<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=ProjectGorgon%3ALord_Sedgewick</id>
	<title>ProjectGorgon:Lord Sedgewick - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=ProjectGorgon%3ALord_Sedgewick"/>
	<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Lord_Sedgewick&amp;action=history"/>
	<updated>2026-04-08T05:55:20Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Lord_Sedgewick&amp;diff=28462&amp;oldid=prev</id>
		<title>Maintenance script: Strip ProjectGorgon: prefix from link display text</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Lord_Sedgewick&amp;diff=28462&amp;oldid=prev"/>
		<updated>2026-04-07T23:00:17Z</updated>

		<summary type="html">&lt;p&gt;Strip ProjectGorgon: prefix from link display text&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:00, 7 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| vineffective = Darkness&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| vineffective = Darkness&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[ProjectGorgon:Lord Sedgewick]] is the final encounter you&#039;ll face in the [[ProjectGorgon:Dark Chapel]]. He may be found at the chapel itself, at the end of the corridors, in a room alongside several [[ProjectGorgon:Droach]] and a [[ProjectGorgon:Death Ray]] device, which will kill any target it acquires in a single blow... although it takes a long time to be reloaded. The battle will take place in a dark area (+30% evasion), which will either save you, or make the fight significantly more complicated.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lord Sedgewick|&lt;/ins&gt;Lord Sedgewick]] is the final encounter you&#039;ll face in the [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dark Chapel|&lt;/ins&gt;Dark Chapel]]. He may be found at the chapel itself, at the end of the corridors, in a room alongside several [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Droach|&lt;/ins&gt;Droach]] and a [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Death Ray|&lt;/ins&gt;Death Ray]] device, which will kill any target it acquires in a single blow... although it takes a long time to be reloaded. The battle will take place in a dark area (+30% evasion), which will either save you, or make the fight significantly more complicated.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Locations ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Locations ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{MOB Location&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{MOB Location&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot;&gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Projectile Evasion&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Projectile Evasion&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{:AIP:Boss Sedgewick}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{:AIP:Boss Sedgewick}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* While not listed as an ability, Sedgewick will summon the ghost of [[ProjectGorgon:Katarina Eltibule]] at some point during the fight. She will join the battle against you and your team. She behaves much like any other incorporeal ghost, needing to be stunned before she takes any significant damage.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* While not listed as an ability, Sedgewick will summon the ghost of [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Katarina Eltibule|&lt;/ins&gt;Katarina Eltibule]] at some point during the fight. She will join the battle against you and your team. She behaves much like any other incorporeal ghost, needing to be stunned before she takes any significant damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Miscellaneous ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Miscellaneous ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Lord_Sedgewick&amp;diff=9208&amp;oldid=prev</id>
		<title>imported&gt;BetaNotus: /* Reported Loot */</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Lord_Sedgewick&amp;diff=9208&amp;oldid=prev"/>
		<updated>2022-04-28T23:26:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Reported Loot&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Lord Sedgewick&lt;br /&gt;
| type   = Human&lt;br /&gt;
| health = 23252&lt;br /&gt;
| armor  = 3274&lt;br /&gt;
| rage   = 2048&lt;br /&gt;
| curse  = {{Disease|Darkness Imbued}}&lt;br /&gt;
| notoriety = 1000&lt;br /&gt;
| effective = Piercing&lt;br /&gt;
| immune = Poison, Trauma&lt;br /&gt;
| vineffective = Darkness&lt;br /&gt;
}}&lt;br /&gt;
[[ProjectGorgon:Lord Sedgewick]] is the final encounter you&amp;#039;ll face in the [[ProjectGorgon:Dark Chapel]]. He may be found at the chapel itself, at the end of the corridors, in a room alongside several [[ProjectGorgon:Droach]] and a [[ProjectGorgon:Death Ray]] device, which will kill any target it acquires in a single blow... although it takes a long time to be reloaded. The battle will take place in a dark area (+30% evasion), which will either save you, or make the fight significantly more complicated.&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Dark Chapel&lt;br /&gt;
| location = Chapel room.&lt;br /&gt;
| health = 23252&lt;br /&gt;
| armor  = 3274&lt;br /&gt;
| rage   = 2048&lt;br /&gt;
}}&lt;br /&gt;
== Combat Abilities ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Projectile Evasion&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{{:AIP:Boss Sedgewick}}&lt;br /&gt;
* While not listed as an ability, Sedgewick will summon the ghost of [[ProjectGorgon:Katarina Eltibule]] at some point during the fight. She will join the battle against you and your team. She behaves much like any other incorporeal ghost, needing to be stunned before she takes any significant damage.&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
{|&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Skin&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Meat&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Skull&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
| None&lt;br /&gt;
|}&lt;br /&gt;
== Reported Loot ==&lt;br /&gt;
{{MOB First Kill&lt;br /&gt;
|firstitem= Sedgewick&amp;#039;s Honor&lt;br /&gt;
|fktext = 4 miscellaneous items.&lt;br /&gt;
|rktext= No more than 1 piece of equipment.&lt;br /&gt;
}}&lt;br /&gt;
{|&lt;br /&gt;
{{Header|Quest Items|4}}|-&lt;br /&gt;
|{{Loot|Ghostly Handkerchief}}&lt;br /&gt;
|}&lt;br /&gt;
==== General Loot ====&lt;br /&gt;
;Level 45-50 Equipment&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Sword Lord Potion}}&lt;br /&gt;
|{{Loot|Large Coin Sack}}&lt;br /&gt;
|{{Loot|Fear Oil}}&lt;br /&gt;
|{{Loot|Elven Plate Boots}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Ravana Soldier Helm}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Curse==&lt;br /&gt;
{{Disease|Darkness Imbued}}- {{ #dpl: | title = Darkness Imbued| include= {DISEASE infobox}:description}}&lt;br /&gt;
== Lore ==&lt;br /&gt;
==== Intuition Warning: Danger Ahead! Text ====&lt;br /&gt;
{{Quote|&lt;br /&gt;
&amp;quot;I should have known a first-generation Rakshasa couldn&amp;#039;t be trusted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I lit this place as best I could, but I&amp;#039;m still covered in darkness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Come on, Gulagra, I&amp;#039;m ready for you...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hmm, maybe I should torture the Eltibule brat some more.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;At least I&amp;#039;m not powerless. Bored, trapped, but...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot; If those morons don&amp;#039;t stop gibbering about Gulagra soon, I&amp;#039;ll...&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>imported&gt;BetaNotus</name></author>
	</entry>
</feed>