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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=ProjectGorgon%3AStaff%2FTreasure_Effects%3ABy_Ability</id>
	<title>ProjectGorgon:Staff/Treasure Effects:By Ability - Revision history</title>
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	<updated>2026-04-08T14:55:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Staff/Treasure_Effects:By_Ability&amp;diff=14014&amp;oldid=prev</id>
		<title>imported&gt;ExtraBot: Automatically generated. If there&#039;s an issue, please message Extractum11 on Discord - Subglacious#0413</title>
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		<updated>2022-11-18T17:42:55Z</updated>

		<summary type="html">&lt;p&gt;Automatically generated. If there&amp;#039;s an issue, please message &lt;a href=&quot;/index.php?title=User:Extractum11&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User:Extractum11 (page does not exist)&quot;&gt;Extractum11&lt;/a&gt; on Discord - Subglacious#0413&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;!-- Updated on November 17, 2022 from v374--&amp;gt;&lt;br /&gt;
==&amp;lt;!--start--&amp;gt;Staff Paired List==&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Treasure Effects By Ability]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;span style = &amp;quot;color: red&amp;quot;&amp;gt;&amp;lt;b&amp;gt;THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.&amp;lt;br&amp;gt;&lt;br /&gt;
Don&amp;#039;t worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!&amp;lt;br&amp;gt;&lt;br /&gt;
Note that this only shows the max-level version of each treasure effect and ability.&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;General Mods&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Staff Base Damage +40%&amp;lt;br&amp;gt;&lt;br /&gt;
* Staff Base Damage +40%&amp;lt;br&amp;gt;&lt;br /&gt;
* Armor from Combat Refresh Abilities +55 when Staff is active&amp;lt;br&amp;gt;&lt;br /&gt;
* Armor from Combat Refresh Abilities +55 when Staff is active&amp;lt;br&amp;gt;&lt;br /&gt;
* Nice Attack Power Cost -30 when Staff is active&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Blocking Stance 5&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Blocking Stance boosts your Cold Damage +6.75% for 30 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Blocking Stance boosts your Cold Damage +6.75% for 30 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Blocking Stance increases your Max Health +51 for 30 seconds (and heals you for 51)&amp;lt;br&amp;gt;&lt;br /&gt;
* Blocking Stance increases your Max Health +51 for 30 seconds (and heals you for 51)&amp;lt;br&amp;gt;&lt;br /&gt;
* Blocking Stance boosts your Psychic Damage +6.75% for 30 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Blocking Stance boosts your Psychic Damage +6.75% for 30 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* For 60 seconds after using Blocking Stance, First Aid heals you +68&amp;lt;br&amp;gt;&lt;br /&gt;
* For 60 seconds after using Blocking Stance, First Aid heals you +68&amp;lt;br&amp;gt;&lt;br /&gt;
* Blocking Stance mitigates +12 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +12 more&amp;lt;br&amp;gt;&lt;br /&gt;
* Blocking Stance mitigates +12 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +12 more&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Deflective Spin 4&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Suppress and Deflective Spin Damage +37%&amp;lt;br&amp;gt;&lt;br /&gt;
* Suppress and Deflective Spin Damage +37%&amp;lt;br&amp;gt;&lt;br /&gt;
* Deflective Spin heals 270 Health over 15 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Deflective Spin heals 270 Health over 15 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Deflective Spin damage +80. Targets&amp;#039; next attack deals -10% damage&amp;lt;br&amp;gt;&lt;br /&gt;
* Deflective Spin damage +80. Targets&amp;#039; next attack deals -10% damage&amp;lt;br&amp;gt;&lt;br /&gt;
* Deflective Spin restores 66 Health instantly and provides +29 Mitigation from all Elite attacks for 10 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Deflective Spin restores 66 Health instantly and provides +29 Mitigation from all Elite attacks for 10 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Deflective Spin gives you +18% Projectile Evasion for 15 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Double Hit 6&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Smash, Double Hit, and Heed The Stick Damage +125&amp;lt;br&amp;gt;&lt;br /&gt;
* Smash, Double Hit, and Heed The Stick Damage +125&amp;lt;br&amp;gt;&lt;br /&gt;
* Double Hit causes your next attack to deal +100 damage if it is a Crushing attack&amp;lt;br&amp;gt;&lt;br /&gt;
* Double Hit causes your next attack to deal +100 damage if it is a Crushing attack&amp;lt;br&amp;gt;&lt;br /&gt;
* Double Hit Damage +29%&amp;lt;br&amp;gt;&lt;br /&gt;
* Double Hit Damage +29%&amp;lt;br&amp;gt;&lt;br /&gt;
* Double Hit costs -16 Power and makes the target 10% more vulnerable to direct Fire and Cold damage for 8 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Double Hit ignites the target, dealing 198 Fire damage over 12 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Double Hit ignites the target, dealing 198 Fire damage over 12 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Double Hit deals +36% damage and hastens the current reuse timer of Headcracker by 2 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Headcracker 5&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Headcracker and Strategic Thrust deal +22% damage and reuse timer is -1 second&amp;lt;br&amp;gt;&lt;br /&gt;
* Headcracker and Strategic Thrust deal +22% damage and reuse timer is -1 second&amp;lt;br&amp;gt;&lt;br /&gt;
* Headcracker Damage +60%&amp;lt;br&amp;gt;&lt;br /&gt;
* Headcracker Damage +60%&amp;lt;br&amp;gt;&lt;br /&gt;
* Headcracker deals +100 damage, generates no Rage, and reduces Rage by 160&amp;lt;br&amp;gt;&lt;br /&gt;
* Headcracker deals +100 damage, generates no Rage, and reduces Rage by 160&amp;lt;br&amp;gt;&lt;br /&gt;
* After using Headcracker, you take -50% damage from Psychic attacks for 15 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +200 damage.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Heed The Stick 6&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Smash, Double Hit, and Heed The Stick Damage +125&amp;lt;br&amp;gt;&lt;br /&gt;
* Smash, Double Hit, and Heed The Stick Damage +125&amp;lt;br&amp;gt;&lt;br /&gt;
* Heed The Stick Damage +61%&amp;lt;br&amp;gt;&lt;br /&gt;
* Heed The Stick Damage +61%&amp;lt;br&amp;gt;&lt;br /&gt;
* Heed The Stick deals +16% Damage and Taunts +960&amp;lt;br&amp;gt;&lt;br /&gt;
* Heed The Stick deals +16% Damage and Taunts +960&amp;lt;br&amp;gt;&lt;br /&gt;
* Heed The Stick heals you for 28 health (or armor if health is full)&amp;lt;br&amp;gt;&lt;br /&gt;
* Heed The Stick heals you for 28 health (or armor if health is full)&amp;lt;br&amp;gt;&lt;br /&gt;
* Heed The Stick gives you +17 mitigation from direct attacks for 10 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Heed The Stick gives you +17 mitigation from direct attacks for 10 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Lunge 7&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Lunge deals +43% damage to health and armor&amp;lt;br&amp;gt;&lt;br /&gt;
* Lunge deals +43% damage to health and armor&amp;lt;br&amp;gt;&lt;br /&gt;
* Lunge hits all enemies within 7 meters and deals +175 damage to health and armor, but reuse timer is +2 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Lunge deals +63 damage and knocks the target backwards&amp;lt;br&amp;gt;&lt;br /&gt;
* Lunge causes the next attack that hits you to deal 29 less damage&amp;lt;br&amp;gt;&lt;br /&gt;
* Lunge causes the next attack that hits you to deal 29 less damage&amp;lt;br&amp;gt;&lt;br /&gt;
* Strategic Thrust and Lunge Damage +31%&amp;lt;br&amp;gt;&lt;br /&gt;
* Strategic Thrust and Lunge Damage +31%&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Phoenix Strike 5&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Phoenix Strike costs -16 Power and boosts your Direct Fire Damage +20% for 30 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Phoenix Strike Damage +60%&amp;lt;br&amp;gt;&lt;br /&gt;
* Phoenix Strike Damage +60%&amp;lt;br&amp;gt;&lt;br /&gt;
* Phoenix Strike deals +41% Fire damage to melee attackers, and ability reuse timer is -7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Phoenix Strike deals +189 Fire damage to melee attackers&amp;lt;br&amp;gt;&lt;br /&gt;
* Phoenix Strike deals +189 Fire damage to melee attackers&amp;lt;br&amp;gt;&lt;br /&gt;
* For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 80 Health to you&amp;lt;br&amp;gt;&lt;br /&gt;
* Phoenix Strike deals +10% damage and triggers the target&amp;#039;s Vulnerability&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Pin 5&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Pin heals you for 45 health&amp;lt;br&amp;gt;&lt;br /&gt;
* Pin heals you for 45 health&amp;lt;br&amp;gt;&lt;br /&gt;
* Pin boosts Core Attack and Nice Attack Damage +98 for 15 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Pin boosts Core Attack and Nice Attack Damage +98 for 15 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Pin deals +120 damage and has +25 Accuracy (which cancels out the Evasion that certain monsters have)&amp;lt;br&amp;gt;&lt;br /&gt;
* Pin Damage +60%&amp;lt;br&amp;gt;&lt;br /&gt;
* Pin Damage +60%&amp;lt;br&amp;gt;&lt;br /&gt;
* Pin generates no Rage and reduces Rage by 900&amp;lt;br&amp;gt;&lt;br /&gt;
* Pin generates no Rage and reduces Rage by 900&amp;lt;br&amp;gt;&lt;br /&gt;
* Pin causes target&amp;#039;s attacks to deal -50% damage for 5 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Pinning Slash 4&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Redirect 4&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Redirect causes target to bleed, dealing 448 Trauma damage over 8 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Redirect causes target to bleed, dealing 448 Trauma damage over 8 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
* Redirect Damage +100%&amp;lt;br&amp;gt;&lt;br /&gt;
* Redirect Damage +100%&amp;lt;br&amp;gt;&lt;br /&gt;
* For 60 seconds after using Redirect, First Aid heals you +75&amp;lt;br&amp;gt;&lt;br /&gt;
* For 60 seconds after using Redirect, First Aid heals you +75&amp;lt;br&amp;gt;&lt;br /&gt;
* Redirect generates no Rage, reduces Rage by 1160, and taunts -780&amp;lt;br&amp;gt;&lt;br /&gt;
* Redirect generates no Rage, reduces Rage by 1160, and taunts -780&amp;lt;br&amp;gt;&lt;br /&gt;
* Redirect deals +60 damage and stuns the target&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Safe Fall 3&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Smash 6&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Smash, Double Hit, and Heed The Stick Damage +125&amp;lt;br&amp;gt;&lt;br /&gt;
* Smash, Double Hit, and Heed The Stick Damage +125&amp;lt;br&amp;gt;&lt;br /&gt;
* All Staff attacks have a 5.5% chance to trigger the target&amp;#039;s Vulnerability&amp;lt;br&amp;gt;&lt;br /&gt;
* All Staff attacks have a 5.5% chance to trigger the target&amp;#039;s Vulnerability&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Strategic Thrust 6&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Headcracker and Strategic Thrust deal +22% damage and reuse timer is -1 second&amp;lt;br&amp;gt;&lt;br /&gt;
* Headcracker and Strategic Thrust deal +22% damage and reuse timer is -1 second&amp;lt;br&amp;gt;&lt;br /&gt;
* Strategic Thrust deals +48% damage, plus 40% more damage if the target is Vulnerable&amp;lt;br&amp;gt;&lt;br /&gt;
* Strategic Thrust deals +48% damage, plus 40% more damage if the target is Vulnerable&amp;lt;br&amp;gt;&lt;br /&gt;
* Strategic Thrust and Lunge Damage +31%&amp;lt;br&amp;gt;&lt;br /&gt;
* Strategic Thrust and Lunge Damage +31%&amp;lt;br&amp;gt;&lt;br /&gt;
* If Strategic Thrust is used on a Vulnerable target, it deals +113 damage and restores 80 Health to you&amp;lt;br&amp;gt;&lt;br /&gt;
* If Strategic Thrust is used on a Vulnerable target, it deals +113 damage and restores 80 Health to you&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Suppress 5&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Suppress and Heed the Stick have +35 Accuracy&amp;lt;br&amp;gt;&lt;br /&gt;
* Suppress and Heed the Stick have +35 Accuracy&amp;lt;br&amp;gt;&lt;br /&gt;
* Suppress and Deflective Spin Damage +37%&amp;lt;br&amp;gt;&lt;br /&gt;
* Suppress and Deflective Spin Damage +37%&amp;lt;br&amp;gt;&lt;br /&gt;
* Suppress heals you for 45 health&amp;lt;br&amp;gt;&lt;br /&gt;
* Suppress heals you for 45 health&amp;lt;br&amp;gt;&lt;br /&gt;
* Suppress Damage +48%&amp;lt;br&amp;gt;&lt;br /&gt;
* Suppress Damage +48%&amp;lt;br&amp;gt;&lt;br /&gt;
* Suppress deals +32% damage and causes targets to lose an additional 400 Rage&amp;lt;br&amp;gt;&lt;br /&gt;
* Suppress deals +32% damage and causes targets to lose an additional 400 Rage&amp;lt;br&amp;gt;&lt;br /&gt;
* Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +200 damage.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;ExtraBot</name></author>
	</entry>
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