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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=RuneScape%3A_Dragonwilds</id>
	<title>RuneScape: Dragonwilds - Revision history</title>
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	<updated>2026-04-09T08:45:15Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=RuneScape:_Dragonwilds&amp;diff=41189&amp;oldid=prev</id>
		<title>imported&gt;KytilSeren at 20:50, 15 January 2026</title>
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		<updated>2026-01-15T20:50:39Z</updated>

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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{DISPLAYTITLE:&amp;#039;&amp;#039;RuneScape: Dragonwilds&amp;#039;&amp;#039;}}&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;RuneScape: Dragonwilds&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is a survival crafting game set in the &amp;#039;&amp;#039;{{RSL|RuneScape}}&amp;#039;&amp;#039; universe, developed by {{RSL|Jagex}} and powered by Unreal Engine 5. The game takes place during the [[Dragonwilds:Sixth Age]] after the quest [[Dragonwilds:rsw:Aftermath|Aftermath]], where the edicts of [[Dragonwilds:Guthix]] have been reinstated by the {{RSL|Player character|World Guardian}}, banishing the {{RSL|Gods|gods}} from [[Dragonwilds:Gielinor]]{{CiteVideo|url=https://www.youtube.com/watch?v=_gbUMHxZFT0|title=Community Campfire with Mod Dutch - Episode 1|author=RuneScape: Dragonwilds|date=26 Jun 2025}}. Players are spawned on [[Dragonwilds:Ashenfall]], a forgotten continent where dragons have awoken. It is currently available in early access on [https://store.steampowered.com/app/1374490/RuneScape_Dragonwilds/ Steam], having launched in Spring 2025.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
In &amp;#039;&amp;#039;Dragonwilds&amp;#039;&amp;#039;, players gather, build, skill, and craft to survive in this co-operative (1-4 player) survival experience. The game blends high fantasy, survival gameplay, and light RPG elements with iconic RuneScape lore. As an adventurer who has journeyed to this new frontier, players must:&lt;br /&gt;
&lt;br /&gt;
* Gather resources to craft [[Dragonwilds:weapons]], [[Dragonwilds:armor]], and supplies&lt;br /&gt;
* Set a home base, manage [[Dragonwilds:hunger]], [[Dragonwilds:food]], and fatigue&lt;br /&gt;
* Hunt and fight various creatures, from simple wildlife to powerful [[Dragonwilds:dragon]]s&lt;br /&gt;
* Explore ruins and ancient [[Dragonwilds:Dragonkin Vault]]s for valuable loot&lt;br /&gt;
* Develop skills similar to those in the main &amp;#039;&amp;#039;{{RSL|RuneScape}}&amp;#039;&amp;#039; game&lt;br /&gt;
* Complete quests that reveal the mysteries of [[Dragonwilds:Ashenfall]]&amp;#039;s history&lt;br /&gt;
&lt;br /&gt;
The game features ranged, magic, and melee combat styles. A unique aspect of gameplay is the transformative magic system that allows players to harness the power of Anima to reshape their experience. Players can summon spectral [[Dragonwilds:axe]]s to fell [[Dragonwilds:tree]]s instantly or channel nature&amp;#039;s energy to [[Dragonwilds:Magical Mending|repair broken armor/equipment]], providing countless ways to interact with the world.&lt;br /&gt;
&lt;br /&gt;
Players will encounter numerous enemies throughout their journey, including:&lt;br /&gt;
&lt;br /&gt;
* [[Dragonwilds:Goblins]] - Former followers of Bandos who now serve the dragon Velgar&lt;br /&gt;
* [[Dragonwilds:Garou (race)|Garou]] - Wolf-like warriors with their own culture and hierarchy&lt;br /&gt;
* [[Dragonwilds:Dire Wolf|Dire Wolves]] and other wildlife affected by Ashenfall&amp;#039;s magical energies&lt;br /&gt;
* [[Dragonwilds:Vault]] guardians - Powerful constructs created by the Dragonkin to protect their secrets&lt;br /&gt;
* [[Dragonwilds:Dragon]]s - The most dangerous threats on the continent, led by the fearsome Dragon Queen, [[Dragonwilds:Kuldra]]&lt;br /&gt;
&lt;br /&gt;
The game features a unique progression system to unlock new [[Dragonwilds:Magic|spells]], crafting recipes, and abilities as players level up their skills, which happens at a relatively quick pace in the early game.&lt;br /&gt;
&lt;br /&gt;
==Setting==&lt;br /&gt;
The game is set in [[Dragonwilds:Ashenfall]], a continent that has remained hidden since time immemorial and features diverse regions:&lt;br /&gt;
&lt;br /&gt;
* [[Dragonwilds:Temple Woods]] - The starting area featuring a Saradominist temple that serves as the expedition&amp;#039;s base&lt;br /&gt;
* [[Dragonwilds:Bramblemead Valley]] - Once a bustling hub of human activity, now overrun with monsters and bandits&lt;br /&gt;
* [[Dragonwilds:Whispering Swamp]] - A treacherous wetland filled with valuable crafting materials&lt;br /&gt;
* [[Dragonwilds:Bloodblight Swamp]] - A toxic wasteland cursed by dragon&amp;#039;s blood&lt;br /&gt;
* [[Dragonwilds:Fractured Plains]] - A region where the magical &amp;quot;anima twist&amp;quot; effect causes plants to take on the hues of dragonfire&lt;br /&gt;
* [[Dragonwilds:Stormtouched Highlands]] - A region plagued by perpetual storms and littered with ancient wyrm bones&lt;br /&gt;
&lt;br /&gt;
The land is infused with powerful magical energies ([[Dragonwilds:Anima]]) that transform local flora and fauna, creating unique environments and challenges. This &amp;quot;Anima Twist&amp;quot; has created strange variations of familiar creatures and plants, making Ashenfall unlike any other region in the RuneScape world.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
The player joins an expedition team that has been stranded on the newly discovered continent. The team includes familiar characters from RuneScape:&lt;br /&gt;
&lt;br /&gt;
* [[Dragonwilds:Vannaka]] - The renowned Slayer Master with mysterious ties to Ashenfall&lt;br /&gt;
* [[Dragonwilds:Zanik]] - The cave goblin hero searching for a lost goblin tribe&lt;br /&gt;
* [[Dragonwilds:Wise Old Man]] (Dionysius) - A former legendary adventurer known for his powerful magic&lt;br /&gt;
* [[Dragonwilds:Doric]] - The skilled dwarf craftsman&lt;br /&gt;
&lt;br /&gt;
Together, they must navigate the dangers of Ashenfall, explore Dragonkin vaults, and uncover the mysteries of the continent. The main storyline focuses on ending the threat posed by the dragon general Velgar and his queen, Kuldra.&lt;br /&gt;
&lt;br /&gt;
Throughout the game, players will discover journals, notes, and other lore objects that reveal the complex history of Ashenfall, including:&lt;br /&gt;
&lt;br /&gt;
* The arrival of [[Dragonwilds:Guthix]] and his discovery of runes&lt;br /&gt;
* The conflict between [[Dragonwilds:Saradomin]]ist settlers and Guthixian druids&lt;br /&gt;
* The war between humans and garou, and [[Dragonwilds:Bandos]]&amp;#039; involvement&lt;br /&gt;
* The rise of dragons under [[Dragonwilds:Queen Kuldra]]&lt;br /&gt;
* The mysterious activities of the Dragonkin who once inhabited the continent&lt;br /&gt;
&lt;br /&gt;
As described by Jagex: &amp;quot;Only by mastering survival and uncovering ancient secrets can you hope to slay the Dragon Queen—alone or with allies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&amp;#039;&amp;#039;RuneScape: Dragonwilds&amp;#039;&amp;#039; was developed by a team at Jagex that includes industry veterans focused on creating a game that fits naturally within the RuneScape franchise. The game uses Unreal Engine 5 to create a stunning, hand-crafted landscape.&lt;br /&gt;
&lt;br /&gt;
CEO Jon Bellamy described it as &amp;quot;an entirely new RuneScape experience set within the iconic world of Gielinor, and is a game which is worthy of wearing the RuneScape name.&amp;quot;{{CiteText|text=https://www.jagex.com/news/jagex-announces-new-open-world-survival-game-runescape-dragonwilds Jagex Official Website|quote=RuneScape: Dragonwilds is an entirely new RuneScape experience set within the iconic world of Gielinor and is a game which is worthy of wearing the RuneScape name.}}&lt;br /&gt;
&lt;br /&gt;
Development started in 2022,{{CiteDiscord|url=https://discord.com/channels/1249729853096198236/1361331748599894056/1407356866811531345|author=Mod Cyphus|date=19 August 2025|quote=We started a long time before 2024, more like 2022.|image=Mod Cyphus Answer - Dragonwilds Development.png|ctxquote=Question for the mods (to publish on the wiki and out of curiosity), what month did Dragonwilds begin development in 2024? Iirc it was late 2024, was it somewhere between October and November?|ctximage=Keplare Question - Dragonwilds Development.png}} including closed alpha tests with community members later on in 2024, and with Jagex emphasizing that player feedback would guide the game throughout its Early Access period. The game was officially announced on March 31, 2025, with its Early Access release following in Spring 2025.&lt;br /&gt;
&lt;br /&gt;
The development roadmap includes plans for a new biome, additional dragon fights, and more skills to develop.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In a Q&amp;amp;A, Mod Rook stated that one of the earliest development pitches for &amp;#039;&amp;#039;RuneScape: Dragonwilds&amp;#039;&amp;#039; proposed setting the game entirely within the Abyss. The idea was ultimately set aside to focus the main campaign on the continent of Ashenfall.{{CiteVideo|url=https://www.youtube.com/watch?v=R2FhrcVb5bI|title=Community Campfire with Mod Dutch - Episode 2 (ft Mod Rook)|author=RuneScape: Dragonwilds|timestamp=18:40|date=29 July 2025}}&lt;br /&gt;
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==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [https://store.steampowered.com/app/1374490/RuneScape_Dragonwilds/ Steam Store Page]&lt;br /&gt;
* [https://www.jagex.com/en-GB/products Official Jagex Website]&lt;br /&gt;
* [https://dragonwilds.runescape.com Official Dragonwilds Website]&lt;/div&gt;</summary>
		<author><name>imported&gt;KytilSeren</name></author>
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