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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=ProjectGorgon%3ABelt</id>
	<title>ProjectGorgon:Belt - Revision history</title>
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	<updated>2026-04-08T15:07:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Belt&amp;diff=22030&amp;oldid=prev</id>
		<title>Maintenance script: Strip ProjectGorgon: prefix from link display text</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Belt&amp;diff=22030&amp;oldid=prev"/>
		<updated>2026-04-07T21:51:01Z</updated>

		<summary type="html">&lt;p&gt;Strip ProjectGorgon: prefix from link display text&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:51, 7 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A rollicking good tale about a bumbling oaf who finds a magic belt that makes him supernaturally strong. A book-length poem that is popular amongst commoners, but considered a bit too &amp;quot;low-brow&amp;quot; for the more discerning aficionado.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A rollicking good tale about a bumbling oaf who finds a magic belt that makes him supernaturally strong. A book-length poem that is popular amongst commoners, but considered a bit too &amp;quot;low-brow&amp;quot; for the more discerning aficionado.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[ProjectGorgon:Belt]]s are items which can be equipped by all humanoid or [[ProjectGorgon:Beast Forms|Beast Form]] adventurers. [[ProjectGorgon:Belt]]s provide a variety of buffs. Some belts increase damage from Combat Skills, raise chances of finding magical loot, or increase [[ProjectGorgon:Storage|personal inventory]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Belt|&lt;/ins&gt;Belt]]s are items which can be equipped by all humanoid or [[ProjectGorgon:Beast Forms|Beast Form]] adventurers. [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Belt|&lt;/ins&gt;Belt]]s provide a variety of buffs. Some belts increase damage from Combat Skills, raise chances of finding magical loot, or increase [[ProjectGorgon:Storage|personal inventory]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Dual-skill Belts&amp;#039;&amp;#039;&amp;#039; are the most common variety of belt. These belts raise &amp;#039;&amp;#039;Base Damage Multipliers by 7%.&amp;#039;&amp;#039; An equipped {{Item|Belt of The Soldier}} will grant &amp;#039;&amp;#039;Sword Base Damage +7%&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Shield Mastery Base Damage +7%.&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Dual-skill Belts&amp;#039;&amp;#039;&amp;#039; are the most common variety of belt. These belts raise &amp;#039;&amp;#039;Base Damage Multipliers by 7%.&amp;#039;&amp;#039; An equipped {{Item|Belt of The Soldier}} will grant &amp;#039;&amp;#039;Sword Base Damage +7%&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Shield Mastery Base Damage +7%.&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* While most &#039;&#039;&#039;Dual-skill Belts&#039;&#039;&#039; are sold by NPCs like [[ProjectGorgon:Joeh]], [[ProjectGorgon:Marna]], and [[ProjectGorgon:Echur]], certain belts can only be found in monster loot.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* While most &#039;&#039;&#039;Dual-skill Belts&#039;&#039;&#039; are sold by NPCs like [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Joeh|&lt;/ins&gt;Joeh]], [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Marna|&lt;/ins&gt;Marna]], and [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Echur|&lt;/ins&gt;Echur]], certain belts can only be found in monster loot.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Not every combination of compatible skills has a &amp;#039;&amp;#039;&amp;#039;Dual-skill Belt.&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Not every combination of compatible skills has a &amp;#039;&amp;#039;&amp;#039;Dual-skill Belt.&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Single-skill Belts&amp;#039;&amp;#039;&amp;#039; raise &amp;#039;&amp;#039;Base Damage Multiplier by 10%,&amp;#039;&amp;#039; but only for one skill. An equipped {{Item|Belt of the Swordsman}} will grant &amp;#039;&amp;#039;Sword Base Damage +10%.``&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Single-skill Belts&amp;#039;&amp;#039;&amp;#039; raise &amp;#039;&amp;#039;Base Damage Multiplier by 10%,&amp;#039;&amp;#039; but only for one skill. An equipped {{Item|Belt of the Swordsman}} will grant &amp;#039;&amp;#039;Sword Base Damage +10%.``&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Most &#039;&#039;&#039;Single-skill Belts&#039;&#039;&#039; and other stat-raising belts can be crafted. [[ProjectGorgon:Shamanic Infusion]] and [[ProjectGorgon:Toolcrafting]] are usually used to craft belts.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Most &#039;&#039;&#039;Single-skill Belts&#039;&#039;&#039; and other stat-raising belts can be crafted. [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shamanic Infusion|&lt;/ins&gt;Shamanic Infusion]] and [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Toolcrafting|&lt;/ins&gt;Toolcrafting]] are usually used to craft belts.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Crafted Belt Rarity ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Crafted Belt Rarity ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot;&gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Trivia ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Trivia ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The objective of belts was changed with the  2015-12-06 patch.  Before that patch belts attuned the random-treasure system to specific skills. For instance, the &#039;&#039;Lucky Belt of The Soldier&#039;&#039; attuned loot to [[ProjectGorgon:Sword]] and [[ProjectGorgon:Shield]], while the &#039;&#039;Lucky Belt of the Ranger&#039;&#039; attuned loot to [[ProjectGorgon:Archery]] and [[ProjectGorgon:Animal Handling]], and so on. If you were using Sword and Shield while wearing a &#039;&#039;Lucky Belt of the Ranger,&#039;&#039; loot you collected would be Archery and Animal Handling, not Sword and Shield.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The objective of belts was changed with the  2015-12-06 patch.  Before that patch belts attuned the random-treasure system to specific skills. For instance, the &#039;&#039;Lucky Belt of The Soldier&#039;&#039; attuned loot to [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sword|&lt;/ins&gt;Sword]] and [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shield|&lt;/ins&gt;Shield]], while the &#039;&#039;Lucky Belt of the Ranger&#039;&#039; attuned loot to [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Archery|&lt;/ins&gt;Archery]] and [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Animal Handling|&lt;/ins&gt;Animal Handling]], and so on. If you were using Sword and Shield while wearing a &#039;&#039;Lucky Belt of the Ranger,&#039;&#039; loot you collected would be Archery and Animal Handling, not Sword and Shield.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In the 2015-12-06 patch notes the following information was provided:&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In the 2015-12-06 patch notes the following information was provided:&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Belt&amp;diff=1989&amp;oldid=prev</id>
		<title>imported&gt;BetaNotus: Rewrote page.</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Belt&amp;diff=1989&amp;oldid=prev"/>
		<updated>2022-05-10T19:58:50Z</updated>

		<summary type="html">&lt;p&gt;Rewrote page.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Quote|source={{Item|&amp;quot;The Magic Belt&amp;quot;}}|&lt;br /&gt;
A rollicking good tale about a bumbling oaf who finds a magic belt that makes him supernaturally strong. A book-length poem that is popular amongst commoners, but considered a bit too &amp;quot;low-brow&amp;quot; for the more discerning aficionado.&lt;br /&gt;
}}&lt;br /&gt;
[[ProjectGorgon:Belt]]s are items which can be equipped by all humanoid or [[ProjectGorgon:Beast Forms|Beast Form]] adventurers. [[ProjectGorgon:Belt]]s provide a variety of buffs. Some belts increase damage from Combat Skills, raise chances of finding magical loot, or increase [[ProjectGorgon:Storage|personal inventory]].&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Dual-skill Belts&amp;#039;&amp;#039;&amp;#039; are the most common variety of belt. These belts raise &amp;#039;&amp;#039;Base Damage Multipliers by 7%.&amp;#039;&amp;#039; An equipped {{Item|Belt of The Soldier}} will grant &amp;#039;&amp;#039;Sword Base Damage +7%&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Shield Mastery Base Damage +7%.&amp;#039;&amp;#039;&lt;br /&gt;
* While most &amp;#039;&amp;#039;&amp;#039;Dual-skill Belts&amp;#039;&amp;#039;&amp;#039; are sold by NPCs like [[ProjectGorgon:Joeh]], [[ProjectGorgon:Marna]], and [[ProjectGorgon:Echur]], certain belts can only be found in monster loot.&lt;br /&gt;
* Not every combination of compatible skills has a &amp;#039;&amp;#039;&amp;#039;Dual-skill Belt.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Single-skill Belts&amp;#039;&amp;#039;&amp;#039; raise &amp;#039;&amp;#039;Base Damage Multiplier by 10%,&amp;#039;&amp;#039; but only for one skill. An equipped {{Item|Belt of the Swordsman}} will grant &amp;#039;&amp;#039;Sword Base Damage +10%.``&lt;br /&gt;
* Most &amp;#039;&amp;#039;&amp;#039;Single-skill Belts&amp;#039;&amp;#039;&amp;#039; and other stat-raising belts can be crafted. [[ProjectGorgon:Shamanic Infusion]] and [[ProjectGorgon:Toolcrafting]] are usually used to craft belts.&lt;br /&gt;
&lt;br /&gt;
==== Crafted Belt Rarity ====&lt;br /&gt;
All belts purchased from NPCs or looted from monsters will be non-magical {{ItemRarity|Common}} Loot. All crafted belts have a chance to generate as {{ItemRarity|Uncommon}} Loot with a [[ProjectGorgon:All Skills/Treasure Effects|generic treasure effect]]. The chance to craft a magical belt is 33%, 66%, or 100% depending on the difficulty of the recipe used.&lt;br /&gt;
=== List of Belts ===&lt;br /&gt;
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&amp;lt;!-- All belts are transcluded on a separate page. This allows parts of that page, or the entire thing, to be inserted onto other pages like this one.  --&amp;gt;&lt;br /&gt;
{{:List of Belts}}&lt;br /&gt;
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=== Trivia ===&lt;br /&gt;
The objective of belts was changed with the  2015-12-06 patch.  Before that patch belts attuned the random-treasure system to specific skills. For instance, the &amp;#039;&amp;#039;Lucky Belt of The Soldier&amp;#039;&amp;#039; attuned loot to [[ProjectGorgon:Sword]] and [[ProjectGorgon:Shield]], while the &amp;#039;&amp;#039;Lucky Belt of the Ranger&amp;#039;&amp;#039; attuned loot to [[ProjectGorgon:Archery]] and [[ProjectGorgon:Animal Handling]], and so on. If you were using Sword and Shield while wearing a &amp;#039;&amp;#039;Lucky Belt of the Ranger,&amp;#039;&amp;#039; loot you collected would be Archery and Animal Handling, not Sword and Shield. &lt;br /&gt;
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* In the 2015-12-06 patch notes the following information was provided:&amp;lt;br&amp;gt;&lt;br /&gt;
: -- Belts no longer determine the skills used by random loot. This is now determined by the skills you have active when the monster dies. &lt;br /&gt;
: -- Instead, belts give you a small bonus chance to find uncommon (green-label) loot if you are using their specific skills. &lt;br /&gt;
: -- The chance of finding uncommon loot has been increased somewhat to offset this new bonus, which means that the belt isn’t actually helping you much over the pre-patch values – the belt mostly just keeps you in the same ballpark. (It’s a little bit better than before, but not a lot.) &lt;br /&gt;
: -- There are a few new craftable utility belts that have no effect on treasure, but instead have other benefits. Some players may find these belts more useful than the Lucky Belts. (Other types of utility belt options will no doubt be added in the future.) &lt;br /&gt;
: -- Specialized animal belts (spider harnesses and bat combat belts) no longer have any effect on loot – they just have their main benefit of unlocking certain skill combinations for animal forms &lt;br /&gt;
: -- Harry the Wolf no longer sells the belts that the Suspicious Cow also sells &lt;br /&gt;
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* As of the [[ProjectGorgon:Game_updates/2019-02-20#Belt_Changes|February 20, 2019 patch]], class-specific &amp;quot;Lucky Belts&amp;quot; were renamed to simply &amp;quot;Belts&amp;quot;&lt;br /&gt;
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[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>imported&gt;BetaNotus</name></author>
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