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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=ProjectGorgon%3ABosses</id>
	<title>ProjectGorgon:Bosses - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=ProjectGorgon%3ABosses"/>
	<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Bosses&amp;action=history"/>
	<updated>2026-04-10T09:35:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Bosses&amp;diff=22415&amp;oldid=prev</id>
		<title>Maintenance script: Strip ProjectGorgon: prefix from link display text</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Bosses&amp;diff=22415&amp;oldid=prev"/>
		<updated>2026-04-07T21:55:15Z</updated>

		<summary type="html">&lt;p&gt;Strip ProjectGorgon: prefix from link display text&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:55, 7 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[ProjectGorgon:Bosses]] are a category of enemy NPCs which are identifiable by their unique names. [[ProjectGorgon:Bosses]] are usually stronger than the other creatures in their area, have the potential to spread [[ProjectGorgon:Curses]], and often drop unique loot.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bosses|&lt;/ins&gt;Bosses]] are a category of enemy NPCs which are identifiable by their unique names. [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bosses|&lt;/ins&gt;Bosses]] are usually stronger than the other creatures in their area, have the potential to spread [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Curses|&lt;/ins&gt;Curses]], and often drop unique loot.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== First Kill Mechanic ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== First Kill Mechanic ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[ProjectGorgon:Bosses]] generally use a &#039;&#039;&#039;First Kill&#039;&#039;&#039; mechanic which impacts the loot they drop. When a boss is defeated by a player, an invisible personal three-hour timer starts to count down. If they defeat the boss again during the countdown, they will receive less loot than when they first defeated the boss. Defeating the boss while the timer is counting down does not extend or reset the timer. Many [[ProjectGorgon:Bosses]] have specific items they can only drop during their &#039;&#039;&#039;First Kill&#039;&#039;&#039; and not during repeated kills until the timer resets.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bosses|&lt;/ins&gt;Bosses]] generally use a &#039;&#039;&#039;First Kill&#039;&#039;&#039; mechanic which impacts the loot they drop. When a boss is defeated by a player, an invisible personal three-hour timer starts to count down. If they defeat the boss again during the countdown, they will receive less loot than when they first defeated the boss. Defeating the boss while the timer is counting down does not extend or reset the timer. Many [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bosses|&lt;/ins&gt;Bosses]] have specific items they can only drop during their &#039;&#039;&#039;First Kill&#039;&#039;&#039; and not during repeated kills until the timer resets.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Items listed as a &amp;#039;&amp;#039;&amp;#039;Unique Item&amp;#039;&amp;#039;&amp;#039; are not guaranteed to drop on a &amp;#039;&amp;#039;&amp;#039;First Kill&amp;#039;&amp;#039;&amp;#039;, but usually will.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Items listed as a &amp;#039;&amp;#039;&amp;#039;Unique Item&amp;#039;&amp;#039;&amp;#039; are not guaranteed to drop on a &amp;#039;&amp;#039;&amp;#039;First Kill&amp;#039;&amp;#039;&amp;#039;, but usually will.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The quantities listed in &amp;#039;&amp;#039;&amp;#039;First Kill Loot&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Repeat Kill Loot&amp;#039;&amp;#039;&amp;#039; columns represent the minimum possible loot. Sometimes more items will drop than what is listed.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The quantities listed in &amp;#039;&amp;#039;&amp;#039;First Kill Loot&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Repeat Kill Loot&amp;#039;&amp;#039;&amp;#039; columns represent the minimum possible loot. Sometimes more items will drop than what is listed.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The three bosses in [[ProjectGorgon:Kur Tower]]/[[ProjectGorgon:Necromancer&#039;s Courtyard]] each have an 8% chance for a {{Item|Harp}} to appear during a &#039;&#039;&#039;First Kill.&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The three bosses in [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kur Tower|&lt;/ins&gt;Kur Tower]]/[[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Necromancer&#039;s Courtyard|&lt;/ins&gt;Necromancer&#039;s Courtyard]] each have an 8% chance for a {{Item|Harp}} to appear during a &#039;&#039;&#039;First Kill.&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[ProjectGorgon:Bravius the Bewildered]]&#039;s {{Item|Nose Ring of Destructive Tendencies}} has a 100% chance to appear during a &#039;&#039;&#039;First Kill.&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bravius the Bewildered|&lt;/ins&gt;Bravius the Bewildered]]&#039;s {{Item|Nose Ring of Destructive Tendencies}} has a 100% chance to appear during a &#039;&#039;&#039;First Kill.&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;dpl&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;dpl&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   table      = class=&amp;quot;sortable wikitable&amp;quot; style=&amp;quot;width:100%&amp;quot;, Boss, Unique Item, First Kill Loot, Repeat Kill Loot&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   table      = class=&amp;quot;sortable wikitable&amp;quot; style=&amp;quot;width:100%&amp;quot;, Boss, Unique Item, First Kill Loot, Repeat Kill Loot&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/dpl&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/dpl&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This information is sourced mostly from [[ProjectGorgon:Game updates/2016-05-23]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This information is sourced mostly from [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Game updates/2016-05-23|&lt;/ins&gt;Game updates/2016-05-23]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Complete Boss List ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Complete Boss List ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Bosses&amp;diff=2393&amp;oldid=prev</id>
		<title>imported&gt;BetaNotus: /* First Kill Mechanic */ Reorganized explanation.</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Bosses&amp;diff=2393&amp;oldid=prev"/>
		<updated>2022-04-26T17:43:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;First Kill Mechanic: &lt;/span&gt; Reorganized explanation.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[ProjectGorgon:Bosses]] are a category of enemy NPCs which are identifiable by their unique names. [[ProjectGorgon:Bosses]] are usually stronger than the other creatures in their area, have the potential to spread [[ProjectGorgon:Curses]], and often drop unique loot.&lt;br /&gt;
=== First Kill Mechanic ===&lt;br /&gt;
[[ProjectGorgon:Bosses]] generally use a &amp;#039;&amp;#039;&amp;#039;First Kill&amp;#039;&amp;#039;&amp;#039; mechanic which impacts the loot they drop. When a boss is defeated by a player, an invisible personal three-hour timer starts to count down. If they defeat the boss again during the countdown, they will receive less loot than when they first defeated the boss. Defeating the boss while the timer is counting down does not extend or reset the timer. Many [[ProjectGorgon:Bosses]] have specific items they can only drop during their &amp;#039;&amp;#039;&amp;#039;First Kill&amp;#039;&amp;#039;&amp;#039; and not during repeated kills until the timer resets.&lt;br /&gt;
* Items listed as a &amp;#039;&amp;#039;&amp;#039;Unique Item&amp;#039;&amp;#039;&amp;#039; are not guaranteed to drop on a &amp;#039;&amp;#039;&amp;#039;First Kill&amp;#039;&amp;#039;&amp;#039;, but usually will.&lt;br /&gt;
* The quantities listed in &amp;#039;&amp;#039;&amp;#039;First Kill Loot&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Repeat Kill Loot&amp;#039;&amp;#039;&amp;#039; columns represent the minimum possible loot. Sometimes more items will drop than what is listed. &lt;br /&gt;
* The three bosses in [[ProjectGorgon:Kur Tower]]/[[ProjectGorgon:Necromancer&amp;#039;s Courtyard]] each have an 8% chance for a {{Item|Harp}} to appear during a &amp;#039;&amp;#039;&amp;#039;First Kill.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[ProjectGorgon:Bravius the Bewildered]]&amp;#039;s {{Item|Nose Ring of Destructive Tendencies}} has a 100% chance to appear during a &amp;#039;&amp;#039;&amp;#039;First Kill.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
  category   = Bosses&lt;br /&gt;
  reset      = categories&lt;br /&gt;
  include    = {MOB First Kill}:firstitem,{MOB First Kill}:fktext,{MOB First Kill}:rktext&lt;br /&gt;
  columns = 1&lt;br /&gt;
  allowcachedresults=true&lt;br /&gt;
  table      = class=&amp;quot;sortable wikitable&amp;quot; style=&amp;quot;width:100%&amp;quot;, Boss, Unique Item, First Kill Loot, Repeat Kill Loot&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
This information is sourced mostly from [[ProjectGorgon:Game updates/2016-05-23]]&lt;br /&gt;
&lt;br /&gt;
=== Complete Boss List ===&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>imported&gt;BetaNotus</name></author>
	</entry>
</feed>