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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=ProjectGorgon%3AGoblin_Dungeon</id>
	<title>ProjectGorgon:Goblin Dungeon - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=ProjectGorgon%3AGoblin_Dungeon"/>
	<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Goblin_Dungeon&amp;action=history"/>
	<updated>2026-04-08T10:46:52Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Goblin_Dungeon&amp;diff=37134&amp;oldid=prev</id>
		<title>Maintenance script: Fix subpage transclusion: BASEPAGENAME → FULLPAGENAME for namespace compat</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Goblin_Dungeon&amp;diff=37134&amp;oldid=prev"/>
		<updated>2026-04-08T06:28:46Z</updated>

		<summary type="html">&lt;p&gt;Fix subpage transclusion: BASEPAGENAME → FULLPAGENAME for namespace compat&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:28, 8 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l115&quot;&gt;Line 115:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 115:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Many groups prefer to enter the Red Annex first.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Many groups prefer to enter the Red Annex first.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;msg:BASEPAGENAME&lt;/del&gt;}} Inhabitants ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;FULLPAGENAME&lt;/ins&gt;}} Inhabitants ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Friends====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Friends====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;dpl&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;dpl&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Goblin_Dungeon&amp;diff=26368&amp;oldid=prev</id>
		<title>Maintenance script: Strip ProjectGorgon: prefix from link display text</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Goblin_Dungeon&amp;diff=26368&amp;oldid=prev"/>
		<updated>2026-04-07T22:37:20Z</updated>

		<summary type="html">&lt;p&gt;Strip ProjectGorgon: prefix from link display text&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:37, 7 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{DUNGEON infobox&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{DUNGEON infobox&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| name = Goblin Dungeon&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| name = Goblin Dungeon&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| connects = [[ProjectGorgon:Eltibule]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| connects = [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eltibule|&lt;/ins&gt;Eltibule]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| arealevel= 20 - 40&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| arealevel= 20 - 40&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| pmap = [[File:Goblin DungeonUpperCellarPlayerMap.png|450px]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| pmap = [[File:Goblin DungeonUpperCellarPlayerMap.png|450px]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{DUNGEON infobox&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{DUNGEON infobox&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| name = Goblin Dungeon&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| name = Goblin Dungeon&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| connects = [[ProjectGorgon:Eltibule]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| connects = [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eltibule|&lt;/ins&gt;Eltibule]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| arealevel= 20 - 40&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| arealevel= 20 - 40&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| pmap = [[File:Goblin DungeonLowerLevelsPlayerMap.jpg|450px]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| pmap = [[File:Goblin DungeonLowerLevelsPlayerMap.jpg|450px]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[ProjectGorgon:Goblin Dungeon]] is a regional name for the disastrous construction project underneath [[ProjectGorgon:Eltibule Keep]]. This ill-fated maze of storehouses was overrun by Goblins, and the promised cleanup team sent from [[ProjectGorgon:Statehelm]] never arrived. The residents of the Keep have boarded up the entrance enough to prevent Goblins and its other denizens from escaping to the surface, however prepared adventurers can find their way in.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Goblin Dungeon|&lt;/ins&gt;Goblin Dungeon]] is a regional name for the disastrous construction project underneath [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eltibule Keep|&lt;/ins&gt;Eltibule Keep]]. This ill-fated maze of storehouses was overrun by Goblins, and the promised cleanup team sent from [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Statehelm|&lt;/ins&gt;Statehelm]] never arrived. The residents of the Keep have boarded up the entrance enough to prevent Goblins and its other denizens from escaping to the surface, however prepared adventurers can find their way in.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Travelers throughout the region profess the wonderful loot found within the dungeon. Hunters of [[ProjectGorgon:Goblin]]s will find Calling Cards to be plentiful, allowing for rapid mastery of [[ProjectGorgon:Goblinese]]. Adventurers seeking potions, armor, and weapons will find it on Goblins, while their trained animals can provide a source for meat and skins.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Travelers throughout the region profess the wonderful loot found within the dungeon. Hunters of [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Goblin|&lt;/ins&gt;Goblin]]s will find Calling Cards to be plentiful, allowing for rapid mastery of [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Goblinese|&lt;/ins&gt;Goblinese]]. Adventurers seeking potions, armor, and weapons will find it on Goblins, while their trained animals can provide a source for meat and skins.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also of note, it contains a quest to defeat the [[ProjectGorgon:Algapa|goblin boss]] and rescue the fairy [[ProjectGorgon:Sarina]], which leads to learning [[ProjectGorgon:Art History]]. Another quest, [[ProjectGorgon:James&#039; Birthday Adventure]], has you reclaim the lost legacy of the former Duke of Eltibule&#039;s first son James. There are also many spawns for various art objects within the dungeon to help you train [[ProjectGorgon:Art History]] after you learn the skill.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also of note, it contains a quest to defeat the [[ProjectGorgon:Algapa|goblin boss]] and rescue the fairy [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sarina|&lt;/ins&gt;Sarina]], which leads to learning [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Art History|&lt;/ins&gt;Art History]]. Another quest, [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;James&#039; Birthday Adventure|&lt;/ins&gt;James&#039; Birthday Adventure]], has you reclaim the lost legacy of the former Duke of Eltibule&#039;s first son James. There are also many spawns for various art objects within the dungeon to help you train [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Art History|&lt;/ins&gt;Art History]] after you learn the skill.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This dungeon can be very dangerous for those unprepared, as some of the creatures use powerful rage attacks and pull in groups.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This dungeon can be very dangerous for those unprepared, as some of the creatures use powerful rage attacks and pull in groups.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l48&quot;&gt;Line 48:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 48:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Defeat the guardian to find the suit and blade.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Defeat the guardian to find the suit and blade.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Dwarves hired to renovate Eltibule Keep, in an attempt to placate the ruling Duke of Eltibule, constructed a birthday adventure for his son. Tragedies struck the Eltibule family, and the gift was never received. Interacting with the dwarven &#039;&#039;&#039;Proclamation Dais&#039;&#039;&#039; starts the quest [[ProjectGorgon:James&#039; Birthday Adventure]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Dwarves hired to renovate Eltibule Keep, in an attempt to placate the ruling Duke of Eltibule, constructed a birthday adventure for his son. Tragedies struck the Eltibule family, and the gift was never received. Interacting with the dwarven &#039;&#039;&#039;Proclamation Dais&#039;&#039;&#039; starts the quest [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;James&#039; Birthday Adventure|&lt;/ins&gt;James&#039; Birthday Adventure]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Lower Cellar ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Lower Cellar ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l56&quot;&gt;Line 56:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 56:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first hallway leading west from the main hallway of the lower cellar will lead to a series of storage rooms for art. Two chests of valuables stocked with found goblin-treasure are hidden here.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first hallway leading west from the main hallway of the lower cellar will lead to a series of storage rooms for art. Two chests of valuables stocked with found goblin-treasure are hidden here.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Pulling should be performed carefully in these rooms, as there are usually two or three creatures in each split room that can aggro through the thin walls, potentially mobbing the unsuspecting art aficionado. On the other hand, solo explorers may find it much safer to stay in these rooms than in the main hallways, as there are less spawns in the side rooms, and the  [[ProjectGorgon:Brain Bug]]s are relatively harmless.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Pulling should be performed carefully in these rooms, as there are usually two or three creatures in each split room that can aggro through the thin walls, potentially mobbing the unsuspecting art aficionado. On the other hand, solo explorers may find it much safer to stay in these rooms than in the main hallways, as there are less spawns in the side rooms, and the  [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Brain Bug|&lt;/ins&gt;Brain Bug]]s are relatively harmless.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Grand Room====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Grand Room====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A large room containing many paintings and treasures. Cheese wheels can spawn in the back (Mogyar Cheese).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A large room containing many paintings and treasures. Cheese wheels can spawn in the back (Mogyar Cheese).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Goblin Boss [[ProjectGorgon:Algapa]] has set up camp here alongside some of his healers and pet bears. The fairy Sarina was imprisoned in this room.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Goblin Boss [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Algapa|&lt;/ins&gt;Algapa]] has set up camp here alongside some of his healers and pet bears. The fairy Sarina was imprisoned in this room.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This room can be &amp;#039;&amp;#039;very&amp;#039;&amp;#039; deadly, as especially around the doorway it&amp;#039;s easy for an explorer to get mobbed by monsters hidden off to the left and right. Algapa himself can hit very hard and often arrives to fight with a large group of other Goblins, so visitors should use caution not to get too close unless they are well prepared.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This room can be &amp;#039;&amp;#039;very&amp;#039;&amp;#039; deadly, as especially around the doorway it&amp;#039;s easy for an explorer to get mobbed by monsters hidden off to the left and right. Algapa himself can hit very hard and often arrives to fight with a large group of other Goblins, so visitors should use caution not to get too close unless they are well prepared.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l69&quot;&gt;Line 69:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 69:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Mantis infested Gallery====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Mantis infested Gallery====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An Art Gallery in the Northern section of the dungeon that is notable for a different layout than the rest of the Art Galleries, and being the only spawn point in the dungeon for a few [[ProjectGorgon:Psychic Mantis]] and [[ProjectGorgon:Simple Mantis]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An Art Gallery in the Northern section of the dungeon that is notable for a different layout than the rest of the Art Galleries, and being the only spawn point in the dungeon for a few [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Psychic Mantis|&lt;/ins&gt;Psychic Mantis]] and [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Simple Mantis|&lt;/ins&gt;Simple Mantis]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Graz and Gruzark====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Graz and Gruzark====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l75&quot;&gt;Line 75:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 75:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Goblin Kitchen====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Goblin Kitchen====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Just past the bear den, a rudimentary kitchen can be found, stocked with &#039;&#039;&#039;Fruit Cases&#039;&#039;&#039; and &#039;&#039;&#039;Grain Sacks.&#039;&#039;&#039; These can be looted for Guava, Grapes, Red Apples, Oranges, and other fruits. Captured pigs occasionally wander the room,  likely used as ingredients in the open cauldron of meaty &quot;Goblin Stew&quot; which can be drank for a buff. It also has a [[ProjectGorgon:Tofu Press]], for working with soybean products outside of the [[ProjectGorgon:Fall Harvest]] event.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Just past the bear den, a rudimentary kitchen can be found, stocked with &#039;&#039;&#039;Fruit Cases&#039;&#039;&#039; and &#039;&#039;&#039;Grain Sacks.&#039;&#039;&#039; These can be looted for Guava, Grapes, Red Apples, Oranges, and other fruits. Captured pigs occasionally wander the room,  likely used as ingredients in the open cauldron of meaty &quot;Goblin Stew&quot; which can be drank for a buff. It also has a [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tofu Press|&lt;/ins&gt;Tofu Press]], for working with soybean products outside of the [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fall Harvest|&lt;/ins&gt;Fall Harvest]] event.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Secret Cellar Hatch====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Secret Cellar Hatch====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l97&quot;&gt;Line 97:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 97:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== The Fog Room ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== The Fog Room ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The entrance to the &#039;&#039;&#039;Goblin Annex&#039;&#039;&#039; is guarded by a hostile weather system, a tornado known as [[ProjectGorgon:The Fog]]. This carefree, self-aware phenomenon has the potential to inflict a curse on those who challenge it unprepared.   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The entrance to the &#039;&#039;&#039;Goblin Annex&#039;&#039;&#039; is guarded by a hostile weather system, a tornado known as [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Fog|&lt;/ins&gt;The Fog]]. This carefree, self-aware phenomenon has the potential to inflict a curse on those who challenge it unprepared.   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Red Annex ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Red Annex ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;&#039;Red Annex&#039;&#039;&#039; exhibits a pattern of enemy spawns rarely seen elsewhere in Alharth. Instead of enemies respawning a period of time after their previous defeat, wave after wave of Elemental-type foes are summoned by [[ProjectGorgon:Power Crystal]]s. Defeating a [[ProjectGorgon:Power Crystal]] will instantly despawn all of the elementals it summoned. There are three Power Crystals in the &#039;&#039;&#039;Red Annex&#039;&#039;&#039; which must be defeated to unlock the treasure chests at the end of the corridors.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;&#039;Red Annex&#039;&#039;&#039; exhibits a pattern of enemy spawns rarely seen elsewhere in Alharth. Instead of enemies respawning a period of time after their previous defeat, wave after wave of Elemental-type foes are summoned by [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Power Crystal|&lt;/ins&gt;Power Crystal]]s. Defeating a [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Power Crystal|&lt;/ins&gt;Power Crystal]] will instantly despawn all of the elementals it summoned. There are three Power Crystals in the &#039;&#039;&#039;Red Annex&#039;&#039;&#039; which must be defeated to unlock the treasure chests at the end of the corridors.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unidentified Paintings adorn the walls of the rooms containing the Power Crystals. These are often sought by those leveling [[ProjectGorgon:Art History]], and some of the paintings identified from the &#039;&#039;&#039;Red Annex&#039;&#039;&#039; can be quite valuable.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unidentified Paintings adorn the walls of the rooms containing the Power Crystals. These are often sought by those leveling [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Art History|&lt;/ins&gt;Art History]], and some of the paintings identified from the &#039;&#039;&#039;Red Annex&#039;&#039;&#039; can be quite valuable.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Green Annex ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Green Annex ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;&#039;Green Annex&#039;&#039;&#039; may have been of dwarven design, but its contents suggest it also once served as a prison run by fairies. Unlike the red side, the enemy variety in the green side is vast. There are undead, slimes, bears, traps, and [[ProjectGorgon:Watcher]]s. There are seven [[ProjectGorgon:Lock Crystal]]s hidden in this half of the annex.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;&#039;Green Annex&#039;&#039;&#039; may have been of dwarven design, but its contents suggest it also once served as a prison run by fairies. Unlike the red side, the enemy variety in the green side is vast. There are undead, slimes, bears, traps, and [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Watcher|&lt;/ins&gt;Watcher]]s. There are seven [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lock Crystal|&lt;/ins&gt;Lock Crystal]]s hidden in this half of the annex.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Annex Tips from Auriel====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Annex Tips from Auriel====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You have to destroy the crystals on each side of the Annex (Red, Green) in a certain time period.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You have to destroy the crystals on each side of the Annex (Red, Green) in a certain time period.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l109&quot;&gt;Line 109:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 109:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can only get loot from an annex chest once per hour.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can only get loot from an annex chest once per hour.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Some of the fog in the Annex drains your power. You might want to walk instead of run.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Some of the fog in the Annex drains your power. You might want to walk instead of run.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Even if a party has a dedicated healer, bringing ones&#039; own heals is recommended. A party of lower level adventurers may want someone trained in [[ProjectGorgon:Mentalism]], [[ProjectGorgon:Psychology]], [[ProjectGorgon:Priest]], or [[ProjectGorgon:Battle Chemistry]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Even if a party has a dedicated healer, bringing ones&#039; own heals is recommended. A party of lower level adventurers may want someone trained in [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mentalism|&lt;/ins&gt;Mentalism]], [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Psychology|&lt;/ins&gt;Psychology]], [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Priest|&lt;/ins&gt;Priest]], or [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battle Chemistry|&lt;/ins&gt;Battle Chemistry]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Have a clear leader and stay together. Watch your map, the Green Annex can become a maze if you are not watching the map.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Have a clear leader and stay together. Watch your map, the Green Annex can become a maze if you are not watching the map.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If you are lost, click your leader on your group panel and cast a spell. It will path you to your leader.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If you are lost, click your leader on your group panel and cast a spell. It will path you to your leader.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l234&quot;&gt;Line 234:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 234:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[https://soundcloud.com/conorbracemusic/project-gorgon-dungeon-crawling Dungeon Crawling] (SoundCloud) by Conor Brace&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[https://soundcloud.com/conorbracemusic/project-gorgon-dungeon-crawling Dungeon Crawling] (SoundCloud) by Conor Brace&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Trivia ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Trivia ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Early in development, the [[ProjectGorgon:Goblin Dungeon]] was considered end-game content. Players frequently ended up leveling their combat skills from 20 to 50 here.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Early in development, the [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Goblin Dungeon|&lt;/ins&gt;Goblin Dungeon]] was considered end-game content. Players frequently ended up leveling their combat skills from 20 to 50 here.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[ProjectGorgon:Goblin Dungeon]] was the first dungeon revised during development to receive an expansion, rather than a complete replacement.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Goblin Dungeon|&lt;/ins&gt;Goblin Dungeon]] was the first dungeon revised during development to receive an expansion, rather than a complete replacement.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[ProjectGorgon:Goblin Dungeon]] has received more expansions than any other in-game dungeon (as of July 2023). The first addition added the branching path with Orloaka, while the next introduced the entire upper cellar.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Goblin Dungeon|&lt;/ins&gt;Goblin Dungeon]] has received more expansions than any other in-game dungeon (as of July 2023). The first addition added the branching path with Orloaka, while the next introduced the entire upper cellar.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Dungeons]][[Category:Eltibule Dungeons]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Dungeons]][[Category:Eltibule Dungeons]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Goblin_Dungeon&amp;diff=6858&amp;oldid=prev</id>
		<title>imported&gt;Donni Iris: /* Harvestables */ add wines which spawn every ~90s in main entrance</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Goblin_Dungeon&amp;diff=6858&amp;oldid=prev"/>
		<updated>2026-03-30T15:37:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Harvestables: &lt;/span&gt; add wines which spawn every ~90s in main entrance&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;float: right; margin-left: 1em; background: transparent; border: none;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{DUNGEON infobox&lt;br /&gt;
| name = Goblin Dungeon&lt;br /&gt;
| connects = [[ProjectGorgon:Eltibule]]&lt;br /&gt;
| arealevel= 20 - 40&lt;br /&gt;
| pmap = [[File:Goblin DungeonUpperCellarPlayerMap.png|450px]]&lt;br /&gt;
| pmapdesc= Map by BetaNotus (10/20)&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DUNGEON infobox&lt;br /&gt;
| name = Goblin Dungeon&lt;br /&gt;
| connects = [[ProjectGorgon:Eltibule]]&lt;br /&gt;
| arealevel= 20 - 40&lt;br /&gt;
| pmap = [[File:Goblin DungeonLowerLevelsPlayerMap.jpg|450px]]&lt;br /&gt;
| pmapdesc= Map by BetaNotus (10/20)&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[ProjectGorgon:Goblin Dungeon]] is a regional name for the disastrous construction project underneath [[ProjectGorgon:Eltibule Keep]]. This ill-fated maze of storehouses was overrun by Goblins, and the promised cleanup team sent from [[ProjectGorgon:Statehelm]] never arrived. The residents of the Keep have boarded up the entrance enough to prevent Goblins and its other denizens from escaping to the surface, however prepared adventurers can find their way in.&lt;br /&gt;
&lt;br /&gt;
Travelers throughout the region profess the wonderful loot found within the dungeon. Hunters of [[ProjectGorgon:Goblin]]s will find Calling Cards to be plentiful, allowing for rapid mastery of [[ProjectGorgon:Goblinese]]. Adventurers seeking potions, armor, and weapons will find it on Goblins, while their trained animals can provide a source for meat and skins.&lt;br /&gt;
&lt;br /&gt;
Also of note, it contains a quest to defeat the [[ProjectGorgon:Algapa|goblin boss]] and rescue the fairy [[ProjectGorgon:Sarina]], which leads to learning [[ProjectGorgon:Art History]]. Another quest, [[ProjectGorgon:James&amp;#039; Birthday Adventure]], has you reclaim the lost legacy of the former Duke of Eltibule&amp;#039;s first son James. There are also many spawns for various art objects within the dungeon to help you train [[ProjectGorgon:Art History]] after you learn the skill.&lt;br /&gt;
&lt;br /&gt;
This dungeon can be very dangerous for those unprepared, as some of the creatures use powerful rage attacks and pull in groups.&lt;br /&gt;
&lt;br /&gt;
== Points of Interest ==&lt;br /&gt;
=== Upper Cellar ===&lt;br /&gt;
==== Dwarven Birthday Adventure ====&lt;br /&gt;
{{Quote|source=Proclamation Dais|&lt;br /&gt;
Greetings James II, young Duke-to-be! At your father&amp;#039;s request, we have prepared an Adventure for your fifteenth birthday, with a prize worthy of you station. This Adventure takes place on the top floor of you cellar; you need not descend stairs to complete it. But keep your blade handy, and pack for battle. Danger awaits!&lt;br /&gt;
&lt;br /&gt;
Pierce the veil to find the helm&lt;br /&gt;
&lt;br /&gt;
Use both levers to unlock the gloves&lt;br /&gt;
&lt;br /&gt;
Go beyond the dead-end to find the boots&lt;br /&gt;
&lt;br /&gt;
Take a jog to find the pants&lt;br /&gt;
&lt;br /&gt;
Return to this pedestal to claim the key&lt;br /&gt;
&lt;br /&gt;
Find the secret passage in this room&lt;br /&gt;
&lt;br /&gt;
Defeat the guardian to find the suit and blade.&lt;br /&gt;
}}&lt;br /&gt;
The Dwarves hired to renovate Eltibule Keep, in an attempt to placate the ruling Duke of Eltibule, constructed a birthday adventure for his son. Tragedies struck the Eltibule family, and the gift was never received. Interacting with the dwarven &amp;#039;&amp;#039;&amp;#039;Proclamation Dais&amp;#039;&amp;#039;&amp;#039; starts the quest [[ProjectGorgon:James&amp;#039; Birthday Adventure]].&lt;br /&gt;
&lt;br /&gt;
=== Lower Cellar ===&lt;br /&gt;
====Storerooms====&lt;br /&gt;
There are many storerooms throughout the lower level of the cellar, and many are lined with shelves. These shelves are stocked with spawns of scrolls, goblets, bread, and miscellaneous junk. Mantis groups have taken up residence in some of the storerooms.&lt;br /&gt;
==== Lower Art Gallery ====&lt;br /&gt;
The first hallway leading west from the main hallway of the lower cellar will lead to a series of storage rooms for art. Two chests of valuables stocked with found goblin-treasure are hidden here.&lt;br /&gt;
&lt;br /&gt;
Pulling should be performed carefully in these rooms, as there are usually two or three creatures in each split room that can aggro through the thin walls, potentially mobbing the unsuspecting art aficionado. On the other hand, solo explorers may find it much safer to stay in these rooms than in the main hallways, as there are less spawns in the side rooms, and the  [[ProjectGorgon:Brain Bug]]s are relatively harmless.&lt;br /&gt;
====Grand Room====&lt;br /&gt;
A large room containing many paintings and treasures. Cheese wheels can spawn in the back (Mogyar Cheese).&lt;br /&gt;
&lt;br /&gt;
Goblin Boss [[ProjectGorgon:Algapa]] has set up camp here alongside some of his healers and pet bears. The fairy Sarina was imprisoned in this room.&lt;br /&gt;
&lt;br /&gt;
This room can be &amp;#039;&amp;#039;very&amp;#039;&amp;#039; deadly, as especially around the doorway it&amp;#039;s easy for an explorer to get mobbed by monsters hidden off to the left and right. Algapa himself can hit very hard and often arrives to fight with a large group of other Goblins, so visitors should use caution not to get too close unless they are well prepared.&lt;br /&gt;
&lt;br /&gt;
It is possible to peel off many of the Goblins in the room, and at least 5 of the 6 painting spawns can usually be reached without pulling the boss.&lt;br /&gt;
&lt;br /&gt;
Once inside the room, a good strategy if you are alone is to stay on the perimeter of the room. Pull ranged goblins by aggroing them and then hiding behind a pillar. This causes them to come closer so you can stun them and finish them without aggroing the center of the room. You will otherwise likely be overwhelmed as the goblins respawn rather quickly even if you take care not to bury the corpses.&lt;br /&gt;
&lt;br /&gt;
====Mantis infested Gallery====&lt;br /&gt;
An Art Gallery in the Northern section of the dungeon that is notable for a different layout than the rest of the Art Galleries, and being the only spawn point in the dungeon for a few [[ProjectGorgon:Psychic Mantis]] and [[ProjectGorgon:Simple Mantis]].&lt;br /&gt;
&lt;br /&gt;
====Graz and Gruzark====&lt;br /&gt;
A storeroom on the eastern side of the lower cellar&amp;#039;s middle floor has been repurposed into a trained bear den. Among a number of small beds are &amp;#039;&amp;#039;Goblin Storage Chests.&amp;#039;&amp;#039; These can be looted for random common equipment, and rarely a piece of Sulfur or Saltpeter. Looting these chests is rather cumbersome as they fill an inventory with 3 items at a time.&lt;br /&gt;
&lt;br /&gt;
====Goblin Kitchen====&lt;br /&gt;
Just past the bear den, a rudimentary kitchen can be found, stocked with &amp;#039;&amp;#039;&amp;#039;Fruit Cases&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Grain Sacks.&amp;#039;&amp;#039;&amp;#039; These can be looted for Guava, Grapes, Red Apples, Oranges, and other fruits. Captured pigs occasionally wander the room,  likely used as ingredients in the open cauldron of meaty &amp;quot;Goblin Stew&amp;quot; which can be drank for a buff. It also has a [[ProjectGorgon:Tofu Press]], for working with soybean products outside of the [[ProjectGorgon:Fall Harvest]] event.&lt;br /&gt;
&lt;br /&gt;
====Secret Cellar Hatch====&lt;br /&gt;
{{Spoiler|Click Expand to reveal.|&lt;br /&gt;
West of the hallway with the bear den and kitchen hides a dwarven excavation site hidden by a false wall. One exit from this hallway is a one-way trip to a lake outside of Eltibule Keep. The other leads to a backdoor cellar hatch hidden between the walls of Eltibule Keep and the outside rocks. This secret entrance can be useful for accessing the lower areas of the dungeon without having to fight through the Upper Cellar.}}&lt;br /&gt;
&lt;br /&gt;
===Goblin Annex===&lt;br /&gt;
Below the Lower Cellar, ancient dwarven tunnels are filled with monsters not even the Goblins will approach. Despite an absence of living Goblins, this area has picked up the name &amp;quot;Goblin Annex.&amp;quot; A large room guarded by a sentient weather system protects the Annex entrance.&lt;br /&gt;
{{Quote|source={{lore|Old Note}}|icon=Staff: Pin|&lt;br /&gt;
Ulaur ordered me to write this note.  He thinks [[ProjectGorgon:Serisa Eltibule|Lady Eltibule]] will send a rescue party.  I think we&amp;#039;re going to die down here.  But I hope I am wrong. If you&amp;#039;re the rescue party, here&amp;#039;s what we&amp;#039;ve learned:&lt;br /&gt;
&lt;br /&gt;
If you destroy a crystal, you have only fifteen minutes before it reappears.&lt;br /&gt;
&lt;br /&gt;
We believe that if you can knock out all the same-colored crystals at once, you can unlock the treasure vaults.&lt;br /&gt;
&lt;br /&gt;
According to Ulfak&amp;#039;s old plans, there should be three red crystals and seven green ones, each with a separate vault.&lt;br /&gt;
&lt;br /&gt;
We are struggling to get past the second crystal on the red side.  If we still live, that&amp;#039;s where we&amp;#039;ll be.&lt;br /&gt;
&lt;br /&gt;
-Ulalmax&lt;br /&gt;
}}&lt;br /&gt;
==== The Fog Room ====&lt;br /&gt;
The entrance to the &amp;#039;&amp;#039;&amp;#039;Goblin Annex&amp;#039;&amp;#039;&amp;#039; is guarded by a hostile weather system, a tornado known as [[ProjectGorgon:The Fog]]. This carefree, self-aware phenomenon has the potential to inflict a curse on those who challenge it unprepared.  &lt;br /&gt;
==== Red Annex ====&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Red Annex&amp;#039;&amp;#039;&amp;#039; exhibits a pattern of enemy spawns rarely seen elsewhere in Alharth. Instead of enemies respawning a period of time after their previous defeat, wave after wave of Elemental-type foes are summoned by [[ProjectGorgon:Power Crystal]]s. Defeating a [[ProjectGorgon:Power Crystal]] will instantly despawn all of the elementals it summoned. There are three Power Crystals in the &amp;#039;&amp;#039;&amp;#039;Red Annex&amp;#039;&amp;#039;&amp;#039; which must be defeated to unlock the treasure chests at the end of the corridors. &lt;br /&gt;
&lt;br /&gt;
Unidentified Paintings adorn the walls of the rooms containing the Power Crystals. These are often sought by those leveling [[ProjectGorgon:Art History]], and some of the paintings identified from the &amp;#039;&amp;#039;&amp;#039;Red Annex&amp;#039;&amp;#039;&amp;#039; can be quite valuable. &lt;br /&gt;
==== Green Annex ====&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Green Annex&amp;#039;&amp;#039;&amp;#039; may have been of dwarven design, but its contents suggest it also once served as a prison run by fairies. Unlike the red side, the enemy variety in the green side is vast. There are undead, slimes, bears, traps, and [[ProjectGorgon:Watcher]]s. There are seven [[ProjectGorgon:Lock Crystal]]s hidden in this half of the annex. &lt;br /&gt;
==== Annex Tips from Auriel====&lt;br /&gt;
* You have to destroy the crystals on each side of the Annex (Red, Green) in a certain time period.&lt;br /&gt;
* If you miss a crystal or they respawn, the chests in the boss rooms will tell you how many you are missing.&lt;br /&gt;
* You can only get loot from an annex chest once per hour.&lt;br /&gt;
* Some of the fog in the Annex drains your power. You might want to walk instead of run.&lt;br /&gt;
* Even if a party has a dedicated healer, bringing ones&amp;#039; own heals is recommended. A party of lower level adventurers may want someone trained in [[ProjectGorgon:Mentalism]], [[ProjectGorgon:Psychology]], [[ProjectGorgon:Priest]], or [[ProjectGorgon:Battle Chemistry]].&lt;br /&gt;
* Have a clear leader and stay together. Watch your map, the Green Annex can become a maze if you are not watching the map.&lt;br /&gt;
* If you are lost, click your leader on your group panel and cast a spell. It will path you to your leader.&lt;br /&gt;
* Use your group chat tab, and watch chat as best you can.&lt;br /&gt;
* Many groups prefer to enter the Red Annex first.&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Inhabitants ==&lt;br /&gt;
====Friends====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Goblin Dungeon NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Goblin Dungeon Creatures&lt;br /&gt;
notcategory = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Bosses====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Goblin Dungeon Creatures&lt;br /&gt;
category = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
=== Harvestables ===&lt;br /&gt;
&amp;lt;!-- List of harvestable items. Sort by type (Fish, Fruit, Plants, Wood, Mushrooms, Minerals &amp;amp; Metal, Miscellaneous. Miscellaneous includes graves, eggs, and other stuff. --&amp;gt;&lt;br /&gt;
==== Food ====&lt;br /&gt;
{|&lt;br /&gt;
{{Item|Snacking Bread}}&lt;br /&gt;
|}&lt;br /&gt;
==== Drinks ====&lt;br /&gt;
{|&lt;br /&gt;
{{Item|Poorly-Kept Wine}}&lt;br /&gt;
{{Item|Cooking Wine}}&lt;br /&gt;
{{Item|Windmill Viper &amp;#039;51}}&lt;br /&gt;
{{Item|Sedgewick Grove &amp;#039;58}}&lt;br /&gt;
|}&lt;br /&gt;
==== Wood ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Crude Storage Crate}}&lt;br /&gt;
|{{Item|Oak Wood Chips}} (Broken Barrels or crates)&lt;br /&gt;
|{{Item|Oak Wood}}&lt;br /&gt;
|}&lt;br /&gt;
==== Grain Sack ====&lt;br /&gt;
Grain sacks may be looted for random powders, including:&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Flour}} x5&lt;br /&gt;
|{{Item|Salt}} x5&lt;br /&gt;
|{{Item|Sugar}} x5&lt;br /&gt;
|{{Item|Saltpeter}}&lt;br /&gt;
|}&lt;br /&gt;
==== Fruit Case ====&lt;br /&gt;
Fruit Cases provide random fruits, including:&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Banana}}&lt;br /&gt;
|{{Item|Orange}}&lt;br /&gt;
|{{Item|Lemon}}&lt;br /&gt;
|{{Item|Grapes}}&lt;br /&gt;
|}&lt;br /&gt;
==== Barrel of Liquid ====&lt;br /&gt;
With an Empty Bottle, Barrels of Liquid produce random bottled items, including:&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Bottle of Water}}&lt;br /&gt;
|{{Item|Hulking Gel}}&lt;br /&gt;
|{{Item|Fire Resistance Potion}}&lt;br /&gt;
|{{Item|Pick-Me-Up Juice}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Fire Resistance Potion}}&lt;br /&gt;
|{{Item|Cold Resistance Potion}}&lt;br /&gt;
|{{Item|Dirt Shield Potion}}&lt;br /&gt;
|{{Item|Bottle of Sugar Water}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Bottle of Whey}}&lt;br /&gt;
|{{Item|Bottle of Milk}}&lt;br /&gt;
|{{Item|Apple Juice}}&lt;br /&gt;
|}&lt;br /&gt;
==== Broken Barrel ====&lt;br /&gt;
Possible loots include:&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Oak Wood}}&lt;br /&gt;
|{{Item|Oak Wood Chips}}&lt;br /&gt;
|}&lt;br /&gt;
==== Scroll ====&lt;br /&gt;
Scroll nodes can be a wide variety of scrolls and books, including but not limited to:&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Goblin Orders}}&lt;br /&gt;
|{{Item|Plea For Food}}&lt;br /&gt;
|{{Item|Burial Poem}}&lt;br /&gt;
|{{Item|Genealogy Chart}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Ancient Tutorial}}&lt;br /&gt;
|{{Item|Tanning: Every Way To Make Leather Strips}}&lt;br /&gt;
|}&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
{|&lt;br /&gt;
| {{Item|Empty Bottle}}&lt;br /&gt;
| {{Item|Basic Ink}}&lt;br /&gt;
| {{Item|Grass}} (hay)&lt;br /&gt;
| {{Item|Spoon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Ancient Bronze Coin}}&lt;br /&gt;
| {{Item|Unidentified Painting}}&lt;br /&gt;
| {{Item|Shoddy Storage Crate}} (Empty Crate)&lt;br /&gt;
| {{Item|Filigreed Jewelry Box}} (Strongbox)&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Plate}}&lt;br /&gt;
| {{Item|Goblet}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tips ==&lt;br /&gt;
* The treasure chests at the end of the &amp;#039;&amp;#039;&amp;#039;Red Annex&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Green Annex&amp;#039;&amp;#039;&amp;#039; have a chance to give {{Item|Eternal Greens}}.&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=slideshow widths=600&amp;gt;&lt;br /&gt;
File:Painting 1 (Golbin Dungeon).jpg|One of many paintings found on the walls&lt;br /&gt;
File:Goblin Spear Scout.jpg|A Goblin Spear Scout&lt;br /&gt;
File:Ancient Beacon (Goblin Dungeon).jpg|An Ancient Beacon&lt;br /&gt;
File:FogRoom.png|A boss room in the dungeon.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Soundtrack==&lt;br /&gt;
[https://soundcloud.com/conorbracemusic/project-gorgon-dungeon-crawling Dungeon Crawling] (SoundCloud) by Conor Brace&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Early in development, the [[ProjectGorgon:Goblin Dungeon]] was considered end-game content. Players frequently ended up leveling their combat skills from 20 to 50 here.&lt;br /&gt;
* The [[ProjectGorgon:Goblin Dungeon]] was the first dungeon revised during development to receive an expansion, rather than a complete replacement.&lt;br /&gt;
* The [[ProjectGorgon:Goblin Dungeon]] has received more expansions than any other in-game dungeon (as of July 2023). The first addition added the branching path with Orloaka, while the next introduced the entire upper cellar.&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeons]][[Category:Eltibule Dungeons]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Donni Iris</name></author>
	</entry>
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