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	<title>ProjectGorgon:Game updates/2014-09-23 - Revision history</title>
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	<updated>2026-04-08T13:21:30Z</updated>
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		<id>https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Game_updates/2014-09-23&amp;diff=6212&amp;oldid=prev</id>
		<title>imported&gt;Gorgonzola: Category</title>
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		<updated>2014-10-11T14:27:48Z</updated>

		<summary type="html">&lt;p&gt;Category&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==September 23, 2014==&lt;br /&gt;
&lt;br /&gt;
This is a small bug-fix update. The client did not change and no new download should be required.&lt;br /&gt;
&lt;br /&gt;
===Build Notes===&lt;br /&gt;
&lt;br /&gt;
* Fixed bug that caused monsters to become immobilized forever and/or delete themselves if they saw a player flying overhead&lt;br /&gt;
* Sped up some monster respawns in sun vale. Slowed down some resource respawns&lt;br /&gt;
&lt;br /&gt;
* The Elite monsters in Sun Vale can no longer be buried or eaten. (So that everybody has a chance to get their loot)&lt;br /&gt;
&lt;br /&gt;
* Joeh now allows weapon and armor consignments (instead of just calligraphy—reIated ones)&lt;br /&gt;
&lt;br /&gt;
* Items that were supposed to boost Druid damage % were boosting Hammer damage instead. (Will be corrected when items are reequipped)&lt;br /&gt;
&lt;br /&gt;
* Added new belts associated with the Hammer and Druid skills. These are available for purchase from Agrashab (troll vendor)&lt;br /&gt;
* Fixed issues with monsters moving through water in Sun Vale area&lt;br /&gt;
&lt;br /&gt;
* Removed Hardcore death penalty requirement from Summer Court armor&lt;br /&gt;
&lt;br /&gt;
* Fixed minor fairy scripting issues&lt;br /&gt;
&lt;br /&gt;
* Added more debugging to track down the cause of monsters becoming immobile&lt;br /&gt;
&lt;br /&gt;
[[Category:Game updates]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Gorgonzola</name></author>
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