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	<title>Minecraft:World type - Revision history</title>
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		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{redirect|Default|the font internally referred to as &amp;quot;default&amp;quot; {{in|je}}|Mojangles}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;world type&amp;#039;&amp;#039;&amp;#039; is used to determine how worlds [[Minecraft:World generation|generate]] in &amp;#039;&amp;#039;[[Minecraft:Minecraft]]&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ==&lt;br /&gt;
{{main|World preset|Custom world preset}}&lt;br /&gt;
When creating a new world, in the &amp;quot;More world options...&amp;quot; screen, players can choose which world preset to use, or not use world preset. [[Minecraft:World preset]]s are used to determine the dimensions the world has, which can be controlled by data packs.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ==&lt;br /&gt;
The world type is only visible in the &amp;quot;Game Settings&amp;quot; tab in the [[Minecraft:pause menu]]. Worlds are generated by default with the &amp;quot;Infinite&amp;quot; world type, and this can be changed to &amp;quot;Flat&amp;quot; by turning on the &amp;quot;Flat world&amp;quot; option in the [[Minecraft:Create New World]] screen. In the [[Minecraft:Edit World]] screen, it is only visible whether the world has been created as a flat world, with the selected preset, or not.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; data-description=&amp;quot;Bedrock Edition world types&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 140px;&amp;quot; | Type&lt;br /&gt;
! Description&lt;br /&gt;
! Image&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | {{anchor|Default|Infinite}} &amp;#039;&amp;#039;&amp;#039;Infinite world&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| This is the default world generation type. It features the generation of various landscapes, making use of [[Minecraft:biome]]s to separate the [[Minecraft:world]] into different environments.&lt;br /&gt;
| [[File:Minecraft world overview.png|width=300x300]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | {{anchor|Superflat|Flat}}&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Flat world]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| This world type makes the Overworld completely flat. By default, the terrain consists of one layer of [[Minecraft:bedrock]], two layers of [[Minecraft:dirt]] and one layer of [[Minecraft:grass]]; the surface is therefore at Y=-60. [[Minecraft:Mob|Mobs]] spawn normally; [[Minecraft:Slime|slimes]] are prevalent. [[Minecraft:Structures]] do not generate in flat worlds.&lt;br /&gt;
It can be further customized with the [[Minecraft:Superflat#Default presets|flat world presets]], which allow the player to change terrain layers.&lt;br /&gt;
| [[File:Flat world.png|300px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | {{anchor|Void}}&amp;#039;&amp;#039;&amp;#039;Void world&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| This world type is exclusive to &amp;#039;&amp;#039;[[Minecraft:Bedrock Editor]]&amp;#039;&amp;#039;. It generates a completely empty world in all dimensions and uses the [[Minecraft:ocean]] biome in the Overworld, [[Minecraft:Nether wastes]] in the Nether, and [[Minecraft:The End (biome)|the End]] in the End. The player spawns on a 5x7 platform from [[Minecraft:grass block]]s centered at the world at Y=0. An [[Minecraft:oak sign]] on the platform reads: &amp;quot;Courtesy Platform Remove if not required&amp;quot;. The [[Minecraft:exit portal]] and the [[Minecraft:ender dragon]] still exist in the End.&lt;br /&gt;
| [[File:Void world.png|300px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |{{anchor|Single biome}}&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Single Biome|Single biome]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|This world type cannot be accessed in-game, only by editing the [[Minecraft:Bedrock Edition level format|level.dat]] file using external programs. Single biome worlds override the [[Minecraft:biome]] generation algorithm with one selected biome, and generate their terrain and features throughout the entire Overworld, over the terrain determined by the [[Minecraft:world seed]].&lt;br /&gt;
|[[File:Gravelly Mountains+ Vibrant Visuals.png|width=300x300]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | {{anchor|Old}}&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Old]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
Old worlds could only be created before [[Minecraft:Bedrock Edition 1.18.0]] but old worlds with this world type still exist in modern versions.&amp;lt;br&amp;gt;&lt;br /&gt;
This world generation type had a finite area of 256×256 blocks with an [[Minecraft:invisible bedrock]] barrier surrounding it.&lt;br /&gt;
Converting from old to infinite world is possible.&lt;br /&gt;
|[[File:OldWorldType.jpg|300px]]    	 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java indev}}&lt;br /&gt;
|{{HistoryLine||0.31|dev=20100106-2158|World types have been introduced, they are officially used in [[Minecraft:Map type]]s, [[Minecraft:map shape]]s and map sizes, all of which allows the [[Minecraft:player]] to customize how a world generates. [[Minecraft:Map theme]]s were added in Indev 0.31 (January 7, 2010).}}&lt;br /&gt;
|{{HistoryLine|java infdev}}&lt;br /&gt;
|{{HistoryLine||20100227-1414|World types no longer function.}}&lt;br /&gt;
|{{HistoryLine||20100327|Map types, shapes and themes have now been removed.&lt;br /&gt;
|World types have now been removed and replaced by [[Minecraft:World]] selections.}}&lt;br /&gt;
|{{HistoryLine|java beta}}&lt;br /&gt;
|{{HistoryLine||1.8|dev=Pre-release|Added a world type button, which is permanently on normal and cannot be changed.}}&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.1|dev=12w01a|Re-added World type options, which are currently &amp;#039;Default&amp;#039; and &amp;#039;Superflat&amp;#039;.}}&lt;br /&gt;
|{{HistoryLine||1.2.1|dev=12w03a|A new world type named &amp;#039;Default 1.1&amp;#039; has now been added. New worlds cannot be created with this preset but it can be permanently accessed by loading old worlds.}}&lt;br /&gt;
|{{HistoryLine|||dev=12w07a|The &amp;#039;Default 1.1&amp;#039; world type is now only used for converting worlds from the [[Minecraft:Region file format]] to the [[Minecraft:Anvil file format]]. It is only accessible permanently through manually editing world data.}}&lt;br /&gt;
|{{HistoryLine||1.3.1|dev=12w19a|A new world type named &amp;#039;Large biomes&amp;#039; has now been added.}}&lt;br /&gt;
|{{HistoryLine||1.4.2|dev=12w37a|The ability to customize the super flat world has now been added.}}&lt;br /&gt;
|{{HistoryLine||1.7.2|dev=13w36a|A new world type named &amp;#039;AMPLIFIED&amp;#039; has now been added.}}&lt;br /&gt;
|{{HistoryLine||1.8|dev=14w17a|A new world type named &amp;#039;Customized&amp;#039; has now been added.}}&lt;br /&gt;
|{{HistoryLine|||dev=14w26a|A new world type named &amp;#039;Debug Mode&amp;#039; has now been added.}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=18w06a|The [[Minecraft:Old Customized|customized]] world type has now been removed.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w16a|A new world type named [[Minecraft:buffet]] has now been added.}}&lt;br /&gt;
|{{HistoryLine||1.16|dev=20w21a|The &amp;quot;Single Biome&amp;quot;, &amp;quot;Caves&amp;quot;, and &amp;quot;Floating Islands&amp;quot; options are now world type values instead of being an option in the Buffet world options.&lt;br /&gt;
|Renamed &amp;quot;world type&amp;quot; to &amp;quot;world preset&amp;quot; in the code.}}&lt;br /&gt;
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|The [[Minecraft:Large Biomes]] and [[Minecraft:Amplified]] world types have now been removed.|The &amp;#039;Default 1.1&amp;#039; world type has been effectively removed. Despite still being accessible, it became identical to the regular default world type.}}&lt;br /&gt;
|{{HistoryLine|||dev=Pre-release 1|The &amp;quot;Large Biomes&amp;quot; and &amp;quot;Amplified&amp;quot; world types have been readded.|The &amp;quot;Caves&amp;quot; and &amp;quot;Floating Islands&amp;quot; world types have been removed.}}&lt;br /&gt;
|{{HistoryLine||1.19|dev=22w11a|The function of &amp;quot;world type&amp;quot; is replaced by the new &amp;quot;[[Minecraft:world preset]]&amp;quot; feature, which can defines all the dimensions in a world, and can be customized with data packs.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|pocket alpha}}&lt;br /&gt;
|{{HistoryLine||v0.9.0|dev=build 1|Added Flat world type.&lt;br /&gt;
|Added Infinite world type.&lt;br /&gt;
|Added Old world type option.}}&lt;br /&gt;
|{{HistoryLine|bedrock}} &lt;br /&gt;
|{{HistoryLine||1.18.0|dev=beta 1.18.0.22|The old world type has been removed from the world creation screen. Existing old worlds are still playable.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Legacy Console Edition ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU5|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added [[Minecraft:Superflat]] world type. The Nether is also flat in this world type.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU25|xbone=CU14|ps3=1.17|psvita=1.17|ps4=1.17|Added ability to customize superflat world.}}&lt;br /&gt;
|{{HistoryLine||xbox=none|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=none|switch=none|Added the Amplified Terrain option.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
{{Issue list}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[Minecraft:World preset]]&lt;br /&gt;
*[[Minecraft:World size]]&lt;br /&gt;
*[[Minecraft:Options]], for further customizing the player&amp;#039;s &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039; experience.&lt;br /&gt;
*[[Minecraft:Settings]]&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox environment}}&lt;br /&gt;
&lt;br /&gt;
[[Category:World types]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:cs:Typ světa]]&lt;br /&gt;
[[Minecraft:de:Welttyp]]&lt;br /&gt;
[[Minecraft:es:Tipo de mundo]]&lt;br /&gt;
[[Minecraft:fr:Type de monde]]&lt;br /&gt;
[[Minecraft:ja:ワールドタイプ]]&lt;br /&gt;
[[Minecraft:ko:세계 유형]]&lt;br /&gt;
[[Minecraft:nl:Wereldtype]]&lt;br /&gt;
[[Minecraft:pl:Typ świata]]&lt;br /&gt;
[[Minecraft:pt:Tipo de mundo]]&lt;br /&gt;
[[Minecraft:ru:Тип мира]]&lt;br /&gt;
[[Minecraft:uk:Тип світу]]&lt;br /&gt;
[[Minecraft:zh:世界类型]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
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