amp;lt;!-- The Bedrock codebase technically has 2 world size options, &amp;quot;Old&amp;quot;, which limits the world to be 256x128x256, and &amp;quot;Infinite&amp;quot;, which generates normal terrain until approximately 12.55 million blocks, --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Legacy Console Edition ==&lt;br /&gt;
[[File:LargeWorldConsole.png|thumb|right|250px|Large world type selected in the World Options menu.]]&lt;br /&gt;
In the finite worlds of Legacy Console Edition, the edge of the [[Minecraft:Overworld]] is surrounded by an endless sea of [[Minecraft:water]] preceded by an invisible barrier. The outer two chunks of the usable world is usually a smooth transition from the main landmass/noise generation to the sea of water. The edge of [[Minecraft:the Nether]] is surrounded by a wall of [[Minecraft:bedrock]]. [[Minecraft:The End]] is not affected by world size. Worlds are able to generate with any of the [[Minecraft:biome]]s and [[Minecraft:Structure|generated structures]] available in the [[Minecraft:Legacy Console Edition version history|current version]]. The tile on each edge of the Overworld and the Nether is inaccessible, so the effective area is 2 tiles less on both axes.&lt;br /&gt;
&lt;br /&gt;
After a world has been created, it can be expanded to a larger size. Larger worlds cannot be reverted to a smaller size. In this process, there is an option to &amp;quot;Overwrite World Edges&amp;quot;, disabled by default. When enabled, newly-generated tiles overwrite the outer 32 tiles around the world. When disabled, increasing the world size does not replace any original tiles. Starting with a smaller world used to be beneficial, as one could choose to gradually expand when an update made changes to the world generation, and could therefore generate new chunks with new features. However, since updates were later discontinued on Legacy Console Edition, this benefit no longer exists.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;[[Minecraft:Xbox 360 Edition]]&amp;#039;&amp;#039;, &amp;#039;&amp;#039;[[Minecraft:PlayStation 3 Edition]]&amp;#039;&amp;#039;, &amp;#039;&amp;#039;[[Minecraft:PlayStation Vita Edition]]&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;[[Minecraft:Wii U Edition]]&amp;#039;&amp;#039; do not have the option for world size. All worlds generated in these editions are Classic size, although it is possible to expand them if they are transferred to an edition that supports larger world sizes. More [[Minecraft:village]]s, [[Minecraft:ocean monument]]s,{{verify}} [[Minecraft:swamp hut]]s and [[Minecraft:woodland mansion]]s attempt to generate in Classic and Small than in Medium and Large. Additionally, the [[Minecraft:stronghold]] generates much closer to spawn in Classic and Small sizes than in Medium and Large.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!World size&lt;br /&gt;
!Overworld area&lt;br /&gt;
!Number of [[Minecraft:map]]s&lt;br /&gt;
!Nether area&lt;br /&gt;
!Nether-Overworld ratio&lt;br /&gt;
!{{OS|360}}&lt;br /&gt;
!{{OS|ps3}}&lt;br /&gt;
!{{OS|psv}}&lt;br /&gt;
!{{OS|wiiu}}&lt;br /&gt;
!{{OS|xb1}}&lt;br /&gt;
!{{OS|ps4}}&lt;br /&gt;
!{{OS|switch}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Classic&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|864×864 blocks: 746,496 blocks&amp;lt;br&amp;gt;54×54 chunks: 2,916 chunks&lt;br /&gt;
|1×1 map: 1 map&lt;br /&gt;
|288×288 blocks: 82,944 blocks &amp;lt;br&amp;gt;18×18 chunks: 324 chunks&lt;br /&gt;
|1:3&lt;br /&gt;
|{{tc|yes}}&lt;br /&gt;
|{{tc|yes}}&lt;br /&gt;
|{{tc|yes}}&lt;br /&gt;
|{{tc|yes}}&lt;br /&gt;
|{{tc|yes}}&lt;br /&gt;
|{{tc|yes}}&lt;br /&gt;
|{{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Small&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|1024×1024 blocks: 1,048,576 blocks&amp;lt;br&amp;gt;64×64 chunks: 4,096 chunks&lt;br /&gt;
|1×1 map: 1 map&lt;br /&gt;
|352×352 blocks: 123,904 blocks&amp;lt;br&amp;gt;22×22 chunks: 484 chunks&lt;br /&gt;
|1:3&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|yes}}&lt;br /&gt;
|{{tc|yes}}&lt;br /&gt;
|{{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Medium&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|3072×3072 blocks: 9,437,184 blocks&amp;lt;br&amp;gt;192×192 chunks: 36,864 chunks&lt;br /&gt;
|3×3 maps: 9 maps&lt;br /&gt;
|512×512 blocks: 262,144 blocks &amp;lt;br&amp;gt;32×32 chunks: 1,024 chunks&lt;br /&gt;
|1:6&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|yes}}&lt;br /&gt;
|{{tc|yes}}&lt;br /&gt;
|{{tc|yes}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Large&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|5120×5120 blocks: 26,214,400 blocks &amp;lt;br&amp;gt;320×320 chunks: 102,400 chunks&lt;br /&gt;
|5×5 maps: 25 maps&lt;br /&gt;
|640×640 blocks: 409,600 blocks&amp;lt;br&amp;gt;40×40 chunks: 1,600 chunks&lt;br /&gt;
|1:8&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|{{tc|yes}}&lt;br /&gt;
|{{tc|yes}}&lt;br /&gt;
|{{tc|no}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The End dimension is fixed to a 192x192 block area (36,864 blocks, 12×12 chunks, 144 chunks) centered at 0,0, and one outer end island the same size 2048 blocks away from 0,0 in a cardinal direction (Total: 73,728 blocks, 288 chunks) . On &amp;#039;&amp;#039;Xbox One Edition&amp;#039;&amp;#039;, &amp;#039;&amp;#039;PlayStation 4 Edition&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;Nintendo Switch Edition&amp;#039;&amp;#039;, up to four outer islands the same size can generate on all cardinal directions 2048 blocks away from 0,0 (Total: 184,320 blocks, 720 chunks).&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;New Nintendo 3DS Edition&amp;#039;&amp;#039; ==&lt;br /&gt;
The finite worlds of the &amp;#039;&amp;#039;New Nintendo 3DS Edition&amp;#039;&amp;#039; are based on the [[Minecraft:Old]] world type from {{el|be}}. The edges of both the [[Minecraft:Overworld]] and [[Minecraft:the Nether]] are surrounded by an invisible barrier, and the ratio of the Nether to the Overworld is 1:3 regardless of world size. It is not possible to change the size of a world after it has been created.&lt;br /&gt;
&lt;br /&gt;
Unlike Legacy Console Edition, world size limits worlds are centered at the spawn point of the world seed, not centered at coordinate 0,0. Biome size is the same across all world sizes, matching that of default {{el|PE}} worlds, unlike Legacy Console Edition where biome size scale can be changed independently of world size. Structure placement is also the same across world sizes. &lt;br /&gt;
&lt;br /&gt;
Unlike the Nether and the Overworld, [[Minecraft:the End]] dimension is always centered at coordinate 0,0. This causes an invisible barrier to generate in the same location as the edge of the Overworld. In some cases, the barrier can cut through the central End island or outer End islands.&lt;br /&gt;
&lt;br /&gt;
The map grid is not aligned to the world generation, unlike Legacy Console Edition, where its maps are aligned to world size.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!World size&lt;br /&gt;
!Overworld area/End area&lt;br /&gt;
!Number of [[Minecraft:map]]s&lt;br /&gt;
!Nether area&lt;br /&gt;
!Outer End gateway coordinates&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Small&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|672×672 blocks: 451,584 blocks &amp;lt;br&amp;gt;42×42 chunks: 1,764 chunks&lt;br /&gt;
|~1-2&lt;br /&gt;
|224×224 blocks: 50,176 blocks &amp;lt;br&amp;gt;14×14 chunks: 196 chunks&lt;br /&gt;
|~256 blocks on both the X/Z axis&amp;lt;br&amp;gt;in all four diagonal directions&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Medium&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|1344×1344 blocks: 1,806,336 blocks&amp;lt;br&amp;gt;84×84 chunks: 7,056 chunks&lt;br /&gt;
|~4-6&lt;br /&gt;
|448×448 blocks: 200,704 blocks&amp;lt;br&amp;gt;28×28 chunks: 784 chunks&lt;br /&gt;
|~368 blocks on both the X/Z axis&amp;lt;br&amp;gt;in all four diagonal directions&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Large&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|2016×2016 blocks: 4,064,256 blocks&amp;lt;br&amp;gt;126×126 chunks: 15,876 chunks&lt;br /&gt;
|~4-6&lt;br /&gt;
|672×672 blocks: 451,584 blocks&amp;lt;br&amp;gt;42×42 chunks: 1,764 chunks&lt;br /&gt;
|~480 blocks on both the X/Z axis&amp;lt;br&amp;gt;in all four diagonal directions&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java classic}}&lt;br /&gt;
|{{HistoryLine||0.0.12a|The [[Minecraft:Java Edition Classic level format|Classic level format]] has a fixed area of 256×256 and a height of 64. The area outside the map is inaccessible.&lt;br /&gt;
|It is not possible to build against bedrock surrounding the map.&lt;br /&gt;
}}&lt;br /&gt;
|{{HistoryLine||0.0.14a|At some point, map size selection added with Small (128×128), Normal (256×256), and Huge (512×512) options. The game can load maps with other dimensions, but the dimensions of a map can be changed only by externally editing the world file.}}&lt;br /&gt;
|{{HistoryLine|java indev}}&lt;br /&gt;
|{{HistoryLine||0.31|dev=20100106-2158|[[Minecraft:Indev map settings|Map shape]] added, which can alter the dimensions of a world beyond the map size.}}&lt;br /&gt;
|{{HistoryLine|java infdev}}&lt;br /&gt;
|{{HistoryLine||20100227-1414|Map size and map shape effectively removed as the [[Minecraft:Java Edition Indev level format|Indev level format]] has been replaced with the [[Minecraft:Java Edition Alpha level format|Alpha level format]], which has infinite worlds.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Legacy Console Edition ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=none|xbone=CU1|ps3=none|psvita=none|ps4=1.00|wiiu=none|switch=1.0.1|Added Small, Medium, and Large world types. Large worlds are not available on [[Minecraft:Nintendo Switch Edition]].&lt;br /&gt;
|The End dimension uses the same world sizes as the Nether dimension world sizes.}}&lt;br /&gt;
|{{HistoryLine||xbox=none|xbone=CU6|ps3=none|psvita=none|ps4=1.11|wiiu=none|switch=1.0.1|Added World Resize option to expand smaller-sized worlds into larger-sized ones.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|World size no longer affects the end. Previously it had the same size as the overworld but blocks placed outside of the 288x288 area would be deleted.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|The End dimension has been downsized from previously using the Nether dimension world sizes for the single central island prior to this update. All End islands are now 192x192 block area centered at 0,0; with outer islands 2048 blocks away from the world origin in cardinal directions. Up to four outer End islands on consoles that support multiple world size options (Xbox One, PS4, Nintendo Switch).}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;New Nintendo 3DS Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|3ds}}&lt;br /&gt;
|{{HistoryLine||0.1.0|Added Small, Medium, and Large world types.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
ClassicWorldConsole.png|Classic world type selected in the World Options menu in the Legacy Console Edition.&lt;br /&gt;
SmallWorldConsole.png|Small world type selected in the World Options menu in the Legacy Console Edition.&lt;br /&gt;
MediumWorldConsole.png|Medium world type selected in the World Options menu in the Legacy Console Edition.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox environment}}&lt;br /&gt;
{{Navbox Legacy Console Edition}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:ja:ワールドサイズ]]&lt;br /&gt;
[[Minecraft:pt:Tamanho do mundo]]&lt;br /&gt;
[[Minecraft:ru:Классический тип мира]]&lt;br /&gt;
[[Minecraft:uk:Розмір світу]]&lt;br /&gt;
[[Minecraft:zh:世界大小]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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