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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=ProjectGorgon%3AFire_Magic%2FTreasure_Effects%3ABy_Slot</id>
	<title>ProjectGorgon:Fire Magic/Treasure Effects:By Slot - Revision history</title>
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	<updated>2026-04-08T14:51:02Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Fire_Magic/Treasure_Effects:By_Slot&amp;diff=5665&amp;oldid=prev</id>
		<title>imported&gt;Typedeck at 13:44, 18 September 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Fire_Magic/Treasure_Effects:By_Slot&amp;diff=5665&amp;oldid=prev"/>
		<updated>2025-09-18T13:44:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;!-- v435 --&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Treasure Effects By Slot]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;span style = &amp;quot;color: red&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Note that this only shows the max-level version of each treasure effect.&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;Head&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|120 || Fire Magic Base Damage +60.0% || Uncommon || Head, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Direct Fire Damage Reduction 75&amp;lt;br/&amp;gt;Indirect Fire Damage Reduction 25 || Uncommon || Head, Ring&lt;br /&gt;
|-&lt;br /&gt;
|120 || Room-Temperature Ball Damage +108.0% || Uncommon || Head, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Super Fireball deals +135 damage and reuse timer is -1 second || Uncommon || Head, Ring&lt;br /&gt;
|-&lt;br /&gt;
|125 || Flesh to Fuel restores +98 Armor || Uncommon || Head, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +66 for 15 seconds || Uncommon || Head, Chest, Ring&lt;br /&gt;
|-&lt;br /&gt;
|125 || Ring of Fire Damage 242 || Uncommon || Head, Chest&lt;br /&gt;
|-&lt;br /&gt;
|120 || Molten Veins Response Damage 85 || Uncommon || Head, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|125 || Calefaction Damage +79.0% || Uncommon || Head, Feet&lt;br /&gt;
|-&lt;br /&gt;
|120 || Frostball slows target&amp;#039;s movement by 25% and deals +24 damage || Uncommon || Head, Feet&lt;br /&gt;
|-&lt;br /&gt;
|120 || Frostball, Scintillating Frost, and Defensive Chill grant +14 Direct and Indirect Cold Protection for 10 seconds || Uncommon || Head, Ring&lt;br /&gt;
|-&lt;br /&gt;
|125 || Fire Walls deal +67% damage per hit. Fire Wall reuse time is -3 seconds. || Uncommon || Head, Necklace&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;OffHand&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|120 || Fire Magic Base Damage +20.0% || Epic || OffHand, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|125 || Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +108 for 10 seconds || Uncommon || OffHand, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|125 || Calefaction causes target to take +25% damage from Cold for 12 seconds || Uncommon || OffHand, Chest&lt;br /&gt;
|-&lt;br /&gt;
|125 || Flesh to Fuel boosts your Core Attack Damage +181 for 7 seconds || Uncommon || OffHand, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|125 || Room-Temperature Ball deals Darkness damage and causes +210 damage over 12 seconds || Uncommon || OffHand, Ring&lt;br /&gt;
|-&lt;br /&gt;
|125 || Scintillating Flame and Scintillating Frost Damage +75 and Power Cost -10 || Rare || OffHand, Legs&lt;br /&gt;
|-&lt;br /&gt;
|125 || Scintillating Flame restores 51 Health || Uncommon || OffHand, Legs&lt;br /&gt;
|-&lt;br /&gt;
|125 || Ring of Fire deals +76% damage but has a 5% chance to deal 194 fire damage to YOU || Uncommon || OffHand, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|125 || Scintillating Frost and Defensive Chill restore 49 Armor || Uncommon || OffHand, Legs&lt;br /&gt;
|-&lt;br /&gt;
|125 || Molten Veins deals 130 Fire damage over 10 seconds in response to melee damage || Uncommon || OffHand, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Fire Walls have +275 Max Health. Fire Wall reuse time is -3 seconds. || Uncommon || OffHand, Chest&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;Hands&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|125 || Indirect Fire Damage +48.0% || Uncommon || Hands, Feet&lt;br /&gt;
|-&lt;br /&gt;
|125 || Super Fireball Damage +69.0% || Uncommon || Hands, Feet&lt;br /&gt;
|-&lt;br /&gt;
|120 || Flesh To Fuel Power Restoration 60 || Rare || Hands, Feet&lt;br /&gt;
|-&lt;br /&gt;
|125 || Fire Breath hits all targets within 8 meters and deals +75 damage, but reuse timer is +3 seconds and Power cost is +50 || Rare || Hands&lt;br /&gt;
|-&lt;br /&gt;
|120 || Room-Temperature Ball Damage +38% and reuse timer -3.5 seconds || Uncommon || Hands&lt;br /&gt;
|-&lt;br /&gt;
|125 || Scintillating Flame and Scintillating Frost stun and deal +145% damage to Vulnerable targets || Uncommon || Hands&lt;br /&gt;
|-&lt;br /&gt;
|120 || Molten Veins Response Damage +34.0% || Uncommon || Hands&lt;br /&gt;
|-&lt;br /&gt;
|125 || Calefaction deals 321 additional Fire damage after a 12 second delay || Uncommon || Hands, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Frostball targets all enemies within 10 meters and deals +142 damage, but reuse timer is +3 seconds || Uncommon || Hands&lt;br /&gt;
|-&lt;br /&gt;
|125 || Fire Walls&amp;#039; attacks taunt +385%. Fire Wall reuse time is -3 seconds. || Uncommon || Hands, Ring&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;MainHand&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|120 || Fire Magic Base Damage +60.0% || Uncommon || MainHand, Head&lt;br /&gt;
|-&lt;br /&gt;
|120 || Room-Temperature Ball Damage +108.0% || Uncommon || MainHand, Head&lt;br /&gt;
|-&lt;br /&gt;
|125 || Fire Breath Damage +48.0% || Uncommon || MainHand, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|125 || Flesh to Fuel restores +98 Armor || Uncommon || MainHand, Head&lt;br /&gt;
|-&lt;br /&gt;
|50 || Scintillating Flame and Scintillating Frost can be used while stunned. When used while stunned, they deal +50% damage and knock the target back. || Epic || MainHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Molten Veins restores 82 Armor || Uncommon || MainHand, Legs&lt;br /&gt;
|-&lt;br /&gt;
|125 || Molten Veins deals 130 Fire damage over 10 seconds in response to melee damage || Uncommon || MainHand, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Calefaction deals 321 additional Fire damage after a 12 second delay || Uncommon || MainHand, Hands&lt;br /&gt;
|-&lt;br /&gt;
|120 || Defensive Burst deals +23% damage and raises Basic Attack Damage +44% for 10 seconds || Rare || MainHand, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|120 || When you are near your Fire Wall, you heal 17 Health per second. Fire Wall reuse time is -3 seconds. || Uncommon || MainHand, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|125 || Defensive Chill Damage +56.0% || Rare || MainHand, Ring, Legs&lt;br /&gt;
|-&lt;br /&gt;
|125 || Molten Veins and Flesh to Fuel restore 180 health to any Fire Walls or other pets within 10 meters || Uncommon || MainHand, Feet&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;Chest&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|125 || All fire spells deal up to +178 damage (randomly determined) || Uncommon || Chest, Feet&lt;br /&gt;
|-&lt;br /&gt;
|120 || Scintillating Flame and Scintillating Frost Damage +47% || Uncommon || Chest, Feet&lt;br /&gt;
|-&lt;br /&gt;
|125 || Calefaction causes target to take +25% damage from Cold for 12 seconds || Uncommon || Chest, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|120 || Super Fireball causes the target to take +88% damage from indirect Fire (this effect does not stack with itself) || Rare || Chest&lt;br /&gt;
|-&lt;br /&gt;
|125 || You regain 50 Power when using Ring of Fire, Defensive Burst, or Defensive Chill || Uncommon || Chest, Ring&lt;br /&gt;
|-&lt;br /&gt;
|125 || You regain 49 Health when using Ring of Fire, Defensive Burst, or Defensive Chill || Rare || Chest, Ring&lt;br /&gt;
|-&lt;br /&gt;
|125 || Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +66 for 15 seconds || Uncommon || Chest, Head, Ring&lt;br /&gt;
|-&lt;br /&gt;
|125 || Ring of Fire Damage 242 || Uncommon || Chest, Head&lt;br /&gt;
|-&lt;br /&gt;
|125 || Fireball and Frostball Damage +54% || Uncommon || Chest, Feet&lt;br /&gt;
|-&lt;br /&gt;
|125 || Defensive Burst and Defensive Chill restore 69 Armor to you || Rare || Chest, Ring&lt;br /&gt;
|-&lt;br /&gt;
|125 || Fire Walls have +275 Max Health. Fire Wall reuse time is -3 seconds. || Uncommon || Chest, OffHand&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;Ring&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|125 || Direct Fire Damage Reduction 75&amp;lt;br/&amp;gt;Indirect Fire Damage Reduction 25 || Uncommon || Ring, Head&lt;br /&gt;
|-&lt;br /&gt;
|125 || Super Fireball deals +135 damage and reuse timer is -1 second || Uncommon || Ring, Head&lt;br /&gt;
|-&lt;br /&gt;
|125 || Room-Temperature Ball deals Darkness damage and causes +210 damage over 12 seconds || Uncommon || Ring, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || You regain 50 Power when using Ring of Fire, Defensive Burst, or Defensive Chill || Uncommon || Ring, Chest&lt;br /&gt;
|-&lt;br /&gt;
|125 || You regain 49 Health when using Ring of Fire, Defensive Burst, or Defensive Chill || Rare || Ring, Chest&lt;br /&gt;
|-&lt;br /&gt;
|125 || Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +66 for 15 seconds || Uncommon || Ring, Head, Chest&lt;br /&gt;
|-&lt;br /&gt;
|125 || Calefaction and Defensive Burst Damage +60% and Reuse Timer -1 second || Rare || Ring, Legs&lt;br /&gt;
|-&lt;br /&gt;
|125 || Defensive Chill Damage +56.0% || Rare || Ring, MainHand, Legs&lt;br /&gt;
|-&lt;br /&gt;
|120 || Frostball, Scintillating Frost, and Defensive Chill grant +14 Direct and Indirect Cold Protection for 10 seconds || Uncommon || Ring, Head&lt;br /&gt;
|-&lt;br /&gt;
|125 || Defensive Burst and Defensive Chill restore 69 Armor to you || Rare || Ring, Chest&lt;br /&gt;
|-&lt;br /&gt;
|125 || Fire Walls&amp;#039; attacks taunt +385%. Fire Wall reuse time is -3 seconds. || Uncommon || Ring, Hands&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;Necklace&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|120 || Fire Breath and Super Fireball deal +210 damage over 10 seconds || Uncommon || Necklace, Legs&lt;br /&gt;
|-&lt;br /&gt;
|125 || Fire Breath Damage +48.0% || Uncommon || Necklace, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|120 || Fire Magic Base Damage +20.0% || Epic || Necklace, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +108 for 10 seconds || Uncommon || Necklace, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|120 || Room-Temperature Ball and Defensive Burst cause the target&amp;#039;s attacks to deal -28 damage for 10 seconds || Uncommon || Necklace, Legs&lt;br /&gt;
|-&lt;br /&gt;
|125 || Flesh to Fuel boosts your Core Attack Damage +181 for 7 seconds || Uncommon || Necklace, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Ring of Fire deals +76% damage but has a 5% chance to deal 194 fire damage to YOU || Uncommon || Necklace, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|120 || Molten Veins Response Damage 85 || Uncommon || Necklace, Head&lt;br /&gt;
|-&lt;br /&gt;
|125 || Calefaction restores 72 Health || Uncommon || Necklace, Feet&lt;br /&gt;
|-&lt;br /&gt;
|120 || Defensive Burst deals +23% damage and raises Basic Attack Damage +44% for 10 seconds || Rare || Necklace, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|120 || When you are near your Fire Wall, you heal 17 Health per second. Fire Wall reuse time is -3 seconds. || Uncommon || Necklace, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Fire Walls deal +67% damage per hit. Fire Wall reuse time is -3 seconds. || Uncommon || Necklace, Head&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;Legs&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|120 || Fire Breath and Super Fireball deal +210 damage over 10 seconds || Uncommon || Legs, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|120 || Fire Breath deals +100 damage and grants you +36 mitigation vs Fire for 10 seconds || Uncommon || Legs&lt;br /&gt;
|-&lt;br /&gt;
|120 || Room-Temperature Ball and Defensive Burst cause the target&amp;#039;s attacks to deal -28 damage for 10 seconds || Uncommon || Legs, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|125 || Flesh to Fuel restores +92 Power but has a 5% chance to stun you || Rare || Legs&lt;br /&gt;
|-&lt;br /&gt;
|120 || Flesh to Fuel increases your Out of Combat Sprint speed +10 for 15 seconds || Rare || Legs, Feet&lt;br /&gt;
|-&lt;br /&gt;
|125 || Scintillating Flame and Scintillating Frost Damage +75 and Power Cost -10 || Rare || Legs, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Scintillating Flame restores 51 Health || Uncommon || Legs, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Scintillating Frost and Defensive Chill restore 49 Armor || Uncommon || Legs, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Molten Veins restores 82 Armor || Uncommon || Legs, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Calefaction and Defensive Burst Damage +60% and Reuse Timer -1 second || Rare || Legs, Ring&lt;br /&gt;
|-&lt;br /&gt;
|125 || Defensive Chill Damage +56.0% || Rare || Legs, Ring, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Defensive Chill deals +82 damage and grants you 106% chance to ignore Knockback effects for 7 seconds || Rare || Legs, Feet&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;Feet&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|125 || All fire spells deal up to +178 damage (randomly determined) || Uncommon || Feet, Chest&lt;br /&gt;
|-&lt;br /&gt;
|120 || Scintillating Flame and Scintillating Frost Damage +47% || Uncommon || Feet, Chest&lt;br /&gt;
|-&lt;br /&gt;
|125 || Indirect Fire Damage +48.0% || Uncommon || Feet, Hands&lt;br /&gt;
|-&lt;br /&gt;
|125 || Super Fireball Damage +69.0% || Uncommon || Feet, Hands&lt;br /&gt;
|-&lt;br /&gt;
|120 || Flesh To Fuel Power Restoration 60 || Rare || Feet, Hands&lt;br /&gt;
|-&lt;br /&gt;
|120 || Flesh to Fuel increases your Out of Combat Sprint speed +10 for 15 seconds || Rare || Feet, Legs&lt;br /&gt;
|-&lt;br /&gt;
|125 || Calefaction Damage +79.0% || Uncommon || Feet, Head&lt;br /&gt;
|-&lt;br /&gt;
|125 || Calefaction restores 72 Health || Uncommon || Feet, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|125 || Fireball and Frostball Damage +54% || Uncommon || Feet, Chest&lt;br /&gt;
|-&lt;br /&gt;
|120 || Frostball slows target&amp;#039;s movement by 25% and deals +24 damage || Uncommon || Feet, Head&lt;br /&gt;
|-&lt;br /&gt;
|125 || Defensive Chill deals +82 damage and grants you 106% chance to ignore Knockback effects for 7 seconds || Rare || Feet, Legs&lt;br /&gt;
|-&lt;br /&gt;
|125 || Molten Veins and Flesh to Fuel restore 180 health to any Fire Walls or other pets within 10 meters || Uncommon || Feet, MainHand&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Typedeck</name></author>
	</entry>
</feed>