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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=ProjectGorgon%3ANecromancy%2FTreasure_Effects%3ABy_Slot</id>
	<title>ProjectGorgon:Necromancy/Treasure Effects:By Slot - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=ProjectGorgon%3ANecromancy%2FTreasure_Effects%3ABy_Slot"/>
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	<updated>2026-04-08T14:53:18Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Necromancy/Treasure_Effects:By_Slot&amp;diff=10289&amp;oldid=prev</id>
		<title>imported&gt;Typedeck at 13:46, 18 September 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Necromancy/Treasure_Effects:By_Slot&amp;diff=10289&amp;oldid=prev"/>
		<updated>2025-09-18T13:46:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;!-- v435 --&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Treasure Effects By Slot]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;span style = &amp;quot;color: red&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Note that this only shows the max-level version of each treasure effect.&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;Head&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|120 || Necromancy Base Damage +60%; Summoned Skeletons deal +12% direct damage || Uncommon || Head, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Life Steal restores 52 Health || Uncommon || Head, Ring&lt;br /&gt;
|-&lt;br /&gt;
|125 || Deathgaze deals +208 damage and increases your sprint speed +3 for 15 seconds || Uncommon || Head&lt;br /&gt;
|-&lt;br /&gt;
|125 || Wave of Darkness Damage +71.0% || Uncommon || Head, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Wave of Darkness deals 390 Psychic damage over 12 seconds || Uncommon || Head, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Using Raise Zombie on an existing zombie increases its damage +97 for 5 minutes || Uncommon || Head, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Provoke Undead restores 103 Health to you (or Armor if Health is full) and causes your attacks to taunt +68% for 20 seconds || Uncommon || Head, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Heal Undead and Rebuild Undead restore +48 Health/Armor || Uncommon || Head, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|120 || Summoned Skeletal Archers and Mages deal +31% direct damage, but take +60% damage from nature attacks || Rare || Head&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;OffHand&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|120 || Summoned Skeletons deal +25% direct damage || Uncommon || OffHand, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|125 || Death&amp;#039;s Hold causes target to take +13.22% damage from Darkness for 15 seconds || Uncommon || OffHand&lt;br /&gt;
|-&lt;br /&gt;
|120 || Spark of Death deals +40% damage and taunts +560 || Uncommon || OffHand, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|125 || Rebuild Undead Healing 107 || Uncommon || OffHand, Chest&lt;br /&gt;
|-&lt;br /&gt;
|125 || Rebuild Undead grants targets +22.5% Universal Damage Resistance for 6 seconds || Uncommon || OffHand, Hands&lt;br /&gt;
|-&lt;br /&gt;
|125 || Wave of Darkness deals 390 Psychic damage over 12 seconds || Uncommon || OffHand, Head&lt;br /&gt;
|-&lt;br /&gt;
|125 || Summoned Skeletons have +118 health and suffer -25% damage from Burst attacks || Uncommon || OffHand, Chest&lt;br /&gt;
|-&lt;br /&gt;
|125 || Summoned Skeletons have +160 armor and suffer -25% damage from Burst attacks || Uncommon || OffHand, Feet&lt;br /&gt;
|-&lt;br /&gt;
|125 || Summoned Skeletons have +189 armor and -22.5% Crushing/Slashing/Piercing Vulnerability || Uncommon || OffHand, Feet&lt;br /&gt;
|-&lt;br /&gt;
|125 || Provoke Undead&amp;#039;s Reuse Time is -6.5 seconds and it boosts your minions&amp;#039; damage +58 for 10 seconds || Uncommon || OffHand, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|125 || Heal Undead boosts your next attack +147 if it is a Darkness attack || Uncommon || OffHand, Ring&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;Hands&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|125 || Spark of Death deals +103 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds || Uncommon || Hands, Chest&lt;br /&gt;
|-&lt;br /&gt;
|125 || Life Steal targets all enemies within 10 meters and steals +50 health, but reuse timer is +3 seconds and Power cost is +32 || Uncommon || Hands&lt;br /&gt;
|-&lt;br /&gt;
|125 || Deathgaze deals +149% damage and has +38 Accuracy (which cancels out the Evasion that certain monsters have) || Uncommon || Hands, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|125 || Rebuild Undead grants targets +22.5% Universal Damage Resistance for 6 seconds || Uncommon || Hands, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Wave of Darkness deals +250 damage to sentient creatures || Uncommon || Hands, Feet&lt;br /&gt;
|-&lt;br /&gt;
|125 || Summoned Skeletons deal +90 direct damage || Uncommon || Hands, Ring&lt;br /&gt;
|-&lt;br /&gt;
|125 || Summoned Skeletal Swordsmen taunt as if they did 1300% more damage || Uncommon || Hands, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|125 || Deathgaze deals +167 damage and reuse timer is -4 seconds || Uncommon || Hands, Feet&lt;br /&gt;
|-&lt;br /&gt;
|125 || Indirect Fire Damage +40.0% || Rare || Hands, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|125 || Raised Zombies deal +30% damage || Uncommon || Hands, Legs&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;MainHand&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|120 || Necromancy Base Damage +60%; Summoned Skeletons deal +12% direct damage || Uncommon || MainHand, Head&lt;br /&gt;
|-&lt;br /&gt;
|125 || Life Steal deals 355 Psychic damage over 10 seconds || Uncommon || MainHand, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|125 || Death&amp;#039;s Hold Damage +152.0% || Uncommon || MainHand, Legs&lt;br /&gt;
|-&lt;br /&gt;
|125 || Spark of Death Damage +67.0% || Uncommon || MainHand, Feet&lt;br /&gt;
|-&lt;br /&gt;
|125 || Wave of Darkness Damage +71.0% || Uncommon || MainHand, Head&lt;br /&gt;
|-&lt;br /&gt;
|125 || Using Raise Zombie on an existing zombie increases its damage +97 for 5 minutes || Uncommon || MainHand, Head&lt;br /&gt;
|-&lt;br /&gt;
|125 || Provoke Undead causes your minions to deal +56% damage for 10 seconds, but also take 260 damage over 10 seconds || Uncommon || MainHand, Feet&lt;br /&gt;
|-&lt;br /&gt;
|125 || Provoke Undead restores 103 Health to you (or Armor if Health is full) and causes your attacks to taunt +68% for 20 seconds || Uncommon || MainHand, Head&lt;br /&gt;
|-&lt;br /&gt;
|125 || Heal Undead and Rebuild Undead restore +48 Health/Armor || Uncommon || MainHand, Head&lt;br /&gt;
|-&lt;br /&gt;
|125 || Heal Undead restores an additional 196 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -6.5 seconds || Uncommon || MainHand, Legs&lt;br /&gt;
|-&lt;br /&gt;
|120 || Summoned Skeletons deal +28% direct damage, but take +60% more damage from cold attacks || Uncommon || MainHand, Ring&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;Chest&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|125 || Death&amp;#039;s Hold ignites the target, dealing 390 Fire damage over 12 seconds || Uncommon || Chest, Ring&lt;br /&gt;
|-&lt;br /&gt;
|125 || Spark of Death deals +103 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds || Uncommon || Chest, Hands&lt;br /&gt;
|-&lt;br /&gt;
|125 || Life Steal reaps 53 additional health || Uncommon || Chest, Legs&lt;br /&gt;
|-&lt;br /&gt;
|125 || Deathgaze deals +137 damage and restores 128 armor to you || Uncommon || Chest, Ring&lt;br /&gt;
|-&lt;br /&gt;
|125 || Rebuild Undead Healing 107 || Uncommon || Chest, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Using Raise Zombie on an existing zombie increases its damage +39.5% for 60 seconds || Uncommon || Chest, Legs&lt;br /&gt;
|-&lt;br /&gt;
|125 || Indirect Psychic Damage +58.0% || Rare || Chest, Legs&lt;br /&gt;
|-&lt;br /&gt;
|125 || Wave of Darkness deals +128 damage and reuse timer is -1 second || Uncommon || Chest, Legs&lt;br /&gt;
|-&lt;br /&gt;
|125 || Summoned Skeletons have +118 health and suffer -25% damage from Burst attacks || Uncommon || Chest, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Using Raise Zombie on an existing zombie raises its Max Health +178 for 5 minutes (and heals +178) || Uncommon || Chest, Ring&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;Ring&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|125 || Death&amp;#039;s Hold ignites the target, dealing 390 Fire damage over 12 seconds || Uncommon || Ring, Chest&lt;br /&gt;
|-&lt;br /&gt;
|125 || Life Steal restores 52 Health || Uncommon || Ring, Head&lt;br /&gt;
|-&lt;br /&gt;
|125 || Deathgaze deals +137 damage and restores 128 armor to you || Uncommon || Ring, Chest&lt;br /&gt;
|-&lt;br /&gt;
|125 || Spark of Death deals 288 Psychic damage over 12 seconds || Uncommon || Ring, Legs&lt;br /&gt;
|-&lt;br /&gt;
|125 || Rebuild Undead restores 173 health/armor to your undead after a 10 second delay || Uncommon || Ring, Legs&lt;br /&gt;
|-&lt;br /&gt;
|125 || Summoned Skeletons deal +90 direct damage || Uncommon || Ring, Hands&lt;br /&gt;
|-&lt;br /&gt;
|125 || Using Raise Zombie on an existing zombie raises its Max Health +178 for 5 minutes (and heals +178) || Uncommon || Ring, Chest&lt;br /&gt;
|-&lt;br /&gt;
|125 || Provoke Undead deals 87 damage to your minions, who then deal +159 damage for 10 seconds || Uncommon || Ring, Feet&lt;br /&gt;
|-&lt;br /&gt;
|125 || Heal Undead boosts your next attack +147 if it is a Darkness attack || Uncommon || Ring, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|120 || Summoned Skeletons deal +28% direct damage, but take +60% more damage from cold attacks || Uncommon || Ring, MainHand&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;Necklace&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|120 || Summoned Skeletons deal +25% direct damage || Uncommon || Necklace, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Life Steal deals 355 Psychic damage over 10 seconds || Uncommon || Necklace, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Deathgaze deals +149% damage and has +38 Accuracy (which cancels out the Evasion that certain monsters have) || Uncommon || Necklace, Hands&lt;br /&gt;
|-&lt;br /&gt;
|125 || Death&amp;#039;s Hold causes target to take +23% damage from Electricity for 15 seconds || Uncommon || Necklace&lt;br /&gt;
|-&lt;br /&gt;
|120 || Spark of Death deals +40% damage and taunts +560 || Uncommon || Necklace, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Rebuild Undead Power Cost -50&amp;lt;br/&amp;gt;Rebuild Undead Healing 44 || Rare || Necklace&lt;br /&gt;
|-&lt;br /&gt;
|125 || Provoke Undead&amp;#039;s Reuse Time is -6.5 seconds and it boosts your minions&amp;#039; damage +58 for 10 seconds || Uncommon || Necklace, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Summoned Skeletal Swordsmen taunt as if they did 1300% more damage || Uncommon || Necklace, Hands&lt;br /&gt;
|-&lt;br /&gt;
|125 || Indirect Fire Damage +40.0% || Rare || Necklace, Hands&lt;br /&gt;
|-&lt;br /&gt;
|120 || Summoned Skeletal Archers and Mages deal +34% direct damage, but take +29% damage from crushing attacks || Rare || Necklace, Legs&lt;br /&gt;
|-&lt;br /&gt;
|125 || Raised Zombies deal +80 damage and taunt as if they did +200% more damage || Uncommon || Necklace, Legs&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;Legs&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|125 || Life Steal reaps 53 additional health || Uncommon || Legs, Chest&lt;br /&gt;
|-&lt;br /&gt;
|125 || Death&amp;#039;s Hold Damage +152.0% || Uncommon || Legs, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Spark of Death deals 288 Psychic damage over 12 seconds || Uncommon || Legs, Ring&lt;br /&gt;
|-&lt;br /&gt;
|125 || Rebuild Undead restores 173 health/armor to your undead after a 10 second delay || Uncommon || Legs, Ring&lt;br /&gt;
|-&lt;br /&gt;
|125 || Using Raise Zombie on an existing zombie increases its damage +39.5% for 60 seconds || Uncommon || Legs, Chest&lt;br /&gt;
|-&lt;br /&gt;
|125 || Indirect Psychic Damage +58.0% || Rare || Legs, Chest&lt;br /&gt;
|-&lt;br /&gt;
|125 || Wave of Darkness deals +128 damage and reuse timer is -1 second || Uncommon || Legs, Chest&lt;br /&gt;
|-&lt;br /&gt;
|125 || Heal Undead restores an additional 196 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -6.5 seconds || Uncommon || Legs, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|120 || Summoned Skeletal Archers and Mages deal +34% direct damage, but take +29% damage from crushing attacks || Rare || Legs, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|125 || Raised Zombies deal +30% damage || Uncommon || Legs, Hands&lt;br /&gt;
|-&lt;br /&gt;
|125 || Raised Zombies deal +80 damage and taunt as if they did +200% more damage || Uncommon || Legs, Necklace&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;Feet&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|125 || Death&amp;#039;s Hold causes target to take +23% damage from Slashing for 15 seconds || Uncommon || Feet&lt;br /&gt;
|-&lt;br /&gt;
|125 || Spark of Death Damage +67.0% || Uncommon || Feet, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Wave of Darkness deals +250 damage to sentient creatures || Uncommon || Feet, Hands&lt;br /&gt;
|-&lt;br /&gt;
|125 || Summoned Skeletons have +160 armor and suffer -25% damage from Burst attacks || Uncommon || Feet, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Summoned Skeletons have +189 armor and -22.5% Crushing/Slashing/Piercing Vulnerability || Uncommon || Feet, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Provoke Undead causes your minions to deal +56% damage for 10 seconds, but also take 260 damage over 10 seconds || Uncommon || Feet, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Deathgaze deals +167 damage and reuse timer is -4 seconds || Uncommon || Feet, Hands&lt;br /&gt;
|-&lt;br /&gt;
|125 || Provoke Undead deals 87 damage to your minions, who then deal +159 damage for 10 seconds || Uncommon || Feet, Ring&lt;br /&gt;
|-&lt;br /&gt;
|120 || Heal Undead causes target undead to take -47% damage from Elite attacks for 8 seconds || Rare || Feet&lt;br /&gt;
|-&lt;br /&gt;
|120 || Raised Zombies deal +72 damage and speed is +10 || Rare || Feet&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Typedeck</name></author>
	</entry>
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