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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=ProjectGorgon%3AKnowledge_of_the_Future</id>
	<title>ProjectGorgon:Knowledge of the Future - Revision history</title>
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	<updated>2026-04-09T00:19:03Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Knowledge_of_the_Future&amp;diff=28068&amp;oldid=prev</id>
		<title>Maintenance script: Strip ProjectGorgon: prefix from link display text</title>
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		<updated>2026-04-07T22:55:58Z</updated>

		<summary type="html">&lt;p&gt;Strip ProjectGorgon: prefix from link display text&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:55, 7 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__NOTOC__&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__NOTOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Originally, the purpose of the [[ProjectGorgon:Knowledge of the Future]] page was to record a list of stuff the [[ProjectGorgon:Developers]] previously suggested might someday be in the game. Since this page was created in 2015, many years of updates have been published and the list once found here became incomplete. The lists currently on this page should be read as a collection of ideas mentioned by the [[ProjectGorgon:Developers]], but not necessarily an accurate prediction of future content.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Originally, the purpose of the [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Knowledge of the Future|&lt;/ins&gt;Knowledge of the Future]] page was to record a list of stuff the [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Developers|&lt;/ins&gt;Developers]] previously suggested might someday be in the game. Since this page was created in 2015, many years of updates have been published and the list once found here became incomplete. The lists currently on this page should be read as a collection of ideas mentioned by the [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Developers|&lt;/ins&gt;Developers]], but not necessarily an accurate prediction of future content.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While no roadmaps exist for the game, the [[ProjectGorgon:Developers]] occasionally release a Dev Blog that provides a summary of future plans. The latest post is &#039;&#039;&#039;[[ProjectGorgon:Dev Blog: July 12, 2023]].&#039;&#039;&#039;    &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While no roadmaps exist for the game, the [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Developers|&lt;/ins&gt;Developers]] occasionally release a Dev Blog that provides a summary of future plans. The latest post is &#039;&#039;&#039;[[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dev Blog: July 12, 2023|&lt;/ins&gt;Dev Blog: July 12, 2023]].&#039;&#039;&#039;    &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Skills ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Skills ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Potential skills mentioned by the [[ProjectGorgon:Developers]] in blogs, forum posts, interviews, and in-game include &#039;&#039;&#039;Dark Geology&#039;&#039;&#039;, &#039;&#039;&#039;Stone-Carving&#039;&#039;&#039; (or &#039;&#039;&#039;Statuary&#039;&#039;&#039;), &#039;&#039;&#039;Axes&#039;&#039;&#039;, &#039;&#039;&#039;Demonology&#039;&#039;&#039;, &#039;&#039;&#039;Vampirism&#039;&#039;, &#039;&#039;Baking&#039;&#039;&#039;, and duel-wielding.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Potential skills mentioned by the [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Developers|&lt;/ins&gt;Developers]] in blogs, forum posts, interviews, and in-game include &#039;&#039;&#039;Dark Geology&#039;&#039;&#039;, &#039;&#039;&#039;Stone-Carving&#039;&#039;&#039; (or &#039;&#039;&#039;Statuary&#039;&#039;&#039;), &#039;&#039;&#039;Axes&#039;&#039;&#039;, &#039;&#039;&#039;Demonology&#039;&#039;&#039;, &#039;&#039;&#039;Vampirism&#039;&#039;, &#039;&#039;Baking&#039;&#039;&#039;, and duel-wielding.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Previous entries on this page which eventually found their way in-game included [[ProjectGorgon:Weather Witching]], [[ProjectGorgon:Animal Husbandry]], [[ProjectGorgon:Genetics]], and [[ProjectGorgon:Autodidacticism]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Previous entries on this page which eventually found their way in-game included [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Weather Witching|&lt;/ins&gt;Weather Witching]], [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Animal Husbandry|&lt;/ins&gt;Animal Husbandry]], [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Genetics|&lt;/ins&gt;Genetics]], and [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Autodidacticism|&lt;/ins&gt;Autodidacticism]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===== Charged Pig =====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===== Charged Pig =====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A skill planned as the first combat subskill (later [[ProjectGorgon:Fairy Magic]] became the first such subskill) that was scrapped. Some of its planned abilities were included in the [[ProjectGorgon:Warden]] kit.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A skill planned as the first combat subskill (later [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fairy Magic|&lt;/ins&gt;Fairy Magic]] became the first such subskill) that was scrapped. Some of its planned abilities were included in the [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Warden|&lt;/ins&gt;Warden]] kit.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;https://forum.projectgorgon.com/entry.php?37-Dev-Blog-The-Life-and-Death-of-Charged-Pig&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;https://forum.projectgorgon.com/entry.php?37-Dev-Blog-The-Life-and-Death-of-Charged-Pig&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Both Orcs and Dwarves are planned as future playable advanced races.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Both Orcs and Dwarves are planned as future playable advanced races.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Locations ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Locations ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[ProjectGorgon:Statehelm]] - The capital city of the Council Lands and the hub for level 100 content.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Statehelm|&lt;/ins&gt;Statehelm]] - The capital city of the Council Lands and the hub for level 100 content.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[ProjectGorgon:Vidaria]] - A region bordering Statehelm described as &quot;an outdoor hunting zone filled with content for level 90-100 plus several new high-level dungeons.&quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Vidaria|&lt;/ins&gt;Vidaria]] - A region bordering Statehelm described as &quot;an outdoor hunting zone filled with content for level 90-100 plus several new high-level dungeons.&quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[ProjectGorgon:Sedgewick Forest]] - A region adjacent to both [[ProjectGorgon:Serbule Hills]] and [[ProjectGorgon:Eltibule]]. A preview image revealed it to be a dense forest zone with tree-covered hills. Lore suggests that inhabitants will be Goblins, Treants, and an isolated Elf colony. Likely a level 35-45 area.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sedgewick Forest|&lt;/ins&gt;Sedgewick Forest]] - A region adjacent to both [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Serbule Hills|&lt;/ins&gt;Serbule Hills]] and [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eltibule|&lt;/ins&gt;Eltibule]]. A preview image revealed it to be a dense forest zone with tree-covered hills. Lore suggests that inhabitants will be Goblins, Treants, and an isolated Elf colony. Likely a level 35-45 area.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Unnamed Oceanic Region&#039;&#039;&#039; - A high-level ocean and island zone similar to [[ProjectGorgon:Sun Vale]]. This zone is speculated to be planned as level 100+ content.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Unnamed Oceanic Region&#039;&#039;&#039; - A high-level ocean and island zone similar to [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sun Vale|&lt;/ins&gt;Sun Vale]]. This zone is speculated to be planned as level 100+ content.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Crone Lands - The name for the country bordering The Council Lands, this country has long been described as a land &amp;quot;inspired by greek and roman mythology and architecture.&amp;quot; Most believe end-game content will be found here.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Crone Lands - The name for the country bordering The Council Lands, this country has long been described as a land &amp;quot;inspired by greek and roman mythology and architecture.&amp;quot; Most believe end-game content will be found here.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Serbule Brothel - On March 23 2015, [[ProjectGorgon:Developers|Sandra Powers]] mentioned that a brothel will be included in the empty house behind Mushroom Jack&amp;#039;s house in Serbule.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Serbule Brothel - On March 23 2015, [[ProjectGorgon:Developers|Sandra Powers]] mentioned that a brothel will be included in the empty house behind Mushroom Jack&amp;#039;s house in Serbule.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Mechanics ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Mechanics ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Housing and Guild Housing are speculated to be part of [[ProjectGorgon:Statehelm]] based on past developer statements.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Housing and Guild Housing are speculated to be part of [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Statehelm|&lt;/ins&gt;Statehelm]] based on past developer statements.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Knowledge_of_the_Future&amp;diff=8761&amp;oldid=prev</id>
		<title>imported&gt;BetaNotus: Rewrote page to consolidate content and explain things better.</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Knowledge_of_the_Future&amp;diff=8761&amp;oldid=prev"/>
		<updated>2023-12-12T16:09:39Z</updated>

		<summary type="html">&lt;p&gt;Rewrote page to consolidate content and explain things better.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
Originally, the purpose of the [[ProjectGorgon:Knowledge of the Future]] page was to record a list of stuff the [[ProjectGorgon:Developers]] previously suggested might someday be in the game. Since this page was created in 2015, many years of updates have been published and the list once found here became incomplete. The lists currently on this page should be read as a collection of ideas mentioned by the [[ProjectGorgon:Developers]], but not necessarily an accurate prediction of future content.&lt;br /&gt;
&lt;br /&gt;
While no roadmaps exist for the game, the [[ProjectGorgon:Developers]] occasionally release a Dev Blog that provides a summary of future plans. The latest post is &amp;#039;&amp;#039;&amp;#039;[[ProjectGorgon:Dev Blog: July 12, 2023]].&amp;#039;&amp;#039;&amp;#039;   &lt;br /&gt;
=== Skills ===&lt;br /&gt;
Potential skills mentioned by the [[ProjectGorgon:Developers]] in blogs, forum posts, interviews, and in-game include &amp;#039;&amp;#039;&amp;#039;Dark Geology&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Stone-Carving&amp;#039;&amp;#039;&amp;#039; (or &amp;#039;&amp;#039;&amp;#039;Statuary&amp;#039;&amp;#039;&amp;#039;), &amp;#039;&amp;#039;&amp;#039;Axes&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Demonology&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Vampirism&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Baking&amp;#039;&amp;#039;&amp;#039;, and duel-wielding.&lt;br /&gt;
&lt;br /&gt;
Previous entries on this page which eventually found their way in-game included [[ProjectGorgon:Weather Witching]], [[ProjectGorgon:Animal Husbandry]], [[ProjectGorgon:Genetics]], and [[ProjectGorgon:Autodidacticism]].&lt;br /&gt;
===== Charged Pig =====&lt;br /&gt;
A skill planned as the first combat subskill (later [[ProjectGorgon:Fairy Magic]] became the first such subskill) that was scrapped. Some of its planned abilities were included in the [[ProjectGorgon:Warden]] kit.&lt;br /&gt;
&lt;br /&gt;
https://forum.projectgorgon.com/entry.php?37-Dev-Blog-The-Life-and-Death-of-Charged-Pig&lt;br /&gt;
=== Races ===&lt;br /&gt;
Both Orcs and Dwarves are planned as future playable advanced races. &lt;br /&gt;
=== Locations ===&lt;br /&gt;
* [[ProjectGorgon:Statehelm]] - The capital city of the Council Lands and the hub for level 100 content.&lt;br /&gt;
* [[ProjectGorgon:Vidaria]] - A region bordering Statehelm described as &amp;quot;an outdoor hunting zone filled with content for level 90-100 plus several new high-level dungeons.&amp;quot;&lt;br /&gt;
* [[ProjectGorgon:Sedgewick Forest]] - A region adjacent to both [[ProjectGorgon:Serbule Hills]] and [[ProjectGorgon:Eltibule]]. A preview image revealed it to be a dense forest zone with tree-covered hills. Lore suggests that inhabitants will be Goblins, Treants, and an isolated Elf colony. Likely a level 35-45 area.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Unnamed Oceanic Region&amp;#039;&amp;#039;&amp;#039; - A high-level ocean and island zone similar to [[ProjectGorgon:Sun Vale]]. This zone is speculated to be planned as level 100+ content.&lt;br /&gt;
* The Crone Lands - The name for the country bordering The Council Lands, this country has long been described as a land &amp;quot;inspired by greek and roman mythology and architecture.&amp;quot; Most believe end-game content will be found here.&lt;br /&gt;
* Serbule Brothel - On March 23 2015, [[ProjectGorgon:Developers|Sandra Powers]] mentioned that a brothel will be included in the empty house behind Mushroom Jack&amp;#039;s house in Serbule.&lt;br /&gt;
=== Mechanics ===&lt;br /&gt;
Housing and Guild Housing are speculated to be part of [[ProjectGorgon:Statehelm]] based on past developer statements.&lt;/div&gt;</summary>
		<author><name>imported&gt;BetaNotus</name></author>
	</entry>
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