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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=ProjectGorgon%3AGiant_Bat%2FTreasure_Effects%3ABy_Slot</id>
	<title>ProjectGorgon:Giant Bat/Treasure Effects:By Slot - Revision history</title>
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	<updated>2026-04-08T09:56:44Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Giant_Bat/Treasure_Effects:By_Slot&amp;diff=6725&amp;oldid=prev</id>
		<title>imported&gt;Typedeck at 13:45, 18 September 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Giant_Bat/Treasure_Effects:By_Slot&amp;diff=6725&amp;oldid=prev"/>
		<updated>2025-09-18T13:45:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;!-- v435 --&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Treasure Effects By Slot]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;span style = &amp;quot;color: red&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Note that this only shows the max-level version of each treasure effect.&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;Head&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|100 || Giant Bat Base Damage +50.0% || Uncommon || Head, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|100 || Tear Damage +57.0% || Uncommon || Head, Chest&lt;br /&gt;
|-&lt;br /&gt;
|100 || Wing Vortex has a 30% chance to deal +50% damage and stun all targets || Uncommon || Head, Legs&lt;br /&gt;
|-&lt;br /&gt;
|100 || Drink Blood deals +168 Piercing damage || Uncommon || Head, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|100 || For 30 seconds after using Drink Blood, you gain +30 mitigation vs. Psychic and Trauma damage || Uncommon || Head, Feet&lt;br /&gt;
|-&lt;br /&gt;
|100 || Combo: Screech+Any Giant Bat Attack+Any Melee+Virulent Bite: final step stuns the target and deals +140 damage || Uncommon || Head&lt;br /&gt;
|-&lt;br /&gt;
|100 || Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +55% for 10 seconds. || Uncommon || Head, Chest&lt;br /&gt;
|-&lt;br /&gt;
|100 || Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +46% damage || Uncommon || Head, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|100 || Confusing Double heals you for 151 health || Uncommon || Head, Chest&lt;br /&gt;
|-&lt;br /&gt;
|100 || Deathscream Damage +58.0% || Uncommon || Head, Ring&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;OffHand&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|100 || Wing Vortex has a 70% chance to deal +29% damage and restore 67 Health to you || Uncommon || OffHand, Chest&lt;br /&gt;
|-&lt;br /&gt;
|100 || Drink Blood steals 120 more Health over 12 seconds || Uncommon || OffHand, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|100 || Screech deals 312 Trauma damage over 12 seconds || Uncommon || OffHand, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|100 || Sonic Burst deals 258 Trauma damage over 12 seconds || Uncommon || OffHand, Ring&lt;br /&gt;
|-&lt;br /&gt;
|100 || Confusing Double restores 200 Power after a 10 second delay || Uncommon || OffHand&lt;br /&gt;
|-&lt;br /&gt;
|100 || Deathscream deals an additional 738 Trauma damage over 12 seconds || Uncommon || OffHand, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|100 || Nature Damage (Direct &amp;amp; Per-Tick) +40.0% || Uncommon || OffHand&lt;br /&gt;
|-&lt;br /&gt;
|100 || Max Health 25&amp;lt;br/&amp;gt;Fast-Flying Speed Boost 1.5 || Uncommon || OffHand, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|100 || If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +91% per tick || Epic || OffHand&lt;br /&gt;
|-&lt;br /&gt;
|100 || Screech, Sonic Burst, and Deathscream deal 320 Nature damage over 8 seconds || Rare || OffHand, MainHand&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;Hands&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|100 || Rip restores 24 Armor || Uncommon || Hands, Legs&lt;br /&gt;
|-&lt;br /&gt;
|100 || Rip and Tear deal +41 damage and hasten the current reuse timer of Drink Blood by 1 second || Uncommon || Hands&lt;br /&gt;
|-&lt;br /&gt;
|100 || Wing Vortex Damage +46.5% || Uncommon || Hands, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|100 || Drink Blood costs -55 Power || Uncommon || Hands, Ring&lt;br /&gt;
|-&lt;br /&gt;
|100 || Virulent Bite deals 240 Trauma damage over 12 seconds and also has a 25% chance to deal +92% immediate Piercing damage || Uncommon || Hands, Ring&lt;br /&gt;
|-&lt;br /&gt;
|100 || Virulent Bite deals 282 Trauma damage to health over 12 seconds || Uncommon || Hands, Feet&lt;br /&gt;
|-&lt;br /&gt;
|100 || Bat Stability heals 98 health || Uncommon || Hands, Ring&lt;br /&gt;
|-&lt;br /&gt;
|100 || Bat Stability provides +55% Projectile Evasion for 10 seconds || Uncommon || Hands, Legs&lt;br /&gt;
|-&lt;br /&gt;
|100 || Screech has a 60% chance to deal +118% damage || Uncommon || Hands, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|100 || Sonic Burst Damage +61.0% || Uncommon || Hands, Feet&lt;br /&gt;
|-&lt;br /&gt;
|100 || Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 50% for 15 seconds || Uncommon || Hands, Feet&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;MainHand&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|100 || Rip deals +46 damage and restores 13 Power || Uncommon || MainHand, Chest&lt;br /&gt;
|-&lt;br /&gt;
|100 || Wing Vortex Damage +46.5% || Uncommon || MainHand, Hands&lt;br /&gt;
|-&lt;br /&gt;
|100 || Drink Blood steals 120 more Health over 12 seconds || Uncommon || MainHand, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|100 || Screech deals 312 Trauma damage over 12 seconds || Uncommon || MainHand, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|100 || Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +46% damage || Uncommon || MainHand, Head&lt;br /&gt;
|-&lt;br /&gt;
|100 || Confusing Double Reuse Timer -10 || Uncommon || MainHand, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|100 || Confusing Double summons an additional figment. Each figment deals +50 damage with each attack || Uncommon || MainHand&lt;br /&gt;
|-&lt;br /&gt;
|100 || Deathscream deals an additional 738 Trauma damage over 12 seconds || Uncommon || MainHand, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|100 || Max Health 25&amp;lt;br/&amp;gt;Fast-Flying Speed Boost 1.5 || Uncommon || MainHand, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|100 || Screech, Sonic Burst, and Deathscream deal 320 Nature damage over 8 seconds || Rare || MainHand, OffHand&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;Chest&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|100 || Rip deals +46 damage and restores 13 Power || Uncommon || Chest, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|100 || Tear Damage +57.0% || Uncommon || Chest, Head&lt;br /&gt;
|-&lt;br /&gt;
|100 || Wing Vortex has a 70% chance to deal +29% damage and restore 67 Health to you || Uncommon || Chest, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|100 || Drink Blood steals 55 additional health || Uncommon || Chest, Legs&lt;br /&gt;
|-&lt;br /&gt;
|100 || Virulent Bite Damage +61.0% || Uncommon || Chest, Legs&lt;br /&gt;
|-&lt;br /&gt;
|100 || Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +55% for 10 seconds. || Uncommon || Chest, Head&lt;br /&gt;
|-&lt;br /&gt;
|100 || Sonic Burst has a 60% chance to deal +124% damage to all targets || Uncommon || Chest, Legs&lt;br /&gt;
|-&lt;br /&gt;
|100 || Confusing Double heals you for 151 health || Uncommon || Chest, Head&lt;br /&gt;
|-&lt;br /&gt;
|100 || Deathscream deals +53% damage and Power cost is -40, but the ability&amp;#039;s range is reduced to 12m || Uncommon || Chest&lt;br /&gt;
|-&lt;br /&gt;
|100 || Indirect Trauma Damage +77.0% || Rare || Chest, Necklace&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;Ring&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|100 || Tear has a 33% chance to deal +124% damage and reset the timer on Screech (so Screech can be used again immediately) || Uncommon || Ring, Feet&lt;br /&gt;
|-&lt;br /&gt;
|100 || Wing Vortex causes targets&amp;#039; next attack to deal -94 damage || Uncommon || Ring, Feet&lt;br /&gt;
|-&lt;br /&gt;
|100 || Drink Blood costs -55 Power || Uncommon || Ring, Hands&lt;br /&gt;
|-&lt;br /&gt;
|100 || For 30 seconds after using Drink Blood, all Nature attacks deal +57 damage || Uncommon || Ring, Feet&lt;br /&gt;
|-&lt;br /&gt;
|100 || Virulent Bite deals 240 Trauma damage over 12 seconds and also has a 25% chance to deal +92% immediate Piercing damage || Uncommon || Ring, Hands&lt;br /&gt;
|-&lt;br /&gt;
|100 || Bat Stability heals 98 health || Uncommon || Ring, Hands&lt;br /&gt;
|-&lt;br /&gt;
|100 || Screech Damage +51.0% || Uncommon || Ring, Feet&lt;br /&gt;
|-&lt;br /&gt;
|100 || Screech deals +154 damage || Uncommon || Ring, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|100 || Sonic Burst deals 258 Trauma damage over 12 seconds || Uncommon || Ring, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|100 || Your Confusing Double deals +45% damage with each attack || Uncommon || Ring, Legs&lt;br /&gt;
|-&lt;br /&gt;
|100 || Deathscream Damage +58.0% || Uncommon || Ring, Head&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;Necklace&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|100 || Giant Bat Base Damage +50.0% || Uncommon || Necklace, Head&lt;br /&gt;
|-&lt;br /&gt;
|100 || Tear has a 50% chance to deal +120% damage || Uncommon || Necklace, Legs&lt;br /&gt;
|-&lt;br /&gt;
|100 || Tear and Virulent Bite deal +109 damage || Uncommon || Necklace, Legs&lt;br /&gt;
|-&lt;br /&gt;
|100 || Drink Blood deals +168 Piercing damage || Uncommon || Necklace, Head&lt;br /&gt;
|-&lt;br /&gt;
|100 || Bat Stability Armor Heal 181 || Uncommon || Necklace, Feet&lt;br /&gt;
|-&lt;br /&gt;
|100 || Screech has a 60% chance to deal +118% damage || Uncommon || Necklace, Hands&lt;br /&gt;
|-&lt;br /&gt;
|100 || Screech deals +154 damage || Uncommon || Necklace, Ring&lt;br /&gt;
|-&lt;br /&gt;
|100 || Confusing Double Reuse Timer -10 || Uncommon || Necklace, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|100 || Confusing Double summons an additional figment. Each figment deals +50 damage with each attack || Uncommon || Necklace&lt;br /&gt;
|-&lt;br /&gt;
|100 || Deathscream has a 60% chance to deal +120% damage || Uncommon || Necklace, Legs&lt;br /&gt;
|-&lt;br /&gt;
|100 || Indirect Trauma Damage +77.0% || Rare || Necklace, Chest&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;Legs&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|100 || Rip restores 24 Armor || Uncommon || Legs, Hands&lt;br /&gt;
|-&lt;br /&gt;
|100 || Tear has a 50% chance to deal +120% damage || Uncommon || Legs, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|100 || Tear and Virulent Bite deal +109 damage || Uncommon || Legs, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|100 || Wing Vortex has a 30% chance to deal +50% damage and stun all targets || Uncommon || Legs, Head&lt;br /&gt;
|-&lt;br /&gt;
|100 || Drink Blood steals 55 additional health || Uncommon || Legs, Chest&lt;br /&gt;
|-&lt;br /&gt;
|100 || Virulent Bite Damage +61.0% || Uncommon || Legs, Chest&lt;br /&gt;
|-&lt;br /&gt;
|100 || Bat Stability provides +55% Projectile Evasion for 10 seconds || Uncommon || Legs, Hands&lt;br /&gt;
|-&lt;br /&gt;
|100 || Sonic Burst has a 60% chance to deal +124% damage to all targets || Uncommon || Legs, Chest&lt;br /&gt;
|-&lt;br /&gt;
|100 || Your Confusing Double deals +45% damage with each attack || Uncommon || Legs, Ring&lt;br /&gt;
|-&lt;br /&gt;
|100 || Deathscream has a 60% chance to deal +120% damage || Uncommon || Legs, Necklace&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;Feet&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|100 || Combo: Rip+Any Melee+Any Giant Bat Attack+Tear: final step hits all targets within 5 meters and deals +125 damage. || Uncommon || Feet&lt;br /&gt;
|-&lt;br /&gt;
|100 || Tear has a 33% chance to deal +124% damage and reset the timer on Screech (so Screech can be used again immediately) || Uncommon || Feet, Ring&lt;br /&gt;
|-&lt;br /&gt;
|100 || Wing Vortex causes targets&amp;#039; next attack to deal -94 damage || Uncommon || Feet, Ring&lt;br /&gt;
|-&lt;br /&gt;
|100 || For 30 seconds after using Drink Blood, all Nature attacks deal +57 damage || Uncommon || Feet, Ring&lt;br /&gt;
|-&lt;br /&gt;
|100 || For 30 seconds after using Drink Blood, you gain +30 mitigation vs. Psychic and Trauma damage || Uncommon || Feet, Head&lt;br /&gt;
|-&lt;br /&gt;
|100 || Virulent Bite deals 282 Trauma damage to health over 12 seconds || Uncommon || Feet, Hands&lt;br /&gt;
|-&lt;br /&gt;
|100 || Bat Stability Armor Heal 181 || Uncommon || Feet, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|100 || Screech Damage +51.0% || Uncommon || Feet, Ring&lt;br /&gt;
|-&lt;br /&gt;
|100 || Sonic Burst Damage +61.0% || Uncommon || Feet, Hands&lt;br /&gt;
|-&lt;br /&gt;
|100 || Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 50% for 15 seconds || Uncommon || Feet, Hands&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Typedeck</name></author>
	</entry>
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