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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=ProjectGorgon%3AAll_Skills%2FTreasure_Effects%3ABy_Ability</id>
	<title>ProjectGorgon:All Skills/Treasure Effects:By Ability - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=ProjectGorgon%3AAll_Skills%2FTreasure_Effects%3ABy_Ability"/>
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	<updated>2026-04-08T16:28:18Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=ProjectGorgon:All_Skills/Treasure_Effects:By_Ability&amp;diff=614&amp;oldid=prev</id>
		<title>imported&gt;ExtraBot: Automatically generated. If there&#039;s an issue, please message Extractum11 on Discord - Subglacious#0413</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=ProjectGorgon:All_Skills/Treasure_Effects:By_Ability&amp;diff=614&amp;oldid=prev"/>
		<updated>2022-11-18T17:42:12Z</updated>

		<summary type="html">&lt;p&gt;Automatically generated. If there&amp;#039;s an issue, please message &lt;a href=&quot;/index.php?title=User:Extractum11&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User:Extractum11 (page does not exist)&quot;&gt;Extractum11&lt;/a&gt; on Discord - Subglacious#0413&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;!-- Updated on November 17, 2022 from v374--&amp;gt;&lt;br /&gt;
==&amp;lt;!--start--&amp;gt;All Skills Paired List==&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Treasure Effects By Ability]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;span style = &amp;quot;color: red&amp;quot;&amp;gt;&amp;lt;b&amp;gt;THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.&amp;lt;br&amp;gt;&lt;br /&gt;
Don&amp;#039;t worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!&amp;lt;br&amp;gt;&lt;br /&gt;
Note that this only shows the max-level version of each treasure effect and ability.&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;General Mods&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Hygiene +1&amp;lt;br&amp;gt;&lt;br /&gt;
* Hygiene +1&amp;lt;br&amp;gt;&lt;br /&gt;
* Hygiene +1&amp;lt;br&amp;gt;&lt;br /&gt;
* Sprint Speed Boost +1&amp;lt;br&amp;gt;&lt;br /&gt;
* Falling Damage -50%&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Underwater Held Breath +7&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Underwater Held Breath +7&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Underwater Held Breath +7&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Underwater Held Breath +7&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Underwater Held Breath +7&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Underwater Held Breath +7&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Underwater Held Breath +7&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Underwater Held Breath +7&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Underwater Held Breath +7&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Underwater Held Breath +7&amp;lt;br&amp;gt;&lt;br /&gt;
* Inventory Slots +1&amp;lt;br&amp;gt;&lt;br /&gt;
* Inventory Slots +1&amp;lt;br&amp;gt;&lt;br /&gt;
* Inventory Slots +1&amp;lt;br&amp;gt;&lt;br /&gt;
* Inventory Slots +1&amp;lt;br&amp;gt;&lt;br /&gt;
* Inventory Slots +1&amp;lt;br&amp;gt;&lt;br /&gt;
* Inventory Slots +1&amp;lt;br&amp;gt;&lt;br /&gt;
* Inventory Slots +1&amp;lt;br&amp;gt;&lt;br /&gt;
* Inventory Slots +1&amp;lt;br&amp;gt;&lt;br /&gt;
* Inventory Slots +1&amp;lt;br&amp;gt;&lt;br /&gt;
* Inventory Slots +1&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Power +9&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Power +9&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Power +9&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Power +9&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Power +9&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Power +9&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Power +9&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Power +9&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Power +9&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Power +9&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Health +15&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Health +15&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Health +15&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Health +15&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Health +15&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Health +15&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Health +15&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Health +15&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Health +15&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Health +15&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Health +46&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Health +46&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Health +46&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Health +46&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Power +26&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Power +26&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Power +26&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Power +26&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Power +26&amp;lt;br&amp;gt;&lt;br /&gt;
* Health from Combat Refresh Abilities +42&amp;lt;br&amp;gt;&lt;br /&gt;
* Health from Combat Refresh Abilities +42&amp;lt;br&amp;gt;&lt;br /&gt;
* Health from Combat Refresh Abilities +42&amp;lt;br&amp;gt;&lt;br /&gt;
* Health from Combat Refresh Abilities +42&amp;lt;br&amp;gt;&lt;br /&gt;
* Health from Combat Refresh Abilities +42&amp;lt;br&amp;gt;&lt;br /&gt;
* Power from Combat Refresh Abilities +22&amp;lt;br&amp;gt;&lt;br /&gt;
* Power from Combat Refresh Abilities +22&amp;lt;br&amp;gt;&lt;br /&gt;
* Power from Combat Refresh Abilities +22&amp;lt;br&amp;gt;&lt;br /&gt;
* Power from Combat Refresh Abilities +22&amp;lt;br&amp;gt;&lt;br /&gt;
* Power from Combat Refresh Abilities +22&amp;lt;br&amp;gt;&lt;br /&gt;
* Armor from Combat Refresh Abilities +54&amp;lt;br&amp;gt;&lt;br /&gt;
* Armor from Combat Refresh Abilities +54&amp;lt;br&amp;gt;&lt;br /&gt;
* Armor from Combat Refresh Abilities +54&amp;lt;br&amp;gt;&lt;br /&gt;
* Armor from Combat Refresh Abilities +54&amp;lt;br&amp;gt;&lt;br /&gt;
* Armor from Combat Refresh Abilities +54&amp;lt;br&amp;gt;&lt;br /&gt;
* Health Regen (In-Combat) +18&amp;lt;br&amp;gt;&lt;br /&gt;
* Health Regen (In-Combat) +18&amp;lt;br&amp;gt;&lt;br /&gt;
* Health Regen (In-Combat) +18&amp;lt;br&amp;gt;&lt;br /&gt;
* Health Regen (In-Combat) +18&amp;lt;br&amp;gt;&lt;br /&gt;
* Power Regen (In-Combat) +9, Armor Regen (In-Combat) +1&amp;lt;br&amp;gt;&lt;br /&gt;
* Power Regen (In-Combat) +9, Armor Regen (In-Combat) +1&amp;lt;br&amp;gt;&lt;br /&gt;
* Power Regen (In-Combat) +9, Armor Regen (In-Combat) +1&amp;lt;br&amp;gt;&lt;br /&gt;
* Power Regen (In-Combat) +9, Armor Regen (In-Combat) +1&amp;lt;br&amp;gt;&lt;br /&gt;
* Armor Regen (In-Combat) +18&amp;lt;br&amp;gt;&lt;br /&gt;
* Armor Regen (In-Combat) +18&amp;lt;br&amp;gt;&lt;br /&gt;
* Armor Regen (In-Combat) +18&amp;lt;br&amp;gt;&lt;br /&gt;
* Armor Regen (In-Combat) +18&amp;lt;br&amp;gt;&lt;br /&gt;
* Armor Regen (In-Combat) +18&amp;lt;br&amp;gt;&lt;br /&gt;
* Healing Received From First Aid +74&amp;lt;br&amp;gt;&lt;br /&gt;
* Healing Received From First Aid +74&amp;lt;br&amp;gt;&lt;br /&gt;
* Healing Received From First Aid +74&amp;lt;br&amp;gt;&lt;br /&gt;
* Healing Received From First Aid +74&amp;lt;br&amp;gt;&lt;br /&gt;
* Armor Received from Patch Armor +110&amp;lt;br&amp;gt;&lt;br /&gt;
* Armor Received from Patch Armor +110&amp;lt;br&amp;gt;&lt;br /&gt;
* Armor Received from Patch Armor +110&amp;lt;br&amp;gt;&lt;br /&gt;
* Armor Received from Patch Armor +110&amp;lt;br&amp;gt;&lt;br /&gt;
* Chance of Uncommon Loot +32% &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&amp;lt;b&amp;gt;(DEPRECATED)&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Chance of Uncommon Loot +32% &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&amp;lt;b&amp;gt;(DEPRECATED)&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Chance of Rare Loot +12% &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&amp;lt;b&amp;gt;(DEPRECATED)&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Chance of Rare Loot +12% &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&amp;lt;b&amp;gt;(DEPRECATED)&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Inventory Slots +8&amp;lt;br&amp;gt;&lt;br /&gt;
* Inventory Slots +8&amp;lt;br&amp;gt;&lt;br /&gt;
* Taunt From Attack Damage +32%&amp;lt;br&amp;gt;&lt;br /&gt;
* Taunt From Attack Damage +32%&amp;lt;br&amp;gt;&lt;br /&gt;
* Taunt From Attack Damage +32%&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Electricity Damage Reduction +27&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Psychic Damage Reduction +27&amp;lt;br&amp;gt;&lt;br /&gt;
* Trauma Damage Reduction +8&amp;lt;br&amp;gt;&lt;br /&gt;
* Nature Damage Reduction +8&amp;lt;br&amp;gt;&lt;br /&gt;
* Poison Damage Reduction +8&amp;lt;br&amp;gt;&lt;br /&gt;
* Combat XP Boost +4%&amp;lt;br&amp;gt;&lt;br /&gt;
* Poison Damage (Direct&amp;amp;Per-Tick) +16&amp;lt;br&amp;gt;&lt;br /&gt;
* Trauma Damage (Direct&amp;amp;Per-Tick) +16&amp;lt;br&amp;gt;&lt;br /&gt;
* Nature Damage (Direct&amp;amp;Per-Tick) +16&amp;lt;br&amp;gt;&lt;br /&gt;
* Healing Received from Major Healing Abilities +50&amp;lt;br&amp;gt;&lt;br /&gt;
* Healing Received from Major Healing Abilities +50&amp;lt;br&amp;gt;&lt;br /&gt;
* Monster Rage Boost -8%&amp;lt;br&amp;gt;&lt;br /&gt;
* Monster Rage Boost -8%&amp;lt;br&amp;gt;&lt;br /&gt;
* Accuracy Boost +16&amp;lt;br&amp;gt;&lt;br /&gt;
* Accuracy Boost +16&amp;lt;br&amp;gt;&lt;br /&gt;
* Accuracy Boost +16&amp;lt;br&amp;gt;&lt;br /&gt;
* Nice Attacks deal +40 damage and cause the target&amp;#039;s next Rage Attack to deal -25% damage (debuff cannot stack with itself)&amp;lt;br&amp;gt;&lt;br /&gt;
* Nice Attacks deal +64 damage and hasten your current Combat Refresh delay by 1 second&amp;lt;br&amp;gt;&lt;br /&gt;
* Core Attacks deal +32 damage and hasten your current Combat Refresh delay by 1 second&amp;lt;br&amp;gt;&lt;br /&gt;
* Basic Attacks restore 12 Power&amp;lt;br&amp;gt;&lt;br /&gt;
* Core Attacks deal +41 damage and reduce the Power cost of your next Minor Heal ability by -22&amp;lt;br&amp;gt;&lt;br /&gt;
* Minor Heals restore +33 Health and reduce the damage of the next attack that hits the target by 20%&amp;lt;br&amp;gt;&lt;br /&gt;
* Signature Support abilities restore 32 Power to all allies within 20 meters&amp;lt;br&amp;gt;&lt;br /&gt;
* Signature Debuffs deal +25% damage and also deal 176 Armor damage&amp;lt;br&amp;gt;&lt;br /&gt;
* Signature Support abilities restore 80 Armor to all allies within 20 meters&amp;lt;br&amp;gt;&lt;br /&gt;
* Healing of your Major Healing Abilities +74&amp;lt;br&amp;gt;&lt;br /&gt;
* Major Healing abilities also restore 112 Armor&amp;lt;br&amp;gt;&lt;br /&gt;
* Major Healing abilities have a 65% chance to restore an additional 137 Health&amp;lt;br&amp;gt;&lt;br /&gt;
* Major Healing abilities have a 65% chance to restore an additional 137 Health&amp;lt;br&amp;gt;&lt;br /&gt;
* Signature Debuffs deal +80 damage and restore 90 Armor to you after a 10-second delay&amp;lt;br&amp;gt;&lt;br /&gt;
* Signature Debuffs deal +80 damage and restore 90 Armor to you after a 10-second delay&amp;lt;br&amp;gt;&lt;br /&gt;
* Minor Heals restore 71 Armor&amp;lt;br&amp;gt;&lt;br /&gt;
* Minor Heals restore 71 Armor&amp;lt;br&amp;gt;&lt;br /&gt;
* Fish Gut Damage +79%&amp;lt;br&amp;gt;&lt;br /&gt;
* Fish Gut Damage +79%&amp;lt;br&amp;gt;&lt;br /&gt;
* Stake The Heart Damage +94%&amp;lt;br&amp;gt;&lt;br /&gt;
* Stake The Heart Damage +94%&amp;lt;br&amp;gt;&lt;br /&gt;
* Spore Bomb Damage +37%&amp;lt;br&amp;gt;&lt;br /&gt;
* Spore Bomb Damage +37%&amp;lt;br&amp;gt;&lt;br /&gt;
* Crossbow Base Damage +48%&amp;lt;br&amp;gt;&lt;br /&gt;
* Crossbow Base Damage +48%&amp;lt;br&amp;gt;&lt;br /&gt;
* Crossbow Base Damage +48%&amp;lt;br&amp;gt;&lt;br /&gt;
* Crossbow Reuse Timer -10&amp;lt;br&amp;gt;&lt;br /&gt;
* Crossbow Reuse Timer -10&amp;lt;br&amp;gt;&lt;br /&gt;
* Crossbow Reuse Timer -10&amp;lt;br&amp;gt;&lt;br /&gt;
* Crossbow abilities boost your Epic Attack Damage +40% for 15 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Crossbow abilities boost your Epic Attack Damage +40% for 15 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Crossbow abilities restore 240 health after a 15 second delay&amp;lt;br&amp;gt;&lt;br /&gt;
* Crossbow abilities restore 240 health after a 15 second delay&amp;lt;br&amp;gt;&lt;br /&gt;
* Crossbow abilities restore 252 armor after a 12 second delay&amp;lt;br&amp;gt;&lt;br /&gt;
* Crossbow abilities restore 252 armor after a 12 second delay&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;ExtraBot</name></author>
	</entry>
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