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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=ProjectGorgon%3ADeer</id>
	<title>ProjectGorgon:Deer - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=ProjectGorgon%3ADeer"/>
	<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Deer&amp;action=history"/>
	<updated>2026-04-08T11:32:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Deer&amp;diff=37034&amp;oldid=prev</id>
		<title>Maintenance script: Fix subpage transclusion: BASEPAGENAME → FULLPAGENAME for namespace compat</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Deer&amp;diff=37034&amp;oldid=prev"/>
		<updated>2026-04-08T06:26:12Z</updated>

		<summary type="html">&lt;p&gt;Fix subpage transclusion: BASEPAGENAME → FULLPAGENAME for namespace compat&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:26, 8 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;... Oh deer, we seem to be missing a proper quote for this page!&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;... Oh deer, we seem to be missing a proper quote for this page!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;msg:BASEPAGENAME&lt;/del&gt;}} Overview==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;FULLPAGENAME&lt;/ins&gt;}} Overview==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Deer&amp;#039;&amp;#039;&amp;#039; is a common [[ProjectGorgon:Beast Forms|Beast Form]]. Druids eventually unlock the ability to shift in and out of Deer Form at will, and other players can transform themselves with [[ProjectGorgon:Deer Juice|Deer Juice]]/[[ProjectGorgon:Un-Deer Juice|Un-Deer Juice]]. The last option for becoming a deer is taking a rage attack from [[ProjectGorgon:Ciervos The Shadow|Ciervos The Shadow]], and defeating him will uncurse you.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Deer&amp;#039;&amp;#039;&amp;#039; is a common [[ProjectGorgon:Beast Forms|Beast Form]]. Druids eventually unlock the ability to shift in and out of Deer Form at will, and other players can transform themselves with [[ProjectGorgon:Deer Juice|Deer Juice]]/[[ProjectGorgon:Un-Deer Juice|Un-Deer Juice]]. The last option for becoming a deer is taking a rage attack from [[ProjectGorgon:Ciervos The Shadow|Ciervos The Shadow]], and defeating him will uncurse you.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot;&gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The art of living and fighting as a deer.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The art of living and fighting as a deer.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Training {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;msg:BASEPAGENAME&lt;/del&gt;}} ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Training {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;FULLPAGENAME&lt;/ins&gt;}} ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- A list of methods to learn and level the skill --&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- A list of methods to learn and level the skill --&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The &amp;#039;&amp;#039;&amp;#039;[[ProjectGorgon:Deer Form|Deer Form]]&amp;#039;&amp;#039;&amp;#039; ability is unlocked automatically by [[ProjectGorgon:Druid|Druids]] at level 25&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The &amp;#039;&amp;#039;&amp;#039;[[ProjectGorgon:Deer Form|Deer Form]]&amp;#039;&amp;#039;&amp;#039; ability is unlocked automatically by [[ProjectGorgon:Druid|Druids]] at level 25&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l68&quot;&gt;Line 68:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 68:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:: Level 85&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:: Level 85&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{:{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;msg:BASEPAGENAME&lt;/del&gt;}}/AbilityOverview}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{:{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;FULLPAGENAME&lt;/ins&gt;}}/AbilityOverview}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{:{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;msg:BASEPAGENAME&lt;/del&gt;}}/Abilities}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{:{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;FULLPAGENAME&lt;/ins&gt;}}/Abilities}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;msg:BASEPAGENAME&lt;/del&gt;}} Mechanics ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;FULLPAGENAME&lt;/ins&gt;}} Mechanics ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Lack of Hands ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Lack of Hands ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Playing as a deer you lack the ability to cut wood, milk cows or use [[ProjectGorgon:Sigil Scripting|Sigil Scripting]], like a deer needs to do those things anyway.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Playing as a deer you lack the ability to cut wood, milk cows or use [[ProjectGorgon:Sigil Scripting|Sigil Scripting]], like a deer needs to do those things anyway.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l143&quot;&gt;Line 143:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 143:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{:{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;msg:BASEPAGENAME&lt;/del&gt;}}/Treasure Effects}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{:{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;FULLPAGENAME&lt;/ins&gt;}}/Treasure Effects}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{:{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;msg:BASEPAGENAME&lt;/del&gt;}}/Stat Bonuses}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{:{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;FULLPAGENAME&lt;/ins&gt;}}/Stat Bonuses}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{:{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;msg:BASEPAGENAME&lt;/del&gt;}}/Level Up Rewards}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{:{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;FULLPAGENAME&lt;/ins&gt;}}/Level Up Rewards}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Deer Experience Table ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Deer Experience Table ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Deer&amp;diff=24008&amp;oldid=prev</id>
		<title>Maintenance script: Strip ProjectGorgon: prefix from link display text</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Deer&amp;diff=24008&amp;oldid=prev"/>
		<updated>2026-04-07T22:12:50Z</updated>

		<summary type="html">&lt;p&gt;Strip ProjectGorgon: prefix from link display text&lt;/p&gt;
&lt;a href=&quot;https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Deer&amp;amp;diff=24008&amp;amp;oldid=4113&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Deer&amp;diff=4113&amp;oldid=prev</id>
		<title>imported&gt;FoxnEagle: Adding ability overview</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Deer&amp;diff=4113&amp;oldid=prev"/>
		<updated>2026-03-16T15:01:17Z</updated>

		<summary type="html">&lt;p&gt;Adding ability overview&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Deer&lt;br /&gt;
|image            = [[File:Deer_form.jpg|300px]]&lt;br /&gt;
|caption          = A majestic stag and doe.&lt;br /&gt;
|skilltype        = Beast Form &amp;lt;!-- Combat Skill, Beast Form, Anatomy Skill, Trade Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Other Skill (Used for skills that don&amp;#039;t fit the other categories) --&amp;gt;&lt;br /&gt;
|maxlevel         = 100 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              =  &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[ProjectGorgon:Jumper]], [[ProjectGorgon:Noita the Green]], [[ProjectGorgon:Parella]] &amp;lt;!-- List skill trainers, 3 max --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
... Oh deer, we seem to be missing a proper quote for this page!&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Deer&amp;#039;&amp;#039;&amp;#039; is a common [[ProjectGorgon:Beast Forms|Beast Form]]. Druids eventually unlock the ability to shift in and out of Deer Form at will, and other players can transform themselves with [[ProjectGorgon:Deer Juice]]/[[ProjectGorgon:Un-Deer Juice]]. The last option for becoming a deer is taking a rage attack from [[ProjectGorgon:Ciervos The Shadow]], and defeating him will uncurse you.&lt;br /&gt;
&lt;br /&gt;
Deer are typically solid bruisers/offtanks. They can provide decent self-healing and have the ability to summon a deer pet. Deer also have access to potent movement speed buffs.&lt;br /&gt;
&lt;br /&gt;
Being a deer means you look harmless to other animals, so enemy deer and similar animals don’t run away from you.&lt;br /&gt;
&lt;br /&gt;
For more information on how to navigate being turned into an animal visit the [[ProjectGorgon:Beast Forms]] page for advice.&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The art of living and fighting as a deer.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
&amp;lt;!-- A list of methods to learn and level the skill --&amp;gt;&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;[[ProjectGorgon:Deer Form]]&amp;#039;&amp;#039;&amp;#039; ability is unlocked automatically by [[ProjectGorgon:Druid|Druids]] at level 25&lt;br /&gt;
* The dark elk [[ProjectGorgon:Ciervos The Shadow]] will curse deer form unto anyone hit by his rage attack&lt;br /&gt;
* Drinking a [[ProjectGorgon:Deer Juice]] will turn you into a deer. [[ProjectGorgon:Yetta]] in Eltibule Keep sells both the [[ProjectGorgon:Deer Juice]] and [[ProjectGorgon:Un-Deer Juice]], but it should be noted that she will not speak to animals. Thus, if you are a deer in need of an [[ProjectGorgon:Un-Deer Juice]], you may need a humanoid friend to buy it from her for you.&lt;br /&gt;
* [[ProjectGorgon:Jumper]] will unlock levels 51-70 and train 51+ abilities&lt;br /&gt;
* [[ProjectGorgon:Noita the Green]] unlocks 71-80.&lt;br /&gt;
* Levels 81-90 are unlocked by [[ProjectGorgon:Big Footed Jim]] deep beneath [[ProjectGorgon:Povus]].&lt;br /&gt;
* [[ProjectGorgon:Parella]] in [[ProjectGorgon:Statehelm]] unlocks levels 81-100, [[ProjectGorgon:Prodigy Potential]], and trains 90+ abilities.&lt;br /&gt;
&lt;br /&gt;
Note: Druids looking to train deer skills with Jumper will need to stay in [[ProjectGorgon:Deer]] (or other beast-form, not including bird forms) for at least three in-game hours before Jumper will speak with you.&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
=====Sub-Skills:=====&lt;br /&gt;
&lt;br /&gt;
=====Secondary Skills:=====&lt;br /&gt;
*[[ProjectGorgon:Druid]]&lt;br /&gt;
===== Related Skills:=====&lt;br /&gt;
*[[ProjectGorgon:Beast Speech]]&lt;br /&gt;
*[[ProjectGorgon:Survival Instincts]]&lt;br /&gt;
&lt;br /&gt;
===== Synergy Levels =====&lt;br /&gt;
Bonus [[ProjectGorgon:Synergy Levels]] for [[ProjectGorgon:Deer]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[ProjectGorgon:Animal Handling]]&lt;br /&gt;
:: Level 24&lt;br /&gt;
:; [[ProjectGorgon:Cow]]&lt;br /&gt;
:: Level 26&lt;br /&gt;
:; [[ProjectGorgon:Foraging]]&lt;br /&gt;
:: Level 25&lt;br /&gt;
:; [[ProjectGorgon:Gardening]]&lt;br /&gt;
:: Level 80&lt;br /&gt;
:; [[ProjectGorgon:Nature Appreciation]]&lt;br /&gt;
:: Level 95&lt;br /&gt;
:; [[ProjectGorgon:Psychology]]&lt;br /&gt;
:: Level 17&lt;br /&gt;
:; [[ProjectGorgon:Ruminant Anatomy]]&lt;br /&gt;
:: Level 17&lt;br /&gt;
:; [[ProjectGorgon:Survival Instincts]]&lt;br /&gt;
:: Level 18, 85&lt;br /&gt;
:; [[ProjectGorgon:Unarmed]]&lt;br /&gt;
:: Level 16&lt;br /&gt;
:; [[ProjectGorgon:Warden]]&lt;br /&gt;
:: Level 85&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/AbilityOverview}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Lack of Hands ===&lt;br /&gt;
Playing as a deer you lack the ability to cut wood, milk cows or use [[ProjectGorgon:Sigil Scripting]], like a deer needs to do those things anyway.&lt;br /&gt;
&lt;br /&gt;
=== NPC Communication ===&lt;br /&gt;
Some NPCs may interact with harmless animals (eg Deer), but a considerable number flat-out refuse to speak with any non-humanoids. Others may require a bribe or favor to open their minds to the fact you&amp;#039;re more than some filthy animal. A list showing what NPC&amp;#039;s will and will not communicate with you can be found on the [[ProjectGorgon:Beast Forms]] page.&lt;br /&gt;
=== Riding ===&lt;br /&gt;
As a [[ProjectGorgon:Beast Forms|Beast Form]], Deer are not able to use the traditional Horse mounts offered through [[ProjectGorgon:Riding]]. Instead, [[ProjectGorgon:Silvia]] in [[ProjectGorgon:Sun Vale]] teaches a mount-form to [[ProjectGorgon:Deer]] players who are at least level 25, as well as a speed-up ability that reduces mount anxiety and increases jump height.&lt;br /&gt;
=== Diet ===&lt;br /&gt;
Currently what you eat doesn&amp;#039;t really change your experience as a deer, though eating meals prepared from deer meat may leave you with a guilty conscious but they probably deserved it anyway so enjoy.&lt;br /&gt;
=== Drugs &amp;amp; Enhancements ===&lt;br /&gt;
As an animal, there&amp;#039;s a number of items you&amp;#039;re able to consume to help you become the best deer possible. One of these magical substances is known as [[ProjectGorgon:Drugs|Bounceweed]] and has no negative effects what so ever...unless you stop taking it. If your tiny ruminant mind is tired and overwhelmed with bounceweed addiction a friendly mantis called [[ProjectGorgon:Yavazek]] will barter you some [[ProjectGorgon:Drugs|Calmweed]] putting you on the road to recovery.&lt;br /&gt;
&lt;br /&gt;
=== Jumping ===&lt;br /&gt;
The ability [[ProjectGorgon:Bounding Escape]] gives deer a considerable boost in jumping capability, allowing you to reach ledges, avoid obstacles or hungry predators.&lt;br /&gt;
&lt;br /&gt;
=== Summon Deer ===&lt;br /&gt;
A PC deer can summon one companion deer at level 12 using the skill [[ProjectGorgon:Summon Deer]].  This ability can be used out of deer form, but the Deer skillset must be active.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Level&lt;br /&gt;
!Ability&lt;br /&gt;
!Armor&lt;br /&gt;
!Health&lt;br /&gt;
!Rage&lt;br /&gt;
!Base Damage&lt;br /&gt;
!Rage Damage&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Summon Deer 1 || 90 || 108 || 110 || 12 || 24&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Summon Deer 2 || 154 || 177 || 336 || 29 || 41&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Summon Deer 3 || 298 || 266 || 640 || 52 || 74&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Summon Deer 4 || 544 || 386 || 880 || 78 || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
Crafters producing equipment for use by [[ProjectGorgon:Deer]] should obtain the [[ProjectGorgon:Sigil Scripting]] recipe &amp;#039;&amp;#039;&amp;#039;Deer Inscription,&amp;#039;&amp;#039;&amp;#039; which allows for the creation of {{Item|Deer Malachite}}. &lt;br /&gt;
&lt;br /&gt;
This attuned gemstone can be used in any recipe which calls for the use of [[ProjectGorgon::Category:Items/Crystal|Crystals]] to create equipment with [[ProjectGorgon:Deer]] Treasure Effects.&lt;br /&gt;
* {{Item|Belt of The Forest King}} - Increases Base Damage dealt with Deer by 10%. Can be bought from [[ProjectGorgon:Suspicious Cow]]. {{Hint|can be found wandering around Eltibule&amp;#039;s central keep.}}&lt;br /&gt;
* {{Item|Deer Shoes}} - Purchased from [[ProjectGorgon:Flia]].&lt;br /&gt;
* {{Item|White-Tail Ring}} {{Hint|Hangout with Daisy (and Jumper).}}&lt;br /&gt;
* {{Item|Black-Tail Ring}}&lt;br /&gt;
* {{Item|Alicorn}}  {{Hint|Rare drop from most level 60 mobs.}}&lt;br /&gt;
* {{Item|Dark Alicorn}} {{Hint|Barter from Torgan who lives in New Prestonbule Cave.}}&lt;br /&gt;
* {{Item|Greenberg&amp;#039;s Horn}} {{Hint|Obtained from Sugar during Ri-Shin.}}&lt;br /&gt;
* {{Item|Deer&amp;#039;s Disguise Kit}}{{Hint|Buy from the guild shop for 42 points.}}&lt;br /&gt;
==== Deer Shoes ====&lt;br /&gt;
While basic {{Item|Deer Shoes}} can be purchased from NPCs, [[ProjectGorgon:Deer]] seeking stronger footwear should seek out shoes crafted through [[ProjectGorgon:Carpentry]] or [[ProjectGorgon:Blacksmithing]].&lt;br /&gt;
===== Carpentry Shoes =====&lt;br /&gt;
*{{Item|Shoddy Wooden Deer Shoes}} - Level 5 horseshoes, but for a deer, and made of wood.&lt;br /&gt;
*{{Item|Rough Wooden Deer Shoes}} - Level 10 horseshoes, but for a deer, and made of wood.&lt;br /&gt;
*{{Item|Crude Wooden Deer Shoes}} - Level 20 horseshoes, but for a deer, and made of wood.&lt;br /&gt;
*{{Item|Decent Wooden Deer Shoes}} -  Level 30 horseshoes, but for a deer, and made of wood.&lt;br /&gt;
*{{Item|Nice Wooden Deer Shoes}} - Level 40 horseshoes, but for a deer, and made of wood.&lt;br /&gt;
*{{Item|Quality Wooden Deer Shoes}} - Level 50 horseshoes, but for a deer, and made of wood.&lt;br /&gt;
*{{Item|Great Wooden Deer Shoes}}- Level 60 horseshoes, but for a deer, and made of wood.&lt;br /&gt;
*{{Item|Amazing Wooden Deer Shoes}} - Level 70 horseshoes, but for a deer, and made of wood.&lt;br /&gt;
===== Blacksmithing Shoes =====&lt;br /&gt;
*{{Item|Shoddy Deer Shoes}} - Level 5 horseshoes, but for a deer.&lt;br /&gt;
*{{Item|Rough Deer Shoes}} - Level 10 horseshoes, but for a deer.	&lt;br /&gt;
*{{Item|Crude Deer Shoes}} - Level 20 horseshoes, but for a deer. Infused with magic.&lt;br /&gt;
*{{Item|Decent Deer Shoes}} - Level 30 horseshoes, but for a deer. Infused with magic.&lt;br /&gt;
*{{Item|Nice Deer Shoes}} - Level 40 horseshoes, but for a deer. Infused with magic.&lt;br /&gt;
*{{Item|Quality Deer Shoes}} - Level 50 horseshoes, but for a deer. Infused with magic.&lt;br /&gt;
*{{Item|Great Deer Shoes}} - Level 60 horseshoes, but for a deer. Infused with magic.&lt;br /&gt;
*{{Item|Amazing Deer Shoes}} - Level 70 horseshoes, but for a deer. Infused with magic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Deer Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Deer|&lt;br /&gt;
{{:Xptables/TypicalCombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
    Add the correct Categories to the skill page. Make sure to remove Category:Template guides.&lt;br /&gt;
&lt;br /&gt;
    Mandatory Categories:&lt;br /&gt;
    * Category:Skills&lt;br /&gt;
&lt;br /&gt;
    These Categories will be automatically added if you filled in the infobox correctly:&lt;br /&gt;
    * Category:Combat Skills&lt;br /&gt;
    * Category:Trade Skills&lt;br /&gt;
    * Category:Beast Skills&lt;br /&gt;
    * Category:Beast Forms&lt;br /&gt;
    * Category:Other Skills&lt;br /&gt;
    * Category:Anatomy Skills     &lt;br /&gt;
    &lt;br /&gt;
    Note, If the Skill is a Beast Form, manually add:&lt;br /&gt;
    * Category:Beast Skills&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>imported&gt;FoxnEagle</name></author>
	</entry>
</feed>