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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=ProjectGorgon%3AUnarmed%2FTreasure_Effects%3ABy_Slot</id>
	<title>ProjectGorgon:Unarmed/Treasure Effects:By Slot - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=ProjectGorgon%3AUnarmed%2FTreasure_Effects%3ABy_Slot"/>
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	<updated>2026-04-10T10:05:33Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Unarmed/Treasure_Effects:By_Slot&amp;diff=16063&amp;oldid=prev</id>
		<title>imported&gt;Typedeck at 13:49, 18 September 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=ProjectGorgon:Unarmed/Treasure_Effects:By_Slot&amp;diff=16063&amp;oldid=prev"/>
		<updated>2025-09-18T13:49:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;!-- v435 --&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Treasure Effects By Slot]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;span style = &amp;quot;color: red&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Note that this only shows the max-level version of each treasure effect.&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;Head&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|120 || Unarmed Base Damage +60.0% || Uncommon || Head, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|120 || Unarmed attacks deal +62 Armor damage || Uncommon || Head, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 100 Armor || Uncommon || Head, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || While Unarmed skill is active: any time you Evade an attack, your next attack deals +205 damage || Uncommon || Head, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Taunt From Attack Damage +125.0% || Uncommon || Head, Ring&lt;br /&gt;
|-&lt;br /&gt;
|120 || Mamba Strike boosts your Melee Evasion +11% for 10 seconds || Uncommon || Head&lt;br /&gt;
|-&lt;br /&gt;
|125 || Barrage costs -40 Power and restores 41 Armor to you || Uncommon || Head, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Hip Throw and Bodyslam deal +40% damage and generate -705 Rage || Rare || Head, Legs&lt;br /&gt;
|-&lt;br /&gt;
|120 || Bodyslam deals +120 damage and grants you immunity to direct damage for 3 seconds || Uncommon || Head&lt;br /&gt;
|-&lt;br /&gt;
|125 || Slashing Strike deals +84 damage and boosts your Melee Evasion +6.5% for 5 seconds || Uncommon || Head, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Infuriating Fist damage +98 and for 10 seconds all Elite attacks deal -8% damage to you. || Uncommon || Head, Chest&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;OffHand&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|120 || Punch, Jab, and Infuriating Fist restore 26 Health to you || Uncommon || OffHand, Ring&lt;br /&gt;
|-&lt;br /&gt;
|120 || Mamba Strike Reuse Time -2.4 seconds || Uncommon || OffHand&lt;br /&gt;
|-&lt;br /&gt;
|120 || Mamba Strike and Front Kick damage +100 || Uncommon || OffHand, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|120 || Kick attacks deal +26% damage and slow target&amp;#039;s movement speed by 45% || Epic || OffHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Barrage costs -40 Power and restores 41 Armor to you || Uncommon || OffHand, Head&lt;br /&gt;
|-&lt;br /&gt;
|125 || Headbutt Damage +71.0% || Uncommon || OffHand, Chest&lt;br /&gt;
|-&lt;br /&gt;
|125 || Bodyslam heals you for 202 health || Uncommon || OffHand, Chest&lt;br /&gt;
|-&lt;br /&gt;
|100 || Unarmed Accuracy +25 || Uncommon || OffHand&lt;br /&gt;
|-&lt;br /&gt;
|120 || Slashing Strike Damage +43.0% || Uncommon || OffHand, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|125 || Slashing Strike deals +84 damage and boosts your Melee Evasion +6.5% for 5 seconds || Uncommon || OffHand, Head&lt;br /&gt;
|-&lt;br /&gt;
|51 || Chance to Ignore Knockbacks +30.0% || Rare || OffHand, Feet&lt;br /&gt;
|-&lt;br /&gt;
|125 || Infuriating Fist deals +67% damage and taunts +760 || Uncommon || OffHand, Ring&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;Hands&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|120 || Kick attacks deal +21% damage and grant you 12% Physical Damage Reflection for 15 seconds || Uncommon || Hands&lt;br /&gt;
|-&lt;br /&gt;
|125 || While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 460% rate || Uncommon || Hands, Feet&lt;br /&gt;
|-&lt;br /&gt;
|125 || Barrage hits all enemies within 5 meters and deals +37% damage, but reuse timer is +3 seconds || Uncommon || Hands&lt;br /&gt;
|-&lt;br /&gt;
|125 || Headbutt deals +38% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 580 damage is mitigated) || Rare || Hands&lt;br /&gt;
|-&lt;br /&gt;
|125 || Hip Throw deals +250 damage, plus bonus Armor-specific damage equal to 15% of the attack&amp;#039;s total regular damage || Uncommon || Hands, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|120 || Hip Throw hits all enemies within 8 meters and deals +24% damage, but Power cost is +20 || Rare || Hands&lt;br /&gt;
|-&lt;br /&gt;
|125 || Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +130 for 7 seconds || Uncommon || Hands, Chest&lt;br /&gt;
|-&lt;br /&gt;
|125 || Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +17% damage from other Trauma attacks for 20 seconds || Uncommon || Hands&lt;br /&gt;
|-&lt;br /&gt;
|125 || Slashing Strike deals +24% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds || Uncommon || Hands, Chest&lt;br /&gt;
|-&lt;br /&gt;
|120 || Cobra Strike, Mamba Strike, and Slashing Strike deal +60 damage and can be used while stunned. Doing so removes the stun effect from you. || Uncommon || Hands&lt;br /&gt;
|-&lt;br /&gt;
|125 || Infuriating Fist damage +166. Damage becomes Trauma instead of Crushing || Uncommon || Hands&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;MainHand&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|120 || Unarmed Base Damage +60.0% || Uncommon || MainHand, Head&lt;br /&gt;
|-&lt;br /&gt;
|120 || Unarmed attacks deal +62 Armor damage || Uncommon || MainHand, Head&lt;br /&gt;
|-&lt;br /&gt;
|125 || Unarmed attacks deal +9 damage and have +25 Accuracy (which cancels out the Evasion that certain monsters have) || Uncommon || MainHand, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|125 || While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 100 Armor || Uncommon || MainHand, Head&lt;br /&gt;
|-&lt;br /&gt;
|125 || While Unarmed skill is active: any time you Evade an attack, your next attack deals +205 damage || Uncommon || MainHand, Head&lt;br /&gt;
|-&lt;br /&gt;
|120 || Mamba Strike deals +79 Damage and boosts your Melee Evasion +6.5% for 6 seconds || Uncommon || MainHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Kick Damage 125 || Uncommon || MainHand, Ring, Legs&lt;br /&gt;
|-&lt;br /&gt;
|125 || Hip Throw Damage +86.0% || Rare || MainHand, Chest&lt;br /&gt;
|-&lt;br /&gt;
|125 || Bodyslam Damage +74.0% || Uncommon || MainHand, Ring&lt;br /&gt;
|-&lt;br /&gt;
|125 || Bodyslam deals +660 damage to non-Elite enemies || Uncommon || MainHand, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|125 || Bruising Blow Damage +91.0% || Uncommon || MainHand, Ring&lt;br /&gt;
|-&lt;br /&gt;
|120 || Slashing Strike and Claw Barrage deal +174 Trauma damage over 6 seconds || Uncommon || MainHand, Necklace&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;Chest&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|120 || Jab and Infuriating Fist Damage +96 || Uncommon || Chest, Feet&lt;br /&gt;
|-&lt;br /&gt;
|125 || Knee Kick Damage +71.0% || Uncommon || Chest, Feet&lt;br /&gt;
|-&lt;br /&gt;
|125 || While Unarmed skill is active: 27% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 330% rate || Uncommon || Chest, Feet&lt;br /&gt;
|-&lt;br /&gt;
|125 || Kick attacks restore 60 Armor || Uncommon || Chest, Ring&lt;br /&gt;
|-&lt;br /&gt;
|125 || Headbutt Damage +71.0% || Uncommon || Chest, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Claw Barrage Damage 182 || Uncommon || Chest, Feet&lt;br /&gt;
|-&lt;br /&gt;
|125 || Hip Throw Damage +86.0% || Rare || Chest, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Bodyslam heals you for 202 health || Uncommon || Chest, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +130 for 7 seconds || Uncommon || Chest, Hands&lt;br /&gt;
|-&lt;br /&gt;
|125 || Cobra Strike and Mamba Strike restore 69 Armor to you || Uncommon || Chest, Ring&lt;br /&gt;
|-&lt;br /&gt;
|125 || Slashing Strike deals +24% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds || Uncommon || Chest, Hands&lt;br /&gt;
|-&lt;br /&gt;
|125 || Infuriating Fist damage +98 and for 10 seconds all Elite attacks deal -8% damage to you. || Uncommon || Chest, Head&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;Ring&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|120 || Punch, Jab, and Infuriating Fist restore 26 Health to you || Uncommon || Ring, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Taunt From Attack Damage +125.0% || Uncommon || Ring, Head&lt;br /&gt;
|-&lt;br /&gt;
|125 || Kick Damage 125 || Uncommon || Ring, MainHand, Legs&lt;br /&gt;
|-&lt;br /&gt;
|125 || Kick attacks restore 60 Armor || Uncommon || Ring, Chest&lt;br /&gt;
|-&lt;br /&gt;
|125 || Barrage Damage +90.0% || Uncommon || Ring, Legs&lt;br /&gt;
|-&lt;br /&gt;
|120 || Barrage and Headbutt ignite the target, causing them to take 324 Fire damage over 8 seconds || Uncommon || Ring, Legs&lt;br /&gt;
|-&lt;br /&gt;
|125 || Headbutt and Knee Kick Damage +180 || Uncommon || Ring, Legs&lt;br /&gt;
|-&lt;br /&gt;
|125 || Bodyslam Damage +74.0% || Uncommon || Ring, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Cobra Strike and Mamba Strike restore 69 Armor to you || Uncommon || Ring, Chest&lt;br /&gt;
|-&lt;br /&gt;
|125 || Bruising Blow Damage +91.0% || Uncommon || Ring, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Slashing Strike deals +84 damage and worsens the target&amp;#039;s Slashing Vulnerability +21% for 60 seconds. (This effect does not stack with itself.) || Uncommon || Ring&lt;br /&gt;
|-&lt;br /&gt;
|125 || Infuriating Fist deals +67% damage and taunts +760 || Uncommon || Ring, OffHand&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;Necklace&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|125 || Unarmed attacks deal +29% damage when you have 33% or less of your Armor left || Rare || Necklace, Legs&lt;br /&gt;
|-&lt;br /&gt;
|125 || Unarmed attacks deal +9 damage and have +25 Accuracy (which cancels out the Evasion that certain monsters have) || Uncommon || Necklace, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|120 || Mamba Strike and Front Kick damage +100 || Uncommon || Necklace, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Kick attacks deal +52% damage when you have 33% or less of your Armor left || Uncommon || Necklace, Legs&lt;br /&gt;
|-&lt;br /&gt;
|120 || Barrage and Headbutt make the target 27% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself) || Rare || Necklace&lt;br /&gt;
|-&lt;br /&gt;
|125 || Hip Throw deals +250 damage, plus bonus Armor-specific damage equal to 15% of the attack&amp;#039;s total regular damage || Uncommon || Necklace, Hands&lt;br /&gt;
|-&lt;br /&gt;
|120 || Bruising Blow causes the target to take +36% damage from Poison for 20 seconds || Uncommon || Necklace&lt;br /&gt;
|-&lt;br /&gt;
|125 || Bodyslam deals +660 damage to non-Elite enemies || Uncommon || Necklace, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Cobra Strike deals +125 damage and boosts your Melee Evasion +17% for 7 seconds || Uncommon || Necklace&lt;br /&gt;
|-&lt;br /&gt;
|125 || Bruising Blow and Headbutt restore 46 Health || Uncommon || Necklace, Legs&lt;br /&gt;
|-&lt;br /&gt;
|120 || Slashing Strike Damage +43.0% || Uncommon || Necklace, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|120 || Slashing Strike and Claw Barrage deal +174 Trauma damage over 6 seconds || Uncommon || Necklace, MainHand&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;Legs&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|125 || Unarmed attacks deal +29% damage when you have 33% or less of your Armor left || Rare || Legs, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|125 || While Unarmed skill is active: 37% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 480% rate || Uncommon || Legs, Feet&lt;br /&gt;
|-&lt;br /&gt;
|125 || Kick Damage 125 || Uncommon || Legs, Ring, MainHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Kick attacks deal +52% damage when you have 33% or less of your Armor left || Uncommon || Legs, Necklace&lt;br /&gt;
|-&lt;br /&gt;
|125 || Barrage Damage +90.0% || Uncommon || Legs, Ring&lt;br /&gt;
|-&lt;br /&gt;
|120 || Barrage and Headbutt ignite the target, causing them to take 324 Fire damage over 8 seconds || Uncommon || Legs, Ring&lt;br /&gt;
|-&lt;br /&gt;
|125 || Headbutt and Knee Kick Damage +180 || Uncommon || Legs, Ring&lt;br /&gt;
|-&lt;br /&gt;
|125 || Hip Throw and Bodyslam deal +40% damage and generate -705 Rage || Rare || Legs, Head&lt;br /&gt;
|-&lt;br /&gt;
|125 || Cobra Strike and Mamba Strike Damage +78% || Uncommon || Legs, Feet&lt;br /&gt;
|-&lt;br /&gt;
|125 || Bruising Blow deals +55% damage and hastens the current reuse timer of Bodyslam by 5 seconds || Uncommon || Legs, Feet&lt;br /&gt;
|-&lt;br /&gt;
|125 || Bruising Blow and Headbutt restore 46 Health || Uncommon || Legs, Necklace&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;margin:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:large&amp;quot; | &amp;lt;h3&amp;gt;Feet&amp;lt;/h3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!MinLevel !! EffectDescs !! MinRarity !! Slots&lt;br /&gt;
|-&lt;br /&gt;
|120 || Jab and Infuriating Fist Damage +96 || Uncommon || Feet, Chest&lt;br /&gt;
|-&lt;br /&gt;
|125 || Knee Kick Damage +71.0% || Uncommon || Feet, Chest&lt;br /&gt;
|-&lt;br /&gt;
|125 || While Unarmed skill is active: 27% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 330% rate || Uncommon || Feet, Chest&lt;br /&gt;
|-&lt;br /&gt;
|125 || While Unarmed skill is active: 37% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 480% rate || Uncommon || Feet, Legs&lt;br /&gt;
|-&lt;br /&gt;
|120 || Front Kick Damage +60.0% || Uncommon || Feet&lt;br /&gt;
|-&lt;br /&gt;
|125 || While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 460% rate || Uncommon || Feet, Hands&lt;br /&gt;
|-&lt;br /&gt;
|125 || Claw Barrage Damage 182 || Uncommon || Feet, Chest&lt;br /&gt;
|-&lt;br /&gt;
|125 || Cobra Strike and Mamba Strike Damage +78% || Uncommon || Feet, Legs&lt;br /&gt;
|-&lt;br /&gt;
|125 || Bruising Blow deals +55% damage and hastens the current reuse timer of Bodyslam by 5 seconds || Uncommon || Feet, Legs&lt;br /&gt;
|-&lt;br /&gt;
|51 || Chance to Ignore Knockbacks +30.0% || Rare || Feet, OffHand&lt;br /&gt;
|-&lt;br /&gt;
|125 || Infuriating Fist taunts +640 and deals 312 Trauma damage over 6 seconds || Uncommon || Feet&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Typedeck</name></author>
	</entry>
</feed>