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	<title>ProjectGorgon:Game updates/2014-12-02 - Revision history</title>
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	<updated>2026-04-08T09:49:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Game_updates/2014-12-02&amp;diff=6228&amp;oldid=prev</id>
		<title>imported&gt;BetaNotus: Added another missing update.</title>
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		<updated>2014-12-09T20:42:20Z</updated>

		<summary type="html">&lt;p&gt;Added another missing update.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==December 2, 2014==&lt;br /&gt;
Small bug-fix update today. Question for you though, did anybody notice a significant framerate increase in the last update when we switched to DirectX 11 support?  I heard from a few people who experienced major framerate decreases, but I haven&amp;#039;t heard from anyone who benefited from it.&lt;br /&gt;
&lt;br /&gt;
===Bug Fixes:===&lt;br /&gt;
* Fixed various missing-body-part issues.&lt;br /&gt;
* Fixed looting and XP-giving logic for pets that explode themselves (e.g. explosion sigils).&lt;br /&gt;
* Bug fix: Wind Strike no longer passively boosts your DoTs prior to using your next attack.&lt;br /&gt;
* Treasure bugs: fixed a bunch of buggy treasure effects.&lt;br /&gt;
* Arachnid Harnesses can no longer be worn by non-arachnids&lt;br /&gt;
* Just FYI: equipment that requires the Cow skill and boosts regeneration stats will eventually require the Cow form, meaning it won&amp;#039;t work for &amp;quot;former cows.&amp;quot; We just don&amp;#039;t have that bit coded yet. (The rule of thumb: if something is supposed to work for a &amp;quot;former&amp;quot; animal, it will explicitly say so, otherweise it&amp;#039;s a bug or missing tech.)&lt;br /&gt;
&lt;br /&gt;
[[Category: Game updates]]&lt;/div&gt;</summary>
		<author><name>imported&gt;BetaNotus</name></author>
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