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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=ProjectGorgon%3APriest%2FTreasure_Effects%3ABy_Ability</id>
	<title>ProjectGorgon:Priest/Treasure Effects:By Ability - Revision history</title>
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	<updated>2026-04-08T11:44:24Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Priest/Treasure_Effects:By_Ability&amp;diff=11458&amp;oldid=prev</id>
		<title>imported&gt;ExtraBot: Automatically generated. If there&#039;s an issue, please message Extractum11 on Discord - Subglacious#0413</title>
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		<updated>2022-11-18T17:42:46Z</updated>

		<summary type="html">&lt;p&gt;Automatically generated. If there&amp;#039;s an issue, please message &lt;a href=&quot;/index.php?title=User:Extractum11&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User:Extractum11 (page does not exist)&quot;&gt;Extractum11&lt;/a&gt; on Discord - Subglacious#0413&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;!-- Updated on November 17, 2022 from v374--&amp;gt;&lt;br /&gt;
==&amp;lt;!--start--&amp;gt;Priest Paired List==&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Treasure Effects By Ability]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;span style = &amp;quot;color: red&amp;quot;&amp;gt;&amp;lt;b&amp;gt;THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.&amp;lt;br&amp;gt;&lt;br /&gt;
Don&amp;#039;t worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!&amp;lt;br&amp;gt;&lt;br /&gt;
Note that this only shows the max-level version of each treasure effect and ability.&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;General Mods&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Priest Base Damage +40%&amp;lt;br&amp;gt;&lt;br /&gt;
* Priest Base Damage +40%&amp;lt;br&amp;gt;&lt;br /&gt;
* Chance to Evade Bursts +36% when Priest is active&amp;lt;br&amp;gt;&lt;br /&gt;
* Chance to Evade Bursts +36% when Priest is active&amp;lt;br&amp;gt;&lt;br /&gt;
* If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +12 (meaning you recover this Power every 5 seconds, in and out of combat)&amp;lt;br&amp;gt;&lt;br /&gt;
* If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +12 (meaning you recover this Power every 5 seconds, in and out of combat)&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Fire Damage +100 when Priest is active&amp;lt;br&amp;gt;&lt;br /&gt;
* Direct Fire Damage +100 when Priest is active&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Admonish 9&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* The maximum Power restored by Admonish increases +10&amp;lt;br&amp;gt;&lt;br /&gt;
* The maximum Power restored by Admonish increases +10&amp;lt;br&amp;gt;&lt;br /&gt;
* Admonish boosts your Priest Damage +16 for 10 seconds (this effect does not stack with itself)&amp;lt;br&amp;gt;&lt;br /&gt;
* Admonish makes the target 8% more vulnerable to Psychic damage for 10 seconds (this effect does not stack with itself)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Castigate 8&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Castigate Damage +97&amp;lt;br&amp;gt;&lt;br /&gt;
* Castigate Damage +97&amp;lt;br&amp;gt;&lt;br /&gt;
* Castigate Damage +47%&amp;lt;br&amp;gt;&lt;br /&gt;
* Castigate Damage +47%&amp;lt;br&amp;gt;&lt;br /&gt;
* When Castigate is used on an undead target, it has a 25% chance to deal +300 damage and stun the target&amp;lt;br&amp;gt;&lt;br /&gt;
* When Castigate is used on an undead target, it has a 25% chance to deal +300 damage and stun the target&amp;lt;br&amp;gt;&lt;br /&gt;
* Castigate deals Fire damage instead of Psychic, and deals +72% damage to Aberrations&amp;lt;br&amp;gt;&lt;br /&gt;
* Castigate boosts your Nice Attack Damage +96 for 8 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Castigate boosts your Nice Attack Damage +96 for 8 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Corrupt Hate 9&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Corrupt Hate Damage +235&amp;lt;br&amp;gt;&lt;br /&gt;
* Corrupt Hate Damage +235&amp;lt;br&amp;gt;&lt;br /&gt;
* Corrupt Hate Damage +90%&amp;lt;br&amp;gt;&lt;br /&gt;
* Corrupt Hate Damage +90%&amp;lt;br&amp;gt;&lt;br /&gt;
* Corrupt Hate causes the target to deal 288 Psychic damage to themselves the next time they use a Rage attack&amp;lt;br&amp;gt;&lt;br /&gt;
* Corrupt Hate causes the target to deal 288 Psychic damage to themselves the next time they use a Rage attack&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Exhilarate 6&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Exhilarate Healing +35&amp;lt;br&amp;gt;&lt;br /&gt;
* Exhilarate Healing +35&amp;lt;br&amp;gt;&lt;br /&gt;
* For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +35 Health&amp;lt;br&amp;gt;&lt;br /&gt;
* For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +35 Health&amp;lt;br&amp;gt;&lt;br /&gt;
* Exhilarate restores 64 Armor over 8 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Exhilarate restores 64 Armor over 8 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Exhilarate, Triage, and Invigorate restore +47 Health if you haven&amp;#039;t been attacked in the past 15 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Exhilarate, Triage, and Invigorate restore +47 Health if you haven&amp;#039;t been attacked in the past 15 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Flamestrike 8&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Flamestrike Damage +330&amp;lt;br&amp;gt;&lt;br /&gt;
* Flamestrike Damage +330&amp;lt;br&amp;gt;&lt;br /&gt;
* Flamestrike Damage +62%&amp;lt;br&amp;gt;&lt;br /&gt;
* Flamestrike Damage +62%&amp;lt;br&amp;gt;&lt;br /&gt;
* Flamestrike deals 475 Fire damage over 10 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Flamestrike deals 475 Fire damage over 10 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Give Warmth 5&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Give Warmth restores 63 Health and +17 Body Heat&amp;lt;br&amp;gt;&lt;br /&gt;
* Give Warmth restores 63 Health and +17 Body Heat&amp;lt;br&amp;gt;&lt;br /&gt;
* Give Warmth causes the target&amp;#039;s next attack to deal +208 damage if it is a Fire attack&amp;lt;br&amp;gt;&lt;br /&gt;
* Give Warmth causes the target&amp;#039;s next attack to deal +208 damage if it is a Fire attack&amp;lt;br&amp;gt;&lt;br /&gt;
* Give Warmth boosts the target&amp;#039;s fire damage-over-time by +10 per tick for 60 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Give Warmth boosts the target&amp;#039;s fire damage-over-time by +10 per tick for 60 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Invigorate 7&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Exhilarate, Triage, and Invigorate restore +47 Health if you haven&amp;#039;t been attacked in the past 15 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Exhilarate, Triage, and Invigorate restore +47 Health if you haven&amp;#039;t been attacked in the past 15 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Invigorate Healing +76&amp;lt;br&amp;gt;&lt;br /&gt;
* Invigorate Healing +76&amp;lt;br&amp;gt;&lt;br /&gt;
* Invigorate Armor Healing +112&amp;lt;br&amp;gt;&lt;br /&gt;
* Invigorate Armor Healing +112&amp;lt;br&amp;gt;&lt;br /&gt;
* Invigorate restores +22 Health, Armor, and Power&amp;lt;br&amp;gt;&lt;br /&gt;
* Invigorate restores +22 Health, Armor, and Power&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Mend Flesh 8&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Mend Flesh Healing +74&amp;lt;br&amp;gt;&lt;br /&gt;
* Mend Flesh Healing +74&amp;lt;br&amp;gt;&lt;br /&gt;
* Mend Flesh Armor Healing +110&amp;lt;br&amp;gt;&lt;br /&gt;
* Mend Flesh Armor Healing +110&amp;lt;br&amp;gt;&lt;br /&gt;
* Mend Flesh gives the target +11 mitigation against physical attacks for 12 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Mend Flesh gives the target +11 mitigation against physical attacks for 12 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Relentless Hope 4&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Relentless Hope Healing +54&amp;lt;br&amp;gt;&lt;br /&gt;
* Relentless Hope Healing +54&amp;lt;br&amp;gt;&lt;br /&gt;
* Relentless Hope Power Restoration +35&amp;lt;br&amp;gt;&lt;br /&gt;
* Relentless Hope Power Restoration +35&amp;lt;br&amp;gt;&lt;br /&gt;
* Relentless Hope Armor Healing +85&amp;lt;br&amp;gt;&lt;br /&gt;
* Relentless Hope Armor Healing +85&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Remedy 8&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Remedy removes ongoing Fire effects (up to 33 dmg/sec)&amp;lt;br&amp;gt;&lt;br /&gt;
* Remedy restores 66 Armor&amp;lt;br&amp;gt;&lt;br /&gt;
* Remedy restores 66 Armor&amp;lt;br&amp;gt;&lt;br /&gt;
* Remedy restores 20 Armor and mitigates all damage over time by 8 per tick for 10 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Remedy restores 20 Armor and mitigates all damage over time by 8 per tick for 10 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Remedy costs -16 Power to cast, its reuse timer is -1 second, and it has a 25% chance to mend a broken bone in the target&amp;lt;br&amp;gt;&lt;br /&gt;
* Remedy costs -16 Power to cast, its reuse timer is -1 second, and it has a 25% chance to mend a broken bone in the target&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Righteous Flame 8&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Righteous Flame Direct Damage +153&amp;lt;br&amp;gt;&lt;br /&gt;
* Righteous Flame Direct Damage +153&amp;lt;br&amp;gt;&lt;br /&gt;
* Righteous Flame Direct Damage +53%&amp;lt;br&amp;gt;&lt;br /&gt;
* Righteous Flame Direct Damage +53%&amp;lt;br&amp;gt;&lt;br /&gt;
* Righteous Flame deals +205 Fire damage over 10 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Righteous Flame deals +205 Fire damage over 10 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Tether Soul 2&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Triage 8&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Exhilarate, Triage, and Invigorate restore +47 Health if you haven&amp;#039;t been attacked in the past 15 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Exhilarate, Triage, and Invigorate restore +47 Health if you haven&amp;#039;t been attacked in the past 15 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Triage Healing +45&amp;lt;br&amp;gt;&lt;br /&gt;
* Triage Healing +45&amp;lt;br&amp;gt;&lt;br /&gt;
* Triage gives the target +26.5% Melee Evasion for 10 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Triage gives the target +33% Burst Evasion for 10 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Triage costs no Power to cast and restores +39 Health, but takes +1 second to channel&amp;lt;br&amp;gt;&lt;br /&gt;
* Triage restores 80 Health over 15 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Triage restores 80 Health over 15 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Unfetter 2&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Unfetter grants immunity to Knockback effects for 13 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +2.4 m/s for 20 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +2.4 m/s for 20 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Unfetter boosts swim speed +3.2 m/s for 20 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Unfetter boosts swim speed +3.2 m/s for 20 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Unfetter restores 51 Power over 9 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Unfetter restores 51 Power over 9 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;ExtraBot</name></author>
	</entry>
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