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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=ProjectGorgon%3ASkeleton_Death_Shepherd</id>
	<title>ProjectGorgon:Skeleton Death Shepherd - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=ProjectGorgon%3ASkeleton_Death_Shepherd"/>
	<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Skeleton_Death_Shepherd&amp;action=history"/>
	<updated>2026-04-08T13:45:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Skeleton_Death_Shepherd&amp;diff=32285&amp;oldid=prev</id>
		<title>Maintenance script: Strip ProjectGorgon: prefix from link display text</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Skeleton_Death_Shepherd&amp;diff=32285&amp;oldid=prev"/>
		<updated>2026-04-08T01:00:24Z</updated>

		<summary type="html">&lt;p&gt;Strip ProjectGorgon: prefix from link display text&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:00, 8 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| immune = Darkness&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| immune = Darkness&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[ProjectGorgon:Skeleton Death Shepherd]]s roam the [[ProjectGorgon:Dark Chapel]] tunnels. Brought back to life by the [[ProjectGorgon:Cultist Necromancer]]s, they protect their masters and their lair with their powerful fire magic. They can also be found deep in the Chapel&#039;s sealed area. [[ProjectGorgon:Daniel Murderdark]] in [[ProjectGorgon:Rahu]] keeps a Skeleton Death Shepherd as his minion.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Skeleton Death Shepherd|&lt;/ins&gt;Skeleton Death Shepherd]]s roam the [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dark Chapel|&lt;/ins&gt;Dark Chapel]] tunnels. Brought back to life by the [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cultist Necromancer|&lt;/ins&gt;Cultist Necromancer]]s, they protect their masters and their lair with their powerful fire magic. They can also be found deep in the Chapel&#039;s sealed area. [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Daniel Murderdark|&lt;/ins&gt;Daniel Murderdark]] in [[ProjectGorgon:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rahu|&lt;/ins&gt;Rahu]] keeps a Skeleton Death Shepherd as his minion.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Locations ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Locations ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{MOB Location&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{MOB Location&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Skeleton_Death_Shepherd&amp;diff=13448&amp;oldid=prev</id>
		<title>imported&gt;MurdockEx at 19:25, 27 December 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Skeleton_Death_Shepherd&amp;diff=13448&amp;oldid=prev"/>
		<updated>2025-12-27T19:25:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{About|Description=NPC|Destination=Daniel Murderdark}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Skeleton Death Shepherd&lt;br /&gt;
| type = Undead&lt;br /&gt;
| health = 633&lt;br /&gt;
| armor = 0&lt;br /&gt;
| rage = 672&lt;br /&gt;
| effective = Crushing&lt;br /&gt;
| veffective = Nature&lt;br /&gt;
| ineffective = Fire, Poison, Trauma&lt;br /&gt;
| immune = Darkness&lt;br /&gt;
}}&lt;br /&gt;
[[ProjectGorgon:Skeleton Death Shepherd]]s roam the [[ProjectGorgon:Dark Chapel]] tunnels. Brought back to life by the [[ProjectGorgon:Cultist Necromancer]]s, they protect their masters and their lair with their powerful fire magic. They can also be found deep in the Chapel&amp;#039;s sealed area. [[ProjectGorgon:Daniel Murderdark]] in [[ProjectGorgon:Rahu]] keeps a Skeleton Death Shepherd as his minion.&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = Dark Chapel&lt;br /&gt;
| location = Found about mid way inside the tunnels, close to the dark passage.&lt;br /&gt;
| health = 633&lt;br /&gt;
| armor = 0&lt;br /&gt;
| rage = 672&lt;br /&gt;
| lootlevel = 50&lt;br /&gt;
}}&lt;br /&gt;
== Combat Abilities ==&lt;br /&gt;
{{:AIP:SkeletonMage}}&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
{|&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Skin&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Meat&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Skull&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
| {{Item|Human Skull}} (or Elf/Rakshasa)&lt;br /&gt;
|}&lt;br /&gt;
== Reported Loot ==&lt;br /&gt;
==== General Loot ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Femur}}&lt;br /&gt;
|{{Loot|Strange Dirt}}&lt;br /&gt;
|{{Loot|Fire Dust}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skeleton]][[Category:Undead]]&lt;/div&gt;</summary>
		<author><name>imported&gt;MurdockEx</name></author>
	</entry>
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