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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=StarCitizen%3AChris_Smith</id>
	<title>StarCitizen:Chris Smith - Revision history</title>
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	<updated>2026-04-09T05:36:37Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=StarCitizen:Chris_Smith&amp;diff=54253&amp;oldid=prev</id>
		<title>imported&gt;AstridBot: /* References */replaced: {{Reflist}} → &lt;references/&gt;</title>
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		<updated>2023-11-01T20:51:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;References: &lt;/span&gt;replaced: {{Reflist}} → &amp;lt;references/&amp;gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:2013-01-15 headshots chris smith 01.jpg|thumb|300px|right|Chris Smith in 2013]]&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Chris Smith&amp;#039;&amp;#039;&amp;#039; is the Lead Vehicle Artist at [[StarCitizen:CIG Los Angeles]].&amp;lt;ref name=&amp;quot;jp0604&amp;quot;&amp;gt;[[StarCitizen:David Ladyman]] and [[StarCitizen:Ben Lesnick]],  &amp;#039;&amp;#039;One Question (part 2)&amp;#039;&amp;#039;, Jump Point, vol. 6, no. 4, pp. 40, 2018-04-27.&amp;lt;/ref&amp;gt; &lt;br /&gt;
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== Work at CIG ==&lt;br /&gt;
He joined [[StarCitizen:CIG]] in January 2013 as a 3D artist to set the quality standard for the weapons and vehicles in the game.&amp;lt;ref name=&amp;quot;ReferenceA&amp;quot;&amp;gt;{{Cite RSI|url=comm-link/transmission/12872-Meet-Chris-Smith|text=Meet Chris Smith}}&amp;lt;/ref&amp;gt; He worked on multiple ships in the game, including the [[StarCitizen:300i|300 series]] (both initial concept and rework), [[StarCitizen::Category:Mustang series|Mustang]], [[StarCitizen:F7A Hornet Mk II]], the [[StarCitizen:Constellation Andromeda|Constellation]] rework, [[StarCitizen:M50]], etc.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&amp;lt;ref&amp;gt;[https://youtu.be/NVJIzAvMPQ4 Inside Cloud Imperium Games - The 300i Pipeline]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite RSI|url=comm-link/transmission/15455-Around-The-Verse|text=Around the Verse 3.3|trx=around-the-verse-episode-3-03}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Cite RSI|url=comm-link/transmission/15210-WIP-Constellation-Freelancer-Upgrades|text=Comm-Link - WIP: Constellation &amp;amp; Freelancer Upgrades}}&amp;lt;/ref&amp;gt; He was the first [[StarCitizen:Cloud Imperium|Cloud Imperium Games]] ship artist.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&amp;lt;ref&amp;gt;[https://youtu.be/wZOhB_uGXRE Star Citizen Live: Flight, Light &amp;amp; Insight], YouTube, 10 Feb 2023&amp;lt;/ref&amp;gt;&lt;br /&gt;
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== Other works ==&lt;br /&gt;
He started doing art for the games industry after he graduated from the {{WP|ref=no|Art_Institute_of_Dallas|text=Art Institute in Dallas}}. T&lt;br /&gt;
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he first company he worked at was {{WP|ref=no|3D_Realms|text=3D Realms}}.&amp;lt;ref name=&amp;quot;ReferenceA&amp;quot; /&amp;gt; &lt;br /&gt;
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He has worked on {{WP|ref=no|Duke_Nukem_Forever|text=Duke Nukem Forever}}, {{WP|ref=no|Starhawk_(2012_video_game)|text=Starhawk}}, and {{WP|ref=no|PlanetSide_2|text=Planetside 2}}.&amp;lt;ref name=&amp;quot;ReferenceA&amp;quot; /&amp;gt; &lt;br /&gt;
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He was working at Lightbox on Warhawk, and when Lightbox shut down he was poached by [[StarCitizen:Eric Peterson]], alongside with [[StarCitizen:Mark Skelton]], [[StarCitizen:Chris Olivia]], [[StarCitizen:Bryan Brewer]], [[StarCitizen:Tom Sawyer|Tom Sawyer.]]&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;[https://youtu.be/y_71JtGEZ7c An Evening with Chris Smith], Nichole D&amp;#039;Angelo, YouTube, 18 Apr 2017&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
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== Trivia ==&lt;br /&gt;
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* He is a part of the &amp;quot;New Nine&amp;quot;, the group of Star Citizen team members hired in January 2013, when the &amp;quot;Federal requirements&amp;quot; are that 20% of the staff be named Chris.&amp;lt;ref name=&amp;quot;ReferenceA&amp;quot;/&amp;gt;&amp;lt;ref&amp;gt;[[StarCitizen:David Ladyman]],&amp;#039;&amp;#039;Work in Progress: 300 series&amp;#039;&amp;#039;, vol. 1, no. 7, pp. 3.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* He is excited about Star Citizen and Squadron 42 because of their motion picture quality graphics and an open world with endless possibilities.&amp;lt;ref name=&amp;quot;ReferenceA&amp;quot;/&amp;gt;&lt;br /&gt;
* His first experience with computer games was in the &amp;#039;80s when his stepdad bought an {{WP|ref=no|Atari_ST|text=Atari 1040 ST}} computer for the house. He played {{WP|ref=no|International_Karate_%2B|text=International Karate}} almost non-stop, a lot of the Summer and Winter Games, {{WP|ref=no|Turrican}}, {{WP|ref=no|Test_Drive_(video_game)|text=Test Drive}} and {{WP|ref=no|Marble_Madness|text=Marble Madness}}.&amp;lt;ref name=&amp;quot;jp0604&amp;quot;/&amp;gt;&lt;br /&gt;
* He&amp;#039;s an army brat who was born in the US but moved to Germany when he was 7.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://youtu.be/wZOhB_uGXRE Star Citizen Live: Flight, Light &amp;amp; Insight], YouTube, 10 Feb 2023&amp;lt;/ref&amp;gt;&lt;br /&gt;
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== See also ==&lt;br /&gt;
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* {{Link RSI|url=comm-link/transmission/12872-Meet-Chris-Smith|text=Meet Chris Smith}}&lt;br /&gt;
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== References ==&lt;br /&gt;
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&amp;lt;references/&amp;gt;&lt;br /&gt;
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[[Category:Developers]]&lt;br /&gt;
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		<author><name>imported&gt;AstridBot</name></author>
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