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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=ProjectGorgon%3AGourmand%2FTreasure_Effects%3ABy_Ability</id>
	<title>ProjectGorgon:Gourmand/Treasure Effects:By Ability - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=ProjectGorgon%3AGourmand%2FTreasure_Effects%3ABy_Ability"/>
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	<updated>2026-04-10T17:59:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Gourmand/Treasure_Effects:By_Ability&amp;diff=6963&amp;oldid=prev</id>
		<title>imported&gt;ExtraBot: Automatically generated. If there&#039;s an issue, please message Extractum11 on Discord - Subglacious#0413</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Gourmand/Treasure_Effects:By_Ability&amp;diff=6963&amp;oldid=prev"/>
		<updated>2022-11-18T17:42:32Z</updated>

		<summary type="html">&lt;p&gt;Automatically generated. If there&amp;#039;s an issue, please message &lt;a href=&quot;/index.php?title=User:Extractum11&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User:Extractum11 (page does not exist)&quot;&gt;Extractum11&lt;/a&gt; on Discord - Subglacious#0413&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;!-- Updated on November 17, 2022 from v374--&amp;gt;&lt;br /&gt;
==&amp;lt;!--start--&amp;gt;Gourmand Paired List==&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Treasure Effects By Ability]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;span style = &amp;quot;color: red&amp;quot;&amp;gt;&amp;lt;b&amp;gt;THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.&amp;lt;br&amp;gt;&lt;br /&gt;
Don&amp;#039;t worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!&amp;lt;br&amp;gt;&lt;br /&gt;
Note that this only shows the max-level version of each treasure effect and ability.&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;General Mods&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Fire Magic Ability Power Cost -13%, Ice Magic Ability Power Cost -13%, Necromancy Ability Power Cost -12%&amp;lt;br&amp;gt;&lt;br /&gt;
* Sword Ability Power Cost -13%, Shield Ability Power Cost -13%, Unarmed Ability Power Cost -12%&amp;lt;br&amp;gt;&lt;br /&gt;
* Hammer Ability Power Cost -13%, Staff Ability Power Cost -13%, Knife Ability Power Cost -12%&amp;lt;br&amp;gt;&lt;br /&gt;
* Archery Ability Power Cost -13%, Battle Chemistry Ability Power Cost -13%, Bard Ability Power Cost -12%&amp;lt;br&amp;gt;&lt;br /&gt;
* Mentalism Ability Power Cost -13%, Psychology Ability Power Cost -13%, Crossbow Ability Power Cost -12%&amp;lt;br&amp;gt;&lt;br /&gt;
* Druid Ability Power Cost -13%, Lycanthropy Ability Power Cost -13%, Armor Patching Ability Power Cost -12%&amp;lt;br&amp;gt;&lt;br /&gt;
* Cow Ability Power Cost -13%, Deer Ability Power Cost -13%, Pig Ability Power Cost -12%&amp;lt;br&amp;gt;&lt;br /&gt;
* Spider Ability Power Cost -13%, Giant Bat Ability Power Cost -13%, First Aid Ability Power Cost -12%&amp;lt;br&amp;gt;&lt;br /&gt;
* Max Cleanliness +13, Max Community +13, Max Peaceableness +12&amp;lt;br&amp;gt;&lt;br /&gt;
* Humans gain +89 Max Health&amp;lt;br&amp;gt;&lt;br /&gt;
* Elves gain +89 Max Health&amp;lt;br&amp;gt;&lt;br /&gt;
* Rakshasa gain +89 Max Health&amp;lt;br&amp;gt;&lt;br /&gt;
* Fairies gain +89 Max Health&amp;lt;br&amp;gt;&lt;br /&gt;
* Orcs gain +89 Max Health&amp;lt;br&amp;gt;&lt;br /&gt;
* Dwarves gain +89 Max Health&amp;lt;br&amp;gt;&lt;br /&gt;
* Humans gain +128 Max Armor&amp;lt;br&amp;gt;&lt;br /&gt;
* Elves gain +128 Max Armor&amp;lt;br&amp;gt;&lt;br /&gt;
* Rakshasa gain +128 Max Armor&amp;lt;br&amp;gt;&lt;br /&gt;
* Fairies gain +128 Max Armor&amp;lt;br&amp;gt;&lt;br /&gt;
* Orcs gain +128 Max Armor&amp;lt;br&amp;gt;&lt;br /&gt;
* Dwarves gain +128 Max Armor&amp;lt;br&amp;gt;&lt;br /&gt;
* Humans gain +58 Max Power&amp;lt;br&amp;gt;&lt;br /&gt;
* Elves gain +58 Max Power&amp;lt;br&amp;gt;&lt;br /&gt;
* Rakshasa gain +58 Max Power&amp;lt;br&amp;gt;&lt;br /&gt;
* Fairies gain +58 Max Power&amp;lt;br&amp;gt;&lt;br /&gt;
* Orcs gain +58 Max Power&amp;lt;br&amp;gt;&lt;br /&gt;
* Dwarves gain +58 Max Power&amp;lt;br&amp;gt;&lt;br /&gt;
* Humans earn +12.1% Combat XP when feeling Community-Minded, but earn -12.1% Combat XP when Lonely&amp;lt;br&amp;gt;&lt;br /&gt;
* Elves earn +12.1% Combat XP when feeling Clean, but earn -12.1% Combat XP when Dirty&amp;lt;br&amp;gt;&lt;br /&gt;
* Rakshasa earn +12.1% Combat XP when feeling Peaceable, but earn -12.1% Combat XP when feeling Dead Inside&amp;lt;br&amp;gt;&lt;br /&gt;
* Humans earn +15.8% Combat XP when feeling Community-Minded, but earn NO Combat XP when Lonely&amp;lt;br&amp;gt;&lt;br /&gt;
* Elves earn +15.8% Combat XP when feeling Clean, but earn NO Combat XP when Dirty&amp;lt;br&amp;gt;&lt;br /&gt;
* Rakshasa earn +15.8% Combat XP when feeling Peaceable, but earn NO Combat XP when feeling Dead Inside&amp;lt;br&amp;gt;&lt;br /&gt;
* Humans gain +38 Max Metabolism&amp;lt;br&amp;gt;&lt;br /&gt;
* Elves gain +38 Max Metabolism&amp;lt;br&amp;gt;&lt;br /&gt;
* Rakshasa gain +38 Max Metabolism&amp;lt;br&amp;gt;&lt;br /&gt;
* Fairies gain +38 Max Metabolism&amp;lt;br&amp;gt;&lt;br /&gt;
* Orcs gain +38 Max Metabolism&amp;lt;br&amp;gt;&lt;br /&gt;
* Dwarves gain +38 Max Metabolism&amp;lt;br&amp;gt;&lt;br /&gt;
* Humans gain +38 Max Bodyheat&amp;lt;br&amp;gt;&lt;br /&gt;
* Elves gain +38 Max Bodyheat&amp;lt;br&amp;gt;&lt;br /&gt;
* Rakshasa gain +38 Max Bodyheat&amp;lt;br&amp;gt;&lt;br /&gt;
* Fairies gain +38 Max Bodyheat&amp;lt;br&amp;gt;&lt;br /&gt;
* Orcs gain +38 Max Bodyheat&amp;lt;br&amp;gt;&lt;br /&gt;
* Dwarves gain +38 Max Bodyheat&amp;lt;br&amp;gt;&lt;br /&gt;
* Humans gain +38 Max Hydration&amp;lt;br&amp;gt;&lt;br /&gt;
* Elves gain +38 Max Hydration&amp;lt;br&amp;gt;&lt;br /&gt;
* Rakshasa gain +38 Max Hydration&amp;lt;br&amp;gt;&lt;br /&gt;
* Fairies gain +38 Max Hydration&amp;lt;br&amp;gt;&lt;br /&gt;
* Orcs gain +38 Max Hydration&amp;lt;br&amp;gt;&lt;br /&gt;
* Dwarves gain +38 Max Hydration&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Crushing Damage Reduction +8, Direct Cold Damage Reduction +8, Direct Acid Damage Reduction +8, Max Health +14&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Crushing Damage Reduction +8, Direct Fire Damage Reduction +8, Direct Darkness Damage Reduction +8, Max Health +14&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Crushing Damage Reduction +8, Direct Electricity Damage Reduction +8, Direct Nature Damage Reduction +8, Max Health +14&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Crushing Damage Reduction +8, Direct Trauma Damage Reduction +8, Direct Sonic Damage Reduction +8, Max Health +14&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Crushing Damage Reduction +8, Direct Poison Damage Reduction +8, Direct Divine Damage Reduction +8, Max Health +14&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Crushing Damage Reduction +8, Direct Psychic Damage Reduction +8, Direct Demonic Damage Reduction +8, Max Health +14&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Slashing Damage Reduction +8, Direct Electricity Damage Reduction +8, Direct Darkness Damage Reduction +8, Max Health +14&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Slashing Damage Reduction +8, Direct Cold Damage Reduction +8, Direct Nature Damage Reduction +8, Max Health +14&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Slashing Damage Reduction +8, Direct Fire Damage Reduction +8, Direct Acid Damage Reduction +8, Max Health +14&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Slashing Damage Reduction +8, Direct Trauma Damage Reduction +8, Direct Divine Damage Reduction +8, Max Health +14&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Slashing Damage Reduction +8, Direct Poison Damage Reduction +8, Direct Demonic Damage Reduction +8, Max Health +14&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Slashing Damage Reduction +8, Direct Psychic Damage Reduction +8, Direct Sonic Damage Reduction +8, Max Health +14&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Piercing Damage Reduction +8, Direct Fire Damage Reduction +8, Direct Nature Damage Reduction +8, Max Health +14&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Piercing Damage Reduction +8, Direct Electricity Damage Reduction +8, Direct Acid Damage Reduction +8, Max Health +14&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Piercing Damage Reduction +8, Direct Cold Damage Reduction +8, Direct Darkness Damage Reduction +8, Max Health +14&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Piercing Damage Reduction +8, Direct Trauma Damage Reduction +8, Direct Demonic Damage Reduction +8, Max Health +14&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Piercing Damage Reduction +8, Direct Poison Damage Reduction +8, Direct Sonic Damage Reduction +8, Max Health +14&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Piercing Damage Reduction +8, Direct Psychic Damage Reduction +8, Direct Divine Damage Reduction +8, Max Health +14&amp;lt;br&amp;gt;&lt;br /&gt;
* You take -16 damage from Elite monsters&amp;#039; attacks and -8 damage from non-Elite attacks. You also gain Max Health +14&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Crushing Damage +50&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Slashing Damage +50&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Piercing Damage +50&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Fire Damage +50&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Cold Damage +50&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Electricity Damage +50&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Psychic Damage +50&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Trauma Damage +50&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Poison Damage +50&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Acid Damage +50&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Nature Damage +50&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Darkness Damage +50&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Sonic Damage +50&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Demonic Damage +50&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Divine Damage +50&amp;lt;br&amp;gt;&lt;br /&gt;
* Your melee attacks deal +80 damage to Elite enemies&amp;lt;br&amp;gt;&lt;br /&gt;
* Your ranged attacks deal +80 damage to Elite enemies&amp;lt;br&amp;gt;&lt;br /&gt;
* Your burst attacks deal +121 damage to Elite enemies&amp;lt;br&amp;gt;&lt;br /&gt;
* Your attacks deal +50 damage to Elves&amp;lt;br&amp;gt;&lt;br /&gt;
* Your attacks deal +50 damage to Rakshasa&amp;lt;br&amp;gt;&lt;br /&gt;
* Your attacks deal +50 damage to Canines&amp;lt;br&amp;gt;&lt;br /&gt;
* Your attacks deal +50 damage to Felines&amp;lt;br&amp;gt;&lt;br /&gt;
* Your attacks deal +50 damage to Arthropods&amp;lt;br&amp;gt;&lt;br /&gt;
* Your attacks deal +50 damage to Ruminants&amp;lt;br&amp;gt;&lt;br /&gt;
* Your attacks deal +50 damage to (non-ruminant) Ungulates&amp;lt;br&amp;gt;&lt;br /&gt;
* Your attacks deal +50 damage to Bears&amp;lt;br&amp;gt;&lt;br /&gt;
* Your attacks deal +50 damage to Goblins&amp;lt;br&amp;gt;&lt;br /&gt;
* Your attacks deal +50 damage to Fey&amp;lt;br&amp;gt;&lt;br /&gt;
* Your attacks deal +50 damage to Orcs&amp;lt;br&amp;gt;&lt;br /&gt;
* Your attacks deal +50 damage to Giants&amp;lt;br&amp;gt;&lt;br /&gt;
* Your attacks deal +50 damage to Aberrations&amp;lt;br&amp;gt;&lt;br /&gt;
* Your attacks deal +50 damage to Elementals&amp;lt;br&amp;gt;&lt;br /&gt;
* Your attacks deal +50 damage to Constructs&amp;lt;br&amp;gt;&lt;br /&gt;
* Your attacks deal +50 damage to Fish&amp;lt;br&amp;gt;&lt;br /&gt;
* Your attacks deal +50 damage to Fungoids&amp;lt;br&amp;gt;&lt;br /&gt;
* Your attacks deal +50 damage to Rodents&amp;lt;br&amp;gt;&lt;br /&gt;
* Your attacks deal +50 damage to Demons&amp;lt;br&amp;gt;&lt;br /&gt;
* Your attacks deal +50 damage to Dinosaurs&amp;lt;br&amp;gt;&lt;br /&gt;
* Your attacks deal +50 damage to Humans&amp;lt;br&amp;gt;&lt;br /&gt;
* Your attacks deal +50 damage to (corporeal) Undead&amp;lt;br&amp;gt;&lt;br /&gt;
* Your attacks deal +50 damage to Incorporeal Creatures&amp;lt;br&amp;gt;&lt;br /&gt;
* Your attacks deal +50 damage to Crone-Kin&amp;lt;br&amp;gt;&lt;br /&gt;
* Your attacks deal +50 damage to Crone-Kin&amp;lt;br&amp;gt;&lt;br /&gt;
* Your attacks deal +50 damage to Crone-Kin&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;ExtraBot</name></author>
	</entry>
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