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	<title>ProjectGorgon:Game updates/2025-04-15 - Revision history</title>
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	<updated>2026-04-10T12:57:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Game_updates/2025-04-15&amp;diff=6510&amp;oldid=prev</id>
		<title>imported&gt;BetaNotus: Added patch notes.</title>
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		<updated>2025-06-02T14:06:16Z</updated>

		<summary type="html">&lt;p&gt;Added patch notes.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Patch Notes: April 15, 2025==&lt;br /&gt;
This is a bug-fix update. &lt;br /&gt;
&lt;br /&gt;
:- Fixed pathing issues in the following areas: Serbule boats, Elven Judgment (forest areas), Boss Gauntlet 2, Caves Under Sun Vale, Yeti Cave, Rahu Sewers&lt;br /&gt;
:- Added two new repeatable quests to Orrrilund. &lt;br /&gt;
:- Fix for one type of &amp;quot;entity no longer exists&amp;quot; errors&lt;br /&gt;
:- Fix bug that caused loading to fail with an error message &amp;quot;Loading failed, continuing anyway&amp;quot;&lt;br /&gt;
:- Fix beds: you can successfully sleep in them again!&lt;br /&gt;
:- Sir Taggart has had enough alone time, and will talk to players again&lt;br /&gt;
:- add basic sound effects to some monsters that were previously eerily silent (work in progress; some types of monsters are still silent)&lt;br /&gt;
:- NPCs now sheathe &amp;amp; unsheathe their weapons properly&lt;br /&gt;
:- Fix some mislocated weapon sheath positions&lt;br /&gt;
:- Fix bug related to sheathing while dead&lt;br /&gt;
:- Fix bug causing color tags to sometimes show up in title unlock announcements&lt;br /&gt;
:- Fix bug with Work Order for Lumberjack&amp;#039;s Arrangement #7 through #9, they were expecting Forager&amp;#039;s Arrangements&lt;br /&gt;
:- enemy Ballistae reload faster (10 seconds instead of 20 seconds)&lt;br /&gt;
:- Fix bug causing some pets to stop attacking after the first few attacks&lt;br /&gt;
:- Fix bug where gather-channeling and item-use-channeling would often fail&lt;br /&gt;
:- Animal Handling pets match the owner&amp;#039;s speed much more reliably&lt;br /&gt;
:- Animal Handlings&amp;#039; Sic &amp;#039;Em and Clever Trick: the pet now favors your target over its own current target (only using its original target if your target is invalid). If neither target is valid it chooses a target that is attacking you.&lt;br /&gt;
:- Animal Handling pets&amp;#039; loyalty level enhances the hate instructions implied by Sic &amp;#039;Em and Clever Trick (increasing the chance that they will follow the owner&amp;#039;s requested target even when they&amp;#039;re being assaulted by other enemies)&lt;br /&gt;
:- Potential fix for bug causing mounts to freeze up after zoning sometimes (we can&amp;#039;t reproduce this, so the fix is experimental)&lt;br /&gt;
:- Improve pathing around Mythander in Eltibule&lt;br /&gt;
:- Improve pathing for spiders in Myconian Caverns&lt;br /&gt;
:- Water in Myconian Caverns now actually counts as water&lt;br /&gt;
:- Fix elementals&amp;#039; walking animation&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[ProjectGorgon:Game updates|Click here to return to the Game Updates page.]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
[[Category:Game updates]]&lt;/div&gt;</summary>
		<author><name>imported&gt;BetaNotus</name></author>
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